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From omefire <...@git.apache.org>
Subject [GitHub] cordova-lib pull request: Implementation for Unified platform API
Date Wed, 10 Jun 2015 18:19:45 GMT
Github user omefire commented on a diff in the pull request:

    https://github.com/apache/cordova-lib/pull/235#discussion_r32148857
  
    --- Diff: cordova-lib/src/platforms/PlatformApi.js ---
    @@ -0,0 +1,365 @@
    +/**
    +    Licensed to the Apache Software Foundation (ASF) under one
    +    or more contributor license agreements.  See the NOTICE file
    +    distributed with this work for additional information
    +    regarding copyright ownership.  The ASF licenses this file
    +    to you under the Apache License, Version 2.0 (the
    +    "License"); you may not use this file except in compliance
    +    with the License.  You may obtain a copy of the License at
    +
    +    http://www.apache.org/licenses/LICENSE-2.0
    +
    +    Unless required by applicable law or agreed to in writing,
    +    software distributed under the License is distributed on an
    +    "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
    +    KIND, either express or implied.  See the License for the
    +    specific language governing permissions and limitations
    +    under the License.
    +*/
    +
    +var Q = require('q'),
    +    fs = require('fs'),
    +    path = require('path'),
    +    shell = require('shelljs'),
    +    events = require('../events'),
    +    util = require('../cordova/util'),
    +    superspawn = require('../cordova/superspawn'),
    +    platforms = require('./platformsConfig.json'),
    +    ConfigParser = require('../configparser/ConfigParser');
    +
    +var BasePluginHandler = require('../plugman/platforms/PluginHandler');
    +var ParserHelper = require('../cordova/metadata/parserhelper/ParserHelper');
    +
    +// Avoid loading the same platform projects more than once (identified by path)
    +var cachedProjects = {};
    +
    +// A single class that exposes functionality from platform specific files from
    +// both places cordova/metadata and plugman/platforms. Hopefully, to be soon
    +// replaced by real unified platform specific classes.
    +function BasePlatformApi(platform, platformRootDir) {
    +    this.root = platformRootDir;
    +    this.platform = platform;
    +
    +    // Parser property of Platform API left for backward compatibility
    +    // and smooth transition to ne API. It also does the job of requiring
    +    // and constructing legacy Parser instance, which required for platforms
    +    // that still stores their code in cordova-lib.
    +    var parser;
    +    Object.defineProperty(this, 'parser', {
    +        get: function () {
    +            if (parser)return parser;
    +
    +            var ParserConstructor;
    +            try {
    +                ParserConstructor = require(platforms[this.platform].parser_file);
    +            } catch (e) { }
    +
    +            // parser === null is the special case which means that we've tried
    +            // to get embedded platform parser and failed. In this case instead of
    +            // parser's methods will be called PlatformApi default implementations.
    +            parser = ParserConstructor ? new ParserConstructor(this.root) : null;
    +            return parser;
    +        },
    +        configurable: true
    +    });
    +
    +    // Extend with a ParserHelper instance
    +    Object.defineProperty(this, 'helper', {
    +        value: new ParserHelper(this.platform),
    +        enumerable: true,
    +        configurable: false,
    +        writable: false
    +    });
    +}
    +
    +/**
    + * Gets a plugin handler (former 'handler') for this project's platform.
    + * Platform can provide it's own implementation for PluginHandler by
    + * exposing PlatformApi.PluginHandler constructor. If platform doesn't
    + * provides its own implementation, then embedded PluginHandler will be used.
    + * (Taken from platformConfig.json/<platform>/handler_file field)
    + *
    + * @return {PluginHandler} Instance of PluginHandler class that exposes
    + *                                  platform-related functionality for cordova.
    + */
    +BasePlatformApi.prototype.getPluginHandler = function() {
    +    if (!this._pluginHandler) {
    +        var PluginHandler = BasePluginHandler;
    +        var PluginHandlerImpl;
    +
    +        // Try find whether platform exposes its' API via js module
    +        var platformApiModule = path.join(this.root, 'cordova', 'Api.js');
    +        if (fs.existsSync(platformApiModule)) {
    +            PluginHandlerImpl = require(platformApiModule).PluginHandler;
    +        }
    +
    +        if (!PluginHandlerImpl) {
    +            // If platform doesn't provide PluginHandler, use embedded one for current
platform
    +            // The platform implementation, shipped with cordova-lib, isn't constructable
so
    +            // we need to create a dummy class and copy implementation to its prototype.
    +            var LegacyPluginHandler = function LegacyPluginHandler () {};
    +            LegacyPluginHandler.prototype = require(platforms[this.platform].handler_file);
    +            PluginHandlerImpl = LegacyPluginHandler;
    +        }
    +
    +        // Extend BasePlatformApi with platform implementation.
    +        PluginHandler = inherit(PluginHandlerImpl, BasePluginHandler);
    +        this._pluginHandler = new PluginHandler();
    +    }
    +
    +    return this._pluginHandler;
    +};
    +
    +BasePlatformApi.prototype.getInstaller = function(type) {
    +    var self = this;
    +    function installWrapper(item, plugin_dir, plugin_id, options, project) {
    +        self.getPluginHandler()[type].install(item, plugin_dir, self.root, plugin_id,
options, project);
    +    }
    +    return installWrapper;
    +};
    +
    +BasePlatformApi.prototype.getUninstaller = function(type) {
    +    var self = this;
    +    function uninstallWrapper(item, plugin_id, options, project) {
    +        self.getPluginHandler()[type].uninstall(item, self.root, plugin_id, options,
project);
    +    }
    +    return uninstallWrapper;
    +};
    +
    +/**
    + * Base implementation for getConfigXml. Assumes that config.xml
    + * is placed at the root of project.
    + * @return {String} Path to platform's config.xml file
    + */
    +BasePlatformApi.prototype.getConfigXml = function() {
    +    if (this.parser && this.parser.config_xml) {
    +        return this.parser.config_xml();
    +    }
    +
    +    return  path.join(this.root, 'config.xml');
    +};
    +
    +/**
    + * Base implementation for updateConfig. Reset platform's config to default.
    + * @return {String} Path to platform's config.xml file
    + */
    +BasePlatformApi.prototype.updateConfig = function(optSource) {
    +    var defaultConfig = path.join(this.root, 'cordova', 'defaults.xml');
    +    var ownConfig = this.getConfigXml();
    +    // If defaults.xml is present, overwrite platform config.xml with it
    +    if (fs.existsSync(defaultConfig)) {
    +        shell.cp('-f', defaultConfig, ownConfig);
    +        events.emit('verbose', 'Generating config.xml from defaults for platform "' +
this.platform + '"');
    +    } else {
    +        shell.cp('-f', ownConfig, defaultConfig);
    +    }
    +
    +    // Update platform config.xml based on top level config.xml
    +    var baseConfig = optSource || util.projectConfig(util.isCordova(this.root));
    +
    +    var baseCfg = new ConfigParser(baseConfig);
    +    var ownCfg = new ConfigParser(ownConfig);
    +    util.mergeXml(baseCfg.doc.getroot(), ownCfg.doc.getroot(), this.platform, true);
    +
    +    // CB-6976 Windows Universal Apps. For smooth transition and to prevent mass api
failures
    +    // we allow using windows8 tag for new windows platform
    +    // TODO: this section should be moved to windows platform's implementation of PlatformApi
    +    if (this.platform == 'windows') {
    +        util.mergeXml(baseCfg.doc.getroot(), ownCfg.doc.getroot(), 'windows8', true);
    +    }
    +
    +    return Q.when(ownCfg.write());
    +};
    +
    +/**
    + * Base implementation for getWwwDir. Assumes that
    + * www directory is placed at the root of project.
    + * @return {String} Path to platform's www directory.
    + */
    +BasePlatformApi.prototype.getWwwDir = function() {
    +    if (this.parser && this.parser.www_dir) {
    +        return this.parser.www_dir();
    +    }
    +
    +    return  path.join(this.root, 'www');
    +};
    +
    +/**
    + * Base implementation for getCordovaJsSrc. Assumes that cordova.js
    + * source is placed at the root of platform's source dir.
    + * @return {String} Path to platform's 'cordova-js-src' folder.
    + */
    +BasePlatformApi.prototype.getCordovaJsSrc = function(platformSource) {
    +    if (this.parser && this.parser.cordovajs_src_path) {
    +        return this.parser.cordovajs_src_path(platformSource);
    +    }
    +
    +    return path.resolve(platformSource, 'cordova-js-src');
    +};
    +
    +/**
    + * Base implementation for updateWww.
    + * @param {string} [wwwSource] Source dir for www files. If not provided, method
    + *                             will try to find www directory from cordova project
    + */
    +BasePlatformApi.prototype.updateWww = function(wwwSource) {
    +    if (this.parser && this.parser.update_www) {
    +        return Q.when(this.parser.update_www());
    +    }
    +
    +    if (!wwwSource) {
    +        var projectRoot = util.isCordova(this.root);
    +        wwwSource = util.projectWww(projectRoot);
    +    }
    +    var platformWww = path.join(this.root, 'platform_www');
    +
    +    // Clear the www dir
    +    shell.rm('-rf', this.getWwwDir());
    +    shell.mkdir(this.getWwwDir());
    +    // Copy over all app www assets
    +    shell.cp('-rf', path.join(wwwSource, '*'), this.getWwwDir());
    +    // Copy over stock platform www assets (cordova.js)
    +    runShellSilent(function () {
    +        shell.cp('-rf', path.join(platformWww, '*'), this.getWwwDir());
    +    }.bind(this));
    +
    +    return Q();
    +};
    +
    +/**
    + * Base implementation for updateProject. Does nothing
    + * since implementation is heavily depends on platform specifics.
    + * Always should be overridden by platform.
    + */
    +BasePlatformApi.prototype.updateProject = function(configSource) {
    +    if (this.parser && this.parser.update_project) {
    +        var configParser = new ConfigParser(configSource || this.getConfigXml());
    +        return Q.when(this.parser.update_project(configParser));
    +    }
    +    return Q();
    +};
    +
    +// PLATFORM ACTIONS
    +
    +/**
    + * Default implementation for platform build. Uses executable script shipped with platform
to build project.
    + * Could be overridden using PlatformApi implementation if it is provided by platform.
    + * @param  {Object}  options Complex object that provides cordova API to method
    + * @return {Promise}         Promise, either resolve or rejected with error code.
    + */
    +BasePlatformApi.prototype.build = function(options) {
    +    var cmd = path.join(this.root, 'cordova', 'build');
    +    return superspawn.spawn(cmd, options.options, { printCommand: options.verbose, stdio:
'inherit' });
    +};
    +
    +/**
    + * Default implementation for platform run. Uses executable script shipped with platform
    + * to deploy and run project. Could be overridden using PlatformApi implementation if
it
    + * is provided by platform.
    + * @param  {Object}  options Complex object that provides cordova API to method
    + * @return {Promise}         Promise, either resolved or rejected with error code.
    + */
    +BasePlatformApi.prototype.run = function(options) {
    +    var cmd = path.join(this.root, 'cordova', 'run');
    +    return superspawn.spawn(cmd, options.options, { printCommand: options.verbose, stdio:
'inherit' });
    +};
    +
    +/**
    + * Default implementation for platform requirements. Uses module shipped with platform.
    + * Could be overridden using PlatformApi implementation if it is provided by platform.
    + * @return {Promise}         Promise, either resolved with array of requirements
    + *                                    or rejected with error.
    + */
    +BasePlatformApi.prototype.requirements = function(options) {
    +    var modulePath = path.join(this.root, 'cordova', 'lib', 'check_reqs');
    +    return require(modulePath).check_all();
    +};
    +
    +// getPlatformApi() should be the only method of instantiating the
    +// PlatformProject classes for now.
    --- End diff --
    
    :nit PlatformProject -> PlatformApi ?


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