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From Om <bigosma...@gmail.com>
Subject Re: Need help with SDK development
Date Tue, 26 Feb 2013 18:26:14 GMT
Another way would be to add the new project's src directory as a source
path to your test project.  And then cut a .swc only when you really have

If you have to run ant everytime, you could hook it up as  "External
Tool..."  in Flash Builder.  Then it is only click away to compile the
changes you just made.


On Tue, Feb 26, 2013 at 9:42 AM, Frédéric THOMAS <webdoublefx@hotmail.com>wrote:

> Hi Erik,
> Not sure I understand what you mean, each lib has its own build.xml
> allowing to only build this lib, you can maybe take the experimental lib as
> an example of how it compiles, did it anwser you question ?
> -Fred
> -----Message d'origine----- From: Erik de Bruin
> Sent: Tuesday, February 26, 2013 6:24 PM
> To: dev@flex.apache.org
> Subject: Need help with SDK development
> Hi,
> I could use some help on the practical side of SDK development.
> Context: I'm trying to create a new namespace in the SDK, in which
> I'll develop the VanillaSDK JS-compatible components and their JS
> counter parts.
> Set up: I have cloned the 4.9 branch in my whiteboard. I have added a
> 'project' to the 'frameworks/projects' directory and duplicated as
> many of the namespace specific settings as I could find (they're all
> over the place ;-)). Now, when I run the main 'build.xml', I get a
> nice .swc for the new namespace, with all the components present. So,
> I must've done something right.
> Question: how do I work on the new components, without having to run
> the main 'build.xml' for the SDK for every change I make and want to
> test. The main build takes about 5 min. on my machine, and this makes
> for inconvenient development. How do the 'real' SDK developers handle
> this?
> Thanks,
> EdB
> --
> Ix Multimedia Software
> Jan Luykenstraat 27
> 3521 VB Utrecht
> T. 06-51952295
> I. www.ixsoftware.nl

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