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From Andrew Grieve <agri...@chromium.org>
Subject Re: crosswalk engine plugin for Cordova Android 4.0.0 release
Date Tue, 24 Mar 2015 17:57:12 GMT
Could this be fixed on plugman's side with git clone --depth 1?

On Tue, Mar 24, 2015 at 9:02 AM, Ian Clelland <iclelland@chromium.org>
wrote:

> On Tue, Mar 24, 2015 at 6:15 AM, Hu, Ningxin <ningxin.hu@intel.com> wrote:
>
> > Crosswalk engine plugin is expected to work with upcoming Cordova Android
> > 4.0.0 release.
> >
> > As I investigate, there are some issues need to be fixed:
> > 1.  Update the README.md of cordova-crosswalk-engine. E.g no
> fetch_libs.sh
> > anymore. I managed to create a PR for this:
> > https://github.com/MobileChromeApps/cordova-crosswalk-engine/pull/20
> >
>
>  Thanks, Ningxin -- that's great! I'll merge it in.
>
> 2. Shrink the repo size: e.g remove unnecessary  libxwalkcore.so etc., It
> > impacts the plugin installation performance from github.com. Please
> refer
> > to https://github.com/huningxin/cordova-crosswalk-engine-1. It shrinks
> > from 118MB to 340KB.
> >
>
> I'll have to filter-repo on this; I'm not sure if there will be any
> disruption to the GitHub repository because of it, but I'll do my best to
> minimize that. I agree that it has become unnecessarily large because of
> the included (and often updated) binary packages.
>
>
> >
> > Any other issues?
> >
> > Thanks,
> > -ningxin
> >
> >
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> >
>

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