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From "Glynn, Eoghan" <eoghan.gl...@iona.com>
Subject RE: [VOTE] Karma for Unreal
Date Mon, 29 Jan 2007 09:41:42 GMT

Another +1 from me :)

/Eoghan 

> -----Original Message-----
> From: Liu, Jervis [mailto:jliu@iona.com] 
> Sent: 29 January 2007 02:47
> To: cxf-dev@incubator.apache.org
> Subject: [VOTE] Karma for Unreal
> 
> Hi, 
>  
> I would like to propose we make Unreal a committer. I have 
> been working with Unreal closely in the past month on several 
> JAX-WS runtime issues, including JAX-WS handler support, CXF 
> interceptor chain etc, these patches he submitted all came 
> with solid qualities as well as good test coverage. To be 
> honest I am now tired of applying patches on behalf of him, 
> So its probably a good time to start a vote, especially for 
> my relief :-)
> 
> Unreal has been working on CXF for quite a while, what he has 
> done includes:
> 
> * 10 patches on CXF JCA area
> 
> * 5 patches on JAX-WS area (mainly the JAX-WS handler and CXF 
> interceptor chain related issues, as part of our recent 
> effort to attack TCK)
> 
> * 2 patches on core and API
> 
> * Add a streaminterceptor sample that demonstrates how to 
> develop and configure CXF interceptors. 
> 
> Here's my +1 for making Unreal a committer.
> 
> Cheers,
> 
> Jervis
> 
> 

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