Return-Path: X-Original-To: apmail-incubator-flex-dev-archive@minotaur.apache.org Delivered-To: apmail-incubator-flex-dev-archive@minotaur.apache.org Received: from mail.apache.org (hermes.apache.org [140.211.11.3]) by minotaur.apache.org (Postfix) with SMTP id 6DE259A17 for ; Tue, 17 Apr 2012 19:22:59 +0000 (UTC) Received: (qmail 73250 invoked by uid 500); 17 Apr 2012 19:22:58 -0000 Delivered-To: apmail-incubator-flex-dev-archive@incubator.apache.org Received: (qmail 73191 invoked by uid 500); 17 Apr 2012 19:22:58 -0000 Mailing-List: contact flex-dev-help@incubator.apache.org; run by ezmlm Precedence: bulk List-Help: List-Unsubscribe: List-Post: List-Id: Reply-To: flex-dev@incubator.apache.org Delivered-To: mailing list flex-dev@incubator.apache.org Received: (qmail 73183 invoked by uid 99); 17 Apr 2012 19:22:58 -0000 Received: from athena.apache.org (HELO athena.apache.org) (140.211.11.136) by apache.org (qpsmtpd/0.29) with ESMTP; Tue, 17 Apr 2012 19:22:58 +0000 X-ASF-Spam-Status: No, hits=-1.3 required=5.0 tests=FRT_ADOBE2,RCVD_IN_DNSWL_MED,SPF_PASS X-Spam-Check-By: apache.org Received-SPF: pass (athena.apache.org: domain of mchamber@adobe.com designates 64.18.1.39 as permitted sender) Received: from [64.18.1.39] (HELO exprod6og117.obsmtp.com) (64.18.1.39) by apache.org (qpsmtpd/0.29) with ESMTP; Tue, 17 Apr 2012 19:22:49 +0000 Received: from outbound-smtp-1.corp.adobe.com ([192.150.11.134]) by exprod6ob117.postini.com ([64.18.5.12]) with SMTP ID DSNKT43C9T0q7V0IXb/TLvftsAtFL03Mc8/a@postini.com; Tue, 17 Apr 2012 12:22:29 PDT Received: from inner-relay-1.corp.adobe.com ([153.32.1.51]) by outbound-smtp-1.corp.adobe.com (8.12.10/8.12.10) with ESMTP id q3HJKKJ0013530 for ; Tue, 17 Apr 2012 12:20:20 -0700 (PDT) Received: from nacas01.corp.adobe.com (nacas01.corp.adobe.com [10.8.189.99]) by inner-relay-1.corp.adobe.com (8.12.10/8.12.10) with ESMTP id q3HJMRvn014340 for ; Tue, 17 Apr 2012 12:22:28 -0700 (PDT) Received: from nambxv01a.corp.adobe.com ([10.8.189.95]) by nacas01.corp.adobe.com ([10.8.189.99]) with mapi; Tue, 17 Apr 2012 12:22:28 -0700 From: Mike Chambers To: "flex-dev@incubator.apache.org" Date: Tue, 17 Apr 2012 12:22:26 -0700 Subject: Re: bay area folks and flash Thread-Topic: bay area folks and flash Thread-Index: Ac0cz2yesWEYRuJkTyC43UIJ+f3ATw== Message-ID: <3D5E3B72-90C2-45CF-A36E-2C13D9382CC7@adobe.com> References: <1334683836.40303.YahooMailNeo@web130104.mail.mud.yahoo.com> <4F8DBF87.1030905@gmail.com> In-Reply-To: <4F8DBF87.1030905@gmail.com> Accept-Language: en-US Content-Language: en-US X-MS-Has-Attach: X-MS-TNEF-Correlator: acceptlanguage: en-US Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: quoted-printable MIME-Version: 1.0 X-Virus-Checked: Checked by ClamAV on apache.org Unity and Epic (and others) already have great tool chains for creating 3D = gaming content that targets the Flash Player. I dont see why there is a nee= d for Adobe to try to fill that niche when there are already great solution= s in the market. Instead, we are introducing a model where those third party tool chains dri= ve revenue that goes directly back into Flash Player development (where as = before they would potentially take resources away from the player). Hope that helps... mike chambers mesh@adobe.com On Apr 17, 2012, at 12:07 PM, Sanford Redlich wrote: > Could you give a bit more detail about why they aren't going to compete=20 > with Unity and what that means for AIR development? Thanks, - S. >=20 > On 4/17/2012 11:16 AM, Tony Constantinides wrote: >> I was there. Basically Adobe confirmed there moving ahead with Flash = on >> Gaming and video (in that order) >> Lots of new functionality coming out for gaming, with video they >> concentrating on the big media companies and there needs and screw the >> little guy. >> I understand the direction there going and they may be successful, b= ut >> they stated that they cannot please everyone and have to make decisions = to >> move ahead. Translation: We reserve the right to screw the community if >> money is involved. >> There acknowledge that they miscommunciated before and claim it will n= ot >> happen again. Umm, ok. >> They also stated that too many Flash and Flex guys have there head i= n >> the sand and now need to learn HTML 5.0 as they see a "huge oppourtunity= ". >> I noticed they did not mention Flex anymore. My take on all this is sell >> your Adobe shares while there stil over $30. >> Many developers ask how they will expalin to their managers that Flas= h >> is not dead. Adobe mumbled something about "technical choice" and >> "alternatives". Its pretty clear that the engineers at Adobe have NEVER = had >> to explain to non-technical clients about technical direction. They left= it >> to consultants, and exsaperated employees of smal companies. I can only >> shake my head. It sounds like 10 year olds saying "people will play with= me >> if I still cool".Umm, ok. >> They mention there not going to compete with Unity in the gaming fiel= d, >> but now they impose this "charge" on high-end gaming because gaming >> companies say "we do not feel your heart in it, if Adobe is not making >> money on Flash". I see the logic, and Adobe should make money. >> I hope that works out for them. I cannot see how though. >> I moving on to Android development in Java and so are many of the Flex >> guys there. What happens to Adobe, I could not care less. I already sold= my >> shares. Just my 2 cents.... >>=20 >>=20 >>=20 >>=20 >>=20 >>=20 >>=20 >> On Tue, Apr 17, 2012 at 10:30 AM, Ariel Jakobovitsw= rote: >>=20 >>> anyone in the bay area attend the future of flash event last night at >>> adobe? >>> wondering what was said. >>>=20 >>> Ariel Jakobovits >>> Email: arieljake@yahoo.com >>> Phone: 650-690-2213 >>> Fax: 650-641-0031 >>> Cell: 650-823-8699 >>>=20