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From Left Right <olegsivo...@gmail.com>
Subject FGX Utilities use extended ASCII in source code
Date Fri, 31 Aug 2012 06:03:39 GMT
I'm trying to write an alternative build using SCons and by accident I
discovered that
fxgutils/src/java/com/adobe/internal/fxg/dom/types/BlendMode.java uses
characters that cannot be mapped to Unicode somewhere in the comments:
 * The following was introduced in FXG 2.0 which acts like
blendMode=�layer� except when alpha is 0 or 1, in which case it acts
like blendMode=�normal�
This line, which seems to be copied and pasted all over the place uses
some bad characters around the words layer and normal.



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