Return-Path: X-Original-To: apmail-cordova-dev-archive@www.apache.org Delivered-To: apmail-cordova-dev-archive@www.apache.org Received: from mail.apache.org (hermes.apache.org [140.211.11.3]) by minotaur.apache.org (Postfix) with SMTP id 82DE818FA8 for ; Wed, 17 Feb 2016 20:50:57 +0000 (UTC) Received: (qmail 37378 invoked by uid 500); 17 Feb 2016 20:50:57 -0000 Delivered-To: apmail-cordova-dev-archive@cordova.apache.org Received: (qmail 37346 invoked by uid 500); 17 Feb 2016 20:50:57 -0000 Mailing-List: contact dev-help@cordova.apache.org; run by ezmlm Precedence: bulk List-Help: List-Unsubscribe: List-Post: List-Id: Reply-To: dev@cordova.apache.org Delivered-To: mailing list dev@cordova.apache.org Received: (qmail 37330 invoked by uid 99); 17 Feb 2016 20:50:56 -0000 Received: from git1-us-west.apache.org (HELO git1-us-west.apache.org) (140.211.11.23) by apache.org (qpsmtpd/0.29) with ESMTP; Wed, 17 Feb 2016 20:50:56 +0000 Received: by git1-us-west.apache.org (ASF Mail Server at git1-us-west.apache.org, from userid 33) id 8F973E020D; Wed, 17 Feb 2016 20:50:56 +0000 (UTC) From: omefire To: dev@cordova.apache.org Reply-To: dev@cordova.apache.org References: In-Reply-To: Subject: [GitHub] cordova-docs pull request: CB-10526: iOS Guide Improvements Content-Type: text/plain Message-Id: <20160217205056.8F973E020D@git1-us-west.apache.org> Date: Wed, 17 Feb 2016 20:50:56 +0000 (UTC) Github user omefire commented on a diff in the pull request: https://github.com/apache/cordova-docs/pull/505#discussion_r53229214 --- Diff: www/docs/en/dev/guide/platforms/ios/index.md --- @@ -74,190 +67,123 @@ There are two ways to download Xcode: Once Xcode is installed, several command-line tools need to be enabled for Cordova to run. From the __Xcode__ menu, select __Preferences__, then the __Downloads__ tab. From the __Components__ panel, press the -__Install__ button next to the __Command Line Tools__ listing. +__Install__ button next to the __Command Line Tools__ listing. -## Install Deploy Tools +### Deployment Tools -Run from comman-line terminal: +The [ios-sim](https://www.npmjs.org/package/ios-sim) and +[ios-deploy](https://www.npmjs.org/package/ios-deploy) tools - allows you +to launch iOS apps into the iOS Simulator and iOS Device from the command-line. + +To install them, run the following from command-line terminal: $ npm install -g ios-sim $ npm install -g ios-deploy -## Create a New Project - -Use the `cordova` utility to set up a new project, as described in The -Cordova [The Command-Line Interface](../../cli/index.html). For example, in a source-code directory: +## Project Configuration - $ cordova create hello com.example.hello "HelloWorld" - $ cd hello - $ cordova platform add ios - $ cordova prepare # or "cordova build" +Installing Xcode will mostly set everything needed to get started. -## Deploy the app - -To deploy the app on a connected iOS device: - - $ cordova run ios --device -To deploy the app on a default iOS emulator: - - $ cordova emulate ios - -You can use __cordova run ios --list__ to see all available targets and -__cordova run ios --target=target_name__ to run application on a specific -device or emulator (for example, `cordova run ios --target="iPhone-6"`). - -You can also use __cordova run --help__ to see additional build and run -options. - -## Open a Project in the SDK - -Once ios platform is added to your project, you can open it from -within Xcode. Double-click to open the `hello/platforms/ios/hello.xcodeproj` -file. The screen should look like this: - -![]({{ site.baseurl }}/static/img/guide/platforms/ios/helloworld_project.png) +## Signing an App -## Deploy to Emulator +First, you should read through the [Code Signing Support Page](https://developer.apple.com/support/code-signing/) +and the [App Distribution Workflows](https://developer.apple.com/library/prerelease/ios/documentation/IDEs/Conceptual/AppDistributionGuide/Introduction/Introduction.html). -To preview the app in the iOS emulator: +### Using Flags -1. Make sure the _.xcodeproj_ file is selected in the left panel. +To sign an app, you need the following parameters: -2. Select the __hello__ app in the panel immediately to the right. +| Parameter | Flag | Description +|--------------------------|--------------------------|----------------------------------- +| Code Sign Identity | `--codeSignIdentity` | Code signing identity to use for signing. It can be created with Xcode and added to your keychain. +| Provisioning Profile | `--provisioningProfile` | GUID of the provisioning profile to be used for signing. It is copied here on your Mac: ~/Library/MobileDevice/Provisioning\ Profiles/. Opening it in a text editor, you can find the GUID which needs to be specified here. +| Code Sign Resource Rules | `--codesignResourceRules`| (Optional) Used to control which files in a bundle should be sealed by a code signature. For more details, read [The OS X Code Signing In Depth article](https://developer.apple.com/library/mac/technotes/tn2206/_index.html#//apple_ref/doc/uid/DTS40007919-CH1-TNTAG206) -3. Select the intended device from the toolbar's __Scheme__ menu, such - as the iPhone 6.0 Simulator as highlighted here: +### Using build.json - ![]({{ site.baseurl }}/static/img/guide/platforms/ios/select_xcode_scheme.png) +Alternatively, you could specify them in a build configuration file (`build.json`) +using the `--buildConfig` argument to the same commands. Here's a sample of a +build configuration file: -4. Press the __Run__ button that appears in the same toolbar to the - left of the __Scheme__. That builds, deploys and runs the - application in the emulator. A separate emulator application opens - to display the app: + { --- End diff -- Thanks, handled! --- If your project is set up for it, you can reply to this email and have your reply appear on GitHub as well. 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