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From dav...@apache.org
Subject [32/46] support static build
Date Thu, 06 Feb 2014 17:28:14 GMT
http://git-wip-us.apache.org/repos/asf/couchdb-couch-collate/blob/32ffa429/platform/osx/icu/unicode/rbnf.h
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diff --git a/platform/osx/icu/unicode/rbnf.h b/platform/osx/icu/unicode/rbnf.h
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+/*
+*******************************************************************************
+* Copyright (C) 1997-2006, International Business Machines Corporation and others.
+* All Rights Reserved.
+*******************************************************************************
+*/
+
+#ifndef RBNF_H
+#define RBNF_H
+
+#include "unicode/utypes.h"
+
+/**
+ * \file 
+ * \brief C++ API: Rule Based Number Format
+ */
+
+/**
+ * \def U_HAVE_RBNF
+ * This will be 0 if RBNF support is not included in ICU
+ * and 1 if it is.
+ *
+ * @stable ICU 2.4
+ */
+#if UCONFIG_NO_FORMATTING
+#define U_HAVE_RBNF 0
+#else
+#define U_HAVE_RBNF 1
+
+#include "unicode/coll.h"
+#include "unicode/dcfmtsym.h"
+#include "unicode/fmtable.h"
+#include "unicode/locid.h"
+#include "unicode/numfmt.h"
+#include "unicode/unistr.h"
+#include "unicode/strenum.h"
+
+U_NAMESPACE_BEGIN
+
+class NFRuleSet;
+class LocalizationInfo;
+
+/**
+ * Tags for the predefined rulesets.
+ *
+ * @stable ICU 2.2
+ */
+enum URBNFRuleSetTag {
+    URBNF_SPELLOUT,
+    URBNF_ORDINAL,
+    URBNF_DURATION,
+    URBNF_COUNT
+};
+
+#if UCONFIG_NO_COLLATION
+class Collator;
+#endif
+
+/**
+ * The RuleBasedNumberFormat class formats numbers according to a set of rules. This number formatter is
+ * typically used for spelling out numeric values in words (e.g., 25,3476 as
+ * "twenty-five thousand three hundred seventy-six" or "vingt-cinq mille trois
+ * cents soixante-seize" or
+ * "fünfundzwanzigtausenddreihundertsechsundsiebzig"), but can also be used for
+ * other complicated formatting tasks, such as formatting a number of seconds as hours,
+ * minutes and seconds (e.g., 3,730 as "1:02:10").
+ *
+ * <p>The resources contain three predefined formatters for each locale: spellout, which
+ * spells out a value in words (123 is &quot;one hundred twenty-three&quot;); ordinal, which
+ * appends an ordinal suffix to the end of a numeral (123 is &quot;123rd&quot;); and
+ * duration, which shows a duration in seconds as hours, minutes, and seconds (123 is
+ * &quot;2:03&quot;).&nbsp; The client can also define more specialized <tt>RuleBasedNumberFormat</tt>s
+ * by supplying programmer-defined rule sets.</p>
+ *
+ * <p>The behavior of a <tt>RuleBasedNumberFormat</tt> is specified by a textual description
+ * that is either passed to the constructor as a <tt>String</tt> or loaded from a resource
+ * bundle. In its simplest form, the description consists of a semicolon-delimited list of <em>rules.</em>
+ * Each rule has a string of output text and a value or range of values it is applicable to.
+ * In a typical spellout rule set, the first twenty rules are the words for the numbers from
+ * 0 to 19:</p>
+ *
+ * <pre>zero; one; two; three; four; five; six; seven; eight; nine;
+ * ten; eleven; twelve; thirteen; fourteen; fifteen; sixteen; seventeen; eighteen; nineteen;</pre>
+ *
+ * <p>For larger numbers, we can use the preceding set of rules to format the ones place, and
+ * we only have to supply the words for the multiples of 10:</p>
+ *
+ * <pre> 20: twenty[-&gt;&gt;];
+ * 30: thirty[-&gt;&gt;];
+ * 40: forty[-&gt;&gt;];
+ * 50: fifty[-&gt;&gt;];
+ * 60: sixty[-&gt;&gt;];
+ * 70: seventy[-&gt;&gt;];
+ * 80: eighty[-&gt;&gt;];
+ * 90: ninety[-&gt;&gt;];</pre>
+ *
+ * <p>In these rules, the <em>base value</em> is spelled out explicitly and set off from the
+ * rule's output text with a colon. The rules are in a sorted list, and a rule is applicable
+ * to all numbers from its own base value to one less than the next rule's base value. The
+ * &quot;&gt;&gt;&quot; token is called a <em>substitution</em> and tells the fomatter to
+ * isolate the number's ones digit, format it using this same set of rules, and place the
+ * result at the position of the &quot;&gt;&gt;&quot; token. Text in brackets is omitted if
+ * the number being formatted is an even multiple of 10 (the hyphen is a literal hyphen; 24
+ * is &quot;twenty-four,&quot; not &quot;twenty four&quot;).</p>
+ *
+ * <p>For even larger numbers, we can actually look up several parts of the number in the
+ * list:</p>
+ *
+ * <pre>100: &lt;&lt; hundred[ &gt;&gt;];</pre>
+ *
+ * <p>The &quot;&lt;&lt;&quot; represents a new kind of substitution. The &lt;&lt; isolates
+ * the hundreds digit (and any digits to its left), formats it using this same rule set, and
+ * places the result where the &quot;&lt;&lt;&quot; was. Notice also that the meaning of
+ * &gt;&gt; has changed: it now refers to both the tens and the ones digits. The meaning of
+ * both substitutions depends on the rule's base value. The base value determines the rule's <em>divisor,</em>
+ * which is the highest power of 10 that is less than or equal to the base value (the user
+ * can change this). To fill in the substitutions, the formatter divides the number being
+ * formatted by the divisor. The integral quotient is used to fill in the &lt;&lt;
+ * substitution, and the remainder is used to fill in the &gt;&gt; substitution. The meaning
+ * of the brackets changes similarly: text in brackets is omitted if the value being
+ * formatted is an even multiple of the rule's divisor. The rules are applied recursively, so
+ * if a substitution is filled in with text that includes another substitution, that
+ * substitution is also filled in.</p>
+ *
+ * <p>This rule covers values up to 999, at which point we add another rule:</p>
+ *
+ * <pre>1000: &lt;&lt; thousand[ &gt;&gt;];</pre>
+ *
+ * <p>Again, the meanings of the brackets and substitution tokens shift because the rule's
+ * base value is a higher power of 10, changing the rule's divisor. This rule can actually be
+ * used all the way up to 999,999. This allows us to finish out the rules as follows:</p>
+ *
+ * <pre> 1,000,000: &lt;&lt; million[ &gt;&gt;];
+ * 1,000,000,000: &lt;&lt; billion[ &gt;&gt;];
+ * 1,000,000,000,000: &lt;&lt; trillion[ &gt;&gt;];
+ * 1,000,000,000,000,000: OUT OF RANGE!;</pre>
+ *
+ * <p>Commas, periods, and spaces can be used in the base values to improve legibility and
+ * are ignored by the rule parser. The last rule in the list is customarily treated as an
+ * &quot;overflow rule,&quot; applying to everything from its base value on up, and often (as
+ * in this example) being used to print out an error message or default representation.
+ * Notice also that the size of the major groupings in large numbers is controlled by the
+ * spacing of the rules: because in English we group numbers by thousand, the higher rules
+ * are separated from each other by a factor of 1,000.</p>
+ *
+ * <p>To see how these rules actually work in practice, consider the following example:
+ * Formatting 25,430 with this rule set would work like this:</p>
+ *
+ * <table border="0" width="100%">
+ *   <tr>
+ *     <td><strong>&lt;&lt; thousand &gt;&gt;</strong></td>
+ *     <td>[the rule whose base value is 1,000 is applicable to 25,340]</td>
+ *   </tr>
+ *   <tr>
+ *     <td><strong>twenty-&gt;&gt;</strong> thousand &gt;&gt;</td>
+ *     <td>[25,340 over 1,000 is 25. The rule for 20 applies.]</td>
+ *   </tr>
+ *   <tr>
+ *     <td>twenty-<strong>five</strong> thousand &gt;&gt;</td>
+ *     <td>[25 mod 10 is 5. The rule for 5 is &quot;five.&quot;</td>
+ *   </tr>
+ *   <tr>
+ *     <td>twenty-five thousand <strong>&lt;&lt; hundred &gt;&gt;</strong></td>
+ *     <td>[25,340 mod 1,000 is 340. The rule for 100 applies.]</td>
+ *   </tr>
+ *   <tr>
+ *     <td>twenty-five thousand <strong>three</strong> hundred &gt;&gt;</td>
+ *     <td>[340 over 100 is 3. The rule for 3 is &quot;three.&quot;]</td>
+ *   </tr>
+ *   <tr>
+ *     <td>twenty-five thousand three hundred <strong>forty</strong></td>
+ *     <td>[340 mod 100 is 40. The rule for 40 applies. Since 40 divides
+ *     evenly by 10, the hyphen and substitution in the brackets are omitted.]</td>
+ *   </tr>
+ * </table>
+ *
+ * <p>The above syntax suffices only to format positive integers. To format negative numbers,
+ * we add a special rule:</p>
+ *
+ * <pre>-x: minus &gt;&gt;;</pre>
+ *
+ * <p>This is called a <em>negative-number rule,</em> and is identified by &quot;-x&quot;
+ * where the base value would be. This rule is used to format all negative numbers. the
+ * &gt;&gt; token here means &quot;find the number's absolute value, format it with these
+ * rules, and put the result here.&quot;</p>
+ *
+ * <p>We also add a special rule called a <em>fraction rule </em>for numbers with fractional
+ * parts:</p>
+ *
+ * <pre>x.x: &lt;&lt; point &gt;&gt;;</pre>
+ *
+ * <p>This rule is used for all positive non-integers (negative non-integers pass through the
+ * negative-number rule first and then through this rule). Here, the &lt;&lt; token refers to
+ * the number's integral part, and the &gt;&gt; to the number's fractional part. The
+ * fractional part is formatted as a series of single-digit numbers (e.g., 123.456 would be
+ * formatted as &quot;one hundred twenty-three point four five six&quot;).</p>
+ *
+ * <p>To see how this rule syntax is applied to various languages, examine the resource data.</p>
+ *
+ * <p>There is actually much more flexibility built into the rule language than the
+ * description above shows. A formatter may own multiple rule sets, which can be selected by
+ * the caller, and which can use each other to fill in their substitutions. Substitutions can
+ * also be filled in with digits, using a DecimalFormat object. There is syntax that can be
+ * used to alter a rule's divisor in various ways. And there is provision for much more
+ * flexible fraction handling. A complete description of the rule syntax follows:</p>
+ *
+ * <hr>
+ *
+ * <p>The description of a <tt>RuleBasedNumberFormat</tt>'s behavior consists of one or more <em>rule
+ * sets.</em> Each rule set consists of a name, a colon, and a list of <em>rules.</em> A rule
+ * set name must begin with a % sign. Rule sets with names that begin with a single % sign
+ * are <em>public:</em> the caller can specify that they be used to format and parse numbers.
+ * Rule sets with names that begin with %% are <em>private:</em> they exist only for the use
+ * of other rule sets. If a formatter only has one rule set, the name may be omitted.</p>
+ *
+ * <p>The user can also specify a special &quot;rule set&quot; named <tt>%%lenient-parse</tt>.
+ * The body of <tt>%%lenient-parse</tt> isn't a set of number-formatting rules, but a <tt>RuleBasedCollator</tt>
+ * description which is used to define equivalences for lenient parsing. For more information
+ * on the syntax, see <tt>RuleBasedCollator</tt>. For more information on lenient parsing,
+ * see <tt>setLenientParse()</tt>.  <em>Note:</em> symbols that have syntactic meaning
+ * in collation rules, such as '&amp;', have no particular meaning when appearing outside
+ * of the <tt>lenient-parse</tt> rule set.</p>
+ *
+ * <p>The body of a rule set consists of an ordered, semicolon-delimited list of <em>rules.</em>
+ * Internally, every rule has a base value, a divisor, rule text, and zero, one, or two <em>substitutions.</em>
+ * These parameters are controlled by the description syntax, which consists of a <em>rule
+ * descriptor,</em> a colon, and a <em>rule body.</em></p>
+ *
+ * <p>A rule descriptor can take one of the following forms (text in <em>italics</em> is the
+ * name of a token):</p>
+ *
+ * <table border="0" width="100%">
+ *   <tr>
+ *     <td><em>bv</em>:</td>
+ *     <td><em>bv</em> specifies the rule's base value. <em>bv</em> is a decimal
+ *     number expressed using ASCII digits. <em>bv</em> may contain spaces, period, and commas,
+ *     which are ignored. The rule's divisor is the highest power of 10 less than or equal to
+ *     the base value.</td>
+ *   </tr>
+ *   <tr>
+ *     <td><em>bv</em>/<em>rad</em>:</td>
+ *     <td><em>bv</em> specifies the rule's base value. The rule's divisor is the
+ *     highest power of <em>rad</em> less than or equal to the base value.</td>
+ *   </tr>
+ *   <tr>
+ *     <td><em>bv</em>&gt;:</td>
+ *     <td><em>bv</em> specifies the rule's base value. To calculate the divisor,
+ *     let the radix be 10, and the exponent be the highest exponent of the radix that yields a
+ *     result less than or equal to the base value. Every &gt; character after the base value
+ *     decreases the exponent by 1. If the exponent is positive or 0, the divisor is the radix
+ *     raised to the power of the exponent; otherwise, the divisor is 1.</td>
+ *   </tr>
+ *   <tr>
+ *     <td><em>bv</em>/<em>rad</em>&gt;:</td>
+ *     <td><em>bv</em> specifies the rule's base value. To calculate the divisor,
+ *     let the radix be <em>rad</em>, and the exponent be the highest exponent of the radix that
+ *     yields a result less than or equal to the base value. Every &gt; character after the radix
+ *     decreases the exponent by 1. If the exponent is positive or 0, the divisor is the radix
+ *     raised to the power of the exponent; otherwise, the divisor is 1.</td>
+ *   </tr>
+ *   <tr>
+ *     <td>-x:</td>
+ *     <td>The rule is a negative-number rule.</td>
+ *   </tr>
+ *   <tr>
+ *     <td>x.x:</td>
+ *     <td>The rule is an <em>improper fraction rule.</em></td>
+ *   </tr>
+ *   <tr>
+ *     <td>0.x:</td>
+ *     <td>The rule is a <em>proper fraction rule.</em></td>
+ *   </tr>
+ *   <tr>
+ *     <td>x.0:</td>
+ *     <td>The rule is a <em>master rule.</em></td>
+ *   </tr>
+ *   <tr>
+ *     <td><em>nothing</em></td>
+ *     <td>If the rule's rule descriptor is left out, the base value is one plus the
+ *     preceding rule's base value (or zero if this is the first rule in the list) in a normal
+ *     rule set.&nbsp; In a fraction rule set, the base value is the same as the preceding rule's
+ *     base value.</td>
+ *   </tr>
+ * </table>
+ *
+ * <p>A rule set may be either a regular rule set or a <em>fraction rule set,</em> depending
+ * on whether it is used to format a number's integral part (or the whole number) or a
+ * number's fractional part. Using a rule set to format a rule's fractional part makes it a
+ * fraction rule set.</p>
+ *
+ * <p>Which rule is used to format a number is defined according to one of the following
+ * algorithms: If the rule set is a regular rule set, do the following:
+ *
+ * <ul>
+ *   <li>If the rule set includes a master rule (and the number was passed in as a <tt>double</tt>),
+ *     use the master rule.&nbsp; (If the number being formatted was passed in as a <tt>long</tt>,
+ *     the master rule is ignored.)</li>
+ *   <li>If the number is negative, use the negative-number rule.</li>
+ *   <li>If the number has a fractional part and is greater than 1, use the improper fraction
+ *     rule.</li>
+ *   <li>If the number has a fractional part and is between 0 and 1, use the proper fraction
+ *     rule.</li>
+ *   <li>Binary-search the rule list for the rule with the highest base value less than or equal
+ *     to the number. If that rule has two substitutions, its base value is not an even multiple
+ *     of its divisor, and the number <em>is</em> an even multiple of the rule's divisor, use the
+ *     rule that precedes it in the rule list. Otherwise, use the rule itself.</li>
+ * </ul>
+ *
+ * <p>If the rule set is a fraction rule set, do the following:
+ *
+ * <ul>
+ *   <li>Ignore negative-number and fraction rules.</li>
+ *   <li>For each rule in the list, multiply the number being formatted (which will always be
+ *     between 0 and 1) by the rule's base value. Keep track of the distance between the result
+ *     the nearest integer.</li>
+ *   <li>Use the rule that produced the result closest to zero in the above calculation. In the
+ *     event of a tie or a direct hit, use the first matching rule encountered. (The idea here is
+ *     to try each rule's base value as a possible denominator of a fraction. Whichever
+ *     denominator produces the fraction closest in value to the number being formatted wins.) If
+ *     the rule following the matching rule has the same base value, use it if the numerator of
+ *     the fraction is anything other than 1; if the numerator is 1, use the original matching
+ *     rule. (This is to allow singular and plural forms of the rule text without a lot of extra
+ *     hassle.)</li>
+ * </ul>
+ *
+ * <p>A rule's body consists of a string of characters terminated by a semicolon. The rule
+ * may include zero, one, or two <em>substitution tokens,</em> and a range of text in
+ * brackets. The brackets denote optional text (and may also include one or both
+ * substitutions). The exact meanings of the substitution tokens, and under what conditions
+ * optional text is omitted, depend on the syntax of the substitution token and the context.
+ * The rest of the text in a rule body is literal text that is output when the rule matches
+ * the number being formatted.</p>
+ *
+ * <p>A substitution token begins and ends with a <em>token character.</em> The token
+ * character and the context together specify a mathematical operation to be performed on the
+ * number being formatted. An optional <em>substitution descriptor </em>specifies how the
+ * value resulting from that operation is used to fill in the substitution. The position of
+ * the substitution token in the rule body specifies the location of the resultant text in
+ * the original rule text.</p>
+ *
+ * <p>The meanings of the substitution token characters are as follows:</p>
+ *
+ * <table border="0" width="100%">
+ *   <tr>
+ *     <td>&gt;&gt;</td>
+ *     <td>in normal rule</td>
+ *     <td>Divide the number by the rule's divisor and format the remainder</td>
+ *   </tr>
+ *   <tr>
+ *     <td></td>
+ *     <td>in negative-number rule</td>
+ *     <td>Find the absolute value of the number and format the result</td>
+ *   </tr>
+ *   <tr>
+ *     <td></td>
+ *     <td>in fraction or master rule</td>
+ *     <td>Isolate the number's fractional part and format it.</td>
+ *   </tr>
+ *   <tr>
+ *     <td></td>
+ *     <td>in rule in fraction rule set</td>
+ *     <td>Not allowed.</td>
+ *   </tr>
+ *   <tr>
+ *     <td>&gt;&gt;&gt;</td>
+ *     <td>in normal rule</td>
+ *     <td>Divide the number by the rule's divisor and format the remainder,
+ *       but bypass the normal rule-selection process and just use the
+ *       rule that precedes this one in this rule list.</td>
+ *   </tr>
+ *   <tr>
+ *     <td></td>
+ *     <td>in all other rules</td>
+ *     <td>Not allowed.</td>
+ *   </tr>
+ *   <tr>
+ *     <td>&lt;&lt;</td>
+ *     <td>in normal rule</td>
+ *     <td>Divide the number by the rule's divisor and format the quotient</td>
+ *   </tr>
+ *   <tr>
+ *     <td></td>
+ *     <td>in negative-number rule</td>
+ *     <td>Not allowed.</td>
+ *   </tr>
+ *   <tr>
+ *     <td></td>
+ *     <td>in fraction or master rule</td>
+ *     <td>Isolate the number's integral part and format it.</td>
+ *   </tr>
+ *   <tr>
+ *     <td></td>
+ *     <td>in rule in fraction rule set</td>
+ *     <td>Multiply the number by the rule's base value and format the result.</td>
+ *   </tr>
+ *   <tr>
+ *     <td>==</td>
+ *     <td>in all rule sets</td>
+ *     <td>Format the number unchanged</td>
+ *   </tr>
+ *   <tr>
+ *     <td>[]</td>
+ *     <td>in normal rule</td>
+ *     <td>Omit the optional text if the number is an even multiple of the rule's divisor</td>
+ *   </tr>
+ *   <tr>
+ *     <td></td>
+ *     <td>in negative-number rule</td>
+ *     <td>Not allowed.</td>
+ *   </tr>
+ *   <tr>
+ *     <td></td>
+ *     <td>in improper-fraction rule</td>
+ *     <td>Omit the optional text if the number is between 0 and 1 (same as specifying both an
+ *     x.x rule and a 0.x rule)</td>
+ *   </tr>
+ *   <tr>
+ *     <td></td>
+ *     <td>in master rule</td>
+ *     <td>Omit the optional text if the number is an integer (same as specifying both an x.x
+ *     rule and an x.0 rule)</td>
+ *   </tr>
+ *   <tr>
+ *     <td></td>
+ *     <td>in proper-fraction rule</td>
+ *     <td>Not allowed.</td>
+ *   </tr>
+ *   <tr>
+ *     <td></td>
+ *     <td>in rule in fraction rule set</td>
+ *     <td>Omit the optional text if multiplying the number by the rule's base value yields 1.</td>
+ *   </tr>
+ * </table>
+ *
+ * <p>The substitution descriptor (i.e., the text between the token characters) may take one
+ * of three forms:</p>
+ *
+ * <table border="0" width="100%">
+ *   <tr>
+ *     <td>a rule set name</td>
+ *     <td>Perform the mathematical operation on the number, and format the result using the
+ *     named rule set.</td>
+ *   </tr>
+ *   <tr>
+ *     <td>a DecimalFormat pattern</td>
+ *     <td>Perform the mathematical operation on the number, and format the result using a
+ *     DecimalFormat with the specified pattern.&nbsp; The pattern must begin with 0 or #.</td>
+ *   </tr>
+ *   <tr>
+ *     <td>nothing</td>
+ *     <td>Perform the mathematical operation on the number, and format the result using the rule
+ *     set containing the current rule, except:
+ *     <ul>
+ *       <li>You can't have an empty substitution descriptor with a == substitution.</li>
+ *       <li>If you omit the substitution descriptor in a &gt;&gt; substitution in a fraction rule,
+ *         format the result one digit at a time using the rule set containing the current rule.</li>
+ *       <li>If you omit the substitution descriptor in a &lt;&lt; substitution in a rule in a
+ *         fraction rule set, format the result using the default rule set for this formatter.</li>
+ *     </ul>
+ *     </td>
+ *   </tr>
+ * </table>
+ *
+ * <p>Whitespace is ignored between a rule set name and a rule set body, between a rule
+ * descriptor and a rule body, or between rules. If a rule body begins with an apostrophe,
+ * the apostrophe is ignored, but all text after it becomes significant (this is how you can
+ * have a rule's rule text begin with whitespace). There is no escape function: the semicolon
+ * is not allowed in rule set names or in rule text, and the colon is not allowed in rule set
+ * names. The characters beginning a substitution token are always treated as the beginning
+ * of a substitution token.</p>
+ *
+ * <p>See the resource data and the demo program for annotated examples of real rule sets
+ * using these features.</p>
+ *
+ * <p><em>User subclasses are not supported.</em> While clients may write
+ * subclasses, such code will not necessarily work and will not be
+ * guaranteed to work stably from release to release.
+ *
+ * <p><b>Localizations</b></p>
+ * <p>Constructors are available that allow the specification of localizations for the
+ * public rule sets (and also allow more control over what public rule sets are available).
+ * Localization data is represented as a textual description.  The description represents
+ * an array of arrays of string.  The first element is an array of the public rule set names,
+ * each of these must be one of the public rule set names that appear in the rules.  Only
+ * names in this array will be treated as public rule set names by the API.  Each subsequent
+ * element is an array of localizations of these names.  The first element of one of these
+ * subarrays is the locale name, and the remaining elements are localizations of the
+ * public rule set names, in the same order as they were listed in the first arrray.</p>
+ * <p>In the syntax, angle brackets '<', '>' are used to delimit the arrays, and comma ',' is used
+ * to separate elements of an array.  Whitespace is ignored, unless quoted.</p>
+ * <p>For example:<pre>
+ * < < %foo, %bar, %baz >, 
+ *   < en, Foo, Bar, Baz >, 
+ *   < fr, 'le Foo', 'le Bar', 'le Baz' > 
+ *   < zh, \\u7532, \\u4e59, \\u4e19 > >
+ * </pre></p>
+ * @author Richard Gillam
+ * @see NumberFormat
+ * @see DecimalFormat
+ * @stable ICU 2.0
+ */
+class U_I18N_API RuleBasedNumberFormat : public NumberFormat {
+public:
+
+  //-----------------------------------------------------------------------
+  // constructors
+  //-----------------------------------------------------------------------
+
+    /**
+     * Creates a RuleBasedNumberFormat that behaves according to the description
+     * passed in.  The formatter uses the default locale.
+     * @param rules A description of the formatter's desired behavior.
+     * See the class documentation for a complete explanation of the description
+     * syntax.
+     * @param perror The parse error if an error was encountered.
+     * @param status The status indicating whether the constructor succeeded.
+     * @stable ICU 3.2
+     */
+    RuleBasedNumberFormat(const UnicodeString& rules, UParseError& perror, UErrorCode& status);
+
+    /**
+     * Creates a RuleBasedNumberFormat that behaves according to the description
+     * passed in.  The formatter uses the default locale.  
+     * <p>
+     * The localizations data provides information about the public
+     * rule sets and their localized display names for different
+     * locales. The first element in the list is an array of the names
+     * of the public rule sets.  The first element in this array is
+     * the initial default ruleset.  The remaining elements in the
+     * list are arrays of localizations of the names of the public
+     * rule sets.  Each of these is one longer than the initial array,
+     * with the first String being the ULocale ID, and the remaining
+     * Strings being the localizations of the rule set names, in the
+     * same order as the initial array.  Arrays are NULL-terminated.
+     * @param rules A description of the formatter's desired behavior.
+     * See the class documentation for a complete explanation of the description
+     * syntax.
+     * @param localizations the localization information.
+     * names in the description.  These will be copied by the constructor.
+     * @param perror The parse error if an error was encountered.
+     * @param status The status indicating whether the constructor succeeded.
+     * @stable ICU 3.2
+     */
+    RuleBasedNumberFormat(const UnicodeString& rules, const UnicodeString& localizations,
+                        UParseError& perror, UErrorCode& status);
+
+  /**
+   * Creates a RuleBasedNumberFormat that behaves according to the rules
+   * passed in.  The formatter uses the specified locale to determine the
+   * characters to use when formatting numerals, and to define equivalences
+   * for lenient parsing.
+   * @param rules The formatter rules.
+   * See the class documentation for a complete explanation of the rule
+   * syntax.
+   * @param locale A locale that governs which characters are used for
+   * formatting values in numerals and which characters are equivalent in
+   * lenient parsing.
+   * @param perror The parse error if an error was encountered.
+   * @param status The status indicating whether the constructor succeeded.
+   * @stable ICU 2.0
+   */
+  RuleBasedNumberFormat(const UnicodeString& rules, const Locale& locale,
+                        UParseError& perror, UErrorCode& status);
+
+    /**
+     * Creates a RuleBasedNumberFormat that behaves according to the description
+     * passed in.  The formatter uses the default locale.  
+     * <p>
+     * The localizations data provides information about the public
+     * rule sets and their localized display names for different
+     * locales. The first element in the list is an array of the names
+     * of the public rule sets.  The first element in this array is
+     * the initial default ruleset.  The remaining elements in the
+     * list are arrays of localizations of the names of the public
+     * rule sets.  Each of these is one longer than the initial array,
+     * with the first String being the ULocale ID, and the remaining
+     * Strings being the localizations of the rule set names, in the
+     * same order as the initial array.  Arrays are NULL-terminated.
+     * @param rules A description of the formatter's desired behavior.
+     * See the class documentation for a complete explanation of the description
+     * syntax.
+     * @param localizations a list of localizations for the rule set
+     * names in the description.  These will be copied by the constructor.
+     * @param locale A locale that governs which characters are used for
+     * formatting values in numerals and which characters are equivalent in
+     * lenient parsing.
+     * @param perror The parse error if an error was encountered.
+     * @param status The status indicating whether the constructor succeeded.
+     * @stable ICU 3.2
+     */
+    RuleBasedNumberFormat(const UnicodeString& rules, const UnicodeString& localizations,
+                        const Locale& locale, UParseError& perror, UErrorCode& status);
+
+  /**
+   * Creates a RuleBasedNumberFormat from a predefined ruleset.  The selector
+   * code choosed among three possible predefined formats: spellout, ordinal,
+   * and duration.
+   * @param tag A selector code specifying which kind of formatter to create for that
+   * locale.  There are three legal values: URBNF_SPELLOUT, which creates a formatter that
+   * spells out a value in words in the desired language, URBNF_ORDINAL, which attaches
+   * an ordinal suffix from the desired language to the end of a number (e.g. "123rd"),
+   * and URBNF_DURATION, which formats a duration in seconds as hours, minutes, and seconds.
+   * @param locale The locale for the formatter.
+   * @param status The status indicating whether the constructor succeeded.
+   * @stable ICU 2.0
+   */
+  RuleBasedNumberFormat(URBNFRuleSetTag tag, const Locale& locale, UErrorCode& status);
+
+  //-----------------------------------------------------------------------
+  // boilerplate
+  //-----------------------------------------------------------------------
+
+  /**
+   * Copy constructor
+   * @param rhs    the object to be copied from.
+   * @stable ICU 2.6
+   */
+  RuleBasedNumberFormat(const RuleBasedNumberFormat& rhs);
+
+  /**
+   * Assignment operator
+   * @param rhs    the object to be copied from.
+   * @stable ICU 2.6
+   */
+  RuleBasedNumberFormat& operator=(const RuleBasedNumberFormat& rhs);
+
+  /**
+   * Release memory allocated for a RuleBasedNumberFormat when you are finished with it.
+   * @stable ICU 2.6
+   */
+  virtual ~RuleBasedNumberFormat();
+
+  /**
+   * Clone this object polymorphically.  The caller is responsible
+   * for deleting the result when done.
+   * @return  A copy of the object.
+   * @stable ICU 2.6
+   */
+  virtual Format* clone(void) const;
+
+  /**
+   * Return true if the given Format objects are semantically equal.
+   * Objects of different subclasses are considered unequal.
+   * @param other    the object to be compared with.
+   * @return        true if the given Format objects are semantically equal.
+   * @stable ICU 2.6
+   */
+  virtual UBool operator==(const Format& other) const;
+
+//-----------------------------------------------------------------------
+// public API functions
+//-----------------------------------------------------------------------
+
+  /**
+   * return the rules that were provided to the RuleBasedNumberFormat.
+   * @return the result String that was passed in
+   * @stable ICU 2.0
+   */
+  virtual UnicodeString getRules() const;
+
+  /**
+   * Return the number of public rule set names.
+   * @return the number of public rule set names.
+   * @stable ICU 2.0
+   */
+  virtual int32_t getNumberOfRuleSetNames() const;
+
+  /**
+   * Return the name of the index'th public ruleSet.  If index is not valid,
+   * the function returns null.
+   * @param index the index of the ruleset
+   * @return the name of the index'th public ruleSet.
+   * @stable ICU 2.0
+   */
+  virtual UnicodeString getRuleSetName(int32_t index) const;
+
+  /**
+   * Return the number of locales for which we have localized rule set display names.
+   * @return the number of locales for which we have localized rule set display names.
+   * @stable ICU 3.2
+   */
+  virtual int32_t getNumberOfRuleSetDisplayNameLocales(void) const;
+
+  /**
+   * Return the index'th display name locale.
+   * @param index the index of the locale
+   * @param status set to a failure code when this function fails
+   * @return the locale
+   * @see #getNumberOfRuleSetDisplayNameLocales
+   * @stable ICU 3.2
+   */
+  virtual Locale getRuleSetDisplayNameLocale(int32_t index, UErrorCode& status) const;
+
+    /**
+     * Return the rule set display names for the provided locale.  These are in the same order
+     * as those returned by getRuleSetName.  The locale is matched against the locales for
+     * which there is display name data, using normal fallback rules.  If no locale matches, 
+     * the default display names are returned.  (These are the internal rule set names minus
+     * the leading '%'.)
+     * @param index the index of the rule set
+     * @param locale the locale (returned by getRuleSetDisplayNameLocales) for which the localized
+     * display name is desired
+     * @return the display name for the given index, which might be bogus if there is an error
+     * @see #getRuleSetName
+     * @stable ICU 3.2
+     */
+  virtual UnicodeString getRuleSetDisplayName(int32_t index, 
+                          const Locale& locale = Locale::getDefault());
+
+    /**
+     * Return the rule set display name for the provided rule set and locale.  
+     * The locale is matched against the locales for which there is display name data, using
+     * normal fallback rules.  If no locale matches, the default display name is returned.
+     * @return the display name for the rule set
+     * @stable ICU 3.2
+     * @see #getRuleSetDisplayName
+     */
+  virtual UnicodeString getRuleSetDisplayName(const UnicodeString& ruleSetName, 
+                          const Locale& locale = Locale::getDefault());
+
+  /**
+   * Formats the specified 32-bit number using the default ruleset.
+   * @param number The number to format.
+   * @param toAppendTo the string that will hold the (appended) result
+   * @param pos the fieldposition
+   * @return A textual representation of the number.
+   * @stable ICU 2.0
+   */
+  virtual UnicodeString& format(int32_t number,
+                                UnicodeString& toAppendTo,
+                                FieldPosition& pos) const;
+
+  /**
+   * Formats the specified 64-bit number using the default ruleset.
+   * @param number The number to format.
+   * @param toAppendTo the string that will hold the (appended) result
+   * @param pos the fieldposition
+   * @return A textual representation of the number.
+   * @stable ICU 2.1
+   */
+  virtual UnicodeString& format(int64_t number,
+                                UnicodeString& toAppendTo,
+                                FieldPosition& pos) const;
+  /**
+   * Formats the specified number using the default ruleset.
+   * @param number The number to format.
+   * @param toAppendTo the string that will hold the (appended) result
+   * @param pos the fieldposition
+   * @return A textual representation of the number.
+   * @stable ICU 2.0
+   */
+  virtual UnicodeString& format(double number,
+                                UnicodeString& toAppendTo,
+                                FieldPosition& pos) const;
+
+  /**
+   * Formats the specified number using the named ruleset.
+   * @param number The number to format.
+   * @param ruleSetName The name of the rule set to format the number with.
+   * This must be the name of a valid public rule set for this formatter.
+   * @param toAppendTo the string that will hold the (appended) result
+   * @param pos the fieldposition
+   * @param status the status
+   * @return A textual representation of the number.
+   * @stable ICU 2.0
+   */
+  virtual UnicodeString& format(int32_t number,
+                                const UnicodeString& ruleSetName,
+                                UnicodeString& toAppendTo,
+                                FieldPosition& pos,
+                                UErrorCode& status) const;
+  /**
+   * Formats the specified 64-bit number using the named ruleset.
+   * @param number The number to format.
+   * @param ruleSetName The name of the rule set to format the number with.
+   * This must be the name of a valid public rule set for this formatter.
+   * @param toAppendTo the string that will hold the (appended) result
+   * @param pos the fieldposition
+   * @param status the status
+   * @return A textual representation of the number.
+   * @stable ICU 2.1
+   */
+  virtual UnicodeString& format(int64_t number,
+                                const UnicodeString& ruleSetName,
+                                UnicodeString& toAppendTo,
+                                FieldPosition& pos,
+                                UErrorCode& status) const;
+  /**
+   * Formats the specified number using the named ruleset.
+   * @param number The number to format.
+   * @param ruleSetName The name of the rule set to format the number with.
+   * This must be the name of a valid public rule set for this formatter.
+   * @param toAppendTo the string that will hold the (appended) result
+   * @param pos the fieldposition
+   * @param status the status
+   * @return A textual representation of the number.
+   * @stable ICU 2.0
+   */
+  virtual UnicodeString& format(double number,
+                                const UnicodeString& ruleSetName,
+                                UnicodeString& toAppendTo,
+                                FieldPosition& pos,
+                                UErrorCode& status) const;
+
+  /**
+   * Formats the specified number using the default ruleset.
+   * @param obj The number to format.
+   * @param toAppendTo the string that will hold the (appended) result
+   * @param pos the fieldposition
+   * @param status the status
+   * @return A textual representation of the number.
+   * @stable ICU 2.0
+   */
+  virtual UnicodeString& format(const Formattable& obj,
+                                UnicodeString& toAppendTo,
+                                FieldPosition& pos,
+                                UErrorCode& status) const;
+  /**
+   * Redeclared Format method.
+   * @param obj    the object to be formatted.
+   * @param result Output param which will receive the formatted string.
+   * @param status Output param set to success/failure code
+   * @return       A reference to 'result'.
+   * @stable ICU 2.0
+   */
+  UnicodeString& format(const Formattable& obj,
+                        UnicodeString& result,
+                        UErrorCode& status) const;
+
+  /**
+   * Redeclared NumberFormat method.
+   * @param number    the double value to be formatted.
+   * @param output    Output param which will receive the formatted string.
+   * @return          A reference to 'output'.
+   * @stable ICU 2.0
+   */
+   UnicodeString& format(double number,
+                         UnicodeString& output) const;
+
+  /**
+   * Redeclared NumberFormat method.
+   * @param number    the long value to be formatted.
+   * @param output    Output param which will receive the formatted string.
+   * @return          A reference to 'output'.
+   * @stable ICU 2.0
+   */
+   UnicodeString& format(int32_t number,
+                         UnicodeString& output) const;
+
+  /**
+   * Parses the specfied string, beginning at the specified position, according
+   * to this formatter's rules.  This will match the string against all of the
+   * formatter's public rule sets and return the value corresponding to the longest
+   * parseable substring.  This function's behavior is affected by the lenient
+   * parse mode.
+   * @param text The string to parse
+   * @param result the result of the parse, either a double or a long.
+   * @param parsePosition On entry, contains the position of the first character
+   * in "text" to examine.  On exit, has been updated to contain the position
+   * of the first character in "text" that wasn't consumed by the parse.
+   * @see #setLenient
+   * @stable ICU 2.0
+   */
+  virtual void parse(const UnicodeString& text,
+                     Formattable& result,
+                     ParsePosition& parsePosition) const;
+
+
+  /**
+   * Redeclared Format method.
+   * @param text   The string to parse
+   * @param result the result of the parse, either a double or a long.
+   * @param status Output param set to failure code when a problem occurs.
+   * @stable ICU 2.0
+   */
+  virtual inline void parse(const UnicodeString& text,
+                      Formattable& result,
+                      UErrorCode& status) const;
+
+#if !UCONFIG_NO_COLLATION
+
+  /**
+   * Turns lenient parse mode on and off.
+   *
+   * When in lenient parse mode, the formatter uses a Collator for parsing the text.
+   * Only primary differences are treated as significant.  This means that case
+   * differences, accent differences, alternate spellings of the same letter
+   * (e.g., ae and a-umlaut in German), ignorable characters, etc. are ignored in
+   * matching the text.  In many cases, numerals will be accepted in place of words
+   * or phrases as well.
+   *
+   * For example, all of the following will correctly parse as 255 in English in
+   * lenient-parse mode:
+   * <br>"two hundred fifty-five"
+   * <br>"two hundred fifty five"
+   * <br>"TWO HUNDRED FIFTY-FIVE"
+   * <br>"twohundredfiftyfive"
+   * <br>"2 hundred fifty-5"
+   *
+   * The Collator used is determined by the locale that was
+   * passed to this object on construction.  The description passed to this object
+   * on construction may supply additional collation rules that are appended to the
+   * end of the default collator for the locale, enabling additional equivalences
+   * (such as adding more ignorable characters or permitting spelled-out version of
+   * symbols; see the demo program for examples).
+   *
+   * It's important to emphasize that even strict parsing is relatively lenient: it
+   * will accept some text that it won't produce as output.  In English, for example,
+   * it will correctly parse "two hundred zero" and "fifteen hundred".
+   *
+   * @param enabled If true, turns lenient-parse mode on; if false, turns it off.
+   * @see RuleBasedCollator
+   * @stable ICU 2.0
+   */
+  virtual void setLenient(UBool enabled);
+
+  /**
+   * Returns true if lenient-parse mode is turned on.  Lenient parsing is off
+   * by default.
+   * @return true if lenient-parse mode is turned on.
+   * @see #setLenient
+   * @stable ICU 2.0
+   */
+  virtual inline UBool isLenient(void) const;
+
+#endif
+
+  /**
+   * Override the default rule set to use.  If ruleSetName is null, reset
+   * to the initial default rule set.  If the rule set is not a public rule set name,
+   * U_ILLEGAL_ARGUMENT_ERROR is returned in status.
+   * @param ruleSetName the name of the rule set, or null to reset the initial default.
+   * @param status set to failure code when a problem occurs.
+   * @stable ICU 2.6
+   */
+  virtual void setDefaultRuleSet(const UnicodeString& ruleSetName, UErrorCode& status);
+
+  /**
+   * Return the name of the current default rule set.  If the current rule set is
+   * not public, returns a bogus (and empty) UnicodeString.
+   * @return the name of the current default rule set
+   * @stable ICU 3.0
+   */
+  virtual UnicodeString getDefaultRuleSetName() const;
+
+public:
+    /**
+     * ICU "poor man's RTTI", returns a UClassID for this class.
+     *
+     * @stable ICU 2.8
+     */
+    static UClassID U_EXPORT2 getStaticClassID(void);
+
+    /**
+     * ICU "poor man's RTTI", returns a UClassID for the actual class.
+     *
+     * @stable ICU 2.8
+     */
+    virtual UClassID getDynamicClassID(void) const;
+
+private:
+    RuleBasedNumberFormat(); // default constructor not implemented
+
+    // this will ref the localizations if they are not NULL
+    // caller must deref to get adoption 
+    RuleBasedNumberFormat(const UnicodeString& description, LocalizationInfo* localizations, 
+              const Locale& locale, UParseError& perror, UErrorCode& status);
+
+    void init(const UnicodeString& rules, LocalizationInfo* localizations, UParseError& perror, UErrorCode& status);
+    void dispose();
+    void stripWhitespace(UnicodeString& src);
+    void initDefaultRuleSet();
+    void format(double number, NFRuleSet& ruleSet);
+    NFRuleSet* findRuleSet(const UnicodeString& name, UErrorCode& status) const;
+
+    /* friend access */
+    friend class NFSubstitution;
+    friend class NFRule;
+    friend class FractionalPartSubstitution;
+
+    inline NFRuleSet * getDefaultRuleSet() const;
+    Collator * getCollator() const;
+    DecimalFormatSymbols * getDecimalFormatSymbols() const;
+
+private:
+    NFRuleSet **ruleSets;
+    NFRuleSet *defaultRuleSet;
+    Locale locale;
+    Collator* collator;
+    DecimalFormatSymbols* decimalFormatSymbols;
+    UBool lenient;
+    UnicodeString* lenientParseRules;
+    LocalizationInfo* localizations;
+};
+
+// ---------------
+
+inline UnicodeString&
+RuleBasedNumberFormat::format(const Formattable& obj,
+                              UnicodeString& result,
+                              UErrorCode& status) const
+{
+    // Don't use Format:: - use immediate base class only,
+    // in case immediate base modifies behavior later.
+    // dlf - the above comment is bogus, if there were a reason to modify
+    // it, it would be virtual, and there's no reason because it is
+    // a one-line macro in NumberFormat anyway, just like this one.
+    return NumberFormat::format(obj, result, status);
+}
+
+inline UnicodeString&
+RuleBasedNumberFormat::format(double number, UnicodeString& output) const {
+    FieldPosition pos(0);
+    return format(number, output, pos);
+}
+
+inline UnicodeString&
+RuleBasedNumberFormat::format(int32_t number, UnicodeString& output) const {
+    FieldPosition pos(0);
+    return format(number, output, pos);
+}
+
+inline void
+RuleBasedNumberFormat::parse(const UnicodeString& text, Formattable& result, UErrorCode& status) const
+{
+    NumberFormat::parse(text, result, status);
+}
+
+#if !UCONFIG_NO_COLLATION
+
+inline UBool
+RuleBasedNumberFormat::isLenient(void) const {
+    return lenient;
+}
+
+#endif
+
+inline NFRuleSet*
+RuleBasedNumberFormat::getDefaultRuleSet() const {
+    return defaultRuleSet;
+}
+
+U_NAMESPACE_END
+
+/* U_HAVE_RBNF */
+#endif
+
+/* RBNF_H */
+#endif

http://git-wip-us.apache.org/repos/asf/couchdb-couch-collate/blob/32ffa429/platform/osx/icu/unicode/rbtz.h
----------------------------------------------------------------------
diff --git a/platform/osx/icu/unicode/rbtz.h b/platform/osx/icu/unicode/rbtz.h
new file mode 100644
index 0000000..78215f3
--- /dev/null
+++ b/platform/osx/icu/unicode/rbtz.h
@@ -0,0 +1,361 @@
+/*
+*******************************************************************************
+* Copyright (C) 2007-2008, International Business Machines Corporation and    *
+* others. All Rights Reserved.                                                *
+*******************************************************************************
+*/
+#ifndef RBTZ_H
+#define RBTZ_H
+
+#include "unicode/utypes.h"
+
+/**
+ * \file 
+ * \brief C++ API: Rule based customizable time zone
+ */
+
+#if !UCONFIG_NO_FORMATTING
+
+#include "unicode/basictz.h"
+#include "unicode/unistr.h"
+
+U_NAMESPACE_BEGIN
+
+// forward declaration
+class UVector;
+struct Transition;
+
+/**
+ * a BasicTimeZone subclass implemented in terms of InitialTimeZoneRule and TimeZoneRule instances
+ * @see BasicTimeZone
+ * @see InitialTimeZoneRule
+ * @see TimeZoneRule
+ */
+class U_I18N_API RuleBasedTimeZone : public BasicTimeZone {
+public:
+    /**
+     * Constructs a <code>RuleBasedTimeZone</code> object with the ID and the
+     * <code>InitialTimeZoneRule</code>.  The input <code>InitialTimeZoneRule</code>
+     * is adopted by this <code>RuleBasedTimeZone</code>, thus the caller must not
+     * delete it.
+     * @param id                The time zone ID.
+     * @param initialRule       The initial time zone rule.
+     * @stable ICU 4.0
+     */
+    RuleBasedTimeZone(const UnicodeString& id, InitialTimeZoneRule* initialRule);
+
+    /**
+     * Copy constructor.
+     * @param source    The RuleBasedTimeZone object to be copied.
+     * @stable ICU 4.0
+     */
+    RuleBasedTimeZone(const RuleBasedTimeZone& source);
+
+    /**
+     * Destructor.
+     * @stable ICU 4.0
+     */
+    virtual ~RuleBasedTimeZone();
+
+    /**
+     * Assignment operator.
+     * @param right The object to be copied.
+     * @stable ICU 4.0
+     */
+    RuleBasedTimeZone& operator=(const RuleBasedTimeZone& right);
+
+    /**
+     * Return true if the given <code>TimeZone</code> objects are
+     * semantically equal. Objects of different subclasses are considered unequal.
+     * @param that  The object to be compared with.
+     * @return  true if the given <code>TimeZone</code> objects are
+      *semantically equal.
+     * @stable ICU 4.0
+     */
+    virtual UBool operator==(const TimeZone& that) const;
+
+    /**
+     * Return true if the given <code>TimeZone</code> objects are
+     * semantically unequal. Objects of different subclasses are considered unequal.
+     * @param that  The object to be compared with.
+     * @return  true if the given <code>TimeZone</code> objects are
+     * semantically unequal.
+     * @stable ICU 4.0
+     */
+    virtual UBool operator!=(const TimeZone& that) const;
+
+    /**
+     * Adds the <code>TimeZoneRule</code> which represents time transitions.
+     * The <code>TimeZoneRule</code> must have start times, that is, the result
+     * of isTransitionRule() must be true. Otherwise, U_ILLEGAL_ARGUMENT_ERROR
+     * is set to the error code.
+     * The input <code>TimeZoneRule</code> is adopted by this
+     * <code>RuleBasedTimeZone</code> on successful completion of this method,
+     * thus, the caller must not delete it when no error is returned.
+     * After all rules are added, the caller must call complete() method to
+     * make this <code>RuleBasedTimeZone</code> ready to handle common time
+     * zone functions.
+     * @param rule The <code>TimeZoneRule</code>.
+     * @param status Output param to filled in with a success or an error.
+     * @stable ICU 4.0
+     */
+    void addTransitionRule(TimeZoneRule* rule, UErrorCode& status);
+
+    /**
+     * Makes the <code>TimeZoneRule</code> ready to handle actual timezone
+     * calcuation APIs.  This method collects time zone rules specified
+     * by the caller via the constructor and addTransitionRule() and
+     * builds internal structure for making the object ready to support
+     * time zone APIs such as getOffset(), getNextTransition() and others.
+     * @param status Output param to filled in with a success or an error.
+     * @stable ICU 4.0
+     */
+    void complete(UErrorCode& status);
+
+    /**
+     * Clones TimeZone objects polymorphically. Clients are responsible for deleting
+     * the TimeZone object cloned.
+     *
+     * @return   A new copy of this TimeZone object.
+     * @stable ICU 4.0
+     */
+    virtual TimeZone* clone(void) const;
+
+    /**
+     * Returns the TimeZone's adjusted GMT offset (i.e., the number of milliseconds to add
+     * to GMT to get local time in this time zone, taking daylight savings time into
+     * account) as of a particular reference date.  The reference date is used to determine
+     * whether daylight savings time is in effect and needs to be figured into the offset
+     * that is returned (in other words, what is the adjusted GMT offset in this time zone
+     * at this particular date and time?).  For the time zones produced by createTimeZone(),
+     * the reference data is specified according to the Gregorian calendar, and the date
+     * and time fields are local standard time.
+     *
+     * <p>Note: Don't call this method. Instead, call the getOffset(UDate...) overload,
+     * which returns both the raw and the DST offset for a given time. This method
+     * is retained only for backward compatibility.
+     *
+     * @param era        The reference date's era
+     * @param year       The reference date's year
+     * @param month      The reference date's month (0-based; 0 is January)
+     * @param day        The reference date's day-in-month (1-based)
+     * @param dayOfWeek  The reference date's day-of-week (1-based; 1 is Sunday)
+     * @param millis     The reference date's milliseconds in day, local standard time
+     * @param status     Output param to filled in with a success or an error.
+     * @return           The offset in milliseconds to add to GMT to get local time.
+     * @stable ICU 4.0
+     */
+    virtual int32_t getOffset(uint8_t era, int32_t year, int32_t month, int32_t day,
+                              uint8_t dayOfWeek, int32_t millis, UErrorCode& status) const;
+
+    /**
+     * Gets the time zone offset, for current date, modified in case of
+     * daylight savings. This is the offset to add *to* UTC to get local time.
+     *
+     * <p>Note: Don't call this method. Instead, call the getOffset(UDate...) overload,
+     * which returns both the raw and the DST offset for a given time. This method
+     * is retained only for backward compatibility.
+     *
+     * @param era        The reference date's era
+     * @param year       The reference date's year
+     * @param month      The reference date's month (0-based; 0 is January)
+     * @param day        The reference date's day-in-month (1-based)
+     * @param dayOfWeek  The reference date's day-of-week (1-based; 1 is Sunday)
+     * @param millis     The reference date's milliseconds in day, local standard time
+     * @param monthLength The length of the given month in days.
+     * @param status     Output param to filled in with a success or an error.
+     * @return           The offset in milliseconds to add to GMT to get local time.
+     * @stable ICU 4.0
+     */
+    virtual int32_t getOffset(uint8_t era, int32_t year, int32_t month, int32_t day,
+                           uint8_t dayOfWeek, int32_t millis,
+                           int32_t monthLength, UErrorCode& status) const;
+
+    /**
+     * Returns the time zone raw and GMT offset for the given moment
+     * in time.  Upon return, local-millis = GMT-millis + rawOffset +
+     * dstOffset.  All computations are performed in the proleptic
+     * Gregorian calendar.  The default implementation in the TimeZone
+     * class delegates to the 8-argument getOffset().
+     *
+     * @param date moment in time for which to return offsets, in
+     * units of milliseconds from January 1, 1970 0:00 GMT, either GMT
+     * time or local wall time, depending on `local'.
+     * @param local if true, `date' is local wall time; otherwise it
+     * is in GMT time.
+     * @param rawOffset output parameter to receive the raw offset, that
+     * is, the offset not including DST adjustments
+     * @param dstOffset output parameter to receive the DST offset,
+     * that is, the offset to be added to `rawOffset' to obtain the
+     * total offset between local and GMT time. If DST is not in
+     * effect, this value is zero; otherwise it is a positive value,
+     * typically one hour.
+     * @param ec input-output error code
+     * @stable ICU 4.0
+     */
+    virtual void getOffset(UDate date, UBool local, int32_t& rawOffset,
+                           int32_t& dstOffset, UErrorCode& ec) const;
+
+    /**
+     * Sets the TimeZone's raw GMT offset (i.e., the number of milliseconds to add
+     * to GMT to get local time, before taking daylight savings time into account).
+     *
+     * @param offsetMillis  The new raw GMT offset for this time zone.
+     * @stable ICU 4.0
+     */
+    virtual void setRawOffset(int32_t offsetMillis);
+
+    /**
+     * Returns the TimeZone's raw GMT offset (i.e., the number of milliseconds to add
+     * to GMT to get local time, before taking daylight savings time into account).
+     *
+     * @return   The TimeZone's raw GMT offset.
+     * @stable ICU 4.0
+     */
+    virtual int32_t getRawOffset(void) const;
+
+    /**
+     * Queries if this time zone uses daylight savings time.
+     * @return true if this time zone uses daylight savings time,
+     * false, otherwise.
+     * @stable ICU 4.0
+     */
+    virtual UBool useDaylightTime(void) const;
+
+    /**
+     * Queries if the given date is in daylight savings time in
+     * this time zone.
+     * This method is wasteful since it creates a new GregorianCalendar and
+     * deletes it each time it is called. This is a deprecated method
+     * and provided only for Java compatibility.
+     *
+     * @param date the given UDate.
+     * @param status Output param filled in with success/error code.
+     * @return true if the given date is in daylight savings time,
+     * false, otherwise.
+     * @deprecated ICU 2.4. Use Calendar::inDaylightTime() instead.
+     */
+    virtual UBool inDaylightTime(UDate date, UErrorCode& status) const;
+
+    /**
+     * Returns true if this zone has the same rule and offset as another zone.
+     * That is, if this zone differs only in ID, if at all.
+     * @param other the <code>TimeZone</code> object to be compared with
+     * @return true if the given zone is the same as this one,
+     * with the possible exception of the ID
+     * @stable ICU 4.0
+     */
+    virtual UBool hasSameRules(const TimeZone& other) const;
+
+    /**
+     * Gets the first time zone transition after the base time.
+     * @param base      The base time.
+     * @param inclusive Whether the base time is inclusive or not.
+     * @param result    Receives the first transition after the base time.
+     * @return  TRUE if the transition is found.
+     * @stable ICU 4.0
+     */
+    virtual UBool getNextTransition(UDate base, UBool inclusive, TimeZoneTransition& result) /*const*/;
+
+    /**
+     * Gets the most recent time zone transition before the base time.
+     * @param base      The base time.
+     * @param inclusive Whether the base time is inclusive or not.
+     * @param result    Receives the most recent transition before the base time.
+     * @return  TRUE if the transition is found.
+     * @stable ICU 4.0
+     */
+    virtual UBool getPreviousTransition(UDate base, UBool inclusive, TimeZoneTransition& result) /*const*/;
+
+    /**
+     * Returns the number of <code>TimeZoneRule</code>s which represents time transitions,
+     * for this time zone, that is, all <code>TimeZoneRule</code>s for this time zone except
+     * <code>InitialTimeZoneRule</code>.  The return value range is 0 or any positive value.
+     * @param status    Receives error status code.
+     * @return The number of <code>TimeZoneRule</code>s representing time transitions.
+     * @stable ICU 4.0
+     */
+    virtual int32_t countTransitionRules(UErrorCode& status) /*const*/;
+
+    /**
+     * Gets the <code>InitialTimeZoneRule</code> and the set of <code>TimeZoneRule</code>
+     * which represent time transitions for this time zone.  On successful return,
+     * the argument initial points to non-NULL <code>InitialTimeZoneRule</code> and
+     * the array trsrules is filled with 0 or multiple <code>TimeZoneRule</code>
+     * instances up to the size specified by trscount.  The results are referencing the
+     * rule instance held by this time zone instance.  Therefore, after this time zone
+     * is destructed, they are no longer available.
+     * @param initial       Receives the initial timezone rule
+     * @param trsrules      Receives the timezone transition rules
+     * @param trscount      On input, specify the size of the array 'transitions' receiving
+     *                      the timezone transition rules.  On output, actual number of
+     *                      rules filled in the array will be set.
+     * @param status        Receives error status code.
+     * @stable ICU 4.0
+     */
+    virtual void getTimeZoneRules(const InitialTimeZoneRule*& initial,
+        const TimeZoneRule* trsrules[], int32_t& trscount, UErrorCode& status) /*const*/;
+
+    /**
+     * Get time zone offsets from local wall time.
+     * @internal
+     */
+    virtual void getOffsetFromLocal(UDate date, int32_t nonExistingTimeOpt, int32_t duplicatedTimeOpt,
+        int32_t& rawOffset, int32_t& dstOffset, UErrorCode& status) /*const*/;
+
+private:
+    void deleteRules(void);
+    void deleteTransitions(void);
+    UVector* copyRules(UVector* source);
+    TimeZoneRule* findRuleInFinal(UDate date, UBool local,
+        int32_t NonExistingTimeOpt, int32_t DuplicatedTimeOpt) const;
+    UBool findNext(UDate base, UBool inclusive, UDate& time, TimeZoneRule*& from, TimeZoneRule*& to) const;
+    UBool findPrev(UDate base, UBool inclusive, UDate& time, TimeZoneRule*& from, TimeZoneRule*& to) const;
+    int32_t getLocalDelta(int32_t rawBefore, int32_t dstBefore, int32_t rawAfter, int32_t dstAfter,
+        int32_t NonExistingTimeOpt, int32_t DuplicatedTimeOpt) const;
+    UDate getTransitionTime(Transition* transition, UBool local,
+        int32_t NonExistingTimeOpt, int32_t DuplicatedTimeOpt) const;
+    void getOffsetInternal(UDate date, UBool local, int32_t NonExistingTimeOpt, int32_t DuplicatedTimeOpt,
+        int32_t& rawOffset, int32_t& dstOffset, UErrorCode& ec) const;
+
+    InitialTimeZoneRule *fInitialRule;
+    UVector             *fHistoricRules;
+    UVector             *fFinalRules;
+    UVector             *fHistoricTransitions;
+    UBool               fUpToDate;
+
+public:
+    /**
+     * Return the class ID for this class. This is useful only for comparing to
+     * a return value from getDynamicClassID(). For example:
+     * <pre>
+     * .   Base* polymorphic_pointer = createPolymorphicObject();
+     * .   if (polymorphic_pointer->getDynamicClassID() ==
+     * .       erived::getStaticClassID()) ...
+     * </pre>
+     * @return          The class ID for all objects of this class.
+     * @stable ICU 4.0
+     */
+    static UClassID U_EXPORT2 getStaticClassID(void);
+
+    /**
+     * Returns a unique class ID POLYMORPHICALLY. Pure virtual override. This
+     * method is to implement a simple version of RTTI, since not all C++
+     * compilers support genuine RTTI. Polymorphic operator==() and clone()
+     * methods call this method.
+     *
+     * @return          The class ID for this object. All objects of a
+     *                  given class have the same class ID.  Objects of
+     *                  other classes have different class IDs.
+     * @stable ICU 4.0
+     */
+    virtual UClassID getDynamicClassID(void) const;
+};
+
+U_NAMESPACE_END
+
+#endif /* #if !UCONFIG_NO_FORMATTING */
+
+#endif // RBTZ_H
+
+//eof


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