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From "Doan Isakov (JIRA)" <j...@apache.org>
Subject [jira] [Updated] (CB-11474) protocol launch fails due to splash null reference
Date Thu, 23 Jun 2016 09:53:16 GMT

     [ https://issues.apache.org/jira/browse/CB-11474?page=com.atlassian.jira.plugin.system.issuetabpanels:all-tabpanel
]

Doan Isakov updated CB-11474:
-----------------------------
    Environment: 
Windows Platform Version: 4.4.0
OS: Windows 10
Compiled with Visual Studio Community Edition 2015 
Run on PC as a Windows App

  was:
OS: Windows 10
Compiled with Visual Studio Community Edition 2015 
Run on PC as a Windows App


> protocol launch fails due to splash null reference
> --------------------------------------------------
>
>                 Key: CB-11474
>                 URL: https://issues.apache.org/jira/browse/CB-11474
>             Project: Apache Cordova
>          Issue Type: Bug
>          Components: Windows
>    Affects Versions: 6.1.1
>         Environment: Windows Platform Version: 4.4.0
> OS: Windows 10
> Compiled with Visual Studio Community Edition 2015 
> Run on PC as a Windows App
>            Reporter: Doan Isakov
>              Labels: crash, protocol-launch, splash, windows, windows-4.4.0
>   Original Estimate: 5h
>  Remaining Estimate: 5h
>
> When the app launch in Windows is triggered using a custom URL (Protocol Declaration),
the app crashes. As far as I could see, the reason seems to be  a null reference for the system
splash screen. The following occurs in cordova.js:
> # The function *activated* is called
> {code:title=cordova.js|borderStyle=solid}
> function activated(eventObject) {
>     if (eventObject.detail.kind === Windows.ApplicationModel.Activation.ActivationKind.launch)
{
>         // Retrieve splash screen object 
>         splash = eventObject.detail.splashScreen;
> {code}
> # It does not set the splash screen because the launch is *Windows.ApplicationModel.Activation.ActivationKind.protocol*
> # The function *positionControls* is called and it access the splash object
> {code:title=cordova.js|borderStyle=solid}
> function positionControls() {
>     ...
>     ...
>     // Position the extended splash screen image in the same location as the system splash
screen image.
>     if (isPhone) {
>         extendedSplashImage.style.top = 0;
>         extendedSplashImage.style.left = 0;
>         centerY();
>     } else {
>         extendedSplashImage.style.top = splash.imageLocation.y + 'px';
> {code}
> # The app crashes



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