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From "ASF GitHub Bot (JIRA)" <>
Subject [jira] [Commented] (CB-13396) Splash screen images are resized incorrectly on iPhone X
Date Mon, 27 Nov 2017 15:45:00 GMT


ASF GitHub Bot commented on CB-13396:

EternallLight commented on issue #135: CB-13396: (ios) Fix image sizing on iPhone X
   I started with standard sizes as listen in the documentation: 
   2x* | universal | any | any | 2732x2732 | Default@2x~universal~anyany.png
   2x | universal | com | any | 1278x2732 | Default@2x~universal~comany.png
   2x | universal | com | com | 1334x750 | Default@2x~universal~comcom.png
   3x* | universal | any | any | 2208x2208 | Default@3x~universal~anyany.png
   3x | universal | any | com | 2208x1242 | Default@3x~universal~anycom.png
   3x | universal | com | any | 1242x2208 | Default@3x~universal~comany.png
   The reason why I didn't do this initially, is that for some reason it didn't work with
another file path than specified in documentation (I had it available in resources/ios/splash,
but they must be in res/screen/ios.
   I created all these images, put them in res/screen/ios, run `cordova prepare`, and they
all appeared in Images.xassets/LaunchStoryboard as they're supposed to be, and the issue with
iPhone X was gone.
   Note that you often need to re-install the app, on your phone or simulator in order to
see the changes.

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> Splash screen images are resized incorrectly on iPhone X
> --------------------------------------------------------
>                 Key: CB-13396
>                 URL:
>             Project: Apache Cordova
>          Issue Type: Bug
>          Components: cordova-plugin-splashscreen
>         Environment: iOS 11 / iPhone X
>            Reporter: Ken Mickles
>              Labels: splashscreen
> CDVSplashScreen-updateBounds doesn't take iOS11's new safeAreaInsets into account, causing
the image size to change when CDVLaunchScreen.storyboard transitions to the CDVSplashScreen

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