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From cframp...@apache.org
Subject svn commit: r1402274 [4/31] - in /incubator/flex/sdk/branches/develop/modules/thirdparty/batik/sources/org/apache/flex/forks/batik/ext: ./ awt/ awt/color/ awt/font/ awt/g2d/ awt/geom/ awt/image/ awt/image/codec/ awt/image/codec/jpeg/ awt/image/codec/pn...
Date Thu, 25 Oct 2012 19:01:49 GMT
Added: incubator/flex/sdk/branches/develop/modules/thirdparty/batik/sources/org/apache/flex/forks/batik/ext/awt/g2d/AbstractGraphics2D.java
URL: http://svn.apache.org/viewvc/incubator/flex/sdk/branches/develop/modules/thirdparty/batik/sources/org/apache/flex/forks/batik/ext/awt/g2d/AbstractGraphics2D.java?rev=1402274&view=auto
==============================================================================
--- incubator/flex/sdk/branches/develop/modules/thirdparty/batik/sources/org/apache/flex/forks/batik/ext/awt/g2d/AbstractGraphics2D.java (added)
+++ incubator/flex/sdk/branches/develop/modules/thirdparty/batik/sources/org/apache/flex/forks/batik/ext/awt/g2d/AbstractGraphics2D.java Thu Oct 25 19:01:43 2012
@@ -0,0 +1,1427 @@
+/*
+
+   Licensed to the Apache Software Foundation (ASF) under one or more
+   contributor license agreements.  See the NOTICE file distributed with
+   this work for additional information regarding copyright ownership.
+   The ASF licenses this file to You under the Apache License, Version 2.0
+   (the "License"); you may not use this file except in compliance with
+   the License.  You may obtain a copy of the License at
+
+       http://www.apache.org/licenses/LICENSE-2.0
+
+   Unless required by applicable law or agreed to in writing, software
+   distributed under the License is distributed on an "AS IS" BASIS,
+   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+   See the License for the specific language governing permissions and
+   limitations under the License.
+
+ */
+package org.apache.flex.forks.batik.ext.awt.g2d;
+
+import java.awt.AlphaComposite;
+import java.awt.Color;
+import java.awt.Composite;
+import java.awt.Font;
+import java.awt.Graphics2D;
+import java.awt.Image;
+import java.awt.Paint;
+import java.awt.Polygon;
+import java.awt.Rectangle;
+import java.awt.RenderingHints;
+import java.awt.Shape;
+import java.awt.Stroke;
+import java.awt.font.FontRenderContext;
+import java.awt.font.GlyphVector;
+import java.awt.geom.AffineTransform;
+import java.awt.geom.Arc2D;
+import java.awt.geom.Ellipse2D;
+import java.awt.geom.GeneralPath;
+import java.awt.geom.Line2D;
+import java.awt.geom.NoninvertibleTransformException;
+import java.awt.geom.RoundRectangle2D;
+import java.awt.image.BufferedImage;
+import java.awt.image.BufferedImageOp;
+import java.awt.image.ImageObserver;
+import java.text.AttributedCharacterIterator;
+import java.util.Map;
+
+/**
+ * This extension of the <tt>java.awt.Graphics2D</tt> abstract class
+ * is still abstract, but it implements a lot of the <tt>Graphics2D</tt>
+ * method in a way that concrete implementations can reuse.
+ *
+ * This class uses a <tt>GraphicContext</tt> to store the state of
+ * its various attributes that control the rendering, such as the
+ * current <tt>Font</tt>, <tt>Paint</tt> or clip.
+ *
+ * Concrete implementations can focus on implementing the rendering
+ * methods, such as <tt>drawShape</tt>. As a convenience, rendering
+ * methods that can be expressed with other rendering methods (e.g.,
+ * <tt>drawRect</tt> can be expressed as <tt>draw(new Rectangle(..))</tt>),
+ * are implemented by <tt>AbstractGraphics2D</tt>
+ *
+ * @author <a href="mailto:vincent.hardy@eng.sun.com">Vincent Hardy</a>
+ * @version $Id: AbstractGraphics2D.java 504084 2007-02-06 11:24:46Z dvholten $
+ * @see org.apache.flex.forks.batik.ext.awt.g2d.GraphicContext
+ */
+public abstract class AbstractGraphics2D extends Graphics2D implements Cloneable {
+    /**
+     * Current state of the Graphic Context. The GraphicsContext
+     * class manages the state of this <tt>Graphics2D</tt> graphic context
+     * attributes.
+     */
+    protected GraphicContext gc;
+
+    /**
+     * Text handling strategy.
+     */
+    protected boolean textAsShapes = false;
+
+    /**
+     * @param textAsShapes if true, all text is turned into shapes in the
+     *        convertion. No text is output.
+     *
+     */
+    public AbstractGraphics2D(boolean textAsShapes) {
+        this.textAsShapes = textAsShapes;
+    }
+
+    /**
+     * Creates a new AbstractGraphics2D from an existing instance.
+     * @param g the AbstractGraphics2D whose properties should be copied
+     */
+    public AbstractGraphics2D(AbstractGraphics2D g) {
+        this.gc = (GraphicContext)g.gc.clone();
+        this.gc.validateTransformStack();
+        this.textAsShapes = g.textAsShapes;
+    }
+
+    /**
+     * Translates the origin of the graphics context to the point
+     * (<i>x</i>,&nbsp;<i>y</i>) in the current coordinate system.
+     * Modifies this graphics context so that its new origin corresponds
+     * to the point (<i>x</i>,&nbsp;<i>y</i>) in this graphics context's
+     * original coordinate system.  All coordinates used in subsequent
+     * rendering operations on this graphics context will be relative
+     * to this new origin.
+     * @param  x   the <i>x</i> coordinate.
+     * @param  y   the <i>y</i> coordinate.
+     */
+    public void translate(int x, int y){
+        gc.translate(x, y);
+    }
+
+    /**
+     * Gets this graphics context's current color.
+     * @return    this graphics context's current color.
+     * @see       java.awt.Color
+     * @see       java.awt.Graphics#setColor
+     */
+    public Color getColor(){
+        return gc.getColor();
+    }
+
+    /**
+     * Sets this graphics context's current color to the specified
+     * color. All subsequent graphics operations using this graphics
+     * context use this specified color.
+     * @param     c   the new rendering color.
+     * @see       java.awt.Color
+     * @see       java.awt.Graphics#getColor
+     */
+    public void setColor(Color c){
+        gc.setColor(c);
+    }
+
+    /**
+     * Sets the paint mode of this graphics context to overwrite the
+     * destination with this graphics context's current color.
+     * This sets the logical pixel operation function to the paint or
+     * overwrite mode.  All subsequent rendering operations will
+     * overwrite the destination with the current color.
+     */
+    public void setPaintMode(){
+        gc.setComposite(AlphaComposite.SrcOver);
+    }
+
+    /**
+     * Gets the current font.
+     * @return    this graphics context's current font.
+     * @see       java.awt.Font
+     * @see       java.awt.Graphics#setFont
+     */
+    public Font getFont(){
+        return gc.getFont();
+    }
+
+    /**
+     * Sets this graphics context's font to the specified font.
+     * All subsequent text operations using this graphics context
+     * use this font.
+     * @param  font   the font.
+     * @see     java.awt.Graphics#getFont
+     */
+    public void setFont(Font font){
+        gc.setFont(font);
+    }
+
+    /**
+     * Returns the bounding rectangle of the current clipping area.
+     * This method refers to the user clip, which is independent of the
+     * clipping associated with device bounds and window visibility.
+     * If no clip has previously been set, or if the clip has been
+     * cleared using <code>setClip(null)</code>, this method returns
+     * <code>null</code>.
+     * The coordinates in the rectangle are relative to the coordinate
+     * system origin of this graphics context.
+     * @return      the bounding rectangle of the current clipping area,
+     *              or <code>null</code> if no clip is set.
+     * @see         java.awt.Graphics#getClip
+     * @see         java.awt.Graphics#clipRect
+     * @see         java.awt.Graphics#setClip(int, int, int, int)
+     * @see         java.awt.Graphics#setClip(Shape)
+     * @since       JDK1.1
+     */
+    public Rectangle getClipBounds(){
+        return gc.getClipBounds();
+    }
+
+
+    /**
+     * Intersects the current clip with the specified rectangle.
+     * The resulting clipping area is the intersection of the current
+     * clipping area and the specified rectangle.  If there is no
+     * current clipping area, either because the clip has never been
+     * set, or the clip has been cleared using <code>setClip(null)</code>,
+     * the specified rectangle becomes the new clip.
+     * This method sets the user clip, which is independent of the
+     * clipping associated with device bounds and window visibility.
+     * This method can only be used to make the current clip smaller.
+     * To set the current clip larger, use any of the setClip methods.
+     * Rendering operations have no effect outside of the clipping area.
+     * @param x the x coordinate of the rectangle to intersect the clip with
+     * @param y the y coordinate of the rectangle to intersect the clip with
+     * @param width the width of the rectangle to intersect the clip with
+     * @param height the height of the rectangle to intersect the clip with
+     * @see #setClip(int, int, int, int)
+     * @see #setClip(Shape)
+     */
+    public void clipRect(int x, int y, int width, int height){
+        gc.clipRect(x, y, width, height);
+    }
+
+
+    /**
+     * Sets the current clip to the rectangle specified by the given
+     * coordinates.  This method sets the user clip, which is
+     * independent of the clipping associated with device bounds
+     * and window visibility.
+     * Rendering operations have no effect outside of the clipping area.
+     * @param       x the <i>x</i> coordinate of the new clip rectangle.
+     * @param       y the <i>y</i> coordinate of the new clip rectangle.
+     * @param       width the width of the new clip rectangle.
+     * @param       height the height of the new clip rectangle.
+     * @see         java.awt.Graphics#clipRect
+     * @see         java.awt.Graphics#setClip(Shape)
+     * @since       JDK1.1
+     */
+    public void setClip(int x, int y, int width, int height){
+        gc.setClip(x, y, width, height);
+    }
+
+
+    /**
+     * Gets the current clipping area.
+     * This method returns the user clip, which is independent of the
+     * clipping associated with device bounds and window visibility.
+     * If no clip has previously been set, or if the clip has been
+     * cleared using <code>setClip(null)</code>, this method returns
+     * <code>null</code>.
+     * @return      a <code>Shape</code> object representing the
+     *              current clipping area, or <code>null</code> if
+     *              no clip is set.
+     * @see         java.awt.Graphics#getClipBounds()
+     * @see         java.awt.Graphics#clipRect(int, int, int, int)
+     * @see         java.awt.Graphics#setClip(int, int, int, int)
+     * @see         java.awt.Graphics#setClip(Shape)
+     * @since       JDK1.1
+     */
+    public Shape getClip(){
+        return gc.getClip();
+    }
+
+
+    /**
+     * Sets the current clipping area to an arbitrary clip shape.
+     * Not all objects that implement the <code>Shape</code>
+     * interface can be used to set the clip.  The only
+     * <code>Shape</code> objects that are guaranteed to be
+     * supported are <code>Shape</code> objects that are
+     * obtained via the <code>getClip</code> method and via
+     * <code>Rectangle</code> objects.  This method sets the
+     * user clip, which is independent of the clipping associated
+     * with device bounds and window visibility.
+     * @param clip the <code>Shape</code> to use to set the clip
+     * @see         java.awt.Graphics#getClip()
+     * @see         java.awt.Graphics#clipRect
+     * @see         java.awt.Graphics#setClip(int, int, int, int)
+     * @since       JDK1.1
+     */
+    public void setClip(Shape clip){
+        gc.setClip(clip);
+    }
+
+
+    /**
+     * Draws a line, using the current color, between the points
+     * <code>(x1,&nbsp;y1)</code> and <code>(x2,&nbsp;y2)</code>
+     * in this graphics context's coordinate system.
+     * @param   x1  the first point's <i>x</i> coordinate.
+     * @param   y1  the first point's <i>y</i> coordinate.
+     * @param   x2  the second point's <i>x</i> coordinate.
+     * @param   y2  the second point's <i>y</i> coordinate.
+     */
+    public void drawLine(int x1, int y1, int x2, int y2){
+        Line2D line = new Line2D.Float(x1, y1, x2, y2);
+        draw(line);
+    }
+
+
+    /**
+     * Fills the specified rectangle.
+     * The left and right edges of the rectangle are at
+     * <code>x</code> and <code>x&nbsp;+&nbsp;width&nbsp;-&nbsp;1</code>.
+     * The top and bottom edges are at
+     * <code>y</code> and <code>y&nbsp;+&nbsp;height&nbsp;-&nbsp;1</code>.
+     * The resulting rectangle covers an area
+     * <code>width</code> pixels wide by
+     * <code>height</code> pixels tall.
+     * The rectangle is filled using the graphics context's current color.
+     * @param         x   the <i>x</i> coordinate
+     *                         of the rectangle to be filled.
+     * @param         y   the <i>y</i> coordinate
+     *                         of the rectangle to be filled.
+     * @param         width   the width of the rectangle to be filled.
+     * @param         height   the height of the rectangle to be filled.
+     * @see           java.awt.Graphics#clearRect
+     * @see           java.awt.Graphics#drawRect
+     */
+    public void fillRect(int x, int y, int width, int height){
+        Rectangle rect = new Rectangle(x, y, width, height);
+        fill(rect);
+    }
+
+    public void drawRect(int x, int y, int width, int height){
+        Rectangle rect = new Rectangle(x, y, width, height);
+        draw(rect);
+    }
+
+
+
+    /**
+     * Clears the specified rectangle by filling it with the background
+     * color of the current drawing surface. This operation does not
+     * use the current paint mode.
+     * <p>
+     * Beginning with Java&nbsp;1.1, the background color
+     * of offscreen images may be system dependent. Applications should
+     * use <code>setColor</code> followed by <code>fillRect</code> to
+     * ensure that an offscreen image is cleared to a specific color.
+     * @param       x the <i>x</i> coordinate of the rectangle to clear.
+     * @param       y the <i>y</i> coordinate of the rectangle to clear.
+     * @param       width the width of the rectangle to clear.
+     * @param       height the height of the rectangle to clear.
+     * @see         java.awt.Graphics#fillRect(int, int, int, int)
+     * @see         java.awt.Graphics#drawRect
+     * @see         java.awt.Graphics#setColor(java.awt.Color)
+     * @see         java.awt.Graphics#setPaintMode
+     * @see         java.awt.Graphics#setXORMode(java.awt.Color)
+     */
+    public void clearRect(int x, int y, int width, int height){
+        Paint paint = gc.getPaint();
+        gc.setColor(gc.getBackground());
+        fillRect(x, y, width, height);
+        gc.setPaint(paint);
+    }
+
+    /**
+     * Draws an outlined round-cornered rectangle using this graphics
+     * context's current color. The left and right edges of the rectangle
+     * are at <code>x</code> and <code>x&nbsp;+&nbsp;width</code>,
+     * respectively. The top and bottom edges of the rectangle are at
+     * <code>y</code> and <code>y&nbsp;+&nbsp;height</code>.
+     * @param      x the <i>x</i> coordinate of the rectangle to be drawn.
+     * @param      y the <i>y</i> coordinate of the rectangle to be drawn.
+     * @param      width the width of the rectangle to be drawn.
+     * @param      height the height of the rectangle to be drawn.
+     * @param      arcWidth the horizontal diameter of the arc
+     *                    at the four corners.
+     * @param      arcHeight the vertical diameter of the arc
+     *                    at the four corners.
+     * @see        java.awt.Graphics#fillRoundRect
+     */
+    public void drawRoundRect(int x, int y, int width, int height,
+                              int arcWidth, int arcHeight){
+        RoundRectangle2D rect = new RoundRectangle2D.Float(x, y, width, height, arcWidth, arcHeight);
+        draw(rect);
+    }
+
+
+    /**
+     * Fills the specified rounded corner rectangle with the current color.
+     * The left and right edges of the rectangle
+     * are at <code>x</code> and <code>x&nbsp;+&nbsp;width&nbsp;-&nbsp;1</code>,
+     * respectively. The top and bottom edges of the rectangle are at
+     * <code>y</code> and <code>y&nbsp;+&nbsp;height&nbsp;-&nbsp;1</code>.
+     * @param       x the <i>x</i> coordinate of the rectangle to be filled.
+     * @param       y the <i>y</i> coordinate of the rectangle to be filled.
+     * @param       width the width of the rectangle to be filled.
+     * @param       height the height of the rectangle to be filled.
+     * @param       arcWidth the horizontal diameter
+     *                     of the arc at the four corners.
+     * @param       arcHeight the vertical diameter
+     *                     of the arc at the four corners.
+     * @see         java.awt.Graphics#drawRoundRect
+     */
+    public void fillRoundRect(int x, int y, int width, int height,
+                              int arcWidth, int arcHeight){
+        RoundRectangle2D rect = new RoundRectangle2D.Float(x, y, width, height, arcWidth, arcHeight);
+        fill(rect);
+    }
+
+
+    /**
+     * Draws the outline of an oval.
+     * The result is a circle or ellipse that fits within the
+     * rectangle specified by the <code>x</code>, <code>y</code>,
+     * <code>width</code>, and <code>height</code> arguments.
+     * <p>
+     * The oval covers an area that is
+     * <code>width&nbsp;+&nbsp;1</code> pixels wide
+     * and <code>height&nbsp;+&nbsp;1</code> pixels tall.
+     * @param       x the <i>x</i> coordinate of the upper left
+     *                     corner of the oval to be drawn.
+     * @param       y the <i>y</i> coordinate of the upper left
+     *                     corner of the oval to be drawn.
+     * @param       width the width of the oval to be drawn.
+     * @param       height the height of the oval to be drawn.
+     * @see         java.awt.Graphics#fillOval
+     */
+    public void drawOval(int x, int y, int width, int height){
+        Ellipse2D oval = new Ellipse2D.Float(x, y, width, height);
+        draw(oval);
+    }
+
+
+    /**
+     * Fills an oval bounded by the specified rectangle with the
+     * current color.
+     * @param       x the <i>x</i> coordinate of the upper left corner
+     *                     of the oval to be filled.
+     * @param       y the <i>y</i> coordinate of the upper left corner
+     *                     of the oval to be filled.
+     * @param       width the width of the oval to be filled.
+     * @param       height the height of the oval to be filled.
+     * @see         java.awt.Graphics#drawOval
+     */
+    public void fillOval(int x, int y, int width, int height){
+        Ellipse2D oval = new Ellipse2D.Float(x, y, width, height);
+        fill(oval);
+    }
+
+
+    /**
+     * Draws the outline of a circular or elliptical arc
+     * covering the specified rectangle.
+     * <p>
+     * The resulting arc begins at <code>startAngle</code> and extends
+     * for <code>arcAngle</code> degrees, using the current color.
+     * Angles are interpreted such that 0&nbsp;degrees
+     * is at the 3&nbsp;o'clock position.
+     * A positive value indicates a counter-clockwise rotation
+     * while a negative value indicates a clockwise rotation.
+     * <p>
+     * The center of the arc is the center of the rectangle whose origin
+     * is (<i>x</i>,&nbsp;<i>y</i>) and whose size is specified by the
+     * <code>width</code> and <code>height</code> arguments.
+     * <p>
+     * The resulting arc covers an area
+     * <code>width&nbsp;+&nbsp;1</code> pixels wide
+     * by <code>height&nbsp;+&nbsp;1</code> pixels tall.
+     * <p>
+     * The angles are specified relative to the non-square extents of
+     * the bounding rectangle such that 45 degrees always falls on the
+     * line from the center of the ellipse to the upper right corner of
+     * the bounding rectangle. As a result, if the bounding rectangle is
+     * noticeably longer in one axis than the other, the angles to the
+     * start and end of the arc segment will be skewed farther along the
+     * longer axis of the bounds.
+     * @param        x the <i>x</i> coordinate of the
+     *                    upper-left corner of the arc to be drawn.
+     * @param        y the <i>y</i>  coordinate of the
+     *                    upper-left corner of the arc to be drawn.
+     * @param        width the width of the arc to be drawn.
+     * @param        height the height of the arc to be drawn.
+     * @param        startAngle the beginning angle.
+     * @param        arcAngle the angular extent of the arc,
+     *                    relative to the start angle.
+     * @see         java.awt.Graphics#fillArc
+     */
+    public void drawArc(int x, int y, int width, int height,
+                        int startAngle, int arcAngle){
+        Arc2D arc = new Arc2D.Float(x, y, width, height, startAngle, arcAngle, Arc2D.OPEN);
+        draw(arc);
+    }
+
+
+    /**
+     * Fills a circular or elliptical arc covering the specified rectangle.
+     * <p>
+     * The resulting arc begins at <code>startAngle</code> and extends
+     * for <code>arcAngle</code> degrees.
+     * Angles are interpreted such that 0&nbsp;degrees
+     * is at the 3&nbsp;o'clock position.
+     * A positive value indicates a counter-clockwise rotation
+     * while a negative value indicates a clockwise rotation.
+     * <p>
+     * The center of the arc is the center of the rectangle whose origin
+     * is (<i>x</i>,&nbsp;<i>y</i>) and whose size is specified by the
+     * <code>width</code> and <code>height</code> arguments.
+     * <p>
+     * The resulting arc covers an area
+     * <code>width&nbsp;+&nbsp;1</code> pixels wide
+     * by <code>height&nbsp;+&nbsp;1</code> pixels tall.
+     * <p>
+     * The angles are specified relative to the non-square extents of
+     * the bounding rectangle such that 45 degrees always falls on the
+     * line from the center of the ellipse to the upper right corner of
+     * the bounding rectangle. As a result, if the bounding rectangle is
+     * noticeably longer in one axis than the other, the angles to the
+     * start and end of the arc segment will be skewed farther along the
+     * longer axis of the bounds.
+     * @param        x the <i>x</i> coordinate of the
+     *                    upper-left corner of the arc to be filled.
+     * @param        y the <i>y</i>  coordinate of the
+     *                    upper-left corner of the arc to be filled.
+     * @param        width the width of the arc to be filled.
+     * @param        height the height of the arc to be filled.
+     * @param        startAngle the beginning angle.
+     * @param        arcAngle the angular extent of the arc,
+     *                    relative to the start angle.
+     * @see         java.awt.Graphics#drawArc
+     */
+    public void fillArc(int x, int y, int width, int height,
+                        int startAngle, int arcAngle){
+        Arc2D arc = new Arc2D.Float(x, y, width, height, startAngle, arcAngle, Arc2D.PIE);
+        fill(arc);
+    }
+
+
+    /**
+     * Draws a sequence of connected lines defined by
+     * arrays of <i>x</i> and <i>y</i> coordinates.
+     * Each pair of (<i>x</i>,&nbsp;<i>y</i>) coordinates defines a point.
+     * The figure is not closed if the first point
+     * differs from the last point.
+     * @param       xPoints an array of <i>x</i> points
+     * @param       yPoints an array of <i>y</i> points
+     * @param       nPoints the total number of points
+     * @see         java.awt.Graphics#drawPolygon(int[], int[], int)
+     * @since       JDK1.1
+     */
+    public void drawPolyline(int[] xPoints, int[] yPoints,
+                             int nPoints){
+        if(nPoints > 0){
+            GeneralPath path = new GeneralPath();
+            path.moveTo(xPoints[0], yPoints[0]);
+            for(int i=1; i<nPoints; i++)
+                path.lineTo(xPoints[i], yPoints[i]);
+
+            draw(path);
+        }
+    }
+
+    /**
+     * Draws a closed polygon defined by
+     * arrays of <i>x</i> and <i>y</i> coordinates.
+     * Each pair of (<i>x</i>,&nbsp;<i>y</i>) coordinates defines a point.
+     * <p>
+     * This method draws the polygon defined by <code>nPoint</code> line
+     * segments, where the first <code>nPoint&nbsp;-&nbsp;1</code>
+     * line segments are line segments from
+     * <code>(xPoints[i&nbsp;-&nbsp;1],&nbsp;yPoints[i&nbsp;-&nbsp;1])</code>
+     * to <code>(xPoints[i],&nbsp;yPoints[i])</code>, for
+     * 1&nbsp;&le;&nbsp;<i>i</i>&nbsp;&le;&nbsp;<code>nPoints</code>.
+     * The figure is automatically closed by drawing a line connecting
+     * the final point to the first point, if those points are different.
+     * @param        xPoints   a an array of <code>x</code> coordinates.
+     * @param        yPoints   a an array of <code>y</code> coordinates.
+     * @param        nPoints   a the total number of points.
+     * @see          java.awt.Graphics#fillPolygon(int[],int[],int)
+     * @see          java.awt.Graphics#drawPolyline
+     */
+    public void drawPolygon(int[] xPoints, int[] yPoints,
+                            int nPoints){
+        Polygon polygon = new Polygon(xPoints, yPoints, nPoints);
+        draw(polygon);
+    }
+
+
+    /**
+     * Fills a closed polygon defined by
+     * arrays of <i>x</i> and <i>y</i> coordinates.
+     * <p>
+     * This method draws the polygon defined by <code>nPoint</code> line
+     * segments, where the first <code>nPoint&nbsp;-&nbsp;1</code>
+     * line segments are line segments from
+     * <code>(xPoints[i&nbsp;-&nbsp;1],&nbsp;yPoints[i&nbsp;-&nbsp;1])</code>
+     * to <code>(xPoints[i],&nbsp;yPoints[i])</code>, for
+     * 1&nbsp;&le;&nbsp;<i>i</i>&nbsp;&le;&nbsp;<code>nPoints</code>.
+     * The figure is automatically closed by drawing a line connecting
+     * the final point to the first point, if those points are different.
+     * <p>
+     * The area inside the polygon is defined using an
+     * even-odd fill rule, also known as the alternating rule.
+     * @param        xPoints   a an array of <code>x</code> coordinates.
+     * @param        yPoints   a an array of <code>y</code> coordinates.
+     * @param        nPoints   a the total number of points.
+     * @see          java.awt.Graphics#drawPolygon(int[], int[], int)
+     */
+    public void fillPolygon(int[] xPoints, int[] yPoints,
+                            int nPoints){
+        Polygon polygon = new Polygon(xPoints, yPoints, nPoints);
+        fill(polygon);
+    }
+
+    /**
+     * Draws the text given by the specified string, using this
+     * graphics context's current font and color. The baseline of the
+     * first character is at position (<i>x</i>,&nbsp;<i>y</i>) in this
+     * graphics context's coordinate system.
+     * @param       str      the string to be drawn.
+     * @param       x        the <i>x</i> coordinate.
+     * @param       y        the <i>y</i> coordinate.
+     * @see         java.awt.Graphics#drawBytes
+     * @see         java.awt.Graphics#drawChars
+     */
+    public void drawString(String str, int x, int y){
+        drawString(str, (float)x, (float)y);
+    }
+
+
+    /**
+     * Draws the text given by the specified iterator, using this
+     * graphics context's current color. The iterator has to specify a font
+     * for each character. The baseline of the
+     * first character is at position (<i>x</i>,&nbsp;<i>y</i>) in this
+     * graphics context's coordinate system.
+     * @param       iterator the iterator whose text is to be drawn
+     * @param       x        the <i>x</i> coordinate.
+     * @param       y        the <i>y</i> coordinate.
+     * @see         java.awt.Graphics#drawBytes
+     * @see         java.awt.Graphics#drawChars
+     */
+    public void drawString(AttributedCharacterIterator iterator,
+                           int x, int y){
+        drawString(iterator, (float)x, (float)y);
+    }
+
+    /**
+     * Draws as much of the specified image as is currently available.
+     * The image is drawn with its top-left corner at
+     * (<i>x</i>,&nbsp;<i>y</i>) in this graphics context's coordinate
+     * space.  Transparent pixels are drawn in the specified
+     * background color.
+     * <p>
+     * This operation is equivalent to filling a rectangle of the
+     * width and height of the specified image with the given color and then
+     * drawing the image on top of it, but possibly more efficient.
+     * <p>
+     * This method returns immediately in all cases, even if the
+     * complete image has not yet been loaded, and it has not been dithered
+     * and converted for the current output device.
+     * <p>
+     * If the image has not yet been completely loaded, then
+     * <code>drawImage</code> returns <code>false</code>. As more of
+     * the image becomes available, the process that draws the image notifies
+     * the specified image observer.
+     * @param    img    the specified image to be drawn.
+     * @param    x      the <i>x</i> coordinate.
+     * @param    y      the <i>y</i> coordinate.
+     * @param    bgcolor the background color to paint under the
+     *                         non-opaque portions of the image.
+     * @param    observer    object to be notified as more of
+     *                          the image is converted.
+     * @see      java.awt.Image
+     * @see      java.awt.image.ImageObserver
+     * @see      java.awt.image.ImageObserver#imageUpdate(java.awt.Image, int, int, int, int, int)
+     */
+    public boolean drawImage(Image img, int x, int y,
+                             Color bgcolor,
+                             ImageObserver observer){
+        return drawImage(img, x, y, img.getWidth(null), img.getHeight(null),
+                         bgcolor, observer);
+    }
+
+
+    /**
+     * Draws as much of the specified image as has already been scaled
+     * to fit inside the specified rectangle.
+     * <p>
+     * The image is drawn inside the specified rectangle of this
+     * graphics context's coordinate space, and is scaled if
+     * necessary. Transparent pixels are drawn in the specified
+     * background color.
+     * This operation is equivalent to filling a rectangle of the
+     * width and height of the specified image with the given color and then
+     * drawing the image on top of it, but possibly more efficient.
+     * <p>
+     * This method returns immediately in all cases, even if the
+     * entire image has not yet been scaled, dithered, and converted
+     * for the current output device.
+     * If the current output representation is not yet complete then
+     * <code>drawImage</code> returns <code>false</code>. As more of
+     * the image becomes available, the process that draws the image notifies
+     * the specified image observer.
+     * <p>
+     * A scaled version of an image will not necessarily be
+     * available immediately just because an unscaled version of the
+     * image has been constructed for this output device.  Each size of
+     * the image may be cached separately and generated from the original
+     * data in a separate image production sequence.
+     * @param    img       the specified image to be drawn.
+     * @param    x         the <i>x</i> coordinate.
+     * @param    y         the <i>y</i> coordinate.
+     * @param    width     the width of the rectangle.
+     * @param    height    the height of the rectangle.
+     * @param    bgcolor   the background color to paint under the
+     *                         non-opaque portions of the image.
+     * @param    observer    object to be notified as more of
+     *                          the image is converted.
+     * @see      java.awt.Image
+     * @see      java.awt.image.ImageObserver
+     * @see      java.awt.image.ImageObserver#imageUpdate(java.awt.Image, int, int, int, int, int)
+     */
+    public boolean drawImage(Image img, int x, int y,
+                             int width, int height,
+                             Color bgcolor,
+                             ImageObserver observer){
+        Paint paint = gc.getPaint();
+        gc.setPaint(bgcolor);
+        fillRect(x, y, width, height);
+        gc.setPaint(paint);
+        drawImage(img, x, y, width, height, observer);
+
+        return true;
+    }
+
+    /**
+     * Draws as much of the specified area of the specified image as is
+     * currently available, scaling it on the fly to fit inside the
+     * specified area of the destination drawable surface. Transparent pixels
+     * do not affect whatever pixels are already there.
+     * <p>
+     * This method returns immediately in all cases, even if the
+     * image area to be drawn has not yet been scaled, dithered, and converted
+     * for the current output device.
+     * If the current output representation is not yet complete then
+     * <code>drawImage</code> returns <code>false</code>. As more of
+     * the image becomes available, the process that draws the image notifies
+     * the specified image observer.
+     * <p>
+     * This method always uses the unscaled version of the image
+     * to render the scaled rectangle and performs the required
+     * scaling on the fly. It does not use a cached, scaled version
+     * of the image for this operation. Scaling of the image from source
+     * to destination is performed such that the first coordinate
+     * of the source rectangle is mapped to the first coordinate of
+     * the destination rectangle, and the second source coordinate is
+     * mapped to the second destination coordinate. The subimage is
+     * scaled and flipped as needed to preserve those mappings.
+     * @param       img the specified image to be drawn
+     * @param       dx1 the <i>x</i> coordinate of the first corner of the
+     *                    destination rectangle.
+     * @param       dy1 the <i>y</i> coordinate of the first corner of the
+     *                    destination rectangle.
+     * @param       dx2 the <i>x</i> coordinate of the second corner of the
+     *                    destination rectangle.
+     * @param       dy2 the <i>y</i> coordinate of the second corner of the
+     *                    destination rectangle.
+     * @param       sx1 the <i>x</i> coordinate of the first corner of the
+     *                    source rectangle.
+     * @param       sy1 the <i>y</i> coordinate of the first corner of the
+     *                    source rectangle.
+     * @param       sx2 the <i>x</i> coordinate of the second corner of the
+     *                    source rectangle.
+     * @param       sy2 the <i>y</i> coordinate of the second corner of the
+     *                    source rectangle.
+     * @param       observer object to be notified as more of the image is
+     *                    scaled and converted.
+     * @see         java.awt.Image
+     * @see         java.awt.image.ImageObserver
+     * @see         java.awt.image.ImageObserver#imageUpdate(java.awt.Image, int, int, int, int, int)
+     * @since       JDK1.1
+     */
+    public boolean drawImage(Image img,
+                             int dx1, int dy1, int dx2, int dy2,
+                             int sx1, int sy1, int sx2, int sy2,
+                             ImageObserver observer){
+        BufferedImage src = new BufferedImage(img.getWidth(null), img.getHeight(null), BufferedImage.TYPE_INT_ARGB);
+        Graphics2D g = src.createGraphics();
+        g.drawImage(img, 0, 0, null);
+        g.dispose();
+
+        src = src.getSubimage(sx1, sy1, sx2-sx1, sy2-sy1);
+
+        return drawImage(src, dx1, dy1, dx2-dx1, dy2-dy1, observer);
+    }
+
+
+    /**
+     * Draws as much of the specified area of the specified image as is
+     * currently available, scaling it on the fly to fit inside the
+     * specified area of the destination drawable surface.
+     * <p>
+     * Transparent pixels are drawn in the specified background color.
+     * This operation is equivalent to filling a rectangle of the
+     * width and height of the specified image with the given color and then
+     * drawing the image on top of it, but possibly more efficient.
+     * <p>
+     * This method returns immediately in all cases, even if the
+     * image area to be drawn has not yet been scaled, dithered, and converted
+     * for the current output device.
+     * If the current output representation is not yet complete then
+     * <code>drawImage</code> returns <code>false</code>. As more of
+     * the image becomes available, the process that draws the image notifies
+     * the specified image observer.
+     * <p>
+     * This method always uses the unscaled version of the image
+     * to render the scaled rectangle and performs the required
+     * scaling on the fly. It does not use a cached, scaled version
+     * of the image for this operation. Scaling of the image from source
+     * to destination is performed such that the first coordinate
+     * of the source rectangle is mapped to the first coordinate of
+     * the destination rectangle, and the second source coordinate is
+     * mapped to the second destination coordinate. The subimage is
+     * scaled and flipped as needed to preserve those mappings.
+     * @param       img the specified image to be drawn
+     * @param       dx1 the <i>x</i> coordinate of the first corner of the
+     *                    destination rectangle.
+     * @param       dy1 the <i>y</i> coordinate of the first corner of the
+     *                    destination rectangle.
+     * @param       dx2 the <i>x</i> coordinate of the second corner of the
+     *                    destination rectangle.
+     * @param       dy2 the <i>y</i> coordinate of the second corner of the
+     *                    destination rectangle.
+     * @param       sx1 the <i>x</i> coordinate of the first corner of the
+     *                    source rectangle.
+     * @param       sy1 the <i>y</i> coordinate of the first corner of the
+     *                    source rectangle.
+     * @param       sx2 the <i>x</i> coordinate of the second corner of the
+     *                    source rectangle.
+     * @param       sy2 the <i>y</i> coordinate of the second corner of the
+     *                    source rectangle.
+     * @param       bgcolor the background color to paint under the
+     *                    non-opaque portions of the image.
+     * @param       observer object to be notified as more of the image is
+     *                    scaled and converted.
+     * @see         java.awt.Image
+     * @see         java.awt.image.ImageObserver
+     * @see         java.awt.image.ImageObserver#imageUpdate(java.awt.Image, int, int, int, int, int)
+     * @since       JDK1.1
+     */
+    public boolean drawImage(Image img,
+                             int dx1, int dy1, int dx2, int dy2,
+                             int sx1, int sy1, int sx2, int sy2,
+                             Color bgcolor,
+                             ImageObserver observer){
+        Paint paint = gc.getPaint();
+        gc.setPaint(bgcolor);
+        fillRect(dx1, dy1, dx2-dx1, dy2-dy1);
+        gc.setPaint(paint);
+        return drawImage(img, dx1, dy1, dx2, dy2, sx1, sy1, sx2, sy2, observer);
+    }
+
+
+    /**
+     * Renders an image, applying a transform from image space into user space
+     * before drawing.
+     * The transformation from user space into device space is done with
+     * the current <code>Transform</code> in the <code>Graphics2D</code>.
+     * The specified transformation is applied to the image before the
+     * transform attribute in the <code>Graphics2D</code> context is applied.
+     * The rendering attributes applied include the <code>Clip</code>,
+     * <code>Transform</code>, and <code>Composite</code> attributes.
+     * Note that no rendering is done if the specified transform is
+     * noninvertible.
+     * @param img the <code>Image</code> to be rendered
+     * @param xform the transformation from image space into user space
+     * @param obs the {@link ImageObserver}
+     * to be notified as more of the <code>Image</code>
+     * is converted
+     * @return <code>true</code> if the <code>Image</code> is
+     * fully loaded and completely rendered;
+     * <code>false</code> if the <code>Image</code> is still being loaded.
+     * @see #transform
+     * @see #setTransform
+     * @see #setComposite
+     * @see #clip
+     * @see #setClip(Shape)
+     */
+    public boolean drawImage(Image img,
+                             AffineTransform xform,
+                             ImageObserver obs){
+        boolean retVal = true;
+
+        if(xform.getDeterminant() != 0){
+            AffineTransform inverseTransform = null;
+            try{
+                inverseTransform = xform.createInverse();
+            }   catch(NoninvertibleTransformException e){
+                                // Should never happen since we checked the
+                                // matrix determinant
+                throw new Error( e.getMessage() );
+            }
+
+            gc.transform(xform);
+            retVal = drawImage(img, 0, 0, null);
+            gc.transform(inverseTransform);
+        }
+        else{
+            AffineTransform savTransform = new AffineTransform(gc.getTransform());
+            gc.transform(xform);
+            retVal = drawImage(img, 0, 0, null);
+            gc.setTransform(savTransform);
+        }
+
+        return retVal;
+
+    }
+
+
+    /**
+     * Renders a <code>BufferedImage</code> that is
+     * filtered with a
+     * {@link BufferedImageOp}.
+     * The rendering attributes applied include the <code>Clip</code>,
+     * <code>Transform</code>
+     * and <code>Composite</code> attributes.  This is equivalent to:
+     * <pre>
+     * img1 = op.filter(img, null);
+     * drawImage(img1, new AffineTransform(1f,0f,0f,1f,x,y), null);
+     * </pre>
+     * @param img the <code>BufferedImage</code> to be rendered
+     * @param op the filter to be applied to the image before rendering
+     * @param x the x coordinate in user space where the image is rendered
+     * @param y the y coordinate in user space where the image is rendered
+     * @see #transform
+     * @see #setTransform
+     * @see #setComposite
+     * @see #clip
+     * @see #setClip(Shape)
+     */
+    public void drawImage(BufferedImage img,
+                          BufferedImageOp op,
+                          int x,
+                          int y){
+        img = op.filter(img, null);
+        drawImage(img, x, y, null);
+    }
+
+
+
+    /**
+     * Renders the text of the specified
+     * {@link GlyphVector} using
+     * the <code>Graphics2D</code> context's rendering attributes.
+     * The rendering attributes applied include the <code>Clip</code>,
+     * <code>Transform</code>, <code>Paint</code>, and
+     * <code>Composite</code> attributes.  The <code>GlyphVector</code>
+     * specifies individual glyphs from a {@link Font}.
+     * The <code>GlyphVector</code> can also contain the glyph positions.
+     * This is the fastest way to render a set of characters to the
+     * screen.
+     *
+     * @param g the <code>GlyphVector</code> to be rendered
+     * @param x the x position in user space where the glyphs should be
+     *        rendered
+     * @param y the y position in user space where the glyphs should be
+     *        rendered
+     *
+     * @see java.awt.Font#createGlyphVector(FontRenderContext, char[])
+     * @see java.awt.font.GlyphVector
+     * @see #setPaint
+     * @see java.awt.Graphics#setColor
+     * @see #setTransform
+     * @see #setComposite
+     * @see #setClip(Shape)
+     */
+    public void drawGlyphVector(GlyphVector g, float x, float y){
+        Shape glyphOutline = g.getOutline(x, y);
+        fill(glyphOutline);
+    }
+
+    /**
+     * Checks whether or not the specified <code>Shape</code> intersects
+     * the specified {@link Rectangle}, which is in device
+     * space. If <code>onStroke</code> is false, this method checks
+     * whether or not the interior of the specified <code>Shape</code>
+     * intersects the specified <code>Rectangle</code>.  If
+     * <code>onStroke</code> is <code>true</code>, this method checks
+     * whether or not the <code>Stroke</code> of the specified
+     * <code>Shape</code> outline intersects the specified
+     * <code>Rectangle</code>.
+     * The rendering attributes taken into account include the
+     * <code>Clip</code>, <code>Transform</code>, and <code>Stroke</code>
+     * attributes.
+     * @param rect the area in device space to check for a hit
+     * @param s the <code>Shape</code> to check for a hit
+     * @param onStroke flag used to choose between testing the
+     * stroked or the filled shape.  If the flag is <code>true</code>, the
+     * <code>Stroke</code> oultine is tested.  If the flag is
+     * <code>false</code>, the filled <code>Shape</code> is tested.
+     * @return <code>true</code> if there is a hit; <code>false</code>
+     * otherwise.
+     * @see #setStroke
+     * @see #fill(Shape)
+     * @see #draw(Shape)
+     * @see #transform
+     * @see #setTransform
+     * @see #clip
+     * @see #setClip(Shape)
+     */
+    public boolean hit(Rectangle rect,
+                       Shape s,
+                       boolean onStroke){
+        if (onStroke) {
+            s = gc.getStroke().createStrokedShape(s);
+        }
+
+        s = gc.getTransform().createTransformedShape(s);
+
+        return s.intersects(rect);
+    }
+
+    /**
+     * Sets the <code>Composite</code> for the <code>Graphics2D</code> context.
+     * The <code>Composite</code> is used in all drawing methods such as
+     * <code>drawImage</code>, <code>drawString</code>, <code>draw</code>,
+     * and <code>fill</code>.  It specifies how new pixels are to be combined
+     * with the existing pixels on the graphics device during the rendering
+     * process.
+     * <p>If this <code>Graphics2D</code> context is drawing to a
+     * <code>Component</code> on the display screen and the
+     * <code>Composite</code> is a custom object rather than an
+     * instance of the <code>AlphaComposite</code> class, and if
+     * there is a security manager, its <code>checkPermission</code>
+     * method is called with an <code>AWTPermission("readDisplayPixels")</code>
+     * permission.
+     * @param comp the <code>Composite</code> object to be used for rendering
+     * @throws SecurityException
+     *         if a custom <code>Composite</code> object is being
+     *         used to render to the screen and a security manager
+     *         is set and its <code>checkPermission</code> method
+     *         does not allow the operation.
+     * @see java.awt.Graphics#setXORMode
+     * @see java.awt.Graphics#setPaintMode
+     * @see java.awt.AlphaComposite
+     */
+    public void setComposite(Composite comp){
+        gc.setComposite(comp);
+    }
+
+
+    /**
+     * Sets the <code>Paint</code> attribute for the
+     * <code>Graphics2D</code> context.  Calling this method
+     * with a <code>null</code> <code>Paint</code> object does
+     * not have any effect on the current <code>Paint</code> attribute
+     * of this <code>Graphics2D</code>.
+     * @param paint the <code>Paint</code> object to be used to generate
+     * color during the rendering process, or <code>null</code>
+     * @see java.awt.Graphics#setColor
+     */
+    public void setPaint(Paint paint) {
+        gc.setPaint(paint);
+    }
+
+
+    /**
+     * Sets the <code>Stroke</code> for the <code>Graphics2D</code> context.
+     * @param s the <code>Stroke</code> object to be used to stroke a
+     * <code>Shape</code> during the rendering process
+     */
+    public void setStroke(Stroke s){
+        gc.setStroke(s);
+    }
+
+
+    /**
+     * Sets the value of a single preference for the rendering algorithms.
+     * Hint categories include controls for rendering quality and overall
+     * time/quality trade-off in the rendering process.  Refer to the
+     * <code>RenderingHints</code> class for definitions of some common
+     * keys and values.
+     * @param hintKey the key of the hint to be set.
+     * @param hintValue the value indicating preferences for the specified
+     * hint category.
+     * @see RenderingHints
+     */
+    public void setRenderingHint(RenderingHints.Key hintKey, Object hintValue){
+        gc.setRenderingHint(hintKey, hintValue);
+    }
+
+
+    /**
+     * Returns the value of a single preference for the rendering algorithms.
+     * Hint categories include controls for rendering quality and overall
+     * time/quality trade-off in the rendering process.  Refer to the
+     * <code>RenderingHints</code> class for definitions of some common
+     * keys and values.
+     * @param hintKey the key corresponding to the hint to get.
+     * @return an object representing the value for the specified hint key.
+     * Some of the keys and their associated values are defined in the
+     * <code>RenderingHints</code> class.
+     * @see RenderingHints
+     */
+    public Object getRenderingHint(RenderingHints.Key hintKey){
+        return gc.getRenderingHint(hintKey);
+    }
+
+
+    /**
+     * Replaces the values of all preferences for the rendering
+     * algorithms with the specified <code>hints</code>.
+     * The existing values for all rendering hints are discarded and
+     * the new set of known hints and values are initialized from the
+     * specified {@link Map} object.
+     * Hint categories include controls for rendering quality and
+     * overall time/quality trade-off in the rendering process.
+     * Refer to the <code>RenderingHints</code> class for definitions of
+     * some common keys and values.
+     * @param hints the rendering hints to be set
+     * @see RenderingHints
+     */
+    public void setRenderingHints(Map hints){
+        gc.setRenderingHints(hints);
+    }
+
+
+    /**
+     * Sets the values of an arbitrary number of preferences for the
+     * rendering algorithms.
+     * Only values for the rendering hints that are present in the
+     * specified <code>Map</code> object are modified.
+     * All other preferences not present in the specified
+     * object are left unmodified.
+     * Hint categories include controls for rendering quality and
+     * overall time/quality trade-off in the rendering process.
+     * Refer to the <code>RenderingHints</code> class for definitions of
+     * some common keys and values.
+     * @param hints the rendering hints to be set
+     * @see RenderingHints
+     */
+    public void addRenderingHints(Map hints){
+        gc.addRenderingHints(hints);
+    }
+
+
+    /**
+     * Gets the preferences for the rendering algorithms.  Hint categories
+     * include controls for rendering quality and overall time/quality
+     * trade-off in the rendering process.
+     * Returns all of the hint key/value pairs that were ever specified in
+     * one operation.  Refer to the
+     * <code>RenderingHints</code> class for definitions of some common
+     * keys and values.
+     * @return a reference to an instance of <code>RenderingHints</code>
+     * that contains the current preferences.
+     * @see RenderingHints
+     */
+    public RenderingHints getRenderingHints(){
+        return gc.getRenderingHints();
+    }
+
+    /**
+     * Concatenates the current
+     * <code>Graphics2D</code> <code>Transform</code>
+     * with a translation transform.
+     * Subsequent rendering is translated by the specified
+     * distance relative to the previous position.
+     * This is equivalent to calling transform(T), where T is an
+     * <code>AffineTransform</code> represented by the following matrix:
+     * <pre>
+     *          [   1    0    tx  ]
+     *          [   0    1    ty  ]
+     *          [   0    0    1   ]
+     * </pre>
+     * @param tx the distance to translate along the x-axis
+     * @param ty the distance to translate along the y-axis
+     */
+    public void translate(double tx, double ty){
+        gc.translate(tx, ty);
+    }
+
+
+    /**
+     * Concatenates the current <code>Graphics2D</code>
+     * <code>Transform</code> with a rotation transform.
+     * Subsequent rendering is rotated by the specified radians relative
+     * to the previous origin.
+     * This is equivalent to calling <code>transform(R)</code>, where R is an
+     * <code>AffineTransform</code> represented by the following matrix:
+     * <pre>
+     *          [   cos(theta)    -sin(theta)    0   ]
+     *          [   sin(theta)     cos(theta)    0   ]
+     *          [       0              0         1   ]
+     * </pre>
+     * Rotating with a positive angle theta rotates points on the positive
+     * x axis toward the positive y axis.
+     * @param theta the angle of rotation in radians
+     */
+    public void rotate(double theta){
+        gc.rotate(theta);
+    }
+
+
+    /**
+     * Concatenates the current <code>Graphics2D</code>
+     * <code>Transform</code> with a translated rotation
+     * transform.  Subsequent rendering is transformed by a transform
+     * which is constructed by translating to the specified location,
+     * rotating by the specified radians, and translating back by the same
+     * amount as the original translation.  This is equivalent to the
+     * following sequence of calls:
+     * <pre>
+     *          translate(x, y);
+     *          rotate(theta);
+     *          translate(-x, -y);
+     * </pre>
+     * Rotating with a positive angle theta rotates points on the positive
+     * x axis toward the positive y axis.
+     * @param theta the angle of rotation in radians
+     * @param x the x coordinate of the origin of the rotation
+     * @param y the y coordinate of the origin of the rotation
+     */
+    public void rotate(double theta, double x, double y){
+        gc.rotate(theta, x, y);
+    }
+
+
+    /**
+     * Concatenates the current <code>Graphics2D</code>
+     * <code>Transform</code> with a scaling transformation
+     * Subsequent rendering is resized according to the specified scaling
+     * factors relative to the previous scaling.
+     * This is equivalent to calling <code>transform(S)</code>, where S is an
+     * <code>AffineTransform</code> represented by the following matrix:
+     * <pre>
+     *          [   sx   0    0   ]
+     *          [   0    sy   0   ]
+     *          [   0    0    1   ]
+     * </pre>
+     * @param sx the amount by which X coordinates in subsequent
+     * rendering operations are multiplied relative to previous
+     * rendering operations.
+     * @param sy the amount by which Y coordinates in subsequent
+     * rendering operations are multiplied relative to previous
+     * rendering operations.
+     */
+    public void scale(double sx, double sy){
+        gc.scale(sx, sy);
+    }
+
+    /**
+     * Concatenates the current <code>Graphics2D</code>
+     * <code>Transform</code> with a shearing transform.
+     * Subsequent renderings are sheared by the specified
+     * multiplier relative to the previous position.
+     * This is equivalent to calling <code>transform(SH)</code>, where SH
+     * is an <code>AffineTransform</code> represented by the following
+     * matrix:
+     * <pre>
+     *          [   1   shx   0   ]
+     *          [  shy   1    0   ]
+     *          [   0    0    1   ]
+     * </pre>
+     * @param shx the multiplier by which coordinates are shifted in
+     * the positive X axis direction as a function of their Y coordinate
+     * @param shy the multiplier by which coordinates are shifted in
+     * the positive Y axis direction as a function of their X coordinate
+     */
+    public void shear(double shx, double shy){
+        gc.shear(shx, shy);
+    }
+
+    /**
+     * Composes an <code>AffineTransform</code> object with the
+     * <code>Transform</code> in this <code>Graphics2D</code> according
+     * to the rule last-specified-first-applied.  If the current
+     * <code>Transform</code> is Cx, the result of composition
+     * with Tx is a new <code>Transform</code> Cx'.  Cx' becomes the
+     * current <code>Transform</code> for this <code>Graphics2D</code>.
+     * Transforming a point p by the updated <code>Transform</code> Cx' is
+     * equivalent to first transforming p by Tx and then transforming
+     * the result by the original <code>Transform</code> Cx.  In other
+     * words, Cx'(p) = Cx(Tx(p)).  A copy of the Tx is made, if necessary,
+     * so further modifications to Tx do not affect rendering.
+     * @param Tx the <code>AffineTransform</code> object to be composed with
+     * the current <code>Transform</code>
+     * @see #setTransform
+     * @see AffineTransform
+     */
+    public void transform(AffineTransform Tx){
+        gc.transform(Tx);
+    }
+
+    /**
+     * Sets the <code>Transform</code> in the <code>Graphics2D</code>
+     * context.
+     * @param Tx the <code>AffineTransform</code> object to be used in the
+     * rendering process
+     * @see #transform
+     * @see AffineTransform
+     */
+    public void setTransform(AffineTransform Tx){
+        gc.setTransform(Tx);
+    }
+
+
+    /**
+     * Returns a copy of the current <code>Transform</code> in the
+     * <code>Graphics2D</code> context.
+     * @return the current <code>AffineTransform</code> in the
+     *             <code>Graphics2D</code> context.
+     * @see #transform
+     * @see #setTransform
+     */
+    public AffineTransform getTransform(){
+        return gc.getTransform();
+    }
+
+
+    /**
+     * Returns the current <code>Paint</code> of the
+     * <code>Graphics2D</code> context.
+     * @return the current <code>Graphics2D</code> <code>Paint</code>,
+     * which defines a color or pattern.
+     * @see #setPaint
+     * @see java.awt.Graphics#setColor
+     */
+    public Paint getPaint(){
+        return gc.getPaint();
+    }
+
+
+    /**
+     * Returns the current <code>Composite</code> in the
+     * <code>Graphics2D</code> context.
+     * @return the current <code>Graphics2D</code> <code>Composite</code>,
+     *              which defines a compositing style.
+     * @see #setComposite
+     */
+    public Composite getComposite(){
+        return gc.getComposite();
+    }
+
+
+    /**
+     * Sets the background color for the <code>Graphics2D</code> context.
+     * The background color is used for clearing a region.
+     * When a <code>Graphics2D</code> is constructed for a
+     * <code>Component</code>, the background color is
+     * inherited from the <code>Component</code>. Setting the background color
+     * in the <code>Graphics2D</code> context only affects the subsequent
+     * <code>clearRect</code> calls and not the background color of the
+     * <code>Component</code>.  To change the background
+     * of the <code>Component</code>, use appropriate methods of
+     * the <code>Component</code>.
+     * @param color the background color that isused in
+     * subsequent calls to <code>clearRect</code>
+     * @see #getBackground
+     * @see java.awt.Graphics#clearRect
+     */
+    public void setBackground(Color color){
+        gc.setBackground(color);
+    }
+
+
+    /**
+     * Returns the background color used for clearing a region.
+     * @return the current <code>Graphics2D</code> <code>Color</code>,
+     * which defines the background color.
+     * @see #setBackground
+     */
+    public Color getBackground(){
+        return gc.getBackground();
+    }
+
+
+    /**
+     * Returns the current <code>Stroke</code> in the
+     * <code>Graphics2D</code> context.
+     * @return the current <code>Graphics2D</code> <code>Stroke</code>,
+     *                 which defines the line style.
+     * @see #setStroke
+     */
+    public Stroke getStroke(){
+        return gc.getStroke();
+    }
+
+
+    /**
+     * Intersects the current <code>Clip</code> with the interior of the
+     * specified <code>Shape</code> and sets the <code>Clip</code> to the
+     * resulting intersection.  The specified <code>Shape</code> is
+     * transformed with the current <code>Graphics2D</code>
+     * <code>Transform</code> before being intersected with the current
+     * <code>Clip</code>.  This method is used to make the current
+     * <code>Clip</code> smaller.
+     * To make the <code>Clip</code> larger, use <code>setClip</code>.
+     * The <i>user clip</i> modified by this method is independent of the
+     * clipping associated with device bounds and visibility.  If no clip has
+     * previously been set, or if the clip has been cleared using
+     * {@link java.awt.Graphics#setClip(Shape) setClip} with a
+     * <code>null</code> argument, the specified <code>Shape</code> becomes
+     * the new user clip.
+     * @param s the <code>Shape</code> to be intersected with the current
+     *          <code>Clip</code>.  If <code>s</code> is <code>null</code>,
+     *          this method clears the current <code>Clip</code>.
+     */
+    public void clip(Shape s){
+        gc.clip(s);
+    }
+
+
+    /**
+     * Get the rendering context of the <code>Font</code> within this
+     * <code>Graphics2D</code> context.
+     * The {@link FontRenderContext}
+     * encapsulates application hints such as anti-aliasing and
+     * fractional metrics, as well as target device specific information
+     * such as dots-per-inch.  This information should be provided by the
+     * application when using objects that perform typographical
+     * formatting, such as <code>Font</code> and
+     * <code>TextLayout</code>.  This information should also be provided
+     * by applications that perform their own layout and need accurate
+     * measurements of various characteristics of glyphs such as advance
+     * and line height when various rendering hints have been applied to
+     * the text rendering.
+     *
+     * @return a reference to an instance of FontRenderContext.
+     * @see java.awt.font.FontRenderContext
+     * @see java.awt.Font#createGlyphVector(FontRenderContext,char[])
+     * @see java.awt.font.TextLayout
+     * @since     JDK1.2
+     */
+    public FontRenderContext getFontRenderContext(){
+        return gc.getFontRenderContext();
+    }
+
+    /**
+     * @return the {@link GraphicContext} of this <code>Graphics2D</code>.
+     */
+    public GraphicContext getGraphicContext() {
+        return gc;
+    }
+}

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Added: incubator/flex/sdk/branches/develop/modules/thirdparty/batik/sources/org/apache/flex/forks/batik/ext/awt/g2d/DefaultGraphics2D.java
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--- incubator/flex/sdk/branches/develop/modules/thirdparty/batik/sources/org/apache/flex/forks/batik/ext/awt/g2d/DefaultGraphics2D.java (added)
+++ incubator/flex/sdk/branches/develop/modules/thirdparty/batik/sources/org/apache/flex/forks/batik/ext/awt/g2d/DefaultGraphics2D.java Thu Oct 25 19:01:43 2012
@@ -0,0 +1,400 @@
+/*
+
+   Licensed to the Apache Software Foundation (ASF) under one or more
+   contributor license agreements.  See the NOTICE file distributed with
+   this work for additional information regarding copyright ownership.
+   The ASF licenses this file to You under the Apache License, Version 2.0
+   (the "License"); you may not use this file except in compliance with
+   the License.  You may obtain a copy of the License at
+
+       http://www.apache.org/licenses/LICENSE-2.0
+
+   Unless required by applicable law or agreed to in writing, software
+   distributed under the License is distributed on an "AS IS" BASIS,
+   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+   See the License for the specific language governing permissions and
+   limitations under the License.
+
+ */
+package org.apache.flex.forks.batik.ext.awt.g2d;
+
+
+import java.awt.Color;
+import java.awt.Font;
+import java.awt.FontMetrics;
+import java.awt.Graphics;
+import java.awt.Graphics2D;
+import java.awt.GraphicsConfiguration;
+import java.awt.Image;
+import java.awt.Shape;
+import java.awt.geom.AffineTransform;
+import java.awt.image.BufferedImage;
+import java.awt.image.ImageObserver;
+import java.awt.image.RenderedImage;
+import java.awt.image.renderable.RenderableImage;
+import java.text.AttributedCharacterIterator;
+
+/**
+ * This concrete implementation of <tt>AbstractGraphics2D</tt> is a 
+ * simple help to programmers to get started with their own 
+ * implementation of <tt>Graphics2D</tt>. 
+ * <tt>DefaultGraphics2D</tt> implements all the abstract methods
+ * is <tt>AbstractGraphics2D</tt> and makes it easy to start 
+ * implementing a <tt>Graphic2D</tt> piece-meal.
+ *
+ * @author <a href="mailto:vincent.hardy@eng.sun.com">Vincent Hardy</a>
+ * @version $Id: DefaultGraphics2D.java 475477 2006-11-15 22:44:28Z cam $
+ * @see org.apache.flex.forks.batik.ext.awt.g2d.AbstractGraphics2D
+ */
+public class DefaultGraphics2D extends AbstractGraphics2D {
+    /**
+     * Default constructor
+     */
+    public DefaultGraphics2D(boolean textAsShapes){
+        super(textAsShapes);
+    }
+
+    /**
+     * This constructor supports the create method
+     */
+    public DefaultGraphics2D(DefaultGraphics2D g){
+        super(g);
+    }
+
+    /**
+     * Creates a new <code>Graphics</code> object that is
+     * a copy of this <code>Graphics</code> object.
+     * @return     a new graphics context that is a copy of
+     *             this graphics context.
+     */
+    public Graphics create(){
+        return new DefaultGraphics2D(this);
+    }
+
+    /**
+     * Draws as much of the specified image as is currently available.
+     * The image is drawn with its top-left corner at
+     * (<i>x</i>,&nbsp;<i>y</i>) in this graphics context's coordinate
+     * space. Transparent pixels in the image do not affect whatever
+     * pixels are already there.
+     * <p>
+     * This method returns immediately in all cases, even if the
+     * complete image has not yet been loaded, and it has not been dithered
+     * and converted for the current output device.
+     * <p>
+     * If the image has not yet been completely loaded, then
+     * <code>drawImage</code> returns <code>false</code>. As more of
+     * the image becomes available, the process that draws the image notifies
+     * the specified image observer.
+     * @param    img the specified image to be drawn.
+     * @param    x   the <i>x</i> coordinate.
+     * @param    y   the <i>y</i> coordinate.
+     * @param    observer    object to be notified as more of
+     *                          the image is converted.
+     * @see      java.awt.Image
+     * @see      java.awt.image.ImageObserver
+     * @see      java.awt.image.ImageObserver#imageUpdate(java.awt.Image, int, int, int, int, int)
+     */
+    public boolean drawImage(Image img, int x, int y, ImageObserver observer){
+        System.err.println("drawImage");
+        return true;
+    }
+
+    /**
+     * Draws as much of the specified image as has already been scaled
+     * to fit inside the specified rectangle.
+     * <p>
+     * The image is drawn inside the specified rectangle of this
+     * graphics context's coordinate space, and is scaled if
+     * necessary. Transparent pixels do not affect whatever pixels
+     * are already there.
+     * <p>
+     * This method returns immediately in all cases, even if the
+     * entire image has not yet been scaled, dithered, and converted
+     * for the current output device.
+     * If the current output representation is not yet complete, then
+     * <code>drawImage</code> returns <code>false</code>. As more of
+     * the image becomes available, the process that draws the image notifies
+     * the image observer by calling its <code>imageUpdate</code> method.
+     * <p>
+     * A scaled version of an image will not necessarily be
+     * available immediately just because an unscaled version of the
+     * image has been constructed for this output device.  Each size of
+     * the image may be cached separately and generated from the original
+     * data in a separate image production sequence.
+     * @param    img    the specified image to be drawn.
+     * @param    x      the <i>x</i> coordinate.
+     * @param    y      the <i>y</i> coordinate.
+     * @param    width  the width of the rectangle.
+     * @param    height the height of the rectangle.
+     * @param    observer    object to be notified as more of
+     *                          the image is converted.
+     * @see      java.awt.Image
+     * @see      java.awt.image.ImageObserver
+     * @see      java.awt.image.ImageObserver#imageUpdate(java.awt.Image, int, int, int, int, int)
+     */
+    public boolean drawImage(Image img, int x, int y,
+                             int width, int height,
+                             ImageObserver observer) {
+        System.out.println("drawImage");
+        return true;
+    }
+
+    /**
+     * Disposes of this graphics context and releases
+     * any system resources that it is using.
+     * A <code>Graphics</code> object cannot be used after
+     * <code>dispose</code>has been called.
+     * <p>
+     * When a Java program runs, a large number of <code>Graphics</code>
+     * objects can be created within a short time frame.
+     * Although the finalization process of the garbage collector
+     * also disposes of the same system resources, it is preferable
+     * to manually free the associated resources by calling this
+     * method rather than to rely on a finalization process which
+     * may not run to completion for a long period of time.
+     * <p>
+     * Graphics objects which are provided as arguments to the
+     * <code>paint</code> and <code>update</code> methods
+     * of components are automatically released by the system when
+     * those methods return. For efficiency, programmers should
+     * call <code>dispose</code> when finished using
+     * a <code>Graphics</code> object only if it was created
+     * directly from a component or another <code>Graphics</code> object.
+     * @see         java.awt.Graphics#finalize
+     * @see         java.awt.Component#paint
+     * @see         java.awt.Component#update
+     * @see         java.awt.Component#getGraphics
+     * @see         java.awt.Graphics#create()
+     */
+    public void dispose(){
+        System.out.println("dispose");
+    }
+
+    /**
+     * Strokes the outline of a <code>Shape</code> using the settings of the
+     * current <code>Graphics2D</code> context.  The rendering attributes
+     * applied include the <code>Clip</code>, <code>Transform</code>,
+     * <code>Paint</code>, <code>Composite</code> and
+     * <code>Stroke</code> attributes.
+     * @param s the <code>Shape</code> to be rendered
+     * @see #setStroke(java.awt.Stroke)
+     * @see #setPaint(java.awt.Paint)
+     * @see java.awt.Graphics#setColor
+     * @see #setTransform(AffineTransform)
+     * @see #setClip(Shape)
+     * @see #setComposite(java.awt.Composite)
+     */
+    public void draw(Shape s){
+        System.out.println("draw(Shape)");
+    }
+
+    /**
+     * Renders a {@link RenderedImage},
+     * applying a transform from image
+     * space into user space before drawing.
+     * The transformation from user space into device space is done with
+     * the current <code>Transform</code> in the <code>Graphics2D</code>.
+     * The specified transformation is applied to the image before the
+     * transform attribute in the <code>Graphics2D</code> context is applied.
+     * The rendering attributes applied include the <code>Clip</code>,
+     * <code>Transform</code>, and <code>Composite</code> attributes. Note
+     * that no rendering is done if the specified transform is
+     * noninvertible.
+     * @param img the image to be rendered
+     * @param xform the transformation from image space into user space
+     * @see #setTransform(AffineTransform)
+     * @see #setComposite(java.awt.Composite)
+     * @see #setClip(Shape)
+     */
+    public void drawRenderedImage(RenderedImage img,
+                                  AffineTransform xform) {
+        System.out.println("drawRenderedImage");
+    }
+
+
+    /**
+     * Renders a
+     * {@link RenderableImage},
+     * applying a transform from image space into user space before drawing.
+     * The transformation from user space into device space is done with
+     * the current <code>Transform</code> in the <code>Graphics2D</code>.
+     * The specified transformation is applied to the image before the
+     * transform attribute in the <code>Graphics2D</code> context is applied.
+     * The rendering attributes applied include the <code>Clip</code>,
+     * <code>Transform</code>, and <code>Composite</code> attributes. Note
+     * that no rendering is done if the specified transform is
+     * noninvertible.
+     *<p>
+     * Rendering hints set on the <code>Graphics2D</code> object might
+     * be used in rendering the <code>RenderableImage</code>.
+     * If explicit control is required over specific hints recognized by a
+     * specific <code>RenderableImage</code>, or if knowledge of which hints
+     * are used is required, then a <code>RenderedImage</code> should be
+     * obtained directly from the <code>RenderableImage</code>
+     * and rendered using
+     *{@link #drawRenderedImage(RenderedImage, AffineTransform) drawRenderedImage}.
+     * @param img the image to be rendered
+     * @param xform the transformation from image space into user space
+     * @see #setTransform(AffineTransform)
+     * @see #setComposite(java.awt.Composite)
+     * @see #setClip(Shape)
+     * @see #drawRenderedImage
+     */
+     public void drawRenderableImage(RenderableImage img,
+                                     AffineTransform xform){
+         System.out.println("drawRenderableImage");
+     }
+
+    /**
+     * Renders the text specified by the specified <code>String</code>,
+     * using the current <code>Font</code> and <code>Paint</code> attributes
+     * in the <code>Graphics2D</code> context.
+     * The baseline of the first character is at position
+     * (<i>x</i>,&nbsp;<i>y</i>) in the User Space.
+     * The rendering attributes applied include the <code>Clip</code>,
+     * <code>Transform</code>, <code>Paint</code>, <code>Font</code> and
+     * <code>Composite</code> attributes. For characters in script systems
+     * such as Hebrew and Arabic, the glyphs can be rendered from right to
+     * left, in which case the coordinate supplied is the location of the
+     * leftmost character on the baseline.
+     * @param s the <code>String</code> to be rendered
+     * @param x the x coordinate where the <code>String</code> should be
+     *          rendered
+     * @param y the y coordinate where the <code>String</code> should be
+     *          rendered
+     * @see #setPaint(java.awt.Paint)
+     * @see java.awt.Graphics#setColor
+     * @see java.awt.Graphics#setFont
+     * @see #setTransform(AffineTransform)
+     * @see #setComposite(java.awt.Composite)
+     * @see #setClip(Shape)
+     */
+    public void drawString(String s, float x, float y){
+        System.out.println("drawString(String)");
+    }
+
+    /**
+     * Renders the text of the specified iterator, using the
+     * <code>Graphics2D</code> context's current <code>Paint</code>. The
+     * iterator must specify a font
+     * for each character. The baseline of the
+     * first character is at position (<i>x</i>,&nbsp;<i>y</i>) in the
+     * User Space.
+     * The rendering attributes applied include the <code>Clip</code>,
+     * <code>Transform</code>, <code>Paint</code>, and
+     * <code>Composite</code> attributes.
+     * For characters in script systems such as Hebrew and Arabic,
+     * the glyphs can be rendered from right to left, in which case the
+     * coordinate supplied is the location of the leftmost character
+     * on the baseline.
+     * @param iterator the iterator whose text is to be rendered
+     * @param x the x coordinate where the iterator's text is to be rendered
+     * @param y the y coordinate where the iterator's text is to be rendered
+     * @see #setPaint(java.awt.Paint)
+     * @see java.awt.Graphics#setColor
+     * @see #setTransform(AffineTransform)
+     * @see #setComposite(java.awt.Composite)
+     * @see #setClip(Shape)
+     */
+     public void drawString(AttributedCharacterIterator iterator,
+                            float x, float y) {
+         System.err.println("drawString(AttributedCharacterIterator)");
+     }
+
+
+
+    /**
+     * Fills the interior of a <code>Shape</code> using the settings of the
+     * <code>Graphics2D</code> context. The rendering attributes applied
+     * include the <code>Clip</code>, <code>Transform</code>,
+     * <code>Paint</code>, and <code>Composite</code>.
+     * @param s the <code>Shape</code> to be filled
+     * @see #setPaint(java.awt.Paint)
+     * @see java.awt.Graphics#setColor
+     * @see #setTransform(AffineTransform)
+     * @see #setComposite(java.awt.Composite)
+     * @see #setClip(Shape)
+     */
+    public void fill(Shape s){
+        System.err.println("fill");
+    }
+    
+    /**
+     * Returns the device configuration associated with this
+     * <code>Graphics2D</code>.
+     */
+    public GraphicsConfiguration getDeviceConfiguration(){
+        System.out.println("getDeviceConviguration");
+        return null;
+    }
+
+    /**
+     * Used to create proper font metrics
+     */
+    private Graphics2D fmg;
+
+    {
+        BufferedImage bi
+            = new BufferedImage(1, 1, BufferedImage.TYPE_INT_ARGB);
+
+        fmg = bi.createGraphics();
+    }
+
+    /**
+     * Gets the font metrics for the specified font.
+     * @return    the font metrics for the specified font.
+     * @param     f the specified font
+     * @see       java.awt.Graphics#getFont
+     * @see       java.awt.FontMetrics
+     * @see       java.awt.Graphics#getFontMetrics()
+     */
+    public FontMetrics getFontMetrics(Font f){
+        return fmg.getFontMetrics(f);
+    }
+
+    /**
+     * Sets the paint mode of this graphics context to alternate between
+     * this graphics context's current color and the new specified color.
+     * This specifies that logical pixel operations are performed in the
+     * XOR mode, which alternates pixels between the current color and
+     * a specified XOR color.
+     * <p>
+     * When drawing operations are performed, pixels which are the
+     * current color are changed to the specified color, and vice versa.
+     * <p>
+     * Pixels that are of colors other than those two colors are changed
+     * in an unpredictable but reversible manner; if the same figure is
+     * drawn twice, then all pixels are restored to their original values.
+     * @param     c1 the XOR alternation color
+     */
+    public void setXORMode(Color c1){
+        System.out.println("setXORMode");
+    }
+
+
+    /**
+     * Copies an area of the component by a distance specified by
+     * <code>dx</code> and <code>dy</code>. From the point specified
+     * by <code>x</code> and <code>y</code>, this method
+     * copies downwards and to the right.  To copy an area of the
+     * component to the left or upwards, specify a negative value for
+     * <code>dx</code> or <code>dy</code>.
+     * If a portion of the source rectangle lies outside the bounds
+     * of the component, or is obscured by another window or component,
+     * <code>copyArea</code> will be unable to copy the associated
+     * pixels. The area that is omitted can be refreshed by calling
+     * the component's <code>paint</code> method.
+     * @param       x the <i>x</i> coordinate of the source rectangle.
+     * @param       y the <i>y</i> coordinate of the source rectangle.
+     * @param       width the width of the source rectangle.
+     * @param       height the height of the source rectangle.
+     * @param       dx the horizontal distance to copy the pixels.
+     * @param       dy the vertical distance to copy the pixels.
+     */
+    public void copyArea(int x, int y, int width, int height,
+                         int dx, int dy){
+        System.out.println("copyArea");
+    }
+
+}

Propchange: incubator/flex/sdk/branches/develop/modules/thirdparty/batik/sources/org/apache/flex/forks/batik/ext/awt/g2d/DefaultGraphics2D.java
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