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From aha...@apache.org
Subject [20/63] [abbrv] [partial] git commit: [flex-falcon] [refs/heads/develop] - move stuff to where I think Maven wants it
Date Tue, 26 Apr 2016 04:29:12 GMT
http://git-wip-us.apache.org/repos/asf/flex-falcon/blob/07f5a7de/debugger/src/main/java/flash/tools/debugger/concrete/DLocation.java
----------------------------------------------------------------------
diff --git a/debugger/src/main/java/flash/tools/debugger/concrete/DLocation.java b/debugger/src/main/java/flash/tools/debugger/concrete/DLocation.java
new file mode 100644
index 0000000..01c5ab3
--- /dev/null
+++ b/debugger/src/main/java/flash/tools/debugger/concrete/DLocation.java
@@ -0,0 +1,73 @@
+/*
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements.  See the NOTICE file distributed with
+ * this work for additional information regarding copyright ownership.
+ * The ASF licenses this file to You under the Apache License, Version 2.0
+ * (the "License"); you may not use this file except in compliance with
+ * the License.  You may obtain a copy of the License at
+ *
+ *     http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package flash.tools.debugger.concrete;
+
+import flash.tools.debugger.Location;
+import flash.tools.debugger.SourceFile;
+
+public class DLocation implements Location
+{
+	SourceFile	m_source;
+	int			m_line;
+	int m_isolateId;
+	boolean     m_removed;
+
+	DLocation(SourceFile src, int line, int isolateId)
+	{
+		m_source = src;
+		m_line = line;
+		m_removed = false;
+		m_isolateId = isolateId;
+	}
+
+	/* getters/setters */
+	public SourceFile	getFile()						{ return m_source; }
+    public int		    getLine()						{ return m_line; }
+	public boolean		isRemoved()						{ return m_removed; }
+	public void			setRemoved(boolean removed)		{ m_removed = removed; }
+
+	public int			getId() { return encodeId(getFile().getId(), getLine()); }
+
+	/* encode /decode */
+	public static final int encodeId(int fileId, int line)
+	{
+		return ( (line << 16) | fileId );
+	}
+	
+	public static final int decodeFile(long id)
+	{
+		return (int)(id & 0xffff);
+	}
+
+	public static final int decodeLine(long id)
+	{
+		return (int)(id >> 16 & 0xffff);
+	}
+	
+	/** for debugging */
+	@Override
+	public String toString()
+	{
+		return m_source.toString() + ":" + m_line; //$NON-NLS-1$
+	}
+
+	@Override
+	public int getIsolateId() {
+		return m_isolateId;
+	}
+}

http://git-wip-us.apache.org/repos/asf/flex-falcon/blob/07f5a7de/debugger/src/main/java/flash/tools/debugger/concrete/DManager.java
----------------------------------------------------------------------
diff --git a/debugger/src/main/java/flash/tools/debugger/concrete/DManager.java b/debugger/src/main/java/flash/tools/debugger/concrete/DManager.java
new file mode 100644
index 0000000..a8b1c8a
--- /dev/null
+++ b/debugger/src/main/java/flash/tools/debugger/concrete/DManager.java
@@ -0,0 +1,2583 @@
+/*
+ * Licensed to the Apache Software Foundation (ASF) under one or more
+ * contributor license agreements.  See the NOTICE file distributed with
+ * this work for additional information regarding copyright ownership.
+ * The ASF licenses this file to You under the Apache License, Version 2.0
+ * (the "License"); you may not use this file except in compliance with
+ * the License.  You may obtain a copy of the License at
+ *
+ *     http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package flash.tools.debugger.concrete;
+
+import java.io.InputStream;
+import java.text.ParseException;
+import java.text.SimpleDateFormat;
+import java.util.ArrayList;
+import java.util.Date;
+import java.util.HashMap;
+import java.util.Iterator;
+import java.util.LinkedList;
+import java.util.List;
+import java.util.Map;
+
+import flash.tools.debugger.Isolate;
+import flash.tools.debugger.SourceLocator;
+import flash.tools.debugger.SuspendReason;
+import flash.tools.debugger.SwfInfo;
+import flash.tools.debugger.Value;
+import flash.tools.debugger.VariableAttribute;
+import flash.tools.debugger.VariableType;
+import flash.tools.debugger.events.BreakEvent;
+import flash.tools.debugger.events.ConsoleErrorFault;
+import flash.tools.debugger.events.DebugEvent;
+import flash.tools.debugger.events.DivideByZeroFault;
+import flash.tools.debugger.events.ExceptionFault;
+import flash.tools.debugger.events.FaultEvent;
+import flash.tools.debugger.events.FileListModifiedEvent;
+import flash.tools.debugger.events.InvalidWithFault;
+import flash.tools.debugger.events.IsolateCreateEvent;
+import flash.tools.debugger.events.IsolateExitEvent;
+import flash.tools.debugger.events.ProtoLimitFault;
+import flash.tools.debugger.events.RecursionLimitFault;
+import flash.tools.debugger.events.ScriptTimeoutFault;
+import flash.tools.debugger.events.StackUnderFlowFault;
+import flash.tools.debugger.events.SwfLoadedEvent;
+import flash.tools.debugger.events.SwfUnloadedEvent;
+import flash.tools.debugger.events.TraceEvent;
+import flash.util.Trace;
+
+/**
+ * Implements the receiving and updating of debug state from the socket
+ * connection of the Flash Player.
+ */
+public class DManager implements DProtocolNotifierIF, SourceLocator {
+	private final HashMap<String, String> m_parms;
+
+	private final HashMap<Integer, DIsolate> m_isolates; /*
+														 * WARNING: accessed
+														 * from multiple threads
+														 */
+
+	/**
+	 * The currently active isolate or worker
+	 */
+	private Isolate m_activeIsolate = DEFAULT_ISOLATE;
+
+	private LinkedList<DebugEvent> m_event; /*
+											 * our event queue; WARNING:
+											 * accessed from multiple threads
+											 */
+	private SourceLocator m_sourceLocator;
+
+
+	private boolean m_squelchEnabled; /*
+									 * true if we are talking to a squelch
+									 * enabled debug player
+									 */
+	private int m_playerVersion; /*
+								 * player version number obtained from InVersion
+								 * message; e.g. 9 for Flash Player 9.0
+								 */
+
+	private boolean m_sourceListModified; /*
+										 * deprecated; indicates m_source has
+										 * changed since last call to
+										 * getSource(). WARNING: lock with
+										 * synchronized (m_source) { ... }
+										 */
+	private byte[] m_actions; /* deprecated */
+	private String[] m_lastConstantPool; /* deprecated */
+
+	// SWF/SWD fetching and parsing
+	private String m_uri;
+	private byte[] m_swf; // latest swf obtained from get swf
+	private byte[] m_swd; // latest swd obtained from get swd
+
+	private Map<String, String> m_options = new HashMap<String, String>(); // Player
+																			// options
+																			// that
+																			// have
+																			// been
+																			// queried
+																			// by
+																			// OutGetOption,
+																			// and
+																			// come
+																			// back
+																			// via
+																			// InOption
+
+	public static final String ARGUMENTS_MARKER = "$arguments"; //$NON-NLS-1$
+	public static final String SCOPE_CHAIN_MARKER = "$scopechain"; //$NON-NLS-1$
+	
+	private static final DIsolate DEFAULT_ISOLATE = DIsolate.DEFAULT_ISOLATE;
+	private Isolate m_inIsolate = DEFAULT_ISOLATE;
+	private final Object m_inIsolateLock;
+	private final Object m_activeIsolateLock;
+	private boolean m_wideLines;
+	private DManagerIsolateState m_mainState;
+	private HashMap<Integer, DManagerIsolateState> m_isolateState;
+
+
+	class DManagerIsolateState {
+		public DSuspendInfo m_suspendInfo;
+		public DSwfInfo m_lastSwfInfo; /*
+										 * hack for syncing swfinfo records with
+										 * incoming InScript messages
+										 */
+		public DVariable m_lastInGetVariable;/*
+											 * hack for getVariable call to work
+											 * with getters
+											 */
+		public boolean m_attachChildren; /*
+										 * hack for getVariable call to work
+										 * with getters
+										 */
+		public DVariable m_lastInCallFunction; /* hack for callFunction to work */
+		public DVariable m_lastInBinaryOp;
+		private boolean m_executingPlayerCode;
+		private FaultEvent m_faultEventDuringPlayerCodeExecution;
+
+		public final ArrayList<DLocation> m_breakpoints; /*
+														 * WARNING: accessed
+														 * from multiple threads
+														 */
+		public final Map<Integer, DModule> m_source; /*
+													 * WARNING: accessed from
+													 * multiple threads
+													 */
+		private final ArrayList<DSwfInfo> m_swfInfo; /*
+													 * WARNING: accessed from
+													 * multiple threads
+													 */
+		private final ArrayList<DWatch> m_watchpoints; /*
+														 * WARNING: accessed
+														 * from multiple threads
+														 */
+
+		/**
+		 * The currently active stack frames.
+		 */
+		public ArrayList<DStackContext> m_frames;
+
+		/**
+		 * The stack frames that were active the last time the player was
+		 * suspended.
+		 */
+		public ArrayList<DStackContext> m_previousFrames;
+
+		/**
+		 * A list of all known variables in the player. Stored as a mapping from
+		 * an object's id to its DValue.
+		 */
+		public Map<Long, DValue> m_values;
+
+		/**
+		 * A list of all known variables in the player from the previous time
+		 * the player was suspended. Stored as a mapping from an object's id to
+		 * its DValue.
+		 */
+		public Map<Long, DValue> m_previousValues;
+
+		public DManagerIsolateState() {
+			m_source = new HashMap<Integer, DModule>();
+			m_values = new HashMap<Long, DValue>();
+			m_previousValues = new HashMap<Long, DValue>();
+			m_frames = new ArrayList<DStackContext>();
+			m_previousFrames = new ArrayList<DStackContext>();
+			m_suspendInfo = null;
+			m_lastInCallFunction = null;
+			m_breakpoints = new ArrayList<DLocation>();
+			m_swfInfo = new ArrayList<DSwfInfo>();
+			m_watchpoints = new ArrayList<DWatch>();
+			m_suspendInfo = null;
+			m_lastInGetVariable = null;
+			m_attachChildren = true;
+			m_lastInCallFunction = null;
+
+		}
+	}
+
+	private DManagerIsolateState getIsolateState(int isolateId) {
+		if (isolateId == Isolate.DEFAULT_ID)
+			return m_mainState;
+		
+		DManagerIsolateState isolateState = null;
+		if (!m_isolateState.containsKey(isolateId)) {
+			isolateState = new DManagerIsolateState();
+			m_isolateState.put(isolateId, isolateState);
+		} else
+			isolateState = m_isolateState.get(isolateId);
+		return isolateState;
+	}
+
+	public DManager() {
+		m_parms = new HashMap<String, String>();
+		
+		m_isolates = new HashMap<Integer, DIsolate>();
+		m_isolates.put(Isolate.DEFAULT_ID, DEFAULT_ISOLATE);
+		m_event = new LinkedList<DebugEvent>();
+		m_sourceLocator = null;
+		m_squelchEnabled = false;
+		m_lastConstantPool = null;
+		m_playerVersion = -1; // -1 => unknown
+		m_isolateState = new HashMap<Integer, DManagerIsolateState>();
+		m_mainState = new DManagerIsolateState();
+		m_isolateState.put(Isolate.DEFAULT_ID, m_mainState);
+		m_inIsolateLock = new Object();
+		m_activeIsolateLock = new Object();
+		m_wideLines = false;
+	}
+
+	public void setWideLines(boolean value) {
+		m_wideLines = value;
+	}
+	
+	public String getURI() {
+		return m_uri;
+	}
+
+	public byte[] getSWF() {
+		return m_swf;
+	}
+
+	public byte[] getSWD() {
+		return m_swd;
+	}
+
+	public byte[] getActions() {
+		return m_actions;
+	}
+
+	/** Returns the Flash Player version number; e.g. 9 for Flash Player 9.0 */
+	public int getVersion() {
+		return m_playerVersion;
+	}
+
+	public SourceLocator getSourceLocator() {
+		return m_sourceLocator;
+	}
+
+	public void setSourceLocator(SourceLocator sl) {
+		m_sourceLocator = sl;
+	}
+
+	/**
+	 * If this feature is enabled then we do not attempt to attach child
+	 * variables to parents.
+	 */
+	public void enableChildAttach(boolean enable, int isolateId) {
+		getIsolateState(isolateId).m_attachChildren = enable;
+	}
+
+	// return/clear the last variable seen from an InGetVariable message
+	public DVariable lastVariable(int isolateId) {
+		return getIsolateState(isolateId).m_lastInGetVariable;
+	}
+
+	public void clearLastVariable(int isolateId) {
+		getIsolateState(isolateId).m_lastInGetVariable = null;
+	}
+
+	// return/clear the last variable seen from an InCallFunction message
+	public DVariable lastFunctionCall(int isolateId) {
+		return getIsolateState(isolateId).m_lastInCallFunction;
+	}
+
+	public void clearLastFunctionCall(int isolateId) {
+		getIsolateState(isolateId).m_lastInCallFunction = null;
+	}
+
+	// return/clear the last binary op result seen from an InBinaryOp message
+	public DVariable lastBinaryOp(int isolateId) {
+		return getIsolateState(isolateId).m_lastInBinaryOp;
+	}
+
+	public void clearLastBinaryOp(int isolateId) {
+		getIsolateState(isolateId).m_lastInBinaryOp = null;
+	}
+
+	/*
+	 * Frees up any information we have kept about
+	 */
+	void freeCaches(int isolateId) {
+		clearFrames(isolateId);
+		freeValueCache(isolateId);
+	}
+
+	void freeValueCache(int isolateId) {
+		DManagerIsolateState state = getIsolateState(isolateId);
+		state.m_previousValues = state.m_values;
+		state.m_values = new HashMap<Long, DValue>();
+
+		int size = getFrameCount(isolateId);
+		for (int i = 0; i < size; i++)
+			getFrame(i, isolateId).markStale();
+	}
+
+	// continuing our execution
+	void continuing(int isolateId) {
+		freeCaches(isolateId);
+		getIsolateState(isolateId).m_suspendInfo = null;
+	}
+
+	/**
+	 * Variables
+	 */
+	DValue getOrCreateValue(long id, int isolateId) {
+		DValue v = getValue(id, isolateId);
+		if (v == null) {
+			v = new DValue(id, isolateId);
+			putValue(id, v, isolateId);
+		}
+		return v;
+	}
+
+	public DSwfInfo[] getSwfInfos(int isolateId) {
+		ArrayList<DSwfInfo> swfInfos = getIsolateState(isolateId).m_swfInfo;
+		synchronized (swfInfos) {
+			return swfInfos.toArray(new DSwfInfo[swfInfos.size()]);
+		}
+	}
+
+	public DSwfInfo getSwfInfo(int at, int isolateId) {
+		ArrayList<DSwfInfo> swfInfos = getIsolateState(isolateId).m_swfInfo;
+		synchronized (swfInfos) {
+			return swfInfos.get(at);
+		}
+	}
+
+	public int getSwfInfoCount(int isolateId) {
+		ArrayList<DSwfInfo> swfInfos = getIsolateState(isolateId).m_swfInfo;
+		synchronized (swfInfos) {
+			return swfInfos.size();
+		}
+	}
+
+	/**
+	 * Obtains a SwfInfo object at the given index or if one doesn't yet exist
+	 * at that location, creates a new empty one there and returns it.
+	 */
+	DSwfInfo getOrCreateSwfInfo(int at, int isolateId) {
+		ArrayList<DSwfInfo> swfInfos = getIsolateState(isolateId).m_swfInfo;
+		synchronized (swfInfos) {
+			DSwfInfo i = (at > -1 && at < getSwfInfoCount(isolateId)) ? getSwfInfo(
+					at, isolateId) : null;
+			if (i == null) {
+				// are we above water
+				at = (at < 0) ? 0 : at;
+
+				// fill all the gaps with null; really shouldn't be any...
+				while (at >= swfInfos.size())
+					swfInfos.add(null);
+
+				i = new DSwfInfo(at, isolateId);
+				swfInfos.set(at, i);
+			}
+			return i;
+		}
+	}
+
+	/**
+	 * Get the most recently active swfInfo object. We define active as the most
+	 * recently seen swfInfo
+	 */
+	DSwfInfo getActiveSwfInfo(int isolateId) {
+		int count = getSwfInfoCount(isolateId);
+
+		// pick up the last one seen
+		DSwfInfo swf = getIsolateState(isolateId).m_lastSwfInfo;
+
+		// still don't have one then get or create the most recent one
+		// works if count = 0
+		if (swf == null)
+			swf = getOrCreateSwfInfo(count - 1, isolateId);
+
+		if (swf.hasAllSource()) {
+			// already full so create a new one on the end
+			swf = getOrCreateSwfInfo(count, isolateId);
+		}
+		return swf;
+	}
+
+	/**
+	 * Walk the list of scripts and add them to our swfInfo object This method
+	 * may be called when min/max are zero and the swd has not yet fully loaded
+	 * in the player or it could be called before we have all the scripts.
+	 */
+	void tieScriptsToSwf(DSwfInfo info, int isolateId) {
+		if (!info.hasAllSource()) {
+			int min = info.getFirstSourceId();
+			int max = info.getLastSourceId();
+			// System.out.println("attaching scripts "+min+"-"+max+" to "+info.getUrl());
+			for (int i = min; i <= max; i++) {
+				DModule m = getSource(i, isolateId);
+				if (m == null) {
+					// this is ok, it means the scripts are coming...
+				} else {
+					info.addSource(i, m);
+				}
+			}
+		}
+	}
+
+	/**
+	 * Record a new source file.
+	 * 
+	 * @param name
+	 *            filename in "basepath;package;filename" format
+	 * @param swfIndex
+	 *            the index of the SWF with which this source is associated, or
+	 *            -1 is we don't know
+	 * @return true if our list of source files was modified, or false if we
+	 *         already knew about that particular source file.
+	 */
+	private boolean putSource(int swfIndex, int moduleId, int bitmap,
+			String name, String text, int isolateId) {
+		// if isolateIndex is not -1, augment swfIndex and moduleId with isolate
+		// info.
+		Map<Integer, DModule> source = getIsolateState(isolateId).m_source;
+		synchronized (source) {
+			// if we haven't already recorded this script then do so.
+			if (!source.containsKey(moduleId)) {
+				DModule s = new DModule(this, moduleId, bitmap, name, text, isolateId);
+
+				// put source in our large pool
+				source.put(moduleId, s);
+
+				// put the source in the currently active swf
+				DSwfInfo swf;
+				if (swfIndex == -1) // caller didn't tell us what swf thi is for
+					swf = getActiveSwfInfo(isolateId); // ... so guess
+				else
+					swf = getOrCreateSwfInfo(swfIndex, isolateId);
+
+				swf.addSource(moduleId, s);
+
+				return true;
+			}
+
+			return false;
+		}
+	}
+
+	/**
+	 * Remove our record of a particular source file.
+	 * 
+	 * @param id
+	 *            the id of the file to forget about.
+	 * @return true if source file was removed; false if we didn't know about it
+	 *         to begin with.
+	 */
+	private boolean removeSource(int id, int isolateId) {
+		Map<Integer, DModule> source = getIsolateState(isolateId).m_source;
+		synchronized (source) {
+			try {
+				source.remove(id);
+			} catch (Exception e) {
+				return false;
+			}
+			return true;
+		}
+	}
+
+	public DModule getSource(int id, int isolateId) {
+		Map<Integer, DModule> source = getIsolateState(isolateId).m_source;
+		synchronized (source) {
+			return source.get(id);
+		}
+	}
+
+	// @deprecated
+	public DModule[] getSources() {
+		Map<Integer, DModule> source = getIsolateState(Isolate.DEFAULT_ID).m_source;
+		synchronized (source) {
+			m_sourceListModified = false;
+
+			/* find out the size of the array */
+			int count = source.size();
+			DModule[] ar = new DModule[count];
+
+			count = 0;
+			for (DModule sf : source.values())
+				ar[count++] = sf;
+			return ar;
+		}
+	}
+
+	// @deprecated
+	boolean sourceListModified() {
+		Map<Integer, DModule> source = getIsolateState(Isolate.DEFAULT_ID).m_source;
+		synchronized (source) {
+			return m_sourceListModified;
+		}
+	}
+
+	public DValue getValue(long id, int isolateId) {
+		return getIsolateState(isolateId).m_values.get(id);
+	}
+
+	/**
+	 * Returns the previous value object for the given id -- that is, the value
+	 * that that object had the last time the player was suspended. Never
+	 * requests it from the player (because it can't, of course). Returns
+	 * <code>null</code> if we don't have a value for that id.
+	 */
+	public DValue getPreviousValue(long id, int isolateId) {
+		return getIsolateState(isolateId).m_previousValues.get(id);
+	}
+
+	void putValue(long id, DValue v, int isolateId) {
+		if (id != Value.UNKNOWN_ID) {
+			getIsolateState(isolateId).m_values.put(id, v);
+		}
+	}
+
+	DValue removeValue(long id, int isolateId) {
+		return getIsolateState(isolateId).m_values.remove((int)id);
+	}
+
+	void addVariableMember(long parentId, DVariable child, int isolateId) {
+		DValue parent = getValue(parentId, isolateId);
+		addVariableMember(parent, child, isolateId);
+	}
+
+	void addVariableMember(DValue parent, DVariable child, int isolateId) {
+		if (getIsolateState(isolateId).m_attachChildren) {
+			// There are certain situations when the Flash player will send us
+			// more
+			// than one variable or getter with the same name. Basically, when a
+			// subclass implements (or overrides) something that was also
+			// declared in a
+			// superclass, then we'll see that variable or getter in both the
+			// superclass and the subclass.
+			//
+			// Here are a few situations where that affects the debugger in
+			// different
+			// ways:
+			//
+			// 1. When a class implements an interface, the class instance
+			// actually has
+			// *two* members for each implemented function: One which is public
+			// and
+			// represents the implementation function, and another which is
+			// internal
+			// to the interface, and represents the declaration of the function.
+			// Both of these come in to us. In the UI, the one we want to show
+			// is
+			// the public one. They come in in random order (they are stored in
+			// a
+			// hash table in the VM), so we don't know which one will come
+			// first.
+			//
+			// 2. When a superclass has a private member "m", and a subclass has
+			// its own
+			// private member with the same name "m", we will receive both of
+			// them.
+			// (They are scoped by different packages.) In this case, the first
+			// one
+			// the player sent us is the one from the subclass, and that is the
+			// one
+			// we want to display in the debugger.
+			//
+			// The following logic correctly deals with all variations of those
+			// cases.
+			if (parent != null) {
+				DVariable existingChildWithSameName = parent.findMember(child
+						.getName());
+				if (existingChildWithSameName != null) {
+					int existingScope = existingChildWithSameName.getScope();
+					int newScope = child.getScope();
+
+					if (existingScope == VariableAttribute.NAMESPACE_SCOPE
+							&& newScope == VariableAttribute.PUBLIC_SCOPE) {
+						// This is the case described above where a class
+						// implements an interface,
+						// so that class's definition includes both a
+						// namespace-scoped declaration
+						// and a public declaration, in random order; in this
+						// case, the
+						// namespace-scoped declaration came first. We want to
+						// use the public
+						// declaration.
+						parent.addMember(child);
+					} else if (existingScope == VariableAttribute.PUBLIC_SCOPE
+							&& newScope == VariableAttribute.NAMESPACE_SCOPE) {
+						// One of two things happened here:
+						//
+						// 1. This is the case described above where a class
+						// implements an interface,
+						// so that class's definition includes both a
+						// namespace-scoped declaration
+						// and a public declaration, in random order; in this
+						// case, the
+						// public declaration came first. It is tempting to use
+						// the public
+						// member in this case, but there is a catch...
+						// 2. It might be more complicated than that: Perhaps
+						// there is interface I,
+						// and class C1 implements I, but class C2 extends C1,
+						// and overrides
+						// one of the members of I that was already implemented
+						// by C1. In this
+						// case, the public declaration from C2 came first, but
+						// now we are seeing
+						// a namespace-scoped declaration in C1. We need to
+						// record that the
+						// member is public, but we also need to record that it
+						// is a member
+						// of the base class, not just a member of the
+						// superclass.
+						//
+						// The easiest way to deal with both cases is to use the
+						// child that came from
+						// the superclass, but to change its scope to public.
+						child.makePublic();
+						parent.addMember(child);
+					} else if (existingScope != VariableAttribute.PRIVATE_SCOPE
+							&& existingScope == newScope) {
+						// This is a public, protected, internal, or
+						// namespace-scoped member which
+						// was defined in a base class and overridden in a
+						// subclass. We want to
+						// use the member from the base class, to that the
+						// debugger knows where the
+						// variable was actually defined.
+						parent.addMember(child);
+					} else if (existingScope == VariableAttribute.PRIVATE_SCOPE
+							&& existingScope == newScope) {
+						parent.addInheritedPrivateMember(child);
+					}
+				} else {
+					parent.addMember(child);
+				}
+			}
+			// put child in the registry if it has an id and not already there
+			DValue childValue = (DValue) child.getValue();
+			long childId = childValue.getId();
+			if (childId != Value.UNKNOWN_ID) {
+				DValue existingValue = getValue(childId, isolateId);
+				if (existingValue != null) {
+					assert existingValue == childValue; // TODO is this right?
+														// what about getters?
+				} else {
+					putValue(childId, childValue, isolateId);
+				}
+			}
+		}
+	}
+
+	// TODO is this right?
+	void addVariableMember(long parentId, DVariable child, long doubleAsId,
+			int isolateId) {
+		addVariableMember(parentId, child, isolateId);
+
+		// double book the child under another id
+		if (getIsolateState(isolateId).m_attachChildren)
+			putValue(doubleAsId, (DValue) child.getValue(), isolateId);
+	}
+
+	// @deprecated last pool that was read
+	public String[] getConstantPool() {
+		return m_lastConstantPool;
+	}
+
+	/**
+	 * Breakpoints
+	 */
+	public DLocation getBreakpoint(int id, int isolateId) {
+		ArrayList<DLocation> breakpoints = getIsolateState(isolateId).m_breakpoints;
+		synchronized (breakpoints) {
+			DLocation loc = null;
+			int which = findBreakpoint(id, isolateId);
+			if (which > -1)
+				loc = breakpoints.get(which);
+			return loc;
+		}
+	}
+
+	int findBreakpoint(int id, int isolateId) {
+		ArrayList<DLocation> breakpoints = getIsolateState(isolateId).m_breakpoints;
+		synchronized (breakpoints) {
+			int which = -1;
+			int size = breakpoints.size();
+			for (int i = 0; which < 0 && i < size; i++) {
+				DLocation l = breakpoints.get(i);
+				if (l.getId() == id)
+					which = i;
+			}
+			return which;
+		}
+	}
+
+	DLocation removeBreakpoint(int id, int isolateId) {
+		ArrayList<DLocation> breakpoints = getIsolateState(isolateId).m_breakpoints;
+		synchronized (breakpoints) {
+			DLocation loc = null;
+			int which = findBreakpoint(id, isolateId);
+			if (which > -1) {
+				loc = breakpoints.get(which);
+				breakpoints.remove(which);
+			}
+
+			return loc;
+		}
+	}
+
+	void addBreakpoint(int id, DLocation l, int isolateId) {
+		ArrayList<DLocation> breakpoints = getIsolateState(isolateId).m_breakpoints;
+		synchronized (breakpoints) {
+			breakpoints.add(l);
+		}
+	}
+
+	public DLocation[] getBreakpoints(int isolateId) {
+		ArrayList<DLocation> breakpoints = getIsolateState(isolateId).m_breakpoints;
+		synchronized (breakpoints) {
+			return breakpoints.toArray(new DLocation[breakpoints.size()]);
+		}
+	}
+
+	/**
+	 * Watchpoints
+	 */
+	public DWatch getWatchpoint(int at, int isolateId) {
+		DManagerIsolateState state = getIsolateState(isolateId);
+		synchronized (state.m_watchpoints) {
+			return state.m_watchpoints.get(at);
+		}
+	}
+
+	public int getWatchpointCount(int isolateId) {
+		DManagerIsolateState state = getIsolateState(isolateId);
+		synchronized (state.m_watchpoints) {
+			return state.m_watchpoints.size();
+		}
+	}
+
+	public DWatch[] getWatchpoints(int isolateId) {
+		DManagerIsolateState state = getIsolateState(isolateId);
+		synchronized (state.m_watchpoints) {
+			return state.m_watchpoints.toArray(new DWatch[state.m_watchpoints.size()]);
+		}
+	}
+
+	boolean addWatchpoint(DWatch w, int isolateId) {
+		ArrayList<DWatch> lockObject = getIsolateState(isolateId).m_watchpoints;
+		synchronized (lockObject) {
+			return lockObject.add(w);
+		}
+	}
+
+	DWatch removeWatchpoint(int tag, int isolateId) {
+		ArrayList<DWatch> lockObject = getIsolateState(isolateId).m_watchpoints;
+		synchronized (lockObject) {
+			DWatch w = null;
+			int at = findWatchpoint(tag, isolateId);
+			if (at > -1)
+				w = lockObject.remove(at);
+			return w;
+		}
+	}
+
+	int findWatchpoint(int tag, int isolateId) {
+		ArrayList<DWatch> lockObject = getIsolateState(isolateId).m_watchpoints;
+		synchronized (lockObject) {
+			int at = -1;
+			int size = getWatchpointCount(isolateId);
+			for (int i = 0; i < size && at < 0; i++) {
+				DWatch w = getWatchpoint(i, isolateId);
+				if (w.getTag() == tag)
+					at = i;
+			}
+			return at;
+		}
+	}
+
+	/**
+	 * Isolates
+	 */
+	public DIsolate getIsolate(int at) {
+
+		if (at == Isolate.DEFAULT_ID)
+			return (DIsolate) DEFAULT_ISOLATE;
+
+		synchronized (m_isolates) {
+			return m_isolates.get(at);
+		}
+	}
+
+	public DIsolate getOrCreateIsolate(int at) {
+		synchronized (m_isolates) {
+			if (m_isolates.containsKey(at)) {
+				return m_isolates.get(at);
+			} else {
+				DIsolate isolate = new DIsolate(at);
+				m_isolates.put(at, isolate);
+				return isolate;
+			}
+		}
+	}
+
+	public int getIsolateCount() {
+		synchronized (m_isolates) {
+			return m_isolates.size();
+		}
+	}
+
+	public DIsolate[] getIsolates() {
+		synchronized (m_isolates) {
+			return m_isolates.values().toArray(new DIsolate[m_isolates.size()]);
+		}
+	}
+
+	boolean addIsolate(DIsolate t) {
+		synchronized (m_isolates) {
+			m_isolates.put(t.getId(), t);
+			return true;
+		}
+	}
+
+	void clearIsolates() {
+		synchronized (m_isolates) {
+			m_isolates.clear();
+		}
+	}
+
+	DIsolate removeIsolate(int id) {
+		synchronized (m_isolates) {
+			DIsolate t = null;
+			int at = findIsolate(id);
+			if (at > -1)
+				t = m_isolates.remove(at);
+			return t;
+		}
+	}
+
+	int findIsolate(int id) {
+		synchronized (m_isolates) {
+			if (m_isolates.containsKey(id))
+				return id;
+			else
+				return -1;
+		}
+	}
+
+	void setActiveIsolate(Isolate t) {
+		synchronized (m_activeIsolateLock) {
+			if (t == null) {
+				m_activeIsolate = DEFAULT_ISOLATE;
+			} else
+				m_activeIsolate = t;
+		}
+	}
+	
+	Isolate getActiveIsolate() {
+		synchronized (m_activeIsolateLock) {
+			return m_activeIsolate;
+		}
+	}
+
+
+	void setInIsolate(Isolate t) {
+		synchronized (m_inIsolateLock) {
+			if (t == null) {
+				m_inIsolate = DEFAULT_ISOLATE;
+			} else
+				m_inIsolate = t;
+		}
+	}
+
+	Isolate getInIsolate() {
+		synchronized (m_inIsolateLock) {
+			return m_inIsolate;
+		}
+	}
+
+	Isolate getDefaultIsolate() {
+		return DEFAULT_ISOLATE;
+	}
+
+
+	/**
+	 * Frame stack management related stuff
+	 * 
+	 * @return true if we added this frame; false if we ignored it
+	 */
+	boolean addFrame(DStackContext ds, int isolateId) {
+		getIsolateState(isolateId).m_frames.add(ds);
+		return true;
+	}
+
+	void clearFrames(int isolateId) {
+		if (getIsolateState(isolateId).m_frames.size() > 0)
+			getIsolateState(isolateId).m_previousFrames = getIsolateState(isolateId).m_frames;
+		getIsolateState(isolateId).m_frames = new ArrayList<DStackContext>();
+	}
+
+	public DStackContext getFrame(int at, int isolateId) {
+		return getIsolateState(isolateId).m_frames.get(at);
+	}
+
+	public int getFrameCount(int isolateId) {
+		return getIsolateState(isolateId).m_frames.size();
+	}
+
+	public DStackContext[] getFrames(int isolateId) {
+		ArrayList<DStackContext> frames = getIsolateState(isolateId).m_frames;
+		return frames.toArray(new DStackContext[frames.size()]);
+	}
+
+	private boolean stringsEqual(String s1, String s2) {
+		if (s1 == null)
+			return s2 == null;
+		else
+			return s1.equals(s2);
+	}
+
+	/**
+	 * Correlates the old list of stack frames, from the last time the player
+	 * was suspended, with the new list of stack frames, attempting to guess
+	 * which frames correspond to each other. This is done so that
+	 * Variable.hasValueChanged() can work correctly for local variables.
+	 */
+	private void mapOldFramesToNew(int isolateId) {
+		ArrayList<DStackContext> previousFrames = null;
+		ArrayList<DStackContext> frames = null;
+		Map<Long, DValue> previousValues = null;
+
+		previousFrames = getIsolateState(isolateId).m_previousFrames;
+		frames = getIsolateState(isolateId).m_frames;
+		previousValues = getIsolateState(isolateId).m_previousValues;
+
+		int oldSize = previousFrames.size();
+		int newSize = frames.size();
+
+		// discard all old frames (we will restore some of them below)
+		DValue[] oldFrames = new DValue[oldSize];
+		for (int depth = 0; depth < oldSize; depth++) {
+			oldFrames[depth] = (DValue) previousValues.remove(Value.BASE_ID
+					- depth);
+		}
+
+		// Start at the end of the stack (the stack frame farthest from the
+		// current one), and try to match up stack frames
+		int oldDepth = oldSize - 1;
+		int newDepth = newSize - 1;
+		while (oldDepth >= 0 && newDepth >= 0) {
+			DStackContext oldFrame = previousFrames.get(oldDepth);
+			DStackContext newFrame = frames.get(newDepth);
+			if (oldFrame != null && newFrame != null) {
+				if (stringsEqual(oldFrame.getCallSignature(),
+						newFrame.getCallSignature())) {
+					DValue frame = oldFrames[oldDepth];
+					if (frame != null)
+						previousValues.put(Value.BASE_ID - newDepth, frame);
+				}
+			}
+			oldDepth--;
+			newDepth--;
+		}
+	}
+
+	/**
+	 * Get function is only supported in players that recognize the squelch
+	 * message.
+	 */
+	public boolean isGetSupported() {
+		return m_squelchEnabled;
+	}
+
+
+	/**
+	 * Returns a suspend information on why the Player has suspended execution.
+	 * 
+	 * @return see SuspendReason
+	 */
+	public DSuspendInfo getSuspendInfo(int isolateId) {
+		if (m_isolateState.containsKey(isolateId)) {
+			return m_isolateState.get(isolateId).m_suspendInfo;
+		}
+		return null;
+	}
+
+	public ArrayList<SwfInfo> getIsolateSwfList() {
+		ArrayList<SwfInfo> result = new ArrayList<SwfInfo>();
+
+		for (DManagerIsolateState state : m_isolateState.values()) {
+			if (state.m_swfInfo != null) {
+				result.addAll(state.m_swfInfo);
+			}
+		}
+
+		return result;
+	}
+
+	/**
+	 * Event management related stuff
+	 */
+	public int getEventCount() {
+		synchronized (m_event) {
+			return m_event.size();
+		}
+	}
+
+	/**
+	 * Get an object on which callers can call wait(), in order to wait until
+	 * something happens.
+	 * 
+	 * Note: The object will be signalled when EITHER of the following happens:
+	 * (1) An event is added to the event queue; (2) The network connection is
+	 * broken (and thus there will be no more events).
+	 * 
+	 * @return an object on which the caller can call wait()
+	 */
+	public Object getEventNotifier() {
+		return m_event;
+	}
+
+	public DebugEvent nextEvent() {
+		DebugEvent s = null;
+		synchronized (m_event) {
+			if (m_event.size() > 0)
+				s = m_event.removeFirst();
+		}
+		return s;
+	}
+
+	public synchronized void addEvent(DebugEvent e) {
+		synchronized (m_event) {
+			m_event.add(e);
+			m_event.notifyAll(); // wake up listeners (see getEventNotifier())
+		}
+	}
+
+	/**
+	 * Issued when the socket connection to the player is cut
+	 */
+	public void disconnected() {
+		synchronized (m_event) {
+			m_event.notifyAll(); // see getEventNotifier()
+		}
+	}
+
+	/**
+	 * This is the core routine for decoding incoming messages and deciding what
+	 * should be done with them. We have registered ourself with DProtocol to be
+	 * notified when any incoming messages have been received.
+	 * 
+	 * It is important to note that we should not rely on the contents of the
+	 * message since it may be reused after we exit this method.
+	 */
+	public void messageArrived(DMessage msg, DProtocol which) {
+		/*
+		 * at this point we just open up a big switch statement and walk through
+		 * all possible cases
+		 */
+		int type = msg.getType();
+		// System.out.println("manager msg = "+DMessage.inTypeName(type));
+		int inIsolateId = getInIsolate() != null ? getInIsolate().getId()
+				: Isolate.DEFAULT_ID;
+		if (inIsolateId != Isolate.DEFAULT_ID) {
+			msg.setTargetIsolate(inIsolateId);
+		}
+		switch (type) {
+		case DMessage.InVersion: {
+			long ver = msg.getDWord();
+			m_playerVersion = (int) ver;
+
+			// Newer players will send another byte, which is the pointer size
+			// that is used by the player (in bytes).
+			int pointerSize;
+			if (msg.getRemaining() >= 1)
+				pointerSize = msg.getByte();
+			else
+				pointerSize = 4;
+			DMessage.setSizeofPtr(pointerSize);
+			break;
+		}
+
+		case DMessage.InErrorExecLimit: {
+			handleFaultEvent(new RecursionLimitFault(msg.getTargetIsolate()));
+			break;
+		}
+
+		case DMessage.InErrorWith: {
+			handleFaultEvent(new InvalidWithFault(msg.getTargetIsolate()));
+			break;
+		}
+
+		case DMessage.InErrorProtoLimit: {
+			handleFaultEvent(new ProtoLimitFault(msg.getTargetIsolate()));
+			break;
+		}
+
+		case DMessage.InErrorURLOpen: {
+//			String url = msg.getString();
+//			handleFaultEvent(new InvalidURLFault(url, msg.getTargetIsolate()));
+			break;
+		}
+
+		case DMessage.InErrorTarget: {
+//			String name = msg.getString();
+//			handleFaultEvent(new InvalidTargetFault(name, msg.getTargetIsolate()));
+			break;
+		}
+
+		case DMessage.InErrorException: {
+			long offset = msg.getDWord();
+			// As of FP9, the player will also send the "toString()" message
+			// of the exception. But for backward compatibility with older
+			// players, we won't assume that that is there.
+			String exceptionMessage;
+			boolean willExceptionBeCaught = false;
+			Value thrown = null;
+			if (msg.getRemaining() > 0) {
+				exceptionMessage = msg.getString();
+				if (msg.getRemaining() > 0) {
+					if (msg.getByte() != 0) {
+						willExceptionBeCaught = (msg.getByte() != 0 ? true
+								: false);
+						msg.getPtr();
+						DVariable thrownVar = extractVariable(msg);
+						thrown = thrownVar.getValue();
+					}
+				}
+			} else {
+				exceptionMessage = ""; //$NON-NLS-1$
+			}
+			ExceptionFault exceptionFault = new ExceptionFault(
+					exceptionMessage, willExceptionBeCaught, thrown, msg.getTargetIsolate());
+			exceptionFault.isolateId = msg.getTargetIsolate();
+			handleFaultEvent(exceptionFault);
+			break;
+		}
+
+		case DMessage.InErrorStackUnderflow: {
+//			long offset = msg.getDWord();
+			handleFaultEvent(new StackUnderFlowFault(msg.getTargetIsolate()));
+			break;
+		}
+
+		case DMessage.InErrorZeroDivide: {
+//			long offset = msg.getDWord();
+			handleFaultEvent(new DivideByZeroFault(msg.getTargetIsolate()));
+			break;
+		}
+
+		case DMessage.InErrorScriptStuck: {
+			handleFaultEvent(new ScriptTimeoutFault(msg.getTargetIsolate()));
+			break;
+		}
+
+		case DMessage.InErrorConsole: {
+			String s = msg.getString();
+			handleFaultEvent(new ConsoleErrorFault(s, msg.getTargetIsolate()));
+			break;
+		}
+
+		case DMessage.InTrace: {
+			String text = msg.getString();
+			addEvent(new TraceEvent(text));
+			break;
+		}
+
+		case DMessage.InSquelch: {
+			long state = msg.getDWord();
+			m_squelchEnabled = (state != 0) ? true : false;
+			break;
+		}
+
+		case DMessage.InParam: {
+			String name = msg.getString();
+			String value = msg.getString();
+
+			// here's where we get movie = URL and password which I'm not sure
+			// what to do with?
+			// System.out.println(name+"="+value);
+			m_parms.put(name, value);
+
+			// if string is a "movie", then this is a URL
+			if (name.startsWith("movie")) //$NON-NLS-1$
+				m_uri = convertToURI(value);
+			break;
+		}
+
+		case DMessage.InPlaceObject: {
+			long objId = msg.getPtr();
+			String path = msg.getString();
+			// m_bag.placeObject((int)objId, path);
+			break;
+		}
+
+		case DMessage.InSetProperty: {
+			long objId = msg.getPtr();
+			int item = msg.getWord();
+			String value = msg.getString();
+			break;
+		}
+
+		case DMessage.InNewObject: {
+			long objId = msg.getPtr();
+			break;
+		}
+
+		case DMessage.InRemoveObject: {
+			long objId = msg.getPtr();
+			// m_bag.removeObject((int)objId);
+			break;
+		}
+
+		case DMessage.InSetVariable: {
+			long objId = msg.getPtr();
+			String name = msg.getString();
+			int dType = msg.getWord();
+			int flags = (int) msg.getDWord();
+			String value = msg.getString();
+
+			// m_bag.createVariable((int)objId, name, dType, flags, value);
+			break;
+		}
+
+		case DMessage.InDeleteVariable: {
+			long objId = msg.getPtr();
+			String name = msg.getString();
+			// m_bag.deleteVariable((int)objId, name);
+			break;
+		}
+
+		case DMessage.InScript: {
+			int module = (int) msg.getDWord();
+			int bitmap = (int) msg.getDWord();
+			String name = msg.getString(); // in "basepath;package;filename"
+											// format
+			String text = msg.getString();
+			int swfIndex = -1;
+			int isolateIndex = -1;
+
+			/* new in flash player 9: player tells us what swf this is for */
+			if (msg.getRemaining() >= 4)
+				swfIndex = (int) msg.getDWord();
+
+			isolateIndex = msg.getTargetIsolate();
+			getOrCreateIsolate(isolateIndex);
+			if (putSource(swfIndex, module, bitmap, name, text,
+					isolateIndex)) {
+				// have we changed the list since last query
+				if (!m_sourceListModified)
+					addEvent(new FileListModifiedEvent());
+
+				m_sourceListModified = true; 
+			}
+			break;
+		}
+
+		case DMessage.InRemoveScript: {
+			long module = msg.getDWord();
+			int isolateId = msg.getTargetIsolate();
+			Map<Integer, DModule> source = getIsolateState(isolateId).m_source;
+			synchronized (source) {
+				if (removeSource((int) module, isolateId)) {
+					// have we changed the list since last query
+					if (!m_sourceListModified)
+						addEvent(new FileListModifiedEvent());
+
+					m_sourceListModified = true; /* current source list is stale */
+				}
+			}
+			break;
+		}
+
+		case DMessage.InAskBreakpoints: {
+			// the player has just loaded a swf and we know the player
+			// has halted, waiting for us to continue. The only caveat
+			// is that it looks like it still does a number of things in
+			// the background which take a few seconds to complete.
+			int targetIsolate = msg.getTargetIsolate();
+			DSuspendInfo iSusInfo = getIsolateState(targetIsolate).m_suspendInfo;
+			if (iSusInfo == null) {
+				iSusInfo = new DSuspendInfo(SuspendReason.ScriptLoaded, 0,
+						0, 0, 0);
+			}
+			break;
+		}
+
+		case DMessage.InBreakAt: {
+			long bp = 0, wideLine = 0, wideModule = 0;
+			if (!m_wideLines) {
+				bp = msg.getDWord();
+			}
+			else {
+				wideModule = msg.getDWord();
+				wideLine = msg.getDWord();
+			}
+			long id = msg.getPtr();
+			String stack = msg.getString();
+			int targetIsolate = msg.getTargetIsolate();
+
+			int module = DLocation.decodeFile(bp);
+			int line = DLocation.decodeLine(bp);
+			if (m_wideLines) {
+				module = (int)wideModule;
+				line = (int)wideLine;
+			}
+			addEvent(new BreakEvent(module, line, targetIsolate));
+			break;
+		}
+
+		case DMessage.InContinue: {
+			/* we are running again so trash all our variable contents */
+			continuing(msg.getTargetIsolate());
+			break;
+		}
+
+		case DMessage.InSetLocalVariables: {
+//			long objId = msg.getPtr();
+			// m_bag.markObjectLocal((int)objId, true);
+			break;
+		}
+
+		case DMessage.InSetBreakpoint: {
+			long count = msg.getDWord();
+			int targetIsolate = msg.getTargetIsolate();
+			while (count-- > 0) {
+				long bp = 0, moduleNumber = 0, lineNumber = 0;
+				if (!m_wideLines) {
+					bp = msg.getDWord();
+				}
+				else {
+					moduleNumber = msg.getDWord();
+					lineNumber = msg.getDWord();
+				}
+
+				int fileId = DLocation.decodeFile(bp);
+				int line = DLocation.decodeLine(bp);
+				if (m_wideLines) {
+					fileId = (int)moduleNumber;
+					line = (int)lineNumber;
+				}
+
+				DModule file = null;
+				file = getSource(fileId, targetIsolate);
+
+				DLocation l = new DLocation(file, line, targetIsolate);
+
+				if (file != null) {
+					addBreakpoint((int) bp, l, targetIsolate);
+				}
+			}
+			break;
+		}
+
+		case DMessage.InNumScript: {
+			/* lets us know how many scripts there are */
+			int num = (int) msg.getDWord();
+			int targetIsolate = msg.getTargetIsolate();
+			DSwfInfo swf;
+
+			/*
+			 * New as of flash player 9: another dword indicating which swf this
+			 * is for. That means we don't have to guess whether this is for an
+			 * old SWF which has just had some more modules loaded, or for a new
+			 * SWF!
+			 */
+			if (msg.getRemaining() >= 4) {
+				int swfIndex = (int) msg.getDWord();
+				swf = getOrCreateSwfInfo(swfIndex, targetIsolate);
+				getIsolateState(targetIsolate).m_lastSwfInfo = swf;
+			} else {
+				/*
+				 * This is not flash player 9 (or it is an early build of fp9).
+				 * 
+				 * We use this message as a trigger that a new swf has been
+				 * loaded, so make sure we are ready to accept the scripts.
+				 */
+				swf = getActiveSwfInfo(targetIsolate);
+			}
+
+			// It is NOT an error for the player to have sent us a new,
+			// different sourceExpectedCount from whatever we had before!
+			// In fact, this happens all the time, whenever a SWF has more
+			// than one ABC.
+			swf.setSourceExpectedCount(num);
+			break;
+		}
+
+		case DMessage.InRemoveBreakpoint: {
+			long count = msg.getDWord();
+			int isolateId = msg.getTargetIsolate();
+			while (count-- > 0) {
+				long bp = msg.getDWord();
+				removeBreakpoint((int) bp, isolateId);
+			}
+			break;
+
+		}
+
+		case DMessage.InBreakAtExt: {
+			long bp = 0, wideLine = 0, wideModule = 0;
+			if (!m_wideLines) {
+				bp = msg.getDWord();
+			}
+			else {
+				wideModule = msg.getDWord();
+				wideLine = msg.getDWord();
+			}
+			long num = msg.getDWord();
+
+			int targetIsolate = msg.getTargetIsolate();
+			// System.out.println(msg.getInTypeName()+",bp="+(bp&0xffff)+":"+(bp>>16));
+			/* we have stack info to store away */
+			clearFrames(targetIsolate); // just in case
+			int depth = 0;
+
+			while (num-- > 0) {
+				long bpi = 0, wideLinei= 0, wideModulei = 0;
+				if (!m_wideLines) {
+					bpi = msg.getDWord();
+				}
+				else {
+					wideModulei = msg.getDWord();
+					wideLinei = msg.getDWord();
+				}
+				long id = msg.getPtr();
+				String stack = msg.getString();
+				int module = DLocation.decodeFile(bpi);
+				int line = DLocation.decodeLine(bpi);
+				if (m_wideLines) {
+					module = (int)wideModulei;
+					line = (int)wideLinei;
+				}
+				DModule m = null;
+				m = getSource(module, targetIsolate);
+				DStackContext c = new DStackContext(module, line, m, id, stack,
+						depth, targetIsolate);
+				// If addFrame() returns false, that means it chose to ignore
+				// this
+				// frame, so we do NOT want to increment our depth for the next
+				// time through the loop. If it returns true, then we do want
+				// to.
+				if (addFrame(c, targetIsolate))
+					++depth;
+				// System.out.println("   this="+id+",@"+(bpi&0xffff)+":"+(bpi>>16)+",stack="+stack);
+			}
+			mapOldFramesToNew(targetIsolate);
+			if (targetIsolate != Isolate.DEFAULT_ID) {
+				// ask for isolate id if it is present
+				appendIsolateInfoToFrame(targetIsolate);
+
+			}
+			break;
+
+		}
+
+		case DMessage.InFrame: {
+			// For InFrame the first element is really our frame id
+			DValue frame = null;
+			DVariable child = null;
+			ArrayList<DVariable> v = new ArrayList<DVariable>();
+			ArrayList<DVariable> registers = new ArrayList<DVariable>();
+			int targetIsolate = msg.getTargetIsolate();
+			int depth = (int) msg.getDWord(); // depth of frame
+
+			// make sure we have a valid depth
+			if (depth > -1) {
+				// first thing is number of registers
+				int num = (int) msg.getDWord();
+				for (int i = 0; i < num; i++)
+					registers.add(extractRegister(msg, i + 1));
+			}
+
+			int currentArg = -1;
+			boolean gettingScopeChain = false;
+
+			// then our frame itself
+			while (msg.getRemaining() > 0) {
+				long frameId = msg.getPtr();
+
+				if (frame == null) {
+					frame = getOrCreateValue(frameId, targetIsolate);
+					extractVariable(msg); // put the rest of the info in the
+											// trash
+				} else {
+					child = extractVariable(msg);
+					if (currentArg == -1
+							&& child.getName().equals(ARGUMENTS_MARKER)) {
+						currentArg = 0;
+						gettingScopeChain = false;
+					} else if (child.getName().equals(SCOPE_CHAIN_MARKER)) {
+						currentArg = -1;
+						gettingScopeChain = true;
+					} else if (currentArg >= 0) {
+						// work around a compiler bug: If the variable's name is
+						// "undefined",
+						// then change its name to "_argN", where "N" is the
+						// argument index,
+						// e.g. _arg1, _arg2, etc.
+						++currentArg;
+						if (child.getName().equals("undefined")) //$NON-NLS-1$
+							child.setName("_arg" + currentArg); //$NON-NLS-1$
+					}
+
+					// All args and locals get added as "children" of
+					// the frame; but scope chain entries do not.
+					if (!gettingScopeChain)
+						addVariableMember(frameId, child, targetIsolate);
+
+					// Everything gets added to the ordered list of
+					// variables that came in.
+					v.add(child);
+				}
+			}
+
+			// let's transfer our newly gained knowledge into the stack context
+			if (depth == 0)
+				populateRootNode(frame, v, targetIsolate);
+			else
+				populateFrame(depth, v, targetIsolate);
+
+			break;
+		}
+
+		case DMessage.InOption: {
+			String s = msg.getString();
+			String v = msg.getString();
+			m_options.put(s, v);
+			break;
+		}
+
+		case DMessage.InGetVariable: {
+			// For InGetVariable the first element is the original entity we
+			// requested
+			DValue parent = null;
+			DVariable child = null;
+			String definingClass = null;
+			int level = 0;
+			int targetIsolate = msg.getTargetIsolate();
+			int highestLevelWithMembers = -1;
+			List<String> classes = new ArrayList<String>();
+
+			while (msg.getRemaining() > 0) {
+				long parentId = msg.getPtr();
+
+				// build or get parent node
+				if (parent == null) {
+					String name = msg.getString();
+
+					// pull the contents of the node which normally are disposed
+					// of except if we did a 0,name call
+					getIsolateState(targetIsolate).m_lastInGetVariable = extractVariable(msg, name); 
+
+					parent = getOrCreateValue(parentId, targetIsolate);
+				} else {
+					// extract the child and add it to the parent.
+					child = extractVariable(msg);
+					if (showMember(child)) {
+						if (child.isAttributeSet(VariableAttribute.IS_DYNAMIC)) {
+							// Dynamic attributes always come in marked as a
+							// member of
+							// class "Object"; but to the user, it makes more
+							// sense to
+							// consider them as members of the topmost class.
+							if (classes.size() > 0) {
+								child.setDefiningClass(0, classes.get(0));
+								highestLevelWithMembers = Math.max(
+										highestLevelWithMembers, 0);
+							}
+						} else {
+							child.setDefiningClass(level, definingClass);
+							if (definingClass != null) {
+								highestLevelWithMembers = Math.max(
+										highestLevelWithMembers, level);
+							}
+						}
+						addVariableMember(parent.getId(), child, targetIsolate);
+					} else {
+						if (isTraits(child)) {
+							definingClass = child.getQualifiedName();
+							level = classes.size();
+
+							// If the traits name end with "$", then it
+							// represents a class object --
+							// in other words, the variables inside it are
+							// static variables of that
+							// class. In that case, we need to juggle the
+							// information. For example,
+							// if we are told that a variable is a member of
+							// "MyClass$", we actually
+							// store it into the information for "MyClass".
+							if (definingClass.endsWith("$")) { //$NON-NLS-1$
+								String classWithoutDollar = definingClass
+										.substring(0,
+												definingClass.length() - 1);
+								int indexOfClass = classes
+										.indexOf(classWithoutDollar);
+								if (indexOfClass != -1) {
+									level = indexOfClass;
+									definingClass = classWithoutDollar;
+								}
+							}
+
+							// It wasn't static -- so, add this class to the end
+							// of the list of classes
+							if (level == classes.size()) {
+								classes.add(definingClass);
+							}
+						}
+					}
+				}
+			}
+
+			if (parent != null && parent.getClassHierarchy(true) == null) {
+				parent.setClassHierarchy(
+						classes.toArray(new String[classes.size()]),
+						highestLevelWithMembers + 1);
+			}
+
+			break;
+		}
+
+		case DMessage.InWatch: // for AS2; sends 16-bit ID field
+		case DMessage.InWatch2: // for AS3; sends 32-bit ID field
+		{
+			// This message is sent whenever a watchpoint is added
+			// modified or removed.
+			//
+			// For an addition, flags will be non-zero and
+			// success will be true.
+			//
+			// For a modification flags will be non-zero.
+			// and oldFlags will be non-zero and success
+			// will be true. Additionally oldFlags will not
+			// be equal to flags.
+			//
+			// For a removal flags will be zero. oldFlags
+			// will be non-zero.
+			//
+			// flags identifies the type of watchpoint added,
+			// see WatchKind.
+			//
+			// success indicates whether the operation was successful
+			//
+			// request. It will be associated with the watchpoint.
+			int success = msg.getWord();
+			int oldFlags = msg.getWord();
+			int oldTag = msg.getWord();
+			int flags = msg.getWord();
+			int tag = msg.getWord();
+			// for AS2, the ID came in above as a Word. For AS3, the above value
+			// is
+			// bogus, and it has been sent again as a DWord.
+			long id = ((type == DMessage.InWatch2) ? msg.getPtr() : msg
+					.getWord());
+			String name = msg.getString();
+			int targetIsolate = msg.getTargetIsolate();
+
+			if (success != 0) {
+				if (flags == 0) {
+					removeWatchpoint(oldTag, targetIsolate);
+				} else {
+					// modification or addition is the same to us
+					// a new watch is created and added into the table
+					// while any old entry if it exists is removed.
+					removeWatchpoint(oldTag, targetIsolate);
+					DWatch w = new DWatch(id, name, flags, tag, targetIsolate);
+					addWatchpoint(w, targetIsolate);
+				}
+			}
+			break;
+		}
+
+		case DMessage.InGetSwf: {
+			// we only house the swf temporarily, PlayerSession then
+			// pieces it back into swfinfo record. Also, we don't
+			// send any extra data in the message so that we need not
+			// copy the bytes.
+			m_swf = msg.getData();
+			break;
+		}
+
+		case DMessage.InGetSwd: {
+			// we only house the swd temporarily, PlayerSession then
+			// pieces it back into swfinfo record.
+			m_swd = msg.getData();
+			break;
+		}
+
+		case DMessage.InBreakReason: {
+			// the id map 1-1 with out SuspendReason interface constants
+			int suspendReason = msg.getWord();
+			int suspendPlayer = msg.getWord(); // item index of player
+			int breakOffset = (int) msg.getDWord(); // current script offset
+			int prevBreakOffset = (int) msg.getDWord(); // prev script offset
+			int nextBreakOffset = (int) msg.getDWord(); // next script offset
+			int targetIsolate = msg.getTargetIsolate();
+
+			getIsolateState(targetIsolate).m_suspendInfo = new DSuspendInfo(
+					suspendReason, suspendPlayer, breakOffset,
+					prevBreakOffset, nextBreakOffset);
+
+			// augment the current frame with this information. It
+			// should work ok since we only get this message after a
+			// InBreakAtExt message
+			try {
+				DStackContext c = getFrame(0, targetIsolate);
+				c.setOffset(breakOffset);
+				c.setSwfIndex(suspendPlayer);
+			} catch (Exception e) {
+				if (Trace.error) {
+					Trace.trace("Oh my god, gag me with a spoon...getFrame(0) call failed"); //$NON-NLS-1$
+					e.printStackTrace();
+				}
+			}
+			break;
+		}
+
+			// obtain raw action script byte codes
+		case DMessage.InGetActions: {
+			int item = msg.getWord();
+			int rsvd = msg.getWord();
+			int at = (int) msg.getDWord();
+			int len = (int) msg.getDWord();
+			int i = 0;
+
+			m_actions = (len <= 0) ? null : new byte[len];
+			while (len-- > 0)
+				m_actions[i++] = (byte) msg.getByte();
+
+			break;
+		}
+
+			// obtain data about a SWF
+		case DMessage.InSwfInfo: {
+			int count = msg.getWord();
+			int targetIsolate = msg.getTargetIsolate();
+			for (int i = 0; i < count; i++) {
+				long index = msg.getDWord();
+				long id = msg.getPtr();
+
+				// get it
+				DSwfInfo info = null;
+
+				info = getOrCreateSwfInfo((int) index, targetIsolate);
+				getIsolateState(targetIsolate).m_lastSwfInfo = info;
+
+				// remember which was last seen
+
+				if (id != 0) {
+					boolean debugComing = (msg.getByte() == 0) ? false : true;
+					byte vmVersion = (byte) msg.getByte(); // AS vm version
+															// number (1 = avm+,
+															// 0 == avm-)
+					int rsvd1 = msg.getWord();
+
+					long swfSize = msg.getDWord();
+					long swdSize = msg.getDWord();
+					long scriptCount = msg.getDWord();
+					long offsetCount = msg.getDWord();
+					long breakpointCount = msg.getDWord();
+
+					long port = msg.getDWord();
+					String path = msg.getString();
+					String url = msg.getString();
+					String host = msg.getString();
+					Map<Long, Integer> local2global = new HashMap<Long, Integer>();
+					int minId = Integer.MAX_VALUE;
+					int maxId = Integer.MIN_VALUE;
+					// now we read in the swd debugging map (which provides
+					// local to global mappings of the script ids
+					/* anirudhs: Parsing this is only necessary if we are in
+					   AVM1. (See PlayerSession::run(), there is a vmVersion 
+					   check before calling parseSwfSwd(). */ 
+					if (swdSize > 0) {
+						long num = msg.getDWord();
+						for (int j = 0; j < num; j++) {
+							if (msg.getRemaining() < DMessage.getSizeofPtr()) {
+								/* The SWD debugging map sent out by 
+								 * AVM2 often runs short usually in 64-bit
+								 * debug player. We can stop with what we know
+								 * and move on.
+								 */
+								break;
+							}
+							long local = msg.getPtr();
+							int global = (int) msg.getDWord();
+							local2global.put(local, global);
+							minId = (global < minId) ? global : minId;
+							maxId = (global > maxId) ? global : maxId;
+						}
+					}
+					// If its a new record then the swf size would have been
+					// unknown at creation time
+					boolean justCreated = (info.getSwfSize() == 0);
+
+					// if we are a avm+ engine then we don't wait for the swd to
+					// load
+					if (vmVersion > 0) {
+						debugComing = false;
+						info.setVmVersion(vmVersion);
+						info.setPopulated(); // added by mmorearty on 9/5/05 for
+												// RSL debugging
+					}
+
+					// update this swfinfo with the lastest data
+					info.freshen(id, path, url, host, port, debugComing,
+							swfSize, swdSize, breakpointCount, offsetCount,
+							scriptCount, local2global, minId, maxId);
+					// now tie any scripts that have been loaded into this
+					// swfinfo object
+					tieScriptsToSwf(info, targetIsolate);
+
+					// notify if its newly created
+					if (justCreated)
+						addEvent(new SwfLoadedEvent(id, (int) index, path, url,
+								host, port, swfSize));
+				} else {
+					// note our state before marking it
+					boolean alreadyUnloaded = info.isUnloaded();
+
+					// clear it out
+					info.setUnloaded();
+
+					// notify if this information is new.
+					if (!alreadyUnloaded)
+						addEvent(new SwfUnloadedEvent(info.getId(),
+								info.getPath(), (int) index));
+				}
+				// System.out.println("[SWFLOAD] Loaded "+path+", size="+swfSize+", scripts="+scriptCount);
+			}
+			break;
+		}
+
+			// obtain the constant pool of some player
+		case DMessage.InConstantPool: {
+			int item = msg.getWord();
+			int count = (int) msg.getDWord();
+
+			String[] pool = new String[count];
+			for (int i = 0; i < count; i++) {
+				long id = msg.getPtr();
+				DVariable var = extractVariable(msg);
+
+				// we only need the contents of the variable
+				pool[i] = var.getValue().getValueAsString();
+			}
+			m_lastConstantPool = pool;
+			break;
+		}
+
+			// obtain one or more function name line number mappings.
+		case DMessage.InGetFncNames: {
+			long id = msg.getDWord(); // module id
+			long count = msg.getDWord(); // number of entries
+
+			// get the DModule
+			DModule m = getSource((int) id, msg.getTargetIsolate());
+			if (m != null) {
+				for (int i = 0; i < count; i++) {
+					int offset = (int) msg.getDWord();
+					int firstLine = (int) msg.getDWord();
+					int lastLine = (int) msg.getDWord();
+					String name = msg.getString();
+
+					// now add the entries
+					m.addLineFunctionInfo(offset, firstLine, lastLine, name);
+				}
+			}
+			break;
+		}
+
+		case DMessage.InCallFunction:
+		case DMessage.InBinaryOp: {
+			// For InCallFunction the first element is the original function we
+			// requested
+			DValue parent = null;
+			int targetIsolate = msg.getTargetIsolate();
+			DVariable child = null;
+			String definingClass = null;
+			int level = 0;
+			int highestLevelWithMembers = -1;
+			List<String> classes = new ArrayList<String>();
+
+			if (type == DMessage.InBinaryOp)
+				msg.getDWord(); // id
+
+			while (msg.getRemaining() > 0) {
+				long parentId = msg.getPtr();
+
+				// build or get parent node
+				if (parent == null) {
+					String name = msg.getString();
+
+					// pull the contents of the node which normally are disposed
+					// of except if we did a 0,name call
+					DVariable var = extractVariable(msg, name);
+					if (type == DMessage.InCallFunction) {
+						getIsolateState(targetIsolate).m_lastInCallFunction = var;
+					}
+					else {
+						getIsolateState(targetIsolate).m_lastInBinaryOp = var;
+					}
+
+					parent = getOrCreateValue(parentId, targetIsolate);
+				} else {
+					// extract the child and add it to the parent.
+					child = extractVariable(msg);
+					if (showMember(child)) {
+						if (child.isAttributeSet(VariableAttribute.IS_DYNAMIC)) {
+							// Dynamic attributes always come in marked as a
+							// member of
+							// class "Object"; but to the user, it makes more
+							// sense to
+							// consider them as members of the topmost class.
+							if (classes.size() > 0) {
+								child.setDefiningClass(0, classes.get(0));
+								highestLevelWithMembers = Math.max(
+										highestLevelWithMembers, 0);
+							}
+						} else {
+							child.setDefiningClass(level, definingClass);
+							if (definingClass != null) {
+								highestLevelWithMembers = Math.max(
+										highestLevelWithMembers, level);
+							}
+						}
+						addVariableMember(parent.getId(), child, targetIsolate);
+					} else {
+						if (isTraits(child)) {
+							definingClass = child.getQualifiedName();
+							level = classes.size();
+
+							// If the traits name end with "$", then it
+							// represents a class object --
+							// in other words, the variables inside it are
+							// static variables of that
+							// class. In that case, we need to juggle the
+							// information. For example,
+							// if we are told that a variable is a member of
+							// "MyClass$", we actually
+							// store it into the information for "MyClass".
+							if (definingClass.endsWith("$")) { //$NON-NLS-1$
+								String classWithoutDollar = definingClass
+										.substring(0,
+												definingClass.length() - 1);
+								int indexOfClass = classes
+										.indexOf(classWithoutDollar);
+								if (indexOfClass != -1) {
+									level = indexOfClass;
+									definingClass = classWithoutDollar;
+								}
+							}
+
+							// It wasn't static -- so, add this class to the end
+							// of the list of classes
+							if (level == classes.size()) {
+								classes.add(definingClass);
+							}
+						}
+					}
+				}
+			}
+
+			if (parent != null && parent.getClassHierarchy(true) == null) {
+				parent.setClassHierarchy(
+						classes.toArray(new String[classes.size()]),
+						highestLevelWithMembers + 1);
+			}
+
+			break;
+		}
+
+		case DMessage.InIsolateCreate: {
+			long id = msg.getDWord();
+			isolateCreate((int) id);
+
+			break;
+		}
+
+		case DMessage.InIsolateExit: {
+			long id = msg.getDWord();
+			// Implementation dependency on runtime in case id mechanism is
+			// changed:
+			// Typecast id into an int.
+			DIsolate isolate = removeIsolate((int) id);
+			addEvent(new IsolateExitEvent(isolate));
+
+			break;
+		}
+
+		case DMessage.InIsolateEnumerate: {
+			// clearIsolates();
+			//
+			// long lenIsolate = msg.getDWord();
+			//
+			// for ( int i = 0; i < lenIsolate; i++) {
+			// long id = msg.getDWord();
+			// addIsolate(new DIsolate(id));
+			// }
+
+			break;
+		}
+
+		case DMessage.InSetActiveIsolate: {
+			long id = msg.getDWord();
+
+			boolean success = msg.getByte() != 0 ? true : false;
+
+			/** Ignore inset since we don't wait
+			 * for response anymore.
+			 */
+//			synchronized (m_activeIsolateLock) {
+//				if (success) {
+//					int at = findIsolate((int) id);
+//					if (at > -1)
+//						setActiveIsolate(getIsolate(at));
+//				} else {
+//					setActiveIsolate(null);
+//				}
+//			}
+
+			break;
+		}
+
+		case DMessage.InIsolate: {
+			long id = msg.getDWord();
+			synchronized (m_inIsolateLock) {
+				int at = findIsolate((int) id);
+				if (at != -1)
+					setInIsolate(getIsolate(at));
+				else {
+					if (id != Isolate.DEFAULT_ID) {
+						setInIsolate(isolateCreate((int) id));
+					} else
+						setInIsolate(null);
+				}
+			}
+			break;
+		}
+		
+		case DMessage.InSetExceptionBreakpoint: {
+
+			int result = msg.getWord();
+			String exceptionBP = msg.getString();
+			int remaining = msg.getRemaining();
+			break;
+		}
+
+		case DMessage.InRemoveExceptionBreakpoint: {
+			int result = msg.getWord();
+			String exceptionBP = msg.getString();
+			int remaining = msg.getRemaining();
+			break;
+		}
+
+		default: {
+			break;
+		}
+		}
+	}
+
+	private DIsolate isolateCreate(int id) {
+		int idx = findIsolate(id);
+		if (idx == -1) {
+			DIsolate isolate = new DIsolate(id);
+			addIsolate(isolate);
+			setInIsolate(isolate);
+			addEvent(new IsolateCreateEvent(isolate));
+			return isolate;
+		}
+		return getIsolate(idx);
+
+	}
+
+	private void appendIsolateInfoToFrame(int isolateid) {
+		// augment the current frame with this information. It
+		// should work ok since we only get this message after a
+		// InBreakAtExt message
+		try {
+			DStackContext c = getFrame(0, isolateid);
+			c.setIsolateId(isolateid);
+		} catch (Exception e) {
+			if (Trace.error) {
+				Trace.trace("Oh my god, gag me with a spoon...getFrame(0) call failed"); //$NON-NLS-1$
+				e.printStackTrace();
+			}
+		}
+	}
+
+	/**
+	 * Returns whether a given child member should be shown, or should be
+	 * filtered out.
+	 */
+	private boolean showMember(DVariable child) {
+		if (isTraits(child))
+			return false;
+		return true;
+	}
+
+	/**
+	 * Returns whether this is not a variable at all, but is instead a
+	 * representation of a "traits" object. A "traits" object is the Flash
+	 * player's way of describing one class.
+	 */
+	private boolean isTraits(DVariable variable) {
+		Value value = variable.getValue();
+		if (value.getType() == VariableType.UNKNOWN
+				&& Value.TRAITS_TYPE_NAME.equals(value.getTypeName())) {
+			return true;
+		}
+		return false;
+	}
+
+	/**
+	 * Here's where some ugly stuff happens. Since our context contains more
+	 * info than what's contained within the stackcontext, we augment it with
+	 * the variables. Also, we build up a list of variables that appears under
+	 * root, that can be accessed without further qualification; this includes
+	 * args, locals and _global.
+	 */
+	void populateRootNode(DValue frame, ArrayList<DVariable> orderedChildList,
+			int isolateId) {
+		// first populate the stack node with children
+		populateFrame(0, orderedChildList, isolateId);
+
+		/**
+		 * We mark it as members obtained so that we don't go to the player and
+		 * request it, which would be bad, since its our artifical creation.
+		 */
+		DValue base = getOrCreateValue(Value.BASE_ID, isolateId);
+		base.setMembersObtained(true);
+
+		/**
+		 * Technically, we don't need to create the following nodes, but we like
+		 * to give them nice type names
+		 */
+
+		// now let's create a _global node and attach it to base
+	}
+
+	/**
+	 * We are done, so let's look for a number of special variables, since our
+	 * frame comes in 3 pieces. First off is a "this" pointer, followed by a
+	 * "$arguments" dummy node, followed by a "super" which marks the end of the
+	 * arguments.
+	 * 
+	 * All of this stuff gets pulled apart after we build the frame node.
+	 */
+	void populateFrame(int depth, ArrayList<DVariable> frameVars, int isolateId) {
+		// get our stack context
+		DStackContext context = null;
+		boolean inArgs = false;
+		int nArgs = -1;
+		boolean inScopeChain = false;
+
+		// create a root node for each stack frame; first is at BASE_ID
+		DValue root = getOrCreateValue(Value.BASE_ID - depth, isolateId);
+
+		if (depth < getFrameCount(isolateId))
+			context = getFrame(depth, isolateId);
+
+		// trim all current args from this context
+		if (context != null)
+			context.removeAllVariables();
+
+		// use the ordered child list
+		Iterator<DVariable> e = frameVars.iterator();
+		while (e.hasNext()) {
+			DVariable v = e.next();
+			String name = v.getName();
+
+			// let's clear a couple of attributes that may get in our way
+			v.clearAttribute(VariableAttribute.IS_LOCAL);
+			v.clearAttribute(VariableAttribute.IS_ARGUMENT);
+			if (name.equals("this")) //$NON-NLS-1$
+			{
+				if (context != null)
+					context.setThis(v);
+
+				// from our current frame, put a pseudo this entry into the
+				// cache and hang it off base, mark it as an implied arg
+				v.setAttribute(VariableAttribute.IS_ARGUMENT);
+				addVariableMember(root, v, isolateId);
+
+				// also add this variable under THIS_ID
+				if (depth == 0)
+					putValue(Value.THIS_ID, (DValue) v.getValue(), isolateId);
+			} else if (name.equals("super")) //$NON-NLS-1$
+			{
+				// we are at the end of the arg list and let's make super part
+				// of global
+				inArgs = false;
+			} else if (name.equals(ARGUMENTS_MARKER)) {
+				inArgs = true;
+
+				// see if we can extract an arg count from this variable
+				try {
+					nArgs = ((Number) (v.getValue().getValueAsObject()))
+							.intValue();
+				} catch (NumberFormatException nfe) {
+				}
+			} else if (name.equals(SCOPE_CHAIN_MARKER)) {
+				inArgs = false;
+				inScopeChain = true;
+			} else {
+				// add it to our root, marking it as an arg if we know,
+				// otherwise local
+				if (inArgs) {
+					v.setAttribute(VariableAttribute.IS_ARGUMENT);
+
+					if (context != null)
+						context.addArgument(v);
+
+					// decrement arg count if we have it
+					if (nArgs > -1) {
+						if (--nArgs <= 0)
+							inArgs = false;
+					}
+				} else if (inScopeChain) {
+					if (context != null)
+						context.addScopeChainEntry(v);
+				} else {
+					v.setAttribute(VariableAttribute.IS_LOCAL);
+					if (context != null)
+						context.addLocal(v);
+				}
+
+				// add locals and arguments to root
+				if (!inScopeChain)
+					addVariableMember(root, v, isolateId);
+			}
+		}
+	}
+
+	/**
+	 * Map DMessage / Player attributes to VariableAttributes
+	 */
+	int toAttributes(int pAttr) {
+		int attr = pAttr; /* 1-1 mapping */
+		return attr;
+	}
+
+	DVariable extractVariable(DMessage msg) {
+		DVariable v = extractVariable(msg, msg.getString());
+		return v;
+	}
+
+	/**
+	 * Build a variable based on the information we can extract from the
+	 * messsage
+	 */
+	DVariable extractVariable(DMessage msg, String name) {
+		int oType = msg.getWord();
+		int flags = (int) msg.getDWord();
+		return extractAtom(msg, name, oType, flags);
+	}
+
+	/**
+	 * Extracts an builds a register variable
+	 */
+	DVariable extractRegister(DMessage msg, int number) {
+		int oType = msg.getWord();
+		return extractAtom(msg, "$" + number, oType, 0); //$NON-NLS-1$
+	}
+
+	/**
+	 * Does the job of pulling together a variable based on the type of object
+	 * encountered.
+	 */
+	DVariable extractAtom(DMessage msg, String name, int oType, int flags) {
+		int vType = VariableType.UNKNOWN;
+		Object value = null;
+		String typeName = ""; //$NON-NLS-1$
+		String className = ""; //$NON-NLS-1$
+		boolean isPrimitive = false;
+
+		/* now we vary depending upon type */
+		switch (oType) {
+		case DMessage.kNumberType: {
+			String s = msg.getString();
+			double dval = Double.NaN;
+			try {
+				dval = Double.parseDouble(s);
+			} catch (NumberFormatException nfe) {
+			}
+
+			value = new Double(dval);
+			isPrimitive = true;
+			break;
+		}
+
+		case DMessage.kBooleanType: {
+			int bval = msg.getByte();
+			value = new Boolean((bval == 0) ? false : true);
+			isPrimitive = true;
+			break;
+		}
+
+		case DMessage.kStringType: {
+			String s = msg.getString();
+
+			value = s;
+			isPrimitive = true;
+			break;
+		}
+
+		case DMessage.kObjectType:
+		case DMessage.kNamespaceType: {
+			long oid = msg.getPtr();
+			long cType = (oid == -1) ? 0 : msg.getDWord();
+			int isFnc = (oid == -1) ? 0 : msg.getWord();
+			int rsvd = (oid == -1) ? 0 : msg.getWord();
+			typeName = (oid == -1) ? "" : msg.getString(); //$NON-NLS-1$
+			/* anirudhs: Date fix for expression evaluation */
+			/* Player 10.2 onwards, the typename for Date comes
+			 * as <dateformat>@oid where example of date format is:
+			 * <Tue Feb 7 15:41:16 GMT+0530 2012>
+			 * We have to fix the typename to how it originally
+			 * appeared prior to this bug which is Date@oid.
+			 * Note that even player 9 did not send oType as 11,
+			 * instead oType was Object where as typeName was Date.
+			 * What the customer sees is expression evaluation will
+			 * always try to interpret date as a number. (ECMA.defaultValue
+			 * has a check for preferredType of Date to be String) 
+			 */
+			if (typeName.startsWith("<")) { //$NON-NLS-1$
+				int atIndex = typeName.indexOf('@');
+				String dateVal = typeName;
+				if (atIndex > -1) {
+					dateVal = typeName.substring(0, atIndex);
+				}
+				SimpleDateFormat dFormat = new SimpleDateFormat("<EEE MMM d HH:mm:ss 'GMT'z yyyy>"); //$NON-NLS-1$
+				try {
+					Date dateObj = dFormat.parse(dateVal);
+					if (dateObj != null && dateObj.getTime() != 0) {
+						oType = DMessage.kDateType;
+						typeName = "Date" + typeName.substring(atIndex); //$NON-NLS-1$
+					}
+				}
+				catch (ParseException e) {
+					//ignore
+				}
+			}
+			
+			className = DVariable.classNameFor(cType, false);
+			value = new Long(oid);
+			vType = (isFnc == 0) ? VariableType.OBJECT : VariableType.FUNCTION;
+			break;
+		}
+
+		case DMessage.kMovieClipType: {
+			long oid = msg.getPtr();
+			long cType = (oid == -1) ? 0 : msg.getDWord();
+			long rsvd = (oid == -1) ? 0 : msg.getDWord();
+			typeName = (oid == -1) ? "" : msg.getString(); //$NON-NLS-1$
+			className = DVariable.classNameFor(cType, true);
+
+			value = new Long(oid);
+			vType = VariableType.MOVIECLIP;
+			break;
+		}
+
+		case DMessage.kNullType: {
+			value = null;
+			isPrimitive = true;
+			break;
+		}
+
+		case DMessage.kUndefinedType: {
+			value = Value.UNDEFINED;
+			isPrimitive = true;
+			break;
+		}
+
+		case DMessage.kTraitsType: {
+			// This one is special: When passed to the debugger, it indicates
+			// that the "variable" is not a variable at all, but rather is a
+			// class name. For example, if class Y extends class X, then
+			// we will send a kDTypeTraits for class Y; then we'll send all the
+			// members of class Y; then we'll send a kDTypeTraits for class X;
+			// and then we'll send all the members of class X. This is only
+			// used by the AVM+ debugger.
+			vType = VariableType.UNKNOWN;
+			typeName = Value.TRAITS_TYPE_NAME;
+			break;
+		}
+
+		case DMessage.kReferenceType:
+		case DMessage.kArrayType:
+		case DMessage.kObjectEndType:
+		case DMessage.kStrictArrayType:
+		case DMessage.kDateType:
+		case DMessage.kLongStringType:
+		case DMessage.kUnsupportedType:
+		case DMessage.kRecordSetType:
+		case DMessage.kXMLType:
+		case DMessage.kTypedObjectType:
+		case DMessage.kAvmPlusObjectType:
+		default: {
+			// System.out.println("<unknown>");
+			break;
+		}
+		}
+		int isolateId = msg.getTargetIsolate();
+		// create the variable based on the content we received.
+		DValue valueObject = null;
+
+		// If value is a Long, then it is the ID of a non-primitive object;
+		// look up to see if we already have that object in our cache. If
+		// it is already in our cache, then we just want to modify the
+		// existing object with the new values.
+		if (value instanceof Long) {
+			valueObject = getValue(((Long) value).longValue(), isolateId);
+		}
+
+		if (valueObject == null) {
+			// we didn't find it in the cache, so make a new Value
+
+			if (isPrimitive) {
+				valueObject = DValue.forPrimitive(value, isolateId);
+				valueObject.setAttributes(toAttributes(flags));
+			} else {
+				valueObject = new DValue(vType, typeName, className,
+						toAttributes(flags), value, isolateId);
+			}
+
+			if (value instanceof Long
+					&& (toAttributes(flags) & VariableAttribute.HAS_GETTER) == 0)
+				putValue(((Long) value).longValue(), valueObject, isolateId);
+		} else {
+			// we found it in the cache, so just modify the properties
+			// of the old Value
+
+			if (isPrimitive) {
+				// figure out some of the properties
+				DValue temp = DValue.forPrimitive(value, isolateId);
+				vType = temp.getType();
+				typeName = temp.getTypeName();
+				className = temp.getClassName();
+			}
+
+			valueObject.setType(vType);
+			valueObject.setTypeName(typeName);
+			valueObject.setClassName(className);
+			valueObject.setAttributes(toAttributes(flags));
+			valueObject.setValue(value);
+		}
+		if (valueObject != null) {
+			valueObject.setIsolateId(isolateId);
+		}
+		DVariable var = new DVariable(name, valueObject, isolateId);
+		return var;
+	}
+
+	/**
+	 * The player sends us a URI using '|' instead of ':'
+	 */
+	public static String convertToURI(String playerURL) {
+		int index = playerURL.indexOf('|');
+		StringBuilder sb = new StringBuilder(playerURL);
+		while (index > 0) {
+			sb.setCharAt(index, ':');
+			index = playerURL.indexOf('|', index + 1);
+		}
+		return sb.toString();
+	}
+
+	/**
+	 * Tell us that we are about to start executing user code in the player,
+	 * such as a getter, a setter, or a function call. If a FaultEvent comes in
+	 * while the code is executing, it is not added to the event queue in the
+	 * normal way -- instead, it is saved, and is returned when
+	 * endPlayerCodeExecution() is called.
+	 */
+	public void beginPlayerCodeExecution(int isolateId) {
+		DManagerIsolateState state = getIsolateState(isolateId);
+		state.m_executingPlayerCode = true;
+		state.m_faultEventDuringPlayerCodeExecution = null;
+	}
+
+	/**
+	 * Informs us that user code is no longer executing, and returns the fault,
+	 * if any, which occurred while the code was executing.
+	 */
+	public FaultEvent endPlayerCodeExecution(int isolateId) {
+		DManagerIsolateState state = getIsolateState(isolateId);
+		state.m_executingPlayerCode = false;
+		FaultEvent e = state.m_faultEventDuringPlayerCodeExecution;
+		state.m_faultEventDuringPlayerCodeExecution = null;
+		return e;
+	}
+
+	/**
+	 * When we've just received any FaultEvent from the player, this function
+	 * gets called. If a getter/setter is currently executing, we'll save the
+	 * fault for someone to get later by calling endGetterSetter(). Otherwise,
+	 * normal code execution is taking place, so we'll add the event to the
+	 * event queue.
+	 */
+	private void handleFaultEvent(FaultEvent faultEvent) {
+		DManagerIsolateState isolateState = getIsolateState(faultEvent.isolateId);
+		boolean executingPlayerCode = isolateState.m_executingPlayerCode;
+		if (executingPlayerCode) {
+			FaultEvent faultEventDuringPlayerCodeExecution = isolateState.m_faultEventDuringPlayerCodeExecution;
+			
+			if (faultEventDuringPlayerCodeExecution == null) // only save the
+																// first fault
+			{
+				// save the event away so that when someone later calls
+				// endGetterSetter(), we can return the fault that
+				// occurred
+				isolateState.m_faultEventDuringPlayerCodeExecution = faultEvent;
+			}
+		} else {
+			// regular code is running; so post the event to the
+			// event queue which the client debugger will see
+			addEvent(faultEvent);
+		}
+	}
+
+	/*
+	 * (non-Javadoc)
+	 * 
+	 * @see flash.tools.debugger.SourceLocator#locateSource(java.lang.String,
+	 * java.lang.String, java.lang.String)
+	 */
+	public InputStream locateSource(String path, String pkg, String name) {
+		if (m_sourceLocator != null)
+			return m_sourceLocator.locateSource(path, pkg, name);
+
+		return null;
+	}
+
+	/*
+	 * (non-Javadoc)
+	 * 
+	 * @see flash.tools.debugger.SourceLocator#getChangeCount()
+	 */
+	public int getChangeCount() {
+		if (m_sourceLocator != null)
+			return m_sourceLocator.getChangeCount();
+
+		return 0;
+	}
+
+	/**
+	 * Returns the value of a Flash Player option that was requested by
+	 * OutGetOption and returned by InOption.
+	 * 
+	 * @param optionName
+	 *            the name of the option
+	 * @return its value, or null
+	 */
+	public String getOption(String optionName) {
+		return m_options.get(optionName);
+	}
+}


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