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From "Fu, Junwei" <junwei...@intel.com>
Subject RE: [DISCUSS] Cordova-Android 4.0.0 Release
Date Thu, 05 Feb 2015 00:58:54 GMT
What are the test cases don't work for Crosswalk? I'd like to do whatever I can to help.

-----Original Message-----
From: agrieve@google.com [mailto:agrieve@google.com] On Behalf Of Andrew Grieve
Sent: Thursday, February 05, 2015 3:43 AM
To: dev
Subject: Re: [DISCUSS] Cordova-Android 4.0.0 Release

On Wed, Feb 4, 2015 at 2:25 PM, Joe Bowser <bowserj@gmail.com> wrote:

> OK, so since we're using e-mail to do a sprint, here's where I think 
> we're at so far.
>
>
> - Ian's been working on getting crosswalk 10 working and is hitting 
> some FileTransfer crash issues.
> (Apparently Crosswalk-11 works? Ian, what's happening with this?)
> - Mobilespec really should be passing, let's investigate and fix 
> plugins / tests if they are the issues.
>
> Has anyone done this yet?
>
Don't think so.

>
> - Android's update script is not preserving artifacts of <framework 
> type="gradleReference"/> (hoping to work on this today)
>
> Did you get around to doing this?
>
Done!

>
> - *LinearLayoutSoftKeyboardDetect - delete it!*
>
> It's apparently already gone on Master.
>
Done!

>
> - Ensure that our gradle support is to the point where plugins can 
> target android-sdk-provided libs (play services & -compat libs)
>
> What needs to be done here? Is there a JIRA issue for this?
>
Done! Needs a tools release.
Haven't tested how bad the error messages are if you don't have them installed though. That
seems like a can-be-done-after thing (e.g. If the error message sucks, we could: before build,
pre-scan for existence of them in the SDK directly.)

>
> - Make CordovaActivity not implement CordovaInterface, but instead 
> provide CordovaInterface via an inner class (to solidify that you 
> can't cast the activity to CordovaInterface and expect that to work - 
> some used to do this but I think we've cleaned it all up now)
>
done!


>
> I know there's a vote pending for 3.7.1, and we still need people to 
> vote on that (I'll get around to it before the voting period ends), 
> but I'm wondering how close we are to getting a 4.0.0 vote happening?
>

I'd like to do a bit more work with playing with third party plugins in mobilespec before
we vote to release. Right now many of them don't compile, and I think the main reason is that
CordovaWebView is not a view. Planning on writing up a report of how many popular plugins
break, and how bad it is to fix them.

Also need to update embedder's guide in docs (maybe create an android-4.0.0
branch?)
Also need to do a plugins release for splashscreen (will start shortly).


>
>
>
> On Tue Feb 03 2015 at 7:20:29 PM Fu, Junwei <junwei.fu@intel.com> wrote:
>
> > Crosswalk engine have been tested in mobile-spec and owned 
> > functionality tests with Crosswalk-11, and it was our plan to be 
> > released.  I request a PR in here 
> > https://github.com/MobileChromeApps/cordova-
> > crosswalk-engine/pull/17.
> >
> > Thanks,
> > Junwei.
> >
> > -----Original Message-----
> > From: agrieve@google.com [mailto:agrieve@google.com] On Behalf Of 
> > Andrew Grieve
> > Sent: Wednesday, February 04, 2015 3:53 AM
> > To: dev
> > Subject: Re: [DISCUSS] Cordova-Android 4.0.0 Release
> >
> > And, of course, for your FileTransfer change :P
> >
> > I just last night finished up the fixing of <framework custom=false> 
> > for gradle-based builds, so we're certainly nearing the finish line 
> > for 4.0.0 known issues.
> >
> > Of the list from before, only remaining are:
> >
> > - Ian's been working on getting crosswalk 10 working and is hitting 
> > some FileTransfer crash issues.
> > - Mobilespec really should be passing, let's investigate and fix 
> > plugins
> /
> > tests if they are the issues.
> >
> >
> >
> >
> > On Tue, Feb 3, 2015 at 2:46 PM, Darryl Pogue <dvpdiner2@gmail.com>
> wrote:
> >
> > > I just remembered that there should be a plugins release before 
> > > Android 4.0.0 goes out because of the moving of the splashscreen 
> > > logic out of the platform and into the plugin. As far as I can 
> > > tell, that's still unreleased.
> > >
> > > ------------------------------------------------------------------
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> > >
> > >
> >
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>
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