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From Lee Burrows <subscripti...@leeburrows.com>
Subject Re: new dpi values for 4.10
Date Sun, 18 Aug 2013 17:50:03 GMT
Sorry if i was unclear, but i do care about high dpi devices - its just 
that i want them to continue to use 320dpi assets.

On 18/08/2013 18:42, OmPrakash Muppirala wrote:
> But that will happen only on devices that you don't care about - as you
> mentioned.  If no one is going to use your app in those unsupported dpis,
> you dont need to worry about it.
>
> Om
>
>
> On Sun, Aug 18, 2013 at 10:39 AM, Lee Burrows
> <subscriptions@leeburrows.com>wrote:
>
>> Yes, but i dont want the bitmaps to scale - they'll look poor if scale
>> isnt a power of 2 (eg: 320 scaled to 480).
>>
>>
>> On 18/08/2013 18:24, Justin Mclean wrote:
>>
>>> Hi,
>>>
>>>   An app i am working on uses a lot of MultiDPIBitmapSource instances for
>>>> (mainly) button icons, and i dont want to have to create new .pngs at
>>>> 120/480(?)/640 scale - i'd rather stick to using 160/240/320 skins/assets
>>>> to save myself a lot of work.
>>>>
>>> You don't need to create the extra bitmaps if you don't want to,
>>> MultiDPIBitmapsSource will scale as required from the ones you have.
>>>
>>> Justin
>>>
>>
>> --
>> Lee Burrows
>> ActionScripter
>>
>>


-- 
Lee Burrows
ActionScripter


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