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From jtgr...@apache.org
Subject svn commit: r1585156 [2/13] - in /ctakes/sandbox: ./ CollapsableDendrogram/ CollapsableDendrogram/d3/ Data/ Dendrogram/ NodeLinkTree/ ZoomablePack/
Date Sat, 05 Apr 2014 18:32:43 GMT
Added: ctakes/sandbox/CollapsableDendrogram/d3/d3.js
URL: http://svn.apache.org/viewvc/ctakes/sandbox/CollapsableDendrogram/d3/d3.js?rev=1585156&view=auto
==============================================================================
--- ctakes/sandbox/CollapsableDendrogram/d3/d3.js (added)
+++ ctakes/sandbox/CollapsableDendrogram/d3/d3.js Sat Apr  5 18:32:42 2014
@@ -0,0 +1,4149 @@
+(function(){if (!Date.now) Date.now = function() {
+  return +new Date;
+};
+try {
+  document.createElement("div").style.setProperty("opacity", 0, "");
+} catch (error) {
+  var d3_style_prototype = CSSStyleDeclaration.prototype,
+      d3_style_setProperty = d3_style_prototype.setProperty;
+  d3_style_prototype.setProperty = function(name, value, priority) {
+    d3_style_setProperty.call(this, name, value + "", priority);
+  };
+}
+d3 = {version: "2.4.4"}; // semver
+var d3_array = d3_arraySlice; // conversion for NodeLists
+
+function d3_arrayCopy(pseudoarray) {
+  var i = -1, n = pseudoarray.length, array = [];
+  while (++i < n) array.push(pseudoarray[i]);
+  return array;
+}
+
+function d3_arraySlice(pseudoarray) {
+  return Array.prototype.slice.call(pseudoarray);
+}
+
+try {
+  d3_array(document.documentElement.childNodes)[0].nodeType;
+} catch(e) {
+  d3_array = d3_arrayCopy;
+}
+
+var d3_arraySubclass = [].__proto__?
+
+// Until ECMAScript supports array subclassing, prototype injection works well.
+function(array, prototype) {
+  array.__proto__ = prototype;
+}:
+
+// And if your browser doesn't support __proto__, we'll use direct extension.
+function(array, prototype) {
+  for (var property in prototype) array[property] = prototype[property];
+};
+function d3_this() {
+  return this;
+}
+d3.functor = function(v) {
+  return typeof v === "function" ? v : function() { return v; };
+};
+// A getter-setter method that preserves the appropriate `this` context.
+d3.rebind = function(object, method) {
+  return function() {
+    var x = method.apply(object, arguments);
+    return arguments.length ? object : x;
+  };
+};
+d3.ascending = function(a, b) {
+  return a < b ? -1 : a > b ? 1 : a >= b ? 0 : NaN;
+};
+d3.descending = function(a, b) {
+  return b < a ? -1 : b > a ? 1 : b >= a ? 0 : NaN;
+};
+d3.mean = function(array, f) {
+  var n = array.length,
+      a,
+      m = 0,
+      i = -1,
+      j = 0;
+  if (arguments.length === 1) {
+    while (++i < n) if (d3_number(a = array[i])) m += (a - m) / ++j;
+  } else {
+    while (++i < n) if (d3_number(a = f.call(array, array[i], i))) m += (a - m) / ++j;
+  }
+  return j ? m : undefined;
+};
+d3.median = function(array, f) {
+  if (arguments.length > 1) array = array.map(f);
+  array = array.filter(d3_number);
+  return array.length ? d3.quantile(array.sort(d3.ascending), .5) : undefined;
+};
+d3.min = function(array, f) {
+  var i = -1,
+      n = array.length,
+      a,
+      b;
+  if (arguments.length === 1) {
+    while (++i < n && ((a = array[i]) == null || a != a)) a = undefined;
+    while (++i < n) if ((b = array[i]) != null && a > b) a = b;
+  } else {
+    while (++i < n && ((a = f.call(array, array[i], i)) == null || a != a)) a = undefined;
+    while (++i < n) if ((b = f.call(array, array[i], i)) != null && a > b) a = b;
+  }
+  return a;
+};
+d3.max = function(array, f) {
+  var i = -1,
+      n = array.length,
+      a,
+      b;
+  if (arguments.length === 1) {
+    while (++i < n && ((a = array[i]) == null || a != a)) a = undefined;
+    while (++i < n) if ((b = array[i]) != null && b > a) a = b;
+  } else {
+    while (++i < n && ((a = f.call(array, array[i], i)) == null || a != a)) a = undefined;
+    while (++i < n) if ((b = f.call(array, array[i], i)) != null && b > a) a = b;
+  }
+  return a;
+};
+function d3_number(x) {
+  return x != null && !isNaN(x);
+}
+d3.sum = function(array, f) {
+  var s = 0,
+      n = array.length,
+      a,
+      i = -1;
+
+  if (arguments.length === 1) {
+    while (++i < n) if (!isNaN(a = +array[i])) s += a;
+  } else {
+    while (++i < n) if (!isNaN(a = +f.call(array, array[i], i))) s += a;
+  }
+
+  return s;
+};
+// R-7 per <http://en.wikipedia.org/wiki/Quantile>
+d3.quantile = function(values, p) {
+  var H = (values.length - 1) * p + 1,
+      h = Math.floor(H),
+      v = values[h - 1],
+      e = H - h;
+  return e ? v + e * (values[h] - v) : v;
+};
+d3.zip = function() {
+  if (!(n = arguments.length)) return [];
+  for (var i = -1, m = d3.min(arguments, d3_zipLength), zips = new Array(m); ++i < m;) {
+    for (var j = -1, n, zip = zips[i] = new Array(n); ++j < n;) {
+      zip[j] = arguments[j][i];
+    }
+  }
+  return zips;
+};
+
+function d3_zipLength(d) {
+  return d.length;
+}
+// Locate the insertion point for x in a to maintain sorted order. The
+// arguments lo and hi may be used to specify a subset of the array which should
+// be considered; by default the entire array is used. If x is already present
+// in a, the insertion point will be before (to the left of) any existing
+// entries. The return value is suitable for use as the first argument to
+// `array.splice` assuming that a is already sorted.
+//
+// The returned insertion point i partitions the array a into two halves so that
+// all v < x for v in a[lo:i] for the left side and all v >= x for v in a[i:hi]
+// for the right side.
+d3.bisectLeft = function(a, x, lo, hi) {
+  if (arguments.length < 3) lo = 0;
+  if (arguments.length < 4) hi = a.length;
+  while (lo < hi) {
+    var mid = (lo + hi) >> 1;
+    if (a[mid] < x) lo = mid + 1;
+    else hi = mid;
+  }
+  return lo;
+};
+
+// Similar to bisectLeft, but returns an insertion point which comes after (to
+// the right of) any existing entries of x in a.
+//
+// The returned insertion point i partitions the array into two halves so that
+// all v <= x for v in a[lo:i] for the left side and all v > x for v in a[i:hi]
+// for the right side.
+d3.bisect =
+d3.bisectRight = function(a, x, lo, hi) {
+  if (arguments.length < 3) lo = 0;
+  if (arguments.length < 4) hi = a.length;
+  while (lo < hi) {
+    var mid = (lo + hi) >> 1;
+    if (x < a[mid]) hi = mid;
+    else lo = mid + 1;
+  }
+  return lo;
+};
+d3.first = function(array, f) {
+  var i = 0,
+      n = array.length,
+      a = array[0],
+      b;
+  if (arguments.length === 1) f = d3.ascending;
+  while (++i < n) {
+    if (f.call(array, a, b = array[i]) > 0) {
+      a = b;
+    }
+  }
+  return a;
+};
+d3.last = function(array, f) {
+  var i = 0,
+      n = array.length,
+      a = array[0],
+      b;
+  if (arguments.length === 1) f = d3.ascending;
+  while (++i < n) {
+    if (f.call(array, a, b = array[i]) <= 0) {
+      a = b;
+    }
+  }
+  return a;
+};
+d3.nest = function() {
+  var nest = {},
+      keys = [],
+      sortKeys = [],
+      sortValues,
+      rollup;
+
+  function map(array, depth) {
+    if (depth >= keys.length) return rollup
+        ? rollup.call(nest, array) : (sortValues
+        ? array.sort(sortValues)
+        : array);
+
+    var i = -1,
+        n = array.length,
+        key = keys[depth++],
+        keyValue,
+        object,
+        o = {};
+
+    while (++i < n) {
+      if ((keyValue = key(object = array[i])) in o) {
+        o[keyValue].push(object);
+      } else {
+        o[keyValue] = [object];
+      }
+    }
+
+    for (keyValue in o) {
+      o[keyValue] = map(o[keyValue], depth);
+    }
+
+    return o;
+  }
+
+  function entries(map, depth) {
+    if (depth >= keys.length) return map;
+
+    var a = [],
+        sortKey = sortKeys[depth++],
+        key;
+
+    for (key in map) {
+      a.push({key: key, values: entries(map[key], depth)});
+    }
+
+    if (sortKey) a.sort(function(a, b) {
+      return sortKey(a.key, b.key);
+    });
+
+    return a;
+  }
+
+  nest.map = function(array) {
+    return map(array, 0);
+  };
+
+  nest.entries = function(array) {
+    return entries(map(array, 0), 0);
+  };
+
+  nest.key = function(d) {
+    keys.push(d);
+    return nest;
+  };
+
+  // Specifies the order for the most-recently specified key.
+  // Note: only applies to entries. Map keys are unordered!
+  nest.sortKeys = function(order) {
+    sortKeys[keys.length - 1] = order;
+    return nest;
+  };
+
+  // Specifies the order for leaf values.
+  // Applies to both maps and entries array.
+  nest.sortValues = function(order) {
+    sortValues = order;
+    return nest;
+  };
+
+  nest.rollup = function(f) {
+    rollup = f;
+    return nest;
+  };
+
+  return nest;
+};
+d3.keys = function(map) {
+  var keys = [];
+  for (var key in map) keys.push(key);
+  return keys;
+};
+d3.values = function(map) {
+  var values = [];
+  for (var key in map) values.push(map[key]);
+  return values;
+};
+d3.entries = function(map) {
+  var entries = [];
+  for (var key in map) entries.push({key: key, value: map[key]});
+  return entries;
+};
+d3.permute = function(array, indexes) {
+  var permutes = [],
+      i = -1,
+      n = indexes.length;
+  while (++i < n) permutes[i] = array[indexes[i]];
+  return permutes;
+};
+d3.merge = function(arrays) {
+  return Array.prototype.concat.apply([], arrays);
+};
+d3.split = function(array, f) {
+  var arrays = [],
+      values = [],
+      value,
+      i = -1,
+      n = array.length;
+  if (arguments.length < 2) f = d3_splitter;
+  while (++i < n) {
+    if (f.call(values, value = array[i], i)) {
+      values = [];
+    } else {
+      if (!values.length) arrays.push(values);
+      values.push(value);
+    }
+  }
+  return arrays;
+};
+
+function d3_splitter(d) {
+  return d == null;
+}
+function d3_collapse(s) {
+  return s.replace(/(^\s+)|(\s+$)/g, "").replace(/\s+/g, " ");
+}
+/**
+ * @param {number} start
+ * @param {number=} stop
+ * @param {number=} step
+ */
+d3.range = function(start, stop, step) {
+  if (arguments.length < 3) {
+    step = 1;
+    if (arguments.length < 2) {
+      stop = start;
+      start = 0;
+    }
+  }
+  if ((stop - start) / step == Infinity) throw new Error("infinite range");
+  var range = [],
+       i = -1,
+       j;
+  if (step < 0) while ((j = start + step * ++i) > stop) range.push(j);
+  else while ((j = start + step * ++i) < stop) range.push(j);
+  return range;
+};
+d3.requote = function(s) {
+  return s.replace(d3_requote_re, "\\$&");
+};
+
+var d3_requote_re = /[\\\^\$\*\+\?\|\[\]\(\)\.\{\}]/g;
+d3.round = function(x, n) {
+  return n
+      ? Math.round(x * Math.pow(10, n)) * Math.pow(10, -n)
+      : Math.round(x);
+};
+d3.xhr = function(url, mime, callback) {
+  var req = new XMLHttpRequest;
+  if (arguments.length < 3) callback = mime;
+  else if (mime && req.overrideMimeType) req.overrideMimeType(mime);
+  req.open("GET", url, true);
+  req.onreadystatechange = function() {
+    if (req.readyState === 4) callback(req.status < 300 ? req : null);
+  };
+  req.send(null);
+};
+d3.text = function(url, mime, callback) {
+  function ready(req) {
+    callback(req && req.responseText);
+  }
+  if (arguments.length < 3) {
+    callback = mime;
+    mime = null;
+  }
+  d3.xhr(url, mime, ready);
+};
+d3.json = function(url, callback) {
+  d3.text(url, "application/json", function(text) {
+    callback(text ? JSON.parse(text) : null);
+  });
+};
+d3.html = function(url, callback) {
+  d3.text(url, "text/html", function(text) {
+    if (text != null) { // Treat empty string as valid HTML.
+      var range = document.createRange();
+      range.selectNode(document.body);
+      text = range.createContextualFragment(text);
+    }
+    callback(text);
+  });
+};
+d3.xml = function(url, mime, callback) {
+  function ready(req) {
+    callback(req && req.responseXML);
+  }
+  if (arguments.length < 3) {
+    callback = mime;
+    mime = null;
+  }
+  d3.xhr(url, mime, ready);
+};
+d3.ns = {
+
+  prefix: {
+    svg: "http://www.w3.org/2000/svg",
+    xhtml: "http://www.w3.org/1999/xhtml",
+    xlink: "http://www.w3.org/1999/xlink",
+    xml: "http://www.w3.org/XML/1998/namespace",
+    xmlns: "http://www.w3.org/2000/xmlns/"
+  },
+
+  qualify: function(name) {
+    var i = name.indexOf(":");
+    return i < 0 ? name : {
+      space: d3.ns.prefix[name.substring(0, i)],
+      local: name.substring(i + 1)
+    };
+  }
+
+};
+/** @param {...string} types */
+d3.dispatch = function(types) {
+  var dispatch = {},
+      type;
+  for (var i = 0, n = arguments.length; i < n; i++) {
+    type = arguments[i];
+    dispatch[type] = d3_dispatch(type);
+  }
+  return dispatch;
+};
+
+function d3_dispatch(type) {
+  var dispatch = {},
+      listeners = [];
+
+  dispatch.add = function(listener) {
+    for (var i = 0; i < listeners.length; i++) {
+      if (listeners[i].listener == listener) return dispatch; // already registered
+    }
+    listeners.push({listener: listener, on: true});
+    return dispatch;
+  };
+
+  dispatch.remove = function(listener) {
+    for (var i = 0; i < listeners.length; i++) {
+      var l = listeners[i];
+      if (l.listener == listener) {
+        l.on = false;
+        listeners = listeners.slice(0, i).concat(listeners.slice(i + 1));
+        break;
+      }
+    }
+    return dispatch;
+  };
+
+  dispatch.dispatch = function() {
+    var ls = listeners; // defensive reference
+    for (var i = 0, n = ls.length; i < n; i++) {
+      var l = ls[i];
+      if (l.on) l.listener.apply(this, arguments);
+    }
+  };
+
+  return dispatch;
+};
+// TODO align
+d3.format = function(specifier) {
+  var match = d3_format_re.exec(specifier),
+      fill = match[1] || " ",
+      sign = match[3] || "",
+      zfill = match[5],
+      width = +match[6],
+      comma = match[7],
+      precision = match[8],
+      type = match[9],
+      scale = 1,
+      suffix = "",
+      integer = false;
+
+  if (precision) precision = +precision.substring(1);
+
+  if (zfill) {
+    fill = "0"; // TODO align = "=";
+    if (comma) width -= Math.floor((width - 1) / 4);
+  }
+
+  switch (type) {
+    case "n": comma = true; type = "g"; break;
+    case "%": scale = 100; suffix = "%"; type = "f"; break;
+    case "p": scale = 100; suffix = "%"; type = "r"; break;
+    case "d": integer = true; precision = 0; break;
+    case "s": scale = -1; type = "r"; break;
+  }
+
+  // If no precision is specified for r, fallback to general notation.
+  if (type == "r" && !precision) type = "g";
+
+  type = d3_format_types[type] || d3_format_typeDefault;
+
+  return function(value) {
+
+    // Return the empty string for floats formatted as ints.
+    if (integer && (value % 1)) return "";
+
+    // Convert negative to positive, and record the sign prefix.
+    var negative = (value < 0) && (value = -value) ? "\u2212" : sign;
+
+    // Apply the scale, computing it from the value's exponent for si format.
+    if (scale < 0) {
+      var prefix = d3.formatPrefix(value, precision);
+      value *= prefix.scale;
+      suffix = prefix.symbol;
+    } else {
+      value *= scale;
+    }
+
+    // Convert to the desired precision.
+    value = type(value, precision);
+
+    // If the fill character is 0, the sign and group is applied after the fill.
+    if (zfill) {
+      var length = value.length + negative.length;
+      if (length < width) value = new Array(width - length + 1).join(fill) + value;
+      if (comma) value = d3_format_group(value);
+      value = negative + value;
+    }
+
+    // Otherwise (e.g., space-filling), the sign and group is applied before.
+    else {
+      if (comma) value = d3_format_group(value);
+      value = negative + value;
+      var length = value.length;
+      if (length < width) value = new Array(width - length + 1).join(fill) + value;
+    }
+
+    return value + suffix;
+  };
+};
+
+// [[fill]align][sign][#][0][width][,][.precision][type]
+var d3_format_re = /(?:([^{])?([<>=^]))?([+\- ])?(#)?(0)?([0-9]+)?(,)?(\.[0-9]+)?([a-zA-Z%])?/;
+
+var d3_format_types = {
+  g: function(x, p) { return x.toPrecision(p); },
+  e: function(x, p) { return x.toExponential(p); },
+  f: function(x, p) { return x.toFixed(p); },
+  r: function(x, p) { return d3.round(x, p = d3_format_precision(x, p)).toFixed(Math.max(0, Math.min(20, p))); }
+};
+
+function d3_format_precision(x, p) {
+  return p - (x ? 1 + Math.floor(Math.log(x + Math.pow(10, 1 + Math.floor(Math.log(x) / Math.LN10) - p)) / Math.LN10) : 1);
+}
+
+function d3_format_typeDefault(x) {
+  return x + "";
+}
+
+// Apply comma grouping for thousands.
+function d3_format_group(value) {
+  var i = value.lastIndexOf("."),
+      f = i >= 0 ? value.substring(i) : (i = value.length, ""),
+      t = [];
+  while (i > 0) t.push(value.substring(i -= 3, i + 3));
+  return t.reverse().join(",") + f;
+}
+var d3_formatPrefixes = ["y","z","a","f","p","n","μ","m","","k","M","G","T","P","E","Z","Y"].map(d3_formatPrefix);
+
+d3.formatPrefix = function(value, precision) {
+  var i = 0;
+  if (value) {
+    if (value < 0) value *= -1;
+    if (precision) value = d3.round(value, d3_format_precision(value, precision));
+    i = 1 + Math.floor(1e-12 + Math.log(value) / Math.LN10);
+    i = Math.max(-24, Math.min(24, Math.floor((i <= 0 ? i + 1 : i - 1) / 3) * 3));
+  }
+  return d3_formatPrefixes[8 + i / 3];
+};
+
+function d3_formatPrefix(d, i) {
+  return {
+    scale: Math.pow(10, (8 - i) * 3),
+    symbol: d
+  };
+}
+
+/*
+ * TERMS OF USE - EASING EQUATIONS
+ *
+ * Open source under the BSD License.
+ *
+ * Copyright 2001 Robert Penner
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * - Redistributions of source code must retain the above copyright notice, this
+ *   list of conditions and the following disclaimer.
+ *
+ * - Redistributions in binary form must reproduce the above copyright notice,
+ *   this list of conditions and the following disclaimer in the documentation
+ *   and/or other materials provided with the distribution.
+ *
+ * - Neither the name of the author nor the names of contributors may be used to
+ *   endorse or promote products derived from this software without specific
+ *   prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
+ * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ */
+
+var d3_ease_quad = d3_ease_poly(2),
+    d3_ease_cubic = d3_ease_poly(3);
+
+var d3_ease = {
+  linear: function() { return d3_ease_linear; },
+  poly: d3_ease_poly,
+  quad: function() { return d3_ease_quad; },
+  cubic: function() { return d3_ease_cubic; },
+  sin: function() { return d3_ease_sin; },
+  exp: function() { return d3_ease_exp; },
+  circle: function() { return d3_ease_circle; },
+  elastic: d3_ease_elastic,
+  back: d3_ease_back,
+  bounce: function() { return d3_ease_bounce; }
+};
+
+var d3_ease_mode = {
+  "in": function(f) { return f; },
+  "out": d3_ease_reverse,
+  "in-out": d3_ease_reflect,
+  "out-in": function(f) { return d3_ease_reflect(d3_ease_reverse(f)); }
+};
+
+d3.ease = function(name) {
+  var i = name.indexOf("-"),
+      t = i >= 0 ? name.substring(0, i) : name,
+      m = i >= 0 ? name.substring(i + 1) : "in";
+  return d3_ease_clamp(d3_ease_mode[m](d3_ease[t].apply(null, Array.prototype.slice.call(arguments, 1))));
+};
+
+function d3_ease_clamp(f) {
+  return function(t) {
+    return t <= 0 ? 0 : t >= 1 ? 1 : f(t);
+  };
+}
+
+function d3_ease_reverse(f) {
+  return function(t) {
+    return 1 - f(1 - t);
+  };
+}
+
+function d3_ease_reflect(f) {
+  return function(t) {
+    return .5 * (t < .5 ? f(2 * t) : (2 - f(2 - 2 * t)));
+  };
+}
+
+function d3_ease_linear(t) {
+  return t;
+}
+
+function d3_ease_poly(e) {
+  return function(t) {
+    return Math.pow(t, e);
+  }
+}
+
+function d3_ease_sin(t) {
+  return 1 - Math.cos(t * Math.PI / 2);
+}
+
+function d3_ease_exp(t) {
+  return Math.pow(2, 10 * (t - 1));
+}
+
+function d3_ease_circle(t) {
+  return 1 - Math.sqrt(1 - t * t);
+}
+
+function d3_ease_elastic(a, p) {
+  var s;
+  if (arguments.length < 2) p = 0.45;
+  if (arguments.length < 1) { a = 1; s = p / 4; }
+  else s = p / (2 * Math.PI) * Math.asin(1 / a);
+  return function(t) {
+    return 1 + a * Math.pow(2, 10 * -t) * Math.sin((t - s) * 2 * Math.PI / p);
+  };
+}
+
+function d3_ease_back(s) {
+  if (!s) s = 1.70158;
+  return function(t) {
+    return t * t * ((s + 1) * t - s);
+  };
+}
+
+function d3_ease_bounce(t) {
+  return t < 1 / 2.75 ? 7.5625 * t * t
+      : t < 2 / 2.75 ? 7.5625 * (t -= 1.5 / 2.75) * t + .75
+      : t < 2.5 / 2.75 ? 7.5625 * (t -= 2.25 / 2.75) * t + .9375
+      : 7.5625 * (t -= 2.625 / 2.75) * t + .984375;
+}
+d3.event = null;
+d3.interpolate = function(a, b) {
+  var i = d3.interpolators.length, f;
+  while (--i >= 0 && !(f = d3.interpolators[i](a, b)));
+  return f;
+};
+
+d3.interpolateNumber = function(a, b) {
+  b -= a;
+  return function(t) { return a + b * t; };
+};
+
+d3.interpolateRound = function(a, b) {
+  b -= a;
+  return function(t) { return Math.round(a + b * t); };
+};
+
+d3.interpolateString = function(a, b) {
+  var m, // current match
+      i, // current index
+      j, // current index (for coallescing)
+      s0 = 0, // start index of current string prefix
+      s1 = 0, // end index of current string prefix
+      s = [], // string constants and placeholders
+      q = [], // number interpolators
+      n, // q.length
+      o;
+
+  // Reset our regular expression!
+  d3_interpolate_number.lastIndex = 0;
+
+  // Find all numbers in b.
+  for (i = 0; m = d3_interpolate_number.exec(b); ++i) {
+    if (m.index) s.push(b.substring(s0, s1 = m.index));
+    q.push({i: s.length, x: m[0]});
+    s.push(null);
+    s0 = d3_interpolate_number.lastIndex;
+  }
+  if (s0 < b.length) s.push(b.substring(s0));
+
+  // Find all numbers in a.
+  for (i = 0, n = q.length; (m = d3_interpolate_number.exec(a)) && i < n; ++i) {
+    o = q[i];
+    if (o.x == m[0]) { // The numbers match, so coallesce.
+      if (o.i) {
+        if (s[o.i + 1] == null) { // This match is followed by another number.
+          s[o.i - 1] += o.x;
+          s.splice(o.i, 1);
+          for (j = i + 1; j < n; ++j) q[j].i--;
+        } else { // This match is followed by a string, so coallesce twice.
+          s[o.i - 1] += o.x + s[o.i + 1];
+          s.splice(o.i, 2);
+          for (j = i + 1; j < n; ++j) q[j].i -= 2;
+        }
+      } else {
+          if (s[o.i + 1] == null) { // This match is followed by another number.
+          s[o.i] = o.x;
+        } else { // This match is followed by a string, so coallesce twice.
+          s[o.i] = o.x + s[o.i + 1];
+          s.splice(o.i + 1, 1);
+          for (j = i + 1; j < n; ++j) q[j].i--;
+        }
+      }
+      q.splice(i, 1);
+      n--;
+      i--;
+    } else {
+      o.x = d3.interpolateNumber(parseFloat(m[0]), parseFloat(o.x));
+    }
+  }
+
+  // Remove any numbers in b not found in a.
+  while (i < n) {
+    o = q.pop();
+    if (s[o.i + 1] == null) { // This match is followed by another number.
+      s[o.i] = o.x;
+    } else { // This match is followed by a string, so coallesce twice.
+      s[o.i] = o.x + s[o.i + 1];
+      s.splice(o.i + 1, 1);
+    }
+    n--;
+  }
+
+  // Special optimization for only a single match.
+  if (s.length === 1) {
+    return s[0] == null ? q[0].x : function() { return b; };
+  }
+
+  // Otherwise, interpolate each of the numbers and rejoin the string.
+  return function(t) {
+    for (i = 0; i < n; ++i) s[(o = q[i]).i] = o.x(t);
+    return s.join("");
+  };
+};
+
+d3.interpolateRgb = function(a, b) {
+  a = d3.rgb(a);
+  b = d3.rgb(b);
+  var ar = a.r,
+      ag = a.g,
+      ab = a.b,
+      br = b.r - ar,
+      bg = b.g - ag,
+      bb = b.b - ab;
+  return function(t) {
+    return "#"
+        + d3_rgb_hex(Math.round(ar + br * t))
+        + d3_rgb_hex(Math.round(ag + bg * t))
+        + d3_rgb_hex(Math.round(ab + bb * t));
+  };
+};
+
+// interpolates HSL space, but outputs RGB string (for compatibility)
+d3.interpolateHsl = function(a, b) {
+  a = d3.hsl(a);
+  b = d3.hsl(b);
+  var h0 = a.h,
+      s0 = a.s,
+      l0 = a.l,
+      h1 = b.h - h0,
+      s1 = b.s - s0,
+      l1 = b.l - l0;
+  return function(t) {
+    return d3_hsl_rgb(h0 + h1 * t, s0 + s1 * t, l0 + l1 * t).toString();
+  };
+};
+
+d3.interpolateArray = function(a, b) {
+  var x = [],
+      c = [],
+      na = a.length,
+      nb = b.length,
+      n0 = Math.min(a.length, b.length),
+      i;
+  for (i = 0; i < n0; ++i) x.push(d3.interpolate(a[i], b[i]));
+  for (; i < na; ++i) c[i] = a[i];
+  for (; i < nb; ++i) c[i] = b[i];
+  return function(t) {
+    for (i = 0; i < n0; ++i) c[i] = x[i](t);
+    return c;
+  };
+};
+
+d3.interpolateObject = function(a, b) {
+  var i = {},
+      c = {},
+      k;
+  for (k in a) {
+    if (k in b) {
+      i[k] = d3_interpolateByName(k)(a[k], b[k]);
+    } else {
+      c[k] = a[k];
+    }
+  }
+  for (k in b) {
+    if (!(k in a)) {
+      c[k] = b[k];
+    }
+  }
+  return function(t) {
+    for (k in i) c[k] = i[k](t);
+    return c;
+  };
+}
+
+var d3_interpolate_number = /[-+]?(?:\d+\.\d+|\d+\.|\.\d+|\d+)(?:[eE][-]?\d+)?/g,
+    d3_interpolate_rgb = {background: 1, fill: 1, stroke: 1};
+
+function d3_interpolateByName(n) {
+  return n in d3_interpolate_rgb || /\bcolor\b/.test(n)
+      ? d3.interpolateRgb
+      : d3.interpolate;
+}
+
+d3.interpolators = [
+  d3.interpolateObject,
+  function(a, b) { return (b instanceof Array) && d3.interpolateArray(a, b); },
+  function(a, b) { return (typeof b === "string") && d3.interpolateString(String(a), b); },
+  function(a, b) { return (typeof b === "string" ? b in d3_rgb_names || /^(#|rgb\(|hsl\()/.test(b) : b instanceof d3_Rgb || b instanceof d3_Hsl) && d3.interpolateRgb(String(a), b); },
+  function(a, b) { return (typeof b === "number") && d3.interpolateNumber(+a, b); }
+];
+function d3_uninterpolateNumber(a, b) {
+  b = b - (a = +a) ? 1 / (b - a) : 0;
+  return function(x) { return (x - a) * b; };
+}
+
+function d3_uninterpolateClamp(a, b) {
+  b = b - (a = +a) ? 1 / (b - a) : 0;
+  return function(x) { return Math.max(0, Math.min(1, (x - a) * b)); };
+}
+d3.rgb = function(r, g, b) {
+  return arguments.length === 1
+      ? (r instanceof d3_Rgb ? d3_rgb(r.r, r.g, r.b)
+      : d3_rgb_parse("" + r, d3_rgb, d3_hsl_rgb))
+      : d3_rgb(~~r, ~~g, ~~b);
+};
+
+function d3_rgb(r, g, b) {
+  return new d3_Rgb(r, g, b);
+}
+
+function d3_Rgb(r, g, b) {
+  this.r = r;
+  this.g = g;
+  this.b = b;
+}
+
+d3_Rgb.prototype.brighter = function(k) {
+  k = Math.pow(0.7, arguments.length ? k : 1);
+  var r = this.r,
+      g = this.g,
+      b = this.b,
+      i = 30;
+  if (!r && !g && !b) return d3_rgb(i, i, i);
+  if (r && r < i) r = i;
+  if (g && g < i) g = i;
+  if (b && b < i) b = i;
+  return d3_rgb(
+      Math.min(255, Math.floor(r / k)),
+      Math.min(255, Math.floor(g / k)),
+      Math.min(255, Math.floor(b / k)));
+};
+
+d3_Rgb.prototype.darker = function(k) {
+  k = Math.pow(0.7, arguments.length ? k : 1);
+  return d3_rgb(
+      Math.floor(k * this.r),
+      Math.floor(k * this.g),
+      Math.floor(k * this.b));
+};
+
+d3_Rgb.prototype.hsl = function() {
+  return d3_rgb_hsl(this.r, this.g, this.b);
+};
+
+d3_Rgb.prototype.toString = function() {
+  return "#" + d3_rgb_hex(this.r) + d3_rgb_hex(this.g) + d3_rgb_hex(this.b);
+};
+
+function d3_rgb_hex(v) {
+  return v < 0x10
+      ? "0" + Math.max(0, v).toString(16)
+      : Math.min(255, v).toString(16);
+}
+
+function d3_rgb_parse(format, rgb, hsl) {
+  var r = 0, // red channel; int in [0, 255]
+      g = 0, // green channel; int in [0, 255]
+      b = 0, // blue channel; int in [0, 255]
+      m1, // CSS color specification match
+      m2, // CSS color specification type (e.g., rgb)
+      name;
+
+  /* Handle hsl, rgb. */
+  m1 = /([a-z]+)\((.*)\)/i.exec(format);
+  if (m1) {
+    m2 = m1[2].split(",");
+    switch (m1[1]) {
+      case "hsl": {
+        return hsl(
+          parseFloat(m2[0]), // degrees
+          parseFloat(m2[1]) / 100, // percentage
+          parseFloat(m2[2]) / 100 // percentage
+        );
+      }
+      case "rgb": {
+        return rgb(
+          d3_rgb_parseNumber(m2[0]),
+          d3_rgb_parseNumber(m2[1]),
+          d3_rgb_parseNumber(m2[2])
+        );
+      }
+    }
+  }
+
+  /* Named colors. */
+  if (name = d3_rgb_names[format]) return rgb(name.r, name.g, name.b);
+
+  /* Hexadecimal colors: #rgb and #rrggbb. */
+  if (format != null && format.charAt(0) === "#") {
+    if (format.length === 4) {
+      r = format.charAt(1); r += r;
+      g = format.charAt(2); g += g;
+      b = format.charAt(3); b += b;
+    } else if (format.length === 7) {
+      r = format.substring(1, 3);
+      g = format.substring(3, 5);
+      b = format.substring(5, 7);
+    }
+    r = parseInt(r, 16);
+    g = parseInt(g, 16);
+    b = parseInt(b, 16);
+  }
+
+  return rgb(r, g, b);
+}
+
+function d3_rgb_hsl(r, g, b) {
+  var min = Math.min(r /= 255, g /= 255, b /= 255),
+      max = Math.max(r, g, b),
+      d = max - min,
+      h,
+      s,
+      l = (max + min) / 2;
+  if (d) {
+    s = l < .5 ? d / (max + min) : d / (2 - max - min);
+    if (r == max) h = (g - b) / d + (g < b ? 6 : 0);
+    else if (g == max) h = (b - r) / d + 2;
+    else h = (r - g) / d + 4;
+    h *= 60;
+  } else {
+    s = h = 0;
+  }
+  return d3_hsl(h, s, l);
+}
+
+function d3_rgb_parseNumber(c) { // either integer or percentage
+  var f = parseFloat(c);
+  return c.charAt(c.length - 1) === "%" ? Math.round(f * 2.55) : f;
+}
+
+var d3_rgb_names = {
+  aliceblue: "#f0f8ff",
+  antiquewhite: "#faebd7",
+  aqua: "#00ffff",
+  aquamarine: "#7fffd4",
+  azure: "#f0ffff",
+  beige: "#f5f5dc",
+  bisque: "#ffe4c4",
+  black: "#000000",
+  blanchedalmond: "#ffebcd",
+  blue: "#0000ff",
+  blueviolet: "#8a2be2",
+  brown: "#a52a2a",
+  burlywood: "#deb887",
+  cadetblue: "#5f9ea0",
+  chartreuse: "#7fff00",
+  chocolate: "#d2691e",
+  coral: "#ff7f50",
+  cornflowerblue: "#6495ed",
+  cornsilk: "#fff8dc",
+  crimson: "#dc143c",
+  cyan: "#00ffff",
+  darkblue: "#00008b",
+  darkcyan: "#008b8b",
+  darkgoldenrod: "#b8860b",
+  darkgray: "#a9a9a9",
+  darkgreen: "#006400",
+  darkgrey: "#a9a9a9",
+  darkkhaki: "#bdb76b",
+  darkmagenta: "#8b008b",
+  darkolivegreen: "#556b2f",
+  darkorange: "#ff8c00",
+  darkorchid: "#9932cc",
+  darkred: "#8b0000",
+  darksalmon: "#e9967a",
+  darkseagreen: "#8fbc8f",
+  darkslateblue: "#483d8b",
+  darkslategray: "#2f4f4f",
+  darkslategrey: "#2f4f4f",
+  darkturquoise: "#00ced1",
+  darkviolet: "#9400d3",
+  deeppink: "#ff1493",
+  deepskyblue: "#00bfff",
+  dimgray: "#696969",
+  dimgrey: "#696969",
+  dodgerblue: "#1e90ff",
+  firebrick: "#b22222",
+  floralwhite: "#fffaf0",
+  forestgreen: "#228b22",
+  fuchsia: "#ff00ff",
+  gainsboro: "#dcdcdc",
+  ghostwhite: "#f8f8ff",
+  gold: "#ffd700",
+  goldenrod: "#daa520",
+  gray: "#808080",
+  green: "#008000",
+  greenyellow: "#adff2f",
+  grey: "#808080",
+  honeydew: "#f0fff0",
+  hotpink: "#ff69b4",
+  indianred: "#cd5c5c",
+  indigo: "#4b0082",
+  ivory: "#fffff0",
+  khaki: "#f0e68c",
+  lavender: "#e6e6fa",
+  lavenderblush: "#fff0f5",
+  lawngreen: "#7cfc00",
+  lemonchiffon: "#fffacd",
+  lightblue: "#add8e6",
+  lightcoral: "#f08080",
+  lightcyan: "#e0ffff",
+  lightgoldenrodyellow: "#fafad2",
+  lightgray: "#d3d3d3",
+  lightgreen: "#90ee90",
+  lightgrey: "#d3d3d3",
+  lightpink: "#ffb6c1",
+  lightsalmon: "#ffa07a",
+  lightseagreen: "#20b2aa",
+  lightskyblue: "#87cefa",
+  lightslategray: "#778899",
+  lightslategrey: "#778899",
+  lightsteelblue: "#b0c4de",
+  lightyellow: "#ffffe0",
+  lime: "#00ff00",
+  limegreen: "#32cd32",
+  linen: "#faf0e6",
+  magenta: "#ff00ff",
+  maroon: "#800000",
+  mediumaquamarine: "#66cdaa",
+  mediumblue: "#0000cd",
+  mediumorchid: "#ba55d3",
+  mediumpurple: "#9370db",
+  mediumseagreen: "#3cb371",
+  mediumslateblue: "#7b68ee",
+  mediumspringgreen: "#00fa9a",
+  mediumturquoise: "#48d1cc",
+  mediumvioletred: "#c71585",
+  midnightblue: "#191970",
+  mintcream: "#f5fffa",
+  mistyrose: "#ffe4e1",
+  moccasin: "#ffe4b5",
+  navajowhite: "#ffdead",
+  navy: "#000080",
+  oldlace: "#fdf5e6",
+  olive: "#808000",
+  olivedrab: "#6b8e23",
+  orange: "#ffa500",
+  orangered: "#ff4500",
+  orchid: "#da70d6",
+  palegoldenrod: "#eee8aa",
+  palegreen: "#98fb98",
+  paleturquoise: "#afeeee",
+  palevioletred: "#db7093",
+  papayawhip: "#ffefd5",
+  peachpuff: "#ffdab9",
+  peru: "#cd853f",
+  pink: "#ffc0cb",
+  plum: "#dda0dd",
+  powderblue: "#b0e0e6",
+  purple: "#800080",
+  red: "#ff0000",
+  rosybrown: "#bc8f8f",
+  royalblue: "#4169e1",
+  saddlebrown: "#8b4513",
+  salmon: "#fa8072",
+  sandybrown: "#f4a460",
+  seagreen: "#2e8b57",
+  seashell: "#fff5ee",
+  sienna: "#a0522d",
+  silver: "#c0c0c0",
+  skyblue: "#87ceeb",
+  slateblue: "#6a5acd",
+  slategray: "#708090",
+  slategrey: "#708090",
+  snow: "#fffafa",
+  springgreen: "#00ff7f",
+  steelblue: "#4682b4",
+  tan: "#d2b48c",
+  teal: "#008080",
+  thistle: "#d8bfd8",
+  tomato: "#ff6347",
+  turquoise: "#40e0d0",
+  violet: "#ee82ee",
+  wheat: "#f5deb3",
+  white: "#ffffff",
+  whitesmoke: "#f5f5f5",
+  yellow: "#ffff00",
+  yellowgreen: "#9acd32"
+};
+
+for (var d3_rgb_name in d3_rgb_names) {
+  d3_rgb_names[d3_rgb_name] = d3_rgb_parse(
+      d3_rgb_names[d3_rgb_name],
+      d3_rgb,
+      d3_hsl_rgb);
+}
+d3.hsl = function(h, s, l) {
+  return arguments.length === 1
+      ? (h instanceof d3_Hsl ? d3_hsl(h.h, h.s, h.l)
+      : d3_rgb_parse("" + h, d3_rgb_hsl, d3_hsl))
+      : d3_hsl(+h, +s, +l);
+};
+
+function d3_hsl(h, s, l) {
+  return new d3_Hsl(h, s, l);
+}
+
+function d3_Hsl(h, s, l) {
+  this.h = h;
+  this.s = s;
+  this.l = l;
+}
+
+d3_Hsl.prototype.brighter = function(k) {
+  k = Math.pow(0.7, arguments.length ? k : 1);
+  return d3_hsl(this.h, this.s, this.l / k);
+};
+
+d3_Hsl.prototype.darker = function(k) {
+  k = Math.pow(0.7, arguments.length ? k : 1);
+  return d3_hsl(this.h, this.s, k * this.l);
+};
+
+d3_Hsl.prototype.rgb = function() {
+  return d3_hsl_rgb(this.h, this.s, this.l);
+};
+
+d3_Hsl.prototype.toString = function() {
+  return this.rgb().toString();
+};
+
+function d3_hsl_rgb(h, s, l) {
+  var m1,
+      m2;
+
+  /* Some simple corrections for h, s and l. */
+  h = h % 360; if (h < 0) h += 360;
+  s = s < 0 ? 0 : s > 1 ? 1 : s;
+  l = l < 0 ? 0 : l > 1 ? 1 : l;
+
+  /* From FvD 13.37, CSS Color Module Level 3 */
+  m2 = l <= .5 ? l * (1 + s) : l + s - l * s;
+  m1 = 2 * l - m2;
+
+  function v(h) {
+    if (h > 360) h -= 360;
+    else if (h < 0) h += 360;
+    if (h < 60) return m1 + (m2 - m1) * h / 60;
+    if (h < 180) return m2;
+    if (h < 240) return m1 + (m2 - m1) * (240 - h) / 60;
+    return m1;
+  }
+
+  function vv(h) {
+    return Math.round(v(h) * 255);
+  }
+
+  return d3_rgb(vv(h + 120), vv(h), vv(h - 120));
+}
+function d3_selection(groups) {
+  d3_arraySubclass(groups, d3_selectionPrototype);
+  return groups;
+}
+
+var d3_select = function(s, n) { return n.querySelector(s); },
+    d3_selectAll = function(s, n) { return n.querySelectorAll(s); };
+
+// Prefer Sizzle, if available.
+if (typeof Sizzle === "function") {
+  d3_select = function(s, n) { return Sizzle(s, n)[0]; };
+  d3_selectAll = function(s, n) { return Sizzle.uniqueSort(Sizzle(s, n)); };
+}
+
+var d3_selectionPrototype = [];
+
+d3.selection = function() {
+  return d3_selectionRoot;
+};
+
+d3.selection.prototype = d3_selectionPrototype;
+d3_selectionPrototype.select = function(selector) {
+  var subgroups = [],
+      subgroup,
+      subnode,
+      group,
+      node;
+
+  if (typeof selector !== "function") selector = d3_selection_selector(selector);
+
+  for (var j = -1, m = this.length; ++j < m;) {
+    subgroups.push(subgroup = []);
+    subgroup.parentNode = (group = this[j]).parentNode;
+    for (var i = -1, n = group.length; ++i < n;) {
+      if (node = group[i]) {
+        subgroup.push(subnode = selector.call(node, node.__data__, i));
+        if (subnode && "__data__" in node) subnode.__data__ = node.__data__;
+      } else {
+        subgroup.push(null);
+      }
+    }
+  }
+
+  return d3_selection(subgroups);
+};
+
+function d3_selection_selector(selector) {
+  return function() {
+    return d3_select(selector, this);
+  };
+}
+d3_selectionPrototype.selectAll = function(selector) {
+  var subgroups = [],
+      subgroup,
+      node;
+
+  if (typeof selector !== "function") selector = d3_selection_selectorAll(selector);
+
+  for (var j = -1, m = this.length; ++j < m;) {
+    for (var group = this[j], i = -1, n = group.length; ++i < n;) {
+      if (node = group[i]) {
+        subgroups.push(subgroup = d3_array(selector.call(node, node.__data__, i)));
+        subgroup.parentNode = node;
+      }
+    }
+  }
+
+  return d3_selection(subgroups);
+};
+
+function d3_selection_selectorAll(selector) {
+  return function() {
+    return d3_selectAll(selector, this);
+  };
+}
+d3_selectionPrototype.attr = function(name, value) {
+  name = d3.ns.qualify(name);
+
+  // If no value is specified, return the first value.
+  if (arguments.length < 2) {
+    var node = this.node();
+    return name.local
+        ? node.getAttributeNS(name.space, name.local)
+        : node.getAttribute(name);
+  }
+
+  function attrNull() {
+    this.removeAttribute(name);
+  }
+
+  function attrNullNS() {
+    this.removeAttributeNS(name.space, name.local);
+  }
+
+  function attrConstant() {
+    this.setAttribute(name, value);
+  }
+
+  function attrConstantNS() {
+    this.setAttributeNS(name.space, name.local, value);
+  }
+
+  function attrFunction() {
+    var x = value.apply(this, arguments);
+    if (x == null) this.removeAttribute(name);
+    else this.setAttribute(name, x);
+  }
+
+  function attrFunctionNS() {
+    var x = value.apply(this, arguments);
+    if (x == null) this.removeAttributeNS(name.space, name.local);
+    else this.setAttributeNS(name.space, name.local, x);
+  }
+
+  return this.each(value == null
+      ? (name.local ? attrNullNS : attrNull) : (typeof value === "function"
+      ? (name.local ? attrFunctionNS : attrFunction)
+      : (name.local ? attrConstantNS : attrConstant)));
+};
+d3_selectionPrototype.classed = function(name, value) {
+  var names = name.split(d3_selection_classedWhitespace),
+      n = names.length,
+      i = -1;
+  if (arguments.length > 1) {
+    while (++i < n) d3_selection_classed.call(this, names[i], value);
+    return this;
+  } else {
+    while (++i < n) if (!d3_selection_classed.call(this, names[i])) return false;
+    return true;
+  }
+};
+
+var d3_selection_classedWhitespace = /\s+/g;
+
+function d3_selection_classed(name, value) {
+  var re = new RegExp("(^|\\s+)" + d3.requote(name) + "(\\s+|$)", "g");
+
+  // If no value is specified, return the first value.
+  if (arguments.length < 2) {
+    var node = this.node();
+    if (c = node.classList) return c.contains(name);
+    var c = node.className;
+    re.lastIndex = 0;
+    return re.test(c.baseVal != null ? c.baseVal : c);
+  }
+
+  function classedAdd() {
+    if (c = this.classList) return c.add(name);
+    var c = this.className,
+        cb = c.baseVal != null,
+        cv = cb ? c.baseVal : c;
+    re.lastIndex = 0;
+    if (!re.test(cv)) {
+      cv = d3_collapse(cv + " " + name);
+      if (cb) c.baseVal = cv;
+      else this.className = cv;
+    }
+  }
+
+  function classedRemove() {
+    if (c = this.classList) return c.remove(name);
+    var c = this.className,
+        cb = c.baseVal != null,
+        cv = cb ? c.baseVal : c;
+    cv = d3_collapse(cv.replace(re, " "));
+    if (cb) c.baseVal = cv;
+    else this.className = cv;
+  }
+
+  function classedFunction() {
+    (value.apply(this, arguments)
+        ? classedAdd
+        : classedRemove).call(this);
+  }
+
+  return this.each(typeof value === "function"
+      ? classedFunction : value
+      ? classedAdd
+      : classedRemove);
+}
+d3_selectionPrototype.style = function(name, value, priority) {
+  if (arguments.length < 3) priority = "";
+
+  // If no value is specified, return the first value.
+  if (arguments.length < 2) return window
+      .getComputedStyle(this.node(), null)
+      .getPropertyValue(name);
+
+  function styleNull() {
+    this.style.removeProperty(name);
+  }
+
+  function styleConstant() {
+    this.style.setProperty(name, value, priority);
+  }
+
+  function styleFunction() {
+    var x = value.apply(this, arguments);
+    if (x == null) this.style.removeProperty(name);
+    else this.style.setProperty(name, x, priority);
+  }
+
+  return this.each(value == null
+      ? styleNull : (typeof value === "function"
+      ? styleFunction : styleConstant));
+};
+d3_selectionPrototype.property = function(name, value) {
+
+  // If no value is specified, return the first value.
+  if (arguments.length < 2) return this.node()[name];
+
+  function propertyNull() {
+    delete this[name];
+  }
+
+  function propertyConstant() {
+    this[name] = value;
+  }
+
+  function propertyFunction() {
+    var x = value.apply(this, arguments);
+    if (x == null) delete this[name];
+    else this[name] = x;
+  }
+
+  return this.each(value == null
+      ? propertyNull : (typeof value === "function"
+      ? propertyFunction : propertyConstant));
+};
+d3_selectionPrototype.text = function(value) {
+  return arguments.length < 1 ? this.node().textContent
+      : (this.each(typeof value === "function"
+      ? function() { this.textContent = value.apply(this, arguments); }
+      : function() { this.textContent = value; }));
+};
+d3_selectionPrototype.html = function(value) {
+  return arguments.length < 1 ? this.node().innerHTML
+      : (this.each(typeof value === "function"
+      ? function() { this.innerHTML = value.apply(this, arguments); }
+      : function() { this.innerHTML = value; }));
+};
+// TODO append(node)?
+// TODO append(function)?
+d3_selectionPrototype.append = function(name) {
+  name = d3.ns.qualify(name);
+
+  function append() {
+    return this.appendChild(document.createElement(name));
+  }
+
+  function appendNS() {
+    return this.appendChild(document.createElementNS(name.space, name.local));
+  }
+
+  return this.select(name.local ? appendNS : append);
+};
+// TODO insert(node, function)?
+// TODO insert(function, string)?
+// TODO insert(function, function)?
+d3_selectionPrototype.insert = function(name, before) {
+  name = d3.ns.qualify(name);
+
+  function insert() {
+    return this.insertBefore(
+        document.createElement(name),
+        d3_select(before, this));
+  }
+
+  function insertNS() {
+    return this.insertBefore(
+        document.createElementNS(name.space, name.local),
+        d3_select(before, this));
+  }
+
+  return this.select(name.local ? insertNS : insert);
+};
+// TODO remove(selector)?
+// TODO remove(node)?
+// TODO remove(function)?
+d3_selectionPrototype.remove = function() {
+  return this.each(function() {
+    var parent = this.parentNode;
+    if (parent) parent.removeChild(this);
+  });
+};
+// TODO data(null) for clearing data?
+d3_selectionPrototype.data = function(data, join) {
+  var enter = [],
+      update = [],
+      exit = [];
+
+  function bind(group, groupData) {
+    var i,
+        n = group.length,
+        m = groupData.length,
+        n0 = Math.min(n, m),
+        n1 = Math.max(n, m),
+        updateNodes = [],
+        enterNodes = [],
+        exitNodes = [],
+        node,
+        nodeData;
+
+    if (join) {
+      var nodeByKey = {},
+          keys = [],
+          key,
+          j = groupData.length;
+
+      for (i = -1; ++i < n;) {
+        key = join.call(node = group[i], node.__data__, i);
+        if (key in nodeByKey) {
+          exitNodes[j++] = node; // duplicate key
+        } else {
+          nodeByKey[key] = node;
+        }
+        keys.push(key);
+      }
+
+      for (i = -1; ++i < m;) {
+        node = nodeByKey[key = join.call(groupData, nodeData = groupData[i], i)];
+        if (node) {
+          node.__data__ = nodeData;
+          updateNodes[i] = node;
+          enterNodes[i] = exitNodes[i] = null;
+        } else {
+          enterNodes[i] = d3_selection_dataNode(nodeData);
+          updateNodes[i] = exitNodes[i] = null;
+        }
+        delete nodeByKey[key];
+      }
+
+      for (i = -1; ++i < n;) {
+        if (keys[i] in nodeByKey) {
+          exitNodes[i] = group[i];
+        }
+      }
+    } else {
+      for (i = -1; ++i < n0;) {
+        node = group[i];
+        nodeData = groupData[i];
+        if (node) {
+          node.__data__ = nodeData;
+          updateNodes[i] = node;
+          enterNodes[i] = exitNodes[i] = null;
+        } else {
+          enterNodes[i] = d3_selection_dataNode(nodeData);
+          updateNodes[i] = exitNodes[i] = null;
+        }
+      }
+      for (; i < m; ++i) {
+        enterNodes[i] = d3_selection_dataNode(groupData[i]);
+        updateNodes[i] = exitNodes[i] = null;
+      }
+      for (; i < n1; ++i) {
+        exitNodes[i] = group[i];
+        enterNodes[i] = updateNodes[i] = null;
+      }
+    }
+
+    enterNodes.update
+        = updateNodes;
+
+    enterNodes.parentNode
+        = updateNodes.parentNode
+        = exitNodes.parentNode
+        = group.parentNode;
+
+    enter.push(enterNodes);
+    update.push(updateNodes);
+    exit.push(exitNodes);
+  }
+
+  var i = -1,
+      n = this.length,
+      group;
+  if (typeof data === "function") {
+    while (++i < n) {
+      bind(group = this[i], data.call(group, group.parentNode.__data__, i));
+    }
+  } else {
+    while (++i < n) {
+      bind(group = this[i], data);
+    }
+  }
+
+  var selection = d3_selection(update);
+  selection.enter = function() { return d3_selection_enter(enter); };
+  selection.exit = function() { return d3_selection(exit); };
+  return selection;
+};
+
+function d3_selection_dataNode(data) {
+  return {__data__: data};
+}
+function d3_selection_enter(selection) {
+  d3_arraySubclass(selection, d3_selection_enterPrototype);
+  return selection;
+}
+
+var d3_selection_enterPrototype = [];
+
+d3_selection_enterPrototype.append = d3_selectionPrototype.append;
+d3_selection_enterPrototype.insert = d3_selectionPrototype.insert;
+d3_selection_enterPrototype.empty = d3_selectionPrototype.empty;
+d3_selection_enterPrototype.select = function(selector) {
+  var subgroups = [],
+      subgroup,
+      subnode,
+      upgroup,
+      group,
+      node;
+
+  for (var j = -1, m = this.length; ++j < m;) {
+    upgroup = (group = this[j]).update;
+    subgroups.push(subgroup = []);
+    subgroup.parentNode = group.parentNode;
+    for (var i = -1, n = group.length; ++i < n;) {
+      if (node = group[i]) {
+        subgroup.push(upgroup[i] = subnode = selector.call(group.parentNode, node.__data__, i));
+        subnode.__data__ = node.__data__;
+      } else {
+        subgroup.push(null);
+      }
+    }
+  }
+
+  return d3_selection(subgroups);
+};
+// TODO preserve null elements to maintain index?
+d3_selectionPrototype.filter = function(filter) {
+  var subgroups = [],
+      subgroup,
+      group,
+      node;
+
+  for (var j = 0, m = this.length; j < m; j++) {
+    subgroups.push(subgroup = []);
+    subgroup.parentNode = (group = this[j]).parentNode;
+    for (var i = 0, n = group.length; i < n; i++) {
+      if ((node = group[i]) && filter.call(node, node.__data__, i)) {
+        subgroup.push(node);
+      }
+    }
+  }
+
+  return d3_selection(subgroups);
+};
+d3_selectionPrototype.map = function(map) {
+  return this.each(function() {
+    this.__data__ = map.apply(this, arguments);
+  });
+};
+d3_selectionPrototype.sort = function(comparator) {
+  comparator = d3_selection_sortComparator.apply(this, arguments);
+  for (var j = 0, m = this.length; j < m; j++) {
+    for (var group = this[j].sort(comparator), i = 1, n = group.length, prev = group[0]; i < n; i++) {
+      var node = group[i];
+      if (node) {
+        if (prev) prev.parentNode.insertBefore(node, prev.nextSibling);
+        prev = node;
+      }
+    }
+  }
+  return this;
+};
+
+function d3_selection_sortComparator(comparator) {
+  if (!arguments.length) comparator = d3.ascending;
+  return function(a, b) {
+    return comparator(a && a.__data__, b && b.__data__);
+  };
+}
+// type can be namespaced, e.g., "click.foo"
+// listener can be null for removal
+d3_selectionPrototype.on = function(type, listener, capture) {
+  if (arguments.length < 3) capture = false;
+
+  // parse the type specifier
+  var name = "__on" + type, i = type.indexOf(".");
+  if (i > 0) type = type.substring(0, i);
+
+  // if called with only one argument, return the current listener
+  if (arguments.length < 2) return (i = this.node()[name]) && i._;
+
+  // remove the old event listener, and add the new event listener
+  return this.each(function(d, i) {
+    var node = this;
+
+    if (node[name]) node.removeEventListener(type, node[name], capture);
+    if (listener) node.addEventListener(type, node[name] = l, capture);
+
+    // wrapped event listener that preserves i
+    function l(e) {
+      var o = d3.event; // Events can be reentrant (e.g., focus).
+      d3.event = e;
+      try {
+        listener.call(node, node.__data__, i);
+      } finally {
+        d3.event = o;
+      }
+    }
+
+    // stash the unwrapped listener for retrieval
+    l._ = listener;
+  });
+};
+d3_selectionPrototype.each = function(callback) {
+  for (var j = -1, m = this.length; ++j < m;) {
+    for (var group = this[j], i = -1, n = group.length; ++i < n;) {
+      var node = group[i];
+      if (node) callback.call(node, node.__data__, i, j);
+    }
+  }
+  return this;
+};
+//
+// Note: assigning to the arguments array simultaneously changes the value of
+// the corresponding argument!
+//
+// TODO The `this` argument probably shouldn't be the first argument to the
+// callback, anyway, since it's redundant. However, that will require a major
+// version bump due to backwards compatibility, so I'm not changing it right
+// away.
+//
+d3_selectionPrototype.call = function(callback) {
+  callback.apply(this, (arguments[0] = this, arguments));
+  return this;
+};
+d3_selectionPrototype.empty = function() {
+  return !this.node();
+};
+d3_selectionPrototype.node = function(callback) {
+  for (var j = 0, m = this.length; j < m; j++) {
+    for (var group = this[j], i = 0, n = group.length; i < n; i++) {
+      var node = group[i];
+      if (node) return node;
+    }
+  }
+  return null;
+};
+d3_selectionPrototype.transition = function() {
+  var subgroups = [],
+      subgroup,
+      node;
+
+  for (var j = -1, m = this.length; ++j < m;) {
+    subgroups.push(subgroup = []);
+    for (var group = this[j], i = -1, n = group.length; ++i < n;) {
+      subgroup.push((node = group[i]) ? {node: node, delay: 0, duration: 250} : null);
+    }
+  }
+
+  return d3_transition(subgroups, d3_transitionInheritId || ++d3_transitionId, Date.now());
+};
+var d3_selectionRoot = d3_selection([[document]]);
+
+d3_selectionRoot[0].parentNode = document.documentElement;
+
+// TODO fast singleton implementation!
+// TODO select(function)
+d3.select = function(selector) {
+  return typeof selector === "string"
+      ? d3_selectionRoot.select(selector)
+      : d3_selection([[selector]]); // assume node
+};
+
+// TODO selectAll(function)
+d3.selectAll = function(selector) {
+  return typeof selector === "string"
+      ? d3_selectionRoot.selectAll(selector)
+      : d3_selection([d3_array(selector)]); // assume node[]
+};
+function d3_transition(groups, id, time) {
+  d3_arraySubclass(groups, d3_transitionPrototype);
+
+  var tweens = {},
+      event = d3.dispatch("start", "end"),
+      ease = d3_transitionEase;
+
+  groups.id = id;
+
+  groups.time = time;
+
+  groups.tween = function(name, tween) {
+    if (arguments.length < 2) return tweens[name];
+    if (tween == null) delete tweens[name];
+    else tweens[name] = tween;
+    return groups;
+  };
+
+  groups.ease = function(value) {
+    if (!arguments.length) return ease;
+    ease = typeof value === "function" ? value : d3.ease.apply(d3, arguments);
+    return groups;
+  };
+
+  groups.each = function(type, listener) {
+    if (arguments.length < 2) return d3_transition_each.call(groups, type);
+    event[type].add(listener);
+    return groups;
+  };
+
+  d3.timer(function(elapsed) {
+    groups.each(function(d, i, j) {
+      var tweened = [],
+          node = this,
+          delay = groups[j][i].delay,
+          duration = groups[j][i].duration,
+          lock = node.__transition__ || (node.__transition__ = {active: 0, count: 0});
+
+      ++lock.count;
+
+      delay <= elapsed ? start(elapsed) : d3.timer(start, delay, time);
+
+      function start(elapsed) {
+        if (lock.active > id) return stop();
+        lock.active = id;
+
+        for (var tween in tweens) {
+          if (tween = tweens[tween].call(node, d, i)) {
+            tweened.push(tween);
+          }
+        }
+
+        event.start.dispatch.call(node, d, i);
+        if (!tick(elapsed)) d3.timer(tick, 0, time);
+        return 1;
+      }
+
+      function tick(elapsed) {
+        if (lock.active !== id) return stop();
+
+        var t = (elapsed - delay) / duration,
+            e = ease(t),
+            n = tweened.length;
+
+        while (n > 0) {
+          tweened[--n].call(node, e);
+        }
+
+        if (t >= 1) {
+          stop();
+          d3_transitionInheritId = id;
+          event.end.dispatch.call(node, d, i);
+          d3_transitionInheritId = 0;
+          return 1;
+        }
+      }
+
+      function stop() {
+        if (!--lock.count) delete node.__transition__;
+        return 1;
+      }
+    });
+    return 1;
+  }, 0, time);
+
+  return groups;
+}
+
+var d3_transitionRemove = {};
+
+function d3_transitionNull(d, i, a) {
+  return a != "" && d3_transitionRemove;
+}
+
+function d3_transitionTween(b) {
+
+  function transitionFunction(d, i, a) {
+    var v = b.call(this, d, i);
+    return v == null
+        ? a != "" && d3_transitionRemove
+        : a != v && d3.interpolate(a, v);
+  }
+
+  function transitionString(d, i, a) {
+    return a != b && d3.interpolate(a, b);
+  }
+
+  return typeof b === "function" ? transitionFunction
+      : b == null ? d3_transitionNull
+      : (b += "", transitionString);
+}
+
+var d3_transitionPrototype = [],
+    d3_transitionId = 0,
+    d3_transitionInheritId = 0,
+    d3_transitionEase = d3.ease("cubic-in-out");
+
+d3_transitionPrototype.call = d3_selectionPrototype.call;
+
+d3.transition = function() {
+  return d3_selectionRoot.transition();
+};
+
+d3.transition.prototype = d3_transitionPrototype;
+d3_transitionPrototype.select = function(selector) {
+  var subgroups = [],
+      subgroup,
+      subnode,
+      node;
+
+  if (typeof selector !== "function") selector = d3_selection_selector(selector);
+
+  for (var j = -1, m = this.length; ++j < m;) {
+    subgroups.push(subgroup = []);
+    for (var group = this[j], i = -1, n = group.length; ++i < n;) {
+      if ((node = group[i]) && (subnode = selector.call(node.node, node.node.__data__, i))) {
+        if ("__data__" in node.node) subnode.__data__ = node.node.__data__;
+        subgroup.push({node: subnode, delay: node.delay, duration: node.duration});
+      } else {
+        subgroup.push(null);
+      }
+    }
+  }
+
+  return d3_transition(subgroups, this.id, this.time).ease(this.ease());
+};
+d3_transitionPrototype.selectAll = function(selector) {
+  var subgroups = [],
+      subgroup,
+      subnodes,
+      node;
+
+  if (typeof selector !== "function") selector = d3_selection_selectorAll(selector);
+
+  for (var j = -1, m = this.length; ++j < m;) {
+    for (var group = this[j], i = -1, n = group.length; ++i < n;) {
+      if (node = group[i]) {
+        subnodes = selector.call(node.node, node.node.__data__, i);
+        subgroups.push(subgroup = []);
+        for (var k = -1, o = subnodes.length; ++k < o;) {
+          subgroup.push({node: subnodes[k], delay: node.delay, duration: node.duration});
+        }
+      }
+    }
+  }
+
+  return d3_transition(subgroups, this.id, this.time).ease(this.ease());
+};
+d3_transitionPrototype.attr = function(name, value) {
+  return this.attrTween(name, d3_transitionTween(value));
+};
+
+d3_transitionPrototype.attrTween = function(nameNS, tween) {
+  var name = d3.ns.qualify(nameNS);
+
+  function attrTween(d, i) {
+    var f = tween.call(this, d, i, this.getAttribute(name));
+    return f === d3_transitionRemove
+        ? (this.removeAttribute(name), null)
+        : f && function(t) { this.setAttribute(name, f(t)); };
+  }
+
+  function attrTweenNS(d, i) {
+    var f = tween.call(this, d, i, this.getAttributeNS(name.space, name.local));
+    return f === d3_transitionRemove
+        ? (this.removeAttributeNS(name.space, name.local), null)
+        : f && function(t) { this.setAttributeNS(name.space, name.local, f(t)); };
+  }
+
+  return this.tween("attr." + nameNS, name.local ? attrTweenNS : attrTween);
+};
+d3_transitionPrototype.style = function(name, value, priority) {
+  if (arguments.length < 3) priority = "";
+  return this.styleTween(name, d3_transitionTween(value), priority);
+};
+
+d3_transitionPrototype.styleTween = function(name, tween, priority) {
+  if (arguments.length < 3) priority = "";
+  return this.tween("style." + name, function(d, i) {
+    var f = tween.call(this, d, i, window.getComputedStyle(this, null).getPropertyValue(name));
+    return f === d3_transitionRemove
+        ? (this.style.removeProperty(name), null)
+        : f && function(t) { this.style.setProperty(name, f(t), priority); };
+  });
+};
+d3_transitionPrototype.text = function(value) {
+  return this.tween("text", function(d, i) {
+    this.textContent = typeof value === "function"
+        ? value.call(this, d, i)
+        : value;
+  });
+};
+d3_transitionPrototype.remove = function() {
+  return this.each("end", function() {
+    var p;
+    if (!this.__transition__ && (p = this.parentNode)) p.removeChild(this);
+  });
+};
+d3_transitionPrototype.delay = function(value) {
+  var groups = this;
+  return groups.each(typeof value === "function"
+      ? function(d, i, j) { groups[j][i].delay = +value.apply(this, arguments); }
+      : (value = +value, function(d, i, j) { groups[j][i].delay = value; }));
+};
+d3_transitionPrototype.duration = function(value) {
+  var groups = this;
+  return groups.each(typeof value === "function"
+      ? function(d, i, j) { groups[j][i].duration = +value.apply(this, arguments); }
+      : (value = +value, function(d, i, j) { groups[j][i].duration = value; }));
+};
+function d3_transition_each(callback) {
+  for (var j = 0, m = this.length; j < m; j++) {
+    for (var group = this[j], i = 0, n = group.length; i < n; i++) {
+      var node = group[i];
+      if (node) callback.call(node = node.node, node.__data__, i, j);
+    }
+  }
+  return this;
+}
+d3_transitionPrototype.transition = function() {
+  return this.select(d3_this);
+};
+var d3_timer_queue = null,
+    d3_timer_interval, // is an interval (or frame) active?
+    d3_timer_timeout; // is a timeout active?
+
+// The timer will continue to fire until callback returns true.
+d3.timer = function(callback, delay, then) {
+  var found = false,
+      t0,
+      t1 = d3_timer_queue;
+
+  if (arguments.length < 3) {
+    if (arguments.length < 2) delay = 0;
+    else if (!isFinite(delay)) return;
+    then = Date.now();
+  }
+
+  // See if the callback's already in the queue.
+  while (t1) {
+    if (t1.callback === callback) {
+      t1.then = then;
+      t1.delay = delay;
+      found = true;
+      break;
+    }
+    t0 = t1;
+    t1 = t1.next;
+  }
+
+  // Otherwise, add the callback to the queue.
+  if (!found) d3_timer_queue = {
+    callback: callback,
+    then: then,
+    delay: delay,
+    next: d3_timer_queue
+  };
+
+  // Start animatin'!
+  if (!d3_timer_interval) {
+    d3_timer_timeout = clearTimeout(d3_timer_timeout);
+    d3_timer_interval = 1;
+    d3_timer_frame(d3_timer_step);
+  }
+}
+
+function d3_timer_step() {
+  var elapsed,
+      now = Date.now(),
+      t1 = d3_timer_queue;
+
+  while (t1) {
+    elapsed = now - t1.then;
+    if (elapsed >= t1.delay) t1.flush = t1.callback(elapsed);
+    t1 = t1.next;
+  }
+
+  var delay = d3_timer_flush() - now;
+  if (delay > 24) {
+    if (isFinite(delay)) {
+      clearTimeout(d3_timer_timeout);
+      d3_timer_timeout = setTimeout(d3_timer_step, delay);
+    }
+    d3_timer_interval = 0;
+  } else {
+    d3_timer_interval = 1;
+    d3_timer_frame(d3_timer_step);
+  }
+}
+
+d3.timer.flush = function() {
+  var elapsed,
+      now = Date.now(),
+      t1 = d3_timer_queue;
+
+  while (t1) {
+    elapsed = now - t1.then;
+    if (!t1.delay) t1.flush = t1.callback(elapsed);
+    t1 = t1.next;
+  }
+
+  d3_timer_flush();
+};
+
+// Flush after callbacks, to avoid concurrent queue modification.
+function d3_timer_flush() {
+  var t0 = null,
+      t1 = d3_timer_queue,
+      then = Infinity;
+  while (t1) {
+    if (t1.flush) {
+      t1 = t0 ? t0.next = t1.next : d3_timer_queue = t1.next;
+    } else {
+      then = Math.min(then, t1.then + t1.delay);
+      t1 = (t0 = t1).next;
+    }
+  }
+  return then;
+}
+
+var d3_timer_frame = window.requestAnimationFrame
+    || window.webkitRequestAnimationFrame
+    || window.mozRequestAnimationFrame
+    || window.oRequestAnimationFrame
+    || window.msRequestAnimationFrame
+    || function(callback) { setTimeout(callback, 17); };
+function d3_noop() {}
+d3.scale = {};
+
+function d3_scaleExtent(domain) {
+  var start = domain[0], stop = domain[domain.length - 1];
+  return start < stop ? [start, stop] : [stop, start];
+}
+function d3_scale_nice(domain, nice) {
+  var i0 = 0,
+      i1 = domain.length - 1,
+      x0 = domain[i0],
+      x1 = domain[i1],
+      dx;
+
+  if (x1 < x0) {
+    dx = i0; i0 = i1; i1 = dx;
+    dx = x0; x0 = x1; x1 = dx;
+  }
+
+  if (dx = x1 - x0) {
+    nice = nice(dx);
+    domain[i0] = nice.floor(x0);
+    domain[i1] = nice.ceil(x1);
+  }
+
+  return domain;
+}
+
+function d3_scale_niceDefault() {
+  return Math;
+}
+d3.scale.linear = function() {
+  return d3_scale_linear([0, 1], [0, 1], d3.interpolate, false);
+};
+
+function d3_scale_linear(domain, range, interpolate, clamp) {
+  var output,
+      input;
+
+  function rescale() {
+    var linear = domain.length == 2 ? d3_scale_bilinear : d3_scale_polylinear,
+        uninterpolate = clamp ? d3_uninterpolateClamp : d3_uninterpolateNumber;
+    output = linear(domain, range, uninterpolate, interpolate);
+    input = linear(range, domain, uninterpolate, d3.interpolate);
+    return scale;
+  }
+
+  function scale(x) {
+    return output(x);
+  }
+
+  // Note: requires range is coercible to number!
+  scale.invert = function(y) {
+    return input(y);
+  };
+
+  scale.domain = function(x) {
+    if (!arguments.length) return domain;
+    domain = x.map(Number);
+    return rescale();
+  };
+
+  scale.range = function(x) {
+    if (!arguments.length) return range;
+    range = x;
+    return rescale();
+  };
+
+  scale.rangeRound = function(x) {
+    return scale.range(x).interpolate(d3.interpolateRound);
+  };
+
+  scale.clamp = function(x) {
+    if (!arguments.length) return clamp;
+    clamp = x;
+    return rescale();
+  };
+
+  scale.interpolate = function(x) {
+    if (!arguments.length) return interpolate;
+    interpolate = x;
+    return rescale();
+  };
+
+  scale.ticks = function(m) {
+    return d3_scale_linearTicks(domain, m);
+  };
+
+  scale.tickFormat = function(m) {
+    return d3_scale_linearTickFormat(domain, m);
+  };
+
+  scale.nice = function() {
+    d3_scale_nice(domain, d3_scale_linearNice);
+    return rescale();
+  };
+
+  scale.copy = function() {
+    return d3_scale_linear(domain, range, interpolate, clamp);
+  };
+
+  return rescale();
+};
+
+function d3_scale_linearRebind(scale, linear) {
+  scale.range = d3.rebind(scale, linear.range);
+  scale.rangeRound = d3.rebind(scale, linear.rangeRound);
+  scale.interpolate = d3.rebind(scale, linear.interpolate);
+  scale.clamp = d3.rebind(scale, linear.clamp);
+  return scale;
+}
+
+function d3_scale_linearNice(dx) {
+  dx = Math.pow(10, Math.round(Math.log(dx) / Math.LN10) - 1);
+  return {
+    floor: function(x) { return Math.floor(x / dx) * dx; },
+    ceil: function(x) { return Math.ceil(x / dx) * dx; }
+  };
+}
+
+// TODO Dates? Ugh.
+function d3_scale_linearTickRange(domain, m) {
+  var extent = d3_scaleExtent(domain),
+      span = extent[1] - extent[0],
+      step = Math.pow(10, Math.floor(Math.log(span / m) / Math.LN10)),
+      err = m / span * step;
+
+  // Filter ticks to get closer to the desired count.
+  if (err <= .15) step *= 10;
+  else if (err <= .35) step *= 5;
+  else if (err <= .75) step *= 2;
+
+  // Round start and stop values to step interval.
+  extent[0] = Math.ceil(extent[0] / step) * step;
+  extent[1] = Math.floor(extent[1] / step) * step + step * .5; // inclusive
+  extent[2] = step;
+  return extent;
+}
+
+function d3_scale_linearTicks(domain, m) {
+  return d3.range.apply(d3, d3_scale_linearTickRange(domain, m));
+}
+
+function d3_scale_linearTickFormat(domain, m) {
+  return d3.format(",." + Math.max(0, -Math.floor(Math.log(d3_scale_linearTickRange(domain, m)[2]) / Math.LN10 + .01)) + "f");
+}
+function d3_scale_bilinear(domain, range, uninterpolate, interpolate) {
+  var u = uninterpolate(domain[0], domain[1]),
+      i = interpolate(range[0], range[1]);
+  return function(x) {
+    return i(u(x));
+  };
+}
+function d3_scale_polylinear(domain, range, uninterpolate, interpolate) {
+  var u = [],
+      i = [],
+      j = 0,
+      n = domain.length;
+
+  while (++j < n) {
+    u.push(uninterpolate(domain[j - 1], domain[j]));
+    i.push(interpolate(range[j - 1], range[j]));
+  }
+
+  return function(x) {
+    var j = d3.bisect(domain, x, 1, domain.length - 1) - 1;
+    return i[j](u[j](x));
+  };
+}
+d3.scale.log = function() {
+  return d3_scale_log(d3.scale.linear(), d3_scale_logp);
+};
+
+function d3_scale_log(linear, log) {
+  var pow = log.pow;
+
+  function scale(x) {
+    return linear(log(x));
+  }
+
+  scale.invert = function(x) {
+    return pow(linear.invert(x));
+  };
+
+  scale.domain = function(x) {
+    if (!arguments.length) return linear.domain().map(pow);
+    log = x[0] < 0 ? d3_scale_logn : d3_scale_logp;
+    pow = log.pow;
+    linear.domain(x.map(log));
+    return scale;
+  };
+
+  scale.nice = function() {
+    linear.domain(d3_scale_nice(linear.domain(), d3_scale_niceDefault));
+    return scale;
+  };
+
+  scale.ticks = function() {
+    var extent = d3_scaleExtent(linear.domain()),
+        ticks = [];
+    if (extent.every(isFinite)) {
+      var i = Math.floor(extent[0]),
+          j = Math.ceil(extent[1]),
+          u = Math.round(pow(extent[0])),
+          v = Math.round(pow(extent[1]));
+      if (log === d3_scale_logn) {
+        ticks.push(pow(i));
+        for (; i++ < j;) for (var k = 9; k > 0; k--) ticks.push(pow(i) * k);
+      } else {
+        for (; i < j; i++) for (var k = 1; k < 10; k++) ticks.push(pow(i) * k);
+        ticks.push(pow(i));
+      }
+      for (i = 0; ticks[i] < u; i++) {} // strip small values
+      for (j = ticks.length; ticks[j - 1] > v; j--) {} // strip big values
+      ticks = ticks.slice(i, j);
+    }
+    return ticks;
+  };
+
+  scale.tickFormat = function(n, format) {
+    if (arguments.length < 2) format = d3_scale_logFormat;
+    if (arguments.length < 1) return format;
+    var k = n / scale.ticks().length,
+        f = log === d3_scale_logn ? (e = -1e-15, Math.floor) : (e = 1e-15, Math.ceil),
+        e;
+    return function(d) {
+      return d / pow(f(log(d) + e)) < k ? format(d) : "";
+    };
+  };
+
+  scale.copy = function() {
+    return d3_scale_log(linear.copy(), log);
+  };
+
+  return d3_scale_linearRebind(scale, linear);
+};
+
+var d3_scale_logFormat = d3.format("e");
+
+function d3_scale_logp(x) {
+  return Math.log(x) / Math.LN10;
+}
+
+function d3_scale_logn(x) {
+  return -Math.log(-x) / Math.LN10;
+}
+
+d3_scale_logp.pow = function(x) {
+  return Math.pow(10, x);
+};
+
+d3_scale_logn.pow = function(x) {
+  return -Math.pow(10, -x);
+};
+d3.scale.pow = function() {
+  return d3_scale_pow(d3.scale.linear(), 1);
+};
+
+function d3_scale_pow(linear, exponent) {
+  var powp = d3_scale_powPow(exponent),
+      powb = d3_scale_powPow(1 / exponent);
+
+  function scale(x) {
+    return linear(powp(x));
+  }
+
+  scale.invert = function(x) {
+    return powb(linear.invert(x));
+  };
+
+  scale.domain = function(x) {
+    if (!arguments.length) return linear.domain().map(powb);
+    linear.domain(x.map(powp));
+    return scale;
+  };
+
+  scale.ticks = function(m) {
+    return d3_scale_linearTicks(scale.domain(), m);
+  };
+
+  scale.tickFormat = function(m) {
+    return d3_scale_linearTickFormat(scale.domain(), m);
+  };
+
+  scale.nice = function() {
+    return scale.domain(d3_scale_nice(scale.domain(), d3_scale_linearNice));
+  };
+
+  scale.exponent = function(x) {
+    if (!arguments.length) return exponent;
+    var domain = scale.domain();
+    powp = d3_scale_powPow(exponent = x);
+    powb = d3_scale_powPow(1 / exponent);
+    return scale.domain(domain);
+  };
+
+  scale.copy = function() {
+    return d3_scale_pow(linear.copy(), exponent);
+  };
+
+  return d3_scale_linearRebind(scale, linear);
+};
+
+function d3_scale_powPow(e) {
+  return function(x) {
+    return x < 0 ? -Math.pow(-x, e) : Math.pow(x, e);
+  };
+}
+d3.scale.sqrt = function() {
+  return d3.scale.pow().exponent(.5);
+};
+d3.scale.ordinal = function() {
+  return d3_scale_ordinal([], {t: "range", x: []});
+};
+
+function d3_scale_ordinal(domain, ranger) {
+  var index,
+      range,
+      rangeBand;
+
+  function scale(x) {
+    return range[((index[x] || (index[x] = domain.push(x))) - 1) % range.length];
+  }
+
+  scale.domain = function(x) {
+    if (!arguments.length) return domain;
+    domain = [];
+    index = {};
+    var i = -1, n = x.length, xi;
+    while (++i < n) if (!index[xi = x[i]]) index[xi] = domain.push(xi);
+    return scale[ranger.t](ranger.x, ranger.p);
+  };
+
+  scale.range = function(x) {
+    if (!arguments.length) return range;
+    range = x;
+    rangeBand = 0;
+    ranger = {t: "range", x: x};
+    return scale;
+  };
+
+  scale.rangePoints = function(x, padding) {
+    if (arguments.length < 2) padding = 0;
+    var start = x[0],
+        stop = x[1],
+        step = (stop - start) / (domain.length - 1 + padding);
+    range = domain.length < 2 ? [(start + stop) / 2] : d3.range(start + step * padding / 2, stop + step / 2, step);
+    rangeBand = 0;
+    ranger = {t: "rangePoints", x: x, p: padding};
+    return scale;
+  };
+
+  scale.rangeBands = function(x, padding) {
+    if (arguments.length < 2) padding = 0;
+    var start = x[0],
+        stop = x[1],
+        step = (stop - start) / (domain.length + padding);
+    range = d3.range(start + step * padding, stop, step);
+    rangeBand = step * (1 - padding);
+    ranger = {t: "rangeBands", x: x, p: padding};
+    return scale;
+  };
+
+  scale.rangeRoundBands = function(x, padding) {
+    if (arguments.length < 2) padding = 0;
+    var start = x[0],
+        stop = x[1],
+        step = Math.floor((stop - start) / (domain.length + padding)),
+        err = stop - start - (domain.length - padding) * step;
+    range = d3.range(start + Math.round(err / 2), stop, step);
+    rangeBand = Math.round(step * (1 - padding));
+    ranger = {t: "rangeRoundBands", x: x, p: padding};
+    return scale;
+  };
+
+  scale.rangeBand = function() {
+    return rangeBand;
+  };
+
+  scale.copy = function() {
+    return d3_scale_ordinal(domain, ranger);
+  };
+
+  return scale.domain(domain);
+};
+/*
+ * This product includes color specifications and designs developed by Cynthia
+ * Brewer (http://colorbrewer.org/). See lib/colorbrewer for more information.
+ */
+
+d3.scale.category10 = function() {
+  return d3.scale.ordinal().range(d3_category10);
+};
+
+d3.scale.category20 = function() {
+  return d3.scale.ordinal().range(d3_category20);
+};
+
+d3.scale.category20b = function() {
+  return d3.scale.ordinal().range(d3_category20b);
+};
+
+d3.scale.category20c = function() {
+  return d3.scale.ordinal().range(d3_category20c);
+};
+
+var d3_category10 = [
+  "#1f77b4", "#ff7f0e", "#2ca02c", "#d62728", "#9467bd",
+  "#8c564b", "#e377c2", "#7f7f7f", "#bcbd22", "#17becf"
+];
+
+var d3_category20 = [
+  "#1f77b4", "#aec7e8",
+  "#ff7f0e", "#ffbb78",
+  "#2ca02c", "#98df8a",
+  "#d62728", "#ff9896",
+  "#9467bd", "#c5b0d5",
+  "#8c564b", "#c49c94",
+  "#e377c2", "#f7b6d2",
+  "#7f7f7f", "#c7c7c7",
+  "#bcbd22", "#dbdb8d",
+  "#17becf", "#9edae5"
+];
+
+var d3_category20b = [
+  "#393b79", "#5254a3", "#6b6ecf", "#9c9ede",
+  "#637939", "#8ca252", "#b5cf6b", "#cedb9c",
+  "#8c6d31", "#bd9e39", "#e7ba52", "#e7cb94",
+  "#843c39", "#ad494a", "#d6616b", "#e7969c",
+  "#7b4173", "#a55194", "#ce6dbd", "#de9ed6"
+];
+
+var d3_category20c = [
+  "#3182bd", "#6baed6", "#9ecae1", "#c6dbef",
+  "#e6550d", "#fd8d3c", "#fdae6b", "#fdd0a2",
+  "#31a354", "#74c476", "#a1d99b", "#c7e9c0",
+  "#756bb1", "#9e9ac8", "#bcbddc", "#dadaeb",
+  "#636363", "#969696", "#bdbdbd", "#d9d9d9"
+];
+d3.scale.quantile = function() {
+  return d3_scale_quantile([], []);
+};
+
+function d3_scale_quantile(domain, range) {
+  var thresholds;
+
+  function rescale() {
+    var k = 0,
+        n = domain.length,
+        q = range.length;
+    thresholds = [];
+    while (++k < q) thresholds[k - 1] = d3.quantile(domain, k / q);
+    return scale;
+  }
+
+  function scale(x) {
+    if (isNaN(x = +x)) return NaN;
+    return range[d3.bisect(thresholds, x)];
+  }
+
+  scale.domain = function(x) {
+    if (!arguments.length) return domain;
+    domain = x.filter(function(d) { return !isNaN(d); }).sort(d3.ascending);
+    return rescale();
+  };
+
+  scale.range = function(x) {
+    if (!arguments.length) return range;
+    range = x;
+    return rescale();
+  };
+
+  scale.quantiles = function() {
+    return thresholds;
+  };
+
+  scale.copy = function() {
+    return d3_scale_quantile(domain, range); // copy on write!
+  };
+
+  return rescale();
+};
+d3.scale.quantize = function() {
+  return d3_scale_quantize(0, 1, [0, 1]);
+};
+
+function d3_scale_quantize(x0, x1, range) {
+  var kx, i;
+
+  function scale(x) {
+    return range[Math.max(0, Math.min(i, Math.floor(kx * (x - x0))))];
+  }
+
+  function rescale() {
+    kx = range.length / (x1 - x0);
+    i = range.length - 1;
+    return scale;
+  }
+
+  scale.domain = function(x) {
+    if (!arguments.length) return [x0, x1];
+    x0 = +x[0];
+    x1 = +x[x.length - 1];
+    return rescale();
+  };
+
+  scale.range = function(x) {
+    if (!arguments.length) return range;
+    range = x;
+    return rescale();
+  };
+
+  scale.copy = function() {
+    return d3_scale_quantize(x0, x1, range); // copy on write
+  };
+
+  return rescale();
+};
+d3.svg = {};
+d3.svg.arc = function() {
+  var innerRadius = d3_svg_arcInnerRadius,
+      outerRadius = d3_svg_arcOuterRadius,
+      startAngle = d3_svg_arcStartAngle,
+      endAngle = d3_svg_arcEndAngle;
+
+  function arc() {
+    var r0 = innerRadius.apply(this, arguments),
+        r1 = outerRadius.apply(this, arguments),
+        a0 = startAngle.apply(this, arguments) + d3_svg_arcOffset,
+        a1 = endAngle.apply(this, arguments) + d3_svg_arcOffset,
+        da = (a1 < a0 && (da = a0, a0 = a1, a1 = da), a1 - a0),
+        df = da < Math.PI ? "0" : "1",
+        c0 = Math.cos(a0),
+        s0 = Math.sin(a0),
+        c1 = Math.cos(a1),
+        s1 = Math.sin(a1);
+    return da >= d3_svg_arcMax
+      ? (r0
+      ? "M0," + r1
+      + "A" + r1 + "," + r1 + " 0 1,1 0," + (-r1)
+      + "A" + r1 + "," + r1 + " 0 1,1 0," + r1
+      + "M0," + r0
+      + "A" + r0 + "," + r0 + " 0 1,0 0," + (-r0)
+      + "A" + r0 + "," + r0 + " 0 1,0 0," + r0
+      + "Z"
+      : "M0," + r1
+      + "A" + r1 + "," + r1 + " 0 1,1 0," + (-r1)
+      + "A" + r1 + "," + r1 + " 0 1,1 0," + r1
+      + "Z")
+      : (r0
+      ? "M" + r1 * c0 + "," + r1 * s0
+      + "A" + r1 + "," + r1 + " 0 " + df + ",1 " + r1 * c1 + "," + r1 * s1
+      + "L" + r0 * c1 + "," + r0 * s1
+      + "A" + r0 + "," + r0 + " 0 " + df + ",0 " + r0 * c0 + "," + r0 * s0
+      + "Z"
+      : "M" + r1 * c0 + "," + r1 * s0
+      + "A" + r1 + "," + r1 + " 0 " + df + ",1 " + r1 * c1 + "," + r1 * s1
+      + "L0,0"
+      + "Z");
+  }
+
+  arc.innerRadius = function(v) {
+    if (!arguments.length) return innerRadius;
+    innerRadius = d3.functor(v);
+    return arc;
+  };
+
+  arc.outerRadius = function(v) {
+    if (!arguments.length) return outerRadius;
+    outerRadius = d3.functor(v);
+    return arc;
+  };
+
+  arc.startAngle = function(v) {
+    if (!arguments.length) return startAngle;
+    startAngle = d3.functor(v);
+    return arc;
+  };
+
+  arc.endAngle = function(v) {
+    if (!arguments.length) return endAngle;
+    endAngle = d3.functor(v);
+    return arc;
+  };
+
+  arc.centroid = function() {
+    var r = (innerRadius.apply(this, arguments)
+        + outerRadius.apply(this, arguments)) / 2,
+        a = (startAngle.apply(this, arguments)
+        + endAngle.apply(this, arguments)) / 2 + d3_svg_arcOffset;
+    return [Math.cos(a) * r, Math.sin(a) * r];
+  };
+
+  return arc;
+};
+
+var d3_svg_arcOffset = -Math.PI / 2,
+    d3_svg_arcMax = 2 * Math.PI - 1e-6;
+
+function d3_svg_arcInnerRadius(d) {
+  return d.innerRadius;
+}
+
+function d3_svg_arcOuterRadius(d) {
+  return d.outerRadius;
+}
+
+function d3_svg_arcStartAngle(d) {
+  return d.startAngle;
+}
+
+function d3_svg_arcEndAngle(d) {
+  return d.endAngle;
+}
+function d3_svg_line(projection) {
+  var x = d3_svg_lineX,
+      y = d3_svg_lineY,
+      interpolate = "linear",
+      interpolator = d3_svg_lineInterpolators[interpolate],
+      tension = .7;
+
+  function line(d) {
+    return d.length < 1 ? null : "M" + interpolator(projection(d3_svg_linePoints(this, d, x, y)), tension);
+  }
+
+  line.x = function(v) {
+    if (!arguments.length) return x;
+    x = v;
+    return line;
+  };
+
+  line.y = function(v) {
+    if (!arguments.length) return y;
+    y = v;
+    return line;
+  };
+
+  line.interpolate = function(v) {
+    if (!arguments.length) return interpolate;
+    interpolator = d3_svg_lineInterpolators[interpolate = v];
+    return line;
+  };
+
+  line.tension = function(v) {
+    if (!arguments.length) return tension;
+    tension = v;
+    return line;
+  };
+
+  return line;
+}
+
+d3.svg.line = function() {
+  return d3_svg_line(Object);
+};
+
+// Converts the specified array of data into an array of points
+// (x-y tuples), by evaluating the specified `x` and `y` functions on each
+// data point. The `this` context of the evaluated functions is the specified
+// "self" object; each function is passed the current datum and index.
+function d3_svg_linePoints(self, d, x, y) {
+  var points = [],
+      i = -1,
+      n = d.length,
+      fx = typeof x === "function",
+      fy = typeof y === "function",
+      value;
+  if (fx && fy) {
+    while (++i < n) points.push([
+      x.call(self, value = d[i], i),
+      y.call(self, value, i)
+    ]);
+  } else if (fx) {
+    while (++i < n) points.push([x.call(self, d[i], i), y]);
+  } else if (fy) {
+    while (++i < n) points.push([x, y.call(self, d[i], i)]);
+  } else {
+    while (++i < n) points.push([x, y]);
+  }
+  return points;
+}
+
+// The default `x` property, which references d[0].
+function d3_svg_lineX(d) {
+  return d[0];
+}
+
+// The default `y` property, which references d[1].
+function d3_svg_lineY(d) {
+  return d[1];
+}
+
+// The various interpolators supported by the `line` class.
+var d3_svg_lineInterpolators = {
+  "linear": d3_svg_lineLinear,
+  "step-before": d3_svg_lineStepBefore,
+  "step-after": d3_svg_lineStepAfter,
+  "basis": d3_svg_lineBasis,
+  "basis-open": d3_svg_lineBasisOpen,
+  "basis-closed": d3_svg_lineBasisClosed,
+  "bundle": d3_svg_lineBundle,
+  "cardinal": d3_svg_lineCardinal,
+  "cardinal-open": d3_svg_lineCardinalOpen,
+  "cardinal-closed": d3_svg_lineCardinalClosed,
+  "monotone": d3_svg_lineMonotone
+};
+
+// Linear interpolation; generates "L" commands.
+function d3_svg_lineLinear(points) {
+  var i = 0,
+      n = points.length,
+      p = points[0],
+      path = [p[0], ",", p[1]];
+  while (++i < n) path.push("L", (p = points[i])[0], ",", p[1]);
+  return path.join("");
+}
+
+// Step interpolation; generates "H" and "V" commands.
+function d3_svg_lineStepBefore(points) {
+  var i = 0,
+      n = points.length,
+      p = points[0],
+      path = [p[0], ",", p[1]];
+  while (++i < n) path.push("V", (p = points[i])[1], "H", p[0]);
+  return path.join("");
+}
+
+// Step interpolation; generates "H" and "V" commands.
+function d3_svg_lineStepAfter(points) {
+  var i = 0,
+      n = points.length,
+      p = points[0],
+      path = [p[0], ",", p[1]];
+  while (++i < n) path.push("H", (p = points[i])[0], "V", p[1]);
+  return path.join("");
+}
+
+// Open cardinal spline interpolation; generates "C" commands.
+function d3_svg_lineCardinalOpen(points, tension) {
+  return points.length < 4
+      ? d3_svg_lineLinear(points)
+      : points[1] + d3_svg_lineHermite(points.slice(1, points.length - 1),
+        d3_svg_lineCardinalTangents(points, tension));
+}
+
+// Closed cardinal spline interpolation; generates "C" commands.
+function d3_svg_lineCardinalClosed(points, tension) {
+  return points.length < 3
+      ? d3_svg_lineLinear(points)
+      : points[0] + d3_svg_lineHermite((points.push(points[0]), points),
+        d3_svg_lineCardinalTangents([points[points.length - 2]]
+        .concat(points, [points[1]]), tension));
+}
+
+// Cardinal spline interpolation; generates "C" commands.
+function d3_svg_lineCardinal(points, tension, closed) {
+  return points.length < 3
+      ? d3_svg_lineLinear(points)
+      : points[0] + d3_svg_lineHermite(points,
+        d3_svg_lineCardinalTangents(points, tension));
+}
+
+// Hermite spline construction; generates "C" commands.
+function d3_svg_lineHermite(points, tangents) {
+  if (tangents.length < 1
+      || (points.length != tangents.length
+      && points.length != tangents.length + 2)) {
+    return d3_svg_lineLinear(points);
+  }
+
+  var quad = points.length != tangents.length,
+      path = "",
+      p0 = points[0],
+      p = points[1],
+      t0 = tangents[0],
+      t = t0,
+      pi = 1;
+
+  if (quad) {
+    path += "Q" + (p[0] - t0[0] * 2 / 3) + "," + (p[1] - t0[1] * 2 / 3)
+        + "," + p[0] + "," + p[1];
+    p0 = points[1];
+    pi = 2;
+  }
+
+  if (tangents.length > 1) {
+    t = tangents[1];
+    p = points[pi];
+    pi++;
+    path += "C" + (p0[0] + t0[0]) + "," + (p0[1] + t0[1])
+        + "," + (p[0] - t[0]) + "," + (p[1] - t[1])
+        + "," + p[0] + "," + p[1];
+    for (var i = 2; i < tangents.length; i++, pi++) {
+      p = points[pi];
+      t = tangents[i];
+      path += "S" + (p[0] - t[0]) + "," + (p[1] - t[1])
+          + "," + p[0] + "," + p[1];
+    }
+  }
+
+  if (quad) {
+    var lp = points[pi];
+    path += "Q" + (p[0] + t[0] * 2 / 3) + "," + (p[1] + t[1] * 2 / 3)
+        + "," + lp[0] + "," + lp[1];
+  }
+
+  return path;
+}
+
+// Generates tangents for a cardinal spline.
+function d3_svg_lineCardinalTangents(points, tension) {
+  var tangents = [],
+      a = (1 - tension) / 2,
+      p0,
+      p1 = points[0],
+      p2 = points[1],
+      i = 1,
+      n = points.length;
+  while (++i < n) {
+    p0 = p1;
+    p1 = p2;
+    p2 = points[i];
+    tangents.push([a * (p2[0] - p0[0]), a * (p2[1] - p0[1])]);
+  }
+  return tangents;
+}
+
+// B-spline interpolation; generates "C" commands.
+function d3_svg_lineBasis(points) {
+  if (points.length < 3) return d3_svg_lineLinear(points);
+  var i = 1,
+      n = points.length,
+      pi = points[0],
+      x0 = pi[0],
+      y0 = pi[1],
+      px = [x0, x0, x0, (pi = points[1])[0]],
+      py = [y0, y0, y0, pi[1]],
+      path = [x0, ",", y0];
+  d3_svg_lineBasisBezier(path, px, py);
+  while (++i < n) {
+    pi = points[i];
+    px.shift(); px.push(pi[0]);
+    py.shift(); py.push(pi[1]);
+    d3_svg_lineBasisBezier(path, px, py);
+  }
+  i = -1;
+  while (++i < 2) {
+    px.shift(); px.push(pi[0]);
+    py.shift(); py.push(pi[1]);
+    d3_svg_lineBasisBezier(path, px, py);
+  }
+  return path.join("");
+}
+
+// Open B-spline interpolation; generates "C" commands.
+function d3_svg_lineBasisOpen(points) {
+  if (points.length < 4) return d3_svg_lineLinear(points);
+  var path = [],
+      i = -1,
+      n = points.length,
+      pi,
+      px = [0],
+      py = [0];
+  while (++i < 3) {
+    pi = points[i];
+    px.push(pi[0]);
+    py.push(pi[1]);
+  }
+  path.push(d3_svg_lineDot4(d3_svg_lineBasisBezier3, px)
+    + "," + d3_svg_lineDot4(d3_svg_lineBasisBezier3, py));
+  --i; while (++i < n) {
+    pi = points[i];
+    px.shift(); px.push(pi[0]);
+    py.shift(); py.push(pi[1]);
+    d3_svg_lineBasisBezier(path, px, py);
+  }
+  return path.join("");
+}
+
+// Closed B-spline interpolation; generates "C" commands.
+function d3_svg_lineBasisClosed(points) {
+  var path,
+      i = -1,
+      n = points.length,
+      m = n + 4,
+      pi,
+      px = [],
+      py = [];
+  while (++i < 4) {
+    pi = points[i % n];
+    px.push(pi[0]);
+    py.push(pi[1]);
+  }
+  path = [
+    d3_svg_lineDot4(d3_svg_lineBasisBezier3, px), ",",
+    d3_svg_lineDot4(d3_svg_lineBasisBezier3, py)
+  ];
+  --i; while (++i < m) {
+    pi = points[i % n];
+    px.shift(); px.push(pi[0]);
+    py.shift(); py.push(pi[1]);
+    d3_svg_lineBasisBezier(path, px, py);
+  }
+  return path.join("");
+}
+
+function d3_svg_lineBundle(points, tension) {
+  var n = points.length - 1,
+      x0 = points[0][0],
+      y0 = points[0][1],
+      dx = points[n][0] - x0,
+      dy = points[n][1] - y0,
+      i = -1,
+      p,
+      t;
+  while (++i <= n) {
+    p = points[i];
+    t = i / n;
+    p[0] = tension * p[0] + (1 - tension) * (x0 + t * dx);
+    p[1] = tension * p[1] + (1 - tension) * (y0 + t * dy);
+  }
+  return d3_svg_lineBasis(points);
+}
+
+// Returns the dot product of the given four-element vectors.
+function d3_svg_lineDot4(a, b) {
+  return a[0] * b[0] + a[1] * b[1] + a[2] * b[2] + a[3] * b[3];
+}
+
+// Matrix to transform basis (b-spline) control points to bezier
+// control points. Derived from FvD 11.2.8.
+var d3_svg_lineBasisBezier1 = [0, 2/3, 1/3, 0],
+    d3_svg_lineBasisBezier2 = [0, 1/3, 2/3, 0],
+    d3_svg_lineBasisBezier3 = [0, 1/6, 2/3, 1/6];
+
+// Pushes a "C" Bézier curve onto the specified path array, given the
+// two specified four-element arrays which define the control points.
+function d3_svg_lineBasisBezier(path, x, y) {
+  path.push(
+      "C", d3_svg_lineDot4(d3_svg_lineBasisBezier1, x),
+      ",", d3_svg_lineDot4(d3_svg_lineBasisBezier1, y),
+      ",", d3_svg_lineDot4(d3_svg_lineBasisBezier2, x),
+      ",", d3_svg_lineDot4(d3_svg_lineBasisBezier2, y),
+      ",", d3_svg_lineDot4(d3_svg_lineBasisBezier3, x),
+      ",", d3_svg_lineDot4(d3_svg_lineBasisBezier3, y));
+}
+
+// Computes the slope from points p0 to p1.
+function d3_svg_lineSlope(p0, p1) {
+  return (p1[1] - p0[1]) / (p1[0] - p0[0]);
+}
+
+// Compute three-point differences for the given points.
+// http://en.wikipedia.org/wiki/Cubic_Hermite_spline#Finite_difference
+function d3_svg_lineFiniteDifferences(points) {
+  var i = 0,
+      j = points.length - 1,
+      m = [],
+      p0 = points[0],
+      p1 = points[1],
+      d = m[0] = d3_svg_lineSlope(p0, p1);
+  while (++i < j) {
+    m[i] = d + (d = d3_svg_lineSlope(p0 = p1, p1 = points[i + 1]));
+  }
+  m[i] = d;
+  return m;
+}
+
+// Interpolates the given points using Fritsch-Carlson Monotone cubic Hermite
+// interpolation. Returns an array of tangent vectors. For details, see
+// http://en.wikipedia.org/wiki/Monotone_cubic_interpolation
+function d3_svg_lineMonotoneTangents(points) {
+  var tangents = [],
+      d,
+      a,
+      b,
+      s,
+      m = d3_svg_lineFiniteDifferences(points),
+      i = -1,
+      j = points.length - 1;
+
+  // The first two steps are done by computing finite-differences:
+  // 1. Compute the slopes of the secant lines between successive points.
+  // 2. Initialize the tangents at every point as the average of the secants.
+
+  // Then, for each segment…
+  while (++i < j) {
+    d = d3_svg_lineSlope(points[i], points[i + 1]);
+
+    // 3. If two successive yk = y{k + 1} are equal (i.e., d is zero), then set
+    // mk = m{k + 1} = 0 as the spline connecting these points must be flat to
+    // preserve monotonicity. Ignore step 4 and 5 for those k.
+
+    if (Math.abs(d) < 1e-6) {
+      m[i] = m[i + 1] = 0;
+    } else {
+      // 4. Let ak = mk / dk and bk = m{k + 1} / dk.
+      a = m[i] / d;
+      b = m[i + 1] / d;
+
+      // 5. Prevent overshoot and ensure monotonicity by restricting the
+      // magnitude of vector <ak, bk> to a circle of radius 3.
+      s = a * a + b * b;
+      if (s > 9) {
+        s = d * 3 / Math.sqrt(s);
+        m[i] = s * a;
+        m[i + 1] = s * b;
+      }
+    }
+  }
+
+  // Compute the normalized tangent vector from the slopes. Note that if x is
+  // not monotonic, it's possible that the slope will be infinite, so we protect

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