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From Alex Harui <aha...@adobe.com>
Subject RE: Build failed in Jenkins: flex-sdk_mustella #460
Date Wed, 09 Oct 2013 22:36:27 GMT
-createImages will only create new baselines which should pass because they are coming from
the same computer.  I don't think that will tell you anything.

You have to look at the CompareBitmap in the test to see which bitmap it will use.  The default
doesn't have any device name in the file path.  If there was a missing bitmap, I don't think
you'd get the -3 result.  Check the .log file next the .swf.  There should be more info in
there.

Mustella is only known to work for 240dpi targeting Android so what happens on 160 doesn't
matter right now.

-Alex
________________________________________
From: Maurice Amsellem [maurice.amsellem@systar.com]
Sent: Wednesday, October 09, 2013 3:35 PM
To: dev@flex.apache.org
Subject: RE: Build failed in Jenkins: flex-sdk_mustella #460

I will give a try to the createBitmaps option.

BTW it will show what bitmaps are actually used...

Maurice

-----Message d'origine-----
De : Maurice Amsellem [mailto:maurice.amsellem@systar.com]
Envoyé : jeudi 10 octobre 2013 00:33
À : dev@flex.apache.org
Objet : RE: Build failed in Jenkins: flex-sdk_mustella #460

But maybe it's using the "android" bitmaps, like you said, not the "win" ones.

Maurice

-----Message d'origine-----
De : Justin Mclean [mailto:justin@classsoftware.com] Envoyé : jeudi 10 octobre 2013 00:28
À : dev@flex.apache.org Objet : Re: Build failed in Jenkins: flex-sdk_mustella #460

Hi,

> If I backup the baselines dir and run the test with -createImages option, I will be able
to check the differences.
Bit hard to check the differences if they don't exist in the first place. :-)

Justin

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