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From rakatyal <>
Subject [GitHub] cordova-docs pull request: CB-10526: iOS Guide Improvements
Date Fri, 19 Feb 2016 18:34:18 GMT
Github user rakatyal commented on a diff in the pull request:
    --- Diff: www/docs/en/dev/guide/platforms/ios/ ---
    @@ -72,192 +60,124 @@ There are two ways to download Xcode:
       which requires registration as an Apple Developer.
     Once Xcode is installed, several command-line tools need to be enabled
    -for Cordova to run. From the __Xcode__ menu, select __Preferences__,
    -then the __Downloads__ tab. From the __Components__ panel, press the
    -__Install__ button next to the __Command Line Tools__ listing.
    +for Cordova to run. From the command line, run: 
    +``` xcode-select --install``` 
    -## Install Deploy Tools
    +### Deployment Tools
    -Run from comman-line terminal:
    +The [ios-sim]( and 
    +[ios-deploy]( tools - allows you
    +to launch iOS apps into the iOS Simulator and iOS Device from the command-line.
    +To install them, run the following from command-line terminal:
             $ npm install -g ios-sim
             $ npm install -g ios-deploy
    -## Create a New Project
    -Use the `cordova` utility to set up a new project, as described in The
    -Cordova [The Command-Line Interface](../../cli/index.html). For example, in a source-code
    +## Project Configuration
    -        $ cordova create hello com.example.hello "HelloWorld"
    -        $ cd hello
    -        $ cordova platform add ios
    -        $ cordova prepare              # or "cordova build"
    +Installing Xcode will mostly set everything needed to get started.
    -## Deploy the app
    -To deploy the app on a connected iOS device:
    -        $ cordova run ios --device
    -To deploy the app on a default iOS emulator:
    -        $ cordova emulate ios
    -You can use __cordova run ios --list__ to see all available targets and 
    -__cordova run ios --target=target_name__ to run application on a specific 
    -device or emulator (for example,  `cordova run ios --target="iPhone-6"`).
    -You can also use __cordova run --help__ to see additional build and run
    -## Open a Project in the SDK
    -Once ios platform is added to your project, you can open it from 
    -within Xcode. Double-click to open the `hello/platforms/ios/hello.xcodeproj`
    -file. The screen should look like this:
    -![]({{ site.baseurl }}/static/img/guide/platforms/ios/helloworld_project.png)
    +## Signing an App
    -## Deploy to Emulator
    +First, you should read through the [Code Signing Support Page](

    +and the [App Distribution Workflows](
    -To preview the app in the iOS emulator:
    +### Using Flags
    -1. Make sure the _.xcodeproj_ file is selected in the left panel.
    +To sign an app, you need the following parameters:
    -2. Select the __hello__ app in the panel immediately to the right.
    +| Parameter                | Flag                     | Description
    +| Code Sign Identity       | `--codeSignIdentity`     | Code signing identity to use
for signing. It can be created with Xcode and added to your keychain.
    +| Provisioning Profile     | `--provisioningProfile`  | GUID of the provisioning profile
to be used for signing. It is copied here on your Mac: ~/Library/MobileDevice/Provisioning\
Profiles/. Opening it in a text editor, you can find the GUID which needs to be specified
    --- End diff --
    Path should be in inline quotes. 

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