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From Mike Billau <mike.bil...@gmail.com>
Subject Re: Success with Crosswalk Engine (and webview plugins for 3.5.0)
Date Thu, 01 May 2014 13:14:23 GMT
So awesome and exciting! Thanks Joe (and Ian, and everyone else!)

Hope the famo.us guys (or at least, their marketing team) doesn't come
after ya'll.


On Tue, Apr 29, 2014 at 9:46 PM, Hu, Ningxin <ningxin.hu@intel.com> wrote:

> So excited!
>
> Thanks,
> -ningxin
>
> > -----Original Message-----
> > From: Steven Gill [mailto:stevengill97@gmail.com]
> > Sent: Wednesday, April 30, 2014 6:50 AM
> > To: dev@cordova.apache.org
> > Subject: Re: Success with Crosswalk Engine (and webview plugins for
> 3.5.0)
> >
> > Sweet!
> >
> >
> > On Tue, Apr 29, 2014 at 1:43 PM, Brian LeRoux <b@brian.io> wrote:
> >
> > > This is awesome. Thx for tackling Ian/Joe. This is easily one of the
> > > most exciting new features this year. (Esp once Gecko gets stable
> > > enough to bolt
> > > in.)
> > >
> > >
> > > On Tue, Apr 29, 2014 at 1:32 PM, Ian Clelland <iclelland@chromium.org
> > > >wrote:
> > >
> > > > I've managed now to get cordova-android up and running with Joe's
> > > > pluggable_webview branch, and the cordova-crosswalk-engine plugin,
> > > passing
> > > > all of the mobile spec tests.
> > > >
> > > > (I had a few tests in Contacts and Geolocation failing, but those
> > > > were entirely due to timeouts; Contacts is *very* slow)
> > > >
> > > > My build is ARM-only, and there are some packaging issues to work
> > > > through still, but I'm really happy with this so far. Its pretty
> > > > amazing to just have to install a plugin, and have it swap in a
> > > > modern webview, with,
> > > say,
> > > > WebGL support out of the box.
> > > >
> > > > It's all dependent right now on the mods to cordova-android, which
> > > > I'd really like to get out as part of 3.5.0. I'm going to try to
> > > > merge that
> > > in
> > > > soon, to give everyone a chance to test it out and make sure there
> > > > aren't any regressions.
> > > >
> > > > Ian
> > > >
> > >
>

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