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From "Andrea Lazzarotto (JIRA)" <j...@apache.org>
Subject [jira] [Updated] (CB-13411) The launch screen storyboard (splash screen) has a white safe area on the bottom ONLY on iPhone X, iOS 11
Date Fri, 06 Oct 2017 21:53:00 GMT

     [ https://issues.apache.org/jira/browse/CB-13411?page=com.atlassian.jira.plugin.system.issuetabpanels:all-tabpanel
]

Andrea Lazzarotto updated CB-13411:
-----------------------------------
    Summary: The launch screen storyboard (splash screen) has a white safe area on the bottom
ONLY on iPhone X, iOS 11  (was: The launcher storyboard (splash screen) has a white safe area
on the bottom ONLY on iPhone X, iOS 11)

> The launch screen storyboard (splash screen) has a white safe area on the bottom ONLY
on iPhone X, iOS 11
> ---------------------------------------------------------------------------------------------------------
>
>                 Key: CB-13411
>                 URL: https://issues.apache.org/jira/browse/CB-13411
>             Project: Apache Cordova
>          Issue Type: Bug
>          Components: cordova-ios
>    Affects Versions: cordova-ios 4.5.0
>         Environment: {{cordova-ios}} 4.5.0 or 4.5.1 and {{cordova-plugin-splashscreen}}
>            Reporter: Andrea Lazzarotto
>            Assignee: Suraj Pindoria
>            Priority: Minor
>              Labels: easyfix
>   Original Estimate: 5m
>  Remaining Estimate: 5m
>
> The splash screen used by {{cordova-plugin-splashscreen}} uses the {{CDVLaunchScreen.storyboard}}
file from {{cordova-ios}}. On the iPhone X emulator with iOS11, this shows a white "safe area
inset" *only on the bottom margin* (not on the top).
> The splash screen should be immersive both on top and on the bottom, therefore the storyboard
should be fixed. I use this simple replacement in a hook to patch {{cordova-ios}} after {{cordova
prepare}}:
> {code}
> NAME="$(find platforms/ios/ -name 'CDVLaunchScreen.storyboard')"
> sed -i '' 's_secondItem="xb3-aO-Qok" secondAttribute="top"_secondItem="Ze5-6b-2t3" secondAttribute="bottom"_g'
"$NAME"
> {code}
> Basically one constraint on the storyboard needs to be updated. It should be trivial
to fix.



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