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From stevengill <>
Subject [GitHub] cordova-lib pull request #566: Refactor Plugin Command, test improvements, p...
Date Wed, 21 Jun 2017 21:05:38 GMT
Github user stevengill commented on a diff in the pull request:
    --- Diff: src/cordova/plugin/util.js ---
    @@ -0,0 +1,37 @@
    +    Licensed to the Apache Software Foundation (ASF) under one
    +    or more contributor license agreements.  See the NOTICE file
    +    distributed with this work for additional information
    +    regarding copyright ownership.  The ASF licenses this file
    +    to you under the Apache License, Version 2.0 (the
    +    "License"); you may not use this file except in compliance
    +    with the License.  You may obtain a copy of the License at
    +    Unless required by applicable law or agreed to in writing,
    +    software distributed under the License is distributed on an
    +    KIND, either express or implied.  See the License for the
    +    specific language governing permissions and limitations
    +    under the License.
    +var path = require('path');
    +var PluginInfoProvider = require('cordova-common').PluginInfoProvider;
    +module.exports.saveToConfigXmlOn = saveToConfigXmlOn;
    +module.exports.getInstalledPlugins = getInstalledPlugins;
    +function getInstalledPlugins (projectRoot) {
    +    var pluginsDir = path.join(projectRoot, 'plugins');
    +    // TODO: This should list based off of platform.json, not directories within plugins/
    --- End diff --
    I agree that looking in the plugins directory is a bad way of doing this. Having a plugin
in the plugins directory 
    By `platform.json`, do you mean each platform's json file? Example, `platforms/browser/browser.json`.
This file contains installed plugins + dependent plugins. But we would have to get this info
for each platform installed. This file also lives in `plugins/browser.json`. This file at
least represents plugins that are actually installed.
    `plugins/fetch.json` also has information on plugins. 

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