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From Jonathan Campos <jonbcam...@gmail.com>
Subject Re: Question about Flex future and performance
Date Mon, 17 Dec 2012 15:56:29 GMT
On Mon, Dec 17, 2012 at 9:17 AM, Lists <lists@psycholutions.com> wrote:

> Thre are a couple of performance boost- options out there (gpu rendering).
> But only for AS3, Starling, game development.
> I found no tutorials how to develop data driven apps (incl. remoting) with
> Starling/Feathers/AS3 instead of Flex.
> This is very disapointing since this could be a real milestone for serious
> mobile apps (not only for gaming).


I can tell you that recently I made a project for a client that was running
on FeathersUI with full remoting capabilities. As you can guess - yes, the
application ran incredibly fast and was a very smooth production. We were
originally going to use Flex but due to the sheer quantity of display
objects that we were intending to show on the screen at one time Feathers
and Starling was the better bet.

I won't worry about going too much with the positives and negatives but I
can tell you that I did just a few bits of housekeeping and was able to use
FeathersUI the same way I use Flex plus all of the remoting.

1. get feathers, starling, robotlegs (omar's starling offshoot), and a few
swcs from the Flex framework (for remoting)
2. put them all together
3. do a little manipulation on robotlegs to properly support the events for
mapping onRegister/onRemove. This way I can use the FeathersUI "ViewStack"
4. continue business as usual building the application. Yes, styling isn't
nearly as easy but it is possible.


Jonathan Campos

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