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From Jesse <purplecabb...@gmail.com>
Subject Re: Simulating Cordova plugins and device capabilities
Date Wed, 18 Mar 2015 16:44:58 GMT
Hi Tim,

Nice work. I was going to point you towards Ripple[1], until I saw you have
the most recent commit.  Can you elaborate on why/how you feel this fits
into cordova and not into the ripple project?

Personally, I think it is a better fit in ripple, or at the minimum, as a
separate module/repo in cordova that can function and be added
independently.

There is a lengthy discussion on browser vs ripple here [2]

[1] https://github.com/apache/incubator-ripple
[2] http://callback.markmail.org/thread/mxwnjp4lnz7kfzrr



@purplecabbage
risingj.com

On Wed, Mar 18, 2015 at 2:04 AM, Tim Barham <Tim.Barham@microsoft.com>
wrote:

> Hey everyone... I would like to introduce a proposal and proof-of-concept
> prototype that we have been working on. The proposal is to provide a
> tool/feature that allows you to simulate Cordova plugins and device
> capabilities when a Cordova app is launched in your desktop browser.
>
> The goals for this proposal were:
>
> 1. Keep the simulation UI out of the app's window.
> 2. Provide an extensible model for simulating plugins and device
> capabilities.
>
> I've created some resources to introduce the proposal:
>
> * Document describing the proposal and the proof-of-concept prototype:
> http://goo.gl/XJ25vL
> * Short video demonstrating the prototype: http://goo.gl/Nf8UBp
> * Document describing how to install the prototype to try it for yourself:
> http://goo.gl/MyiNas
>
> I'd like to emphasize that the prototype was developed purely as a
> proof-of-concept, and is not intended to suggest the final implementation.
>
> We'd greatly appreciate it if members of the Cordova community could take
> a look and provide feedback - any and all feedback is welcome! But as a
> starting point:
>
> * What do you think of the idea in general?
> * Where should it live? In cordova-browser (like the prototype)? A
> separate Cordova module? Entirely external to Cordova?
> * What are the must-have features for an initial release? How would we
> like to see it evolve in the future?
> * Any thoughts on implementation details?
>
> Thanks, and looking forward to your input!
>
> Tim
>
>
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