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From Joe Bowser <bows...@gmail.com>
Subject Re: [Android] Refactoring for different engines
Date Tue, 06 May 2014 17:57:54 GMT
I'm not sure, but I think you still may have to, even if Intel has.  I
did sign an ICLA when we donated the software to Adobe, but I think
that's because a fair amount of it was done on non-work hours when I
was at Nitobi.

On Tue, May 6, 2014 at 8:18 AM, Hu, Ningxin <ningxin.hu@intel.com> wrote:
>> BTW: Have you signed the ICLA yet?  If not we should get that taken care of
>> ASAP
>
> Intel has signed the CCLA as corporate contributor. So I assume I think I don't need
to sign ICLA, correct?
>
> Thanks,
> -ningxin
>
> On May 5, 2014 5:56 PM, "Hu, Ningxin" <ningxin.hu@intel.com> wrote:
>>
>> > Ian,
>> >
>> > I initiated the proposal to crosswalk stakeholders about hosting the
>> > Crosswalk Cordova Engine in Crosswalk projects. The feedback is very
>> > positive. I am now going through the required legal/license clearance
>> > process. I will keep you posted about the status.
>> >
>> > Thanks,
>> > -ningxin
>> >
>> > > -----Original Message-----
>> > > From: iclelland@google.com [mailto:iclelland@google.com] On Behalf
>> > > Of
>> > Ian
>> > > Clelland
>> > > Sent: Wednesday, April 30, 2014 2:23 AM
>> > > To: dev@cordova.apache.org
>> > > Subject: Re: [Android] Refactoring for different engines
>> > >
>> > > On Tue, Apr 29, 2014 at 10:55 AM, Joe Bowser <bowserj@gmail.com>
wrote:
>> > >
>> > > > So, when Apache publishes something, it has fill the following
>> > criteria:
>> > > >
>> > > > - All source code must have their licence headers intact
>> > > > - All third-party source code must be mentioned in the NOTICE file
>> > > > - No Binary Blobs - No compiled libraries, which include JARs and
>> > > > shared object files (including the pak).
>> > > >
>> > > > Now, with Crosswalk, there's obviously the Chromium Library that
>> > > > we need, so we need a way to get that into the generated project
>> somehow.
>> > > >  The easiest way is with plugman, but the issue is that Apache
>> > > > can't legally pass around binary blobs when it does an official
>> > > > release of anything.  Intel, OTOH, isn't restricted by cumbersome
>> > > > open source foundation rules, and can do so.
>> > > >
>> > >
>> > > Intel has their own rules to follow, certainly, but we're presuming
>> > > here
>> > that Intel
>> > > has already worked out the legal requirements to distribute
>> > > Crosswalk in
>> > the first
>> > > place, so the idea of Intel also distributing the "official"
>> > > Crosswalk
>> > Cordova Engine
>> > > plugin just seems to make a lot of sense.
>> > >
>> > > Apache distributes Cordova-Android, which defines the integration
>> > > API,
>> > and
>> > > includes the default AndroidWebView classes, and other parties
>> > > should be
>> > free
>> > > to distribute their own engine plugins, implementing that API. That
>> > distribution
>> > > can then be in any form that makes sense (and complies with the
>> > > licenses
>> > of the
>> > > various components)
>> > >
>> > > Joe's right that it would be awkward, if not impossible, for Apache
>> > > to
>> > distribute
>> > > the Crosswalk core library. We'd have to include the 15GB of source
>> > > as
>> > well, at the
>> > > very least, and that doesn't sound like fun at all.
>> > > It *is* all open-source, but there are a lot of different licenses
>> > > in
>> > there, and we'd
>> > > need some lawyerly help to make sure that the ASF could release
>> > > software
>> > that
>> > > included it all.
>> > >
>> > > Ian
>> > >
>> > >
>> > > > On Tue, Apr 29, 2014 at 7:43 AM, Hu, Ningxin
>> > > > <ningxin.hu@intel.com>
>> > wrote:
>> > > > >> - who publishes the plugins, intel or cordova?
>> > > > >
>> > > > > For this open, could someone elaborate it a little bit more?
>> > > > > What does
>> > > > it mean? I remembered someone mentioned the license is open in the
>> > > > hangouts, any details?
>> > > > >
>> > > > > Thanks,
>> > > > > -ningxin
>> > > > >
>> > > > >> -----Original Message-----
>> > > > >> From: mmocny@google.com [mailto:mmocny@google.com] On Behalf
>> Of
>> > > > >> Michal Mocny
>> > > > >> Sent: Saturday, April 26, 2014 12:53 AM
>> > > > >> To: dev
>> > > > >> Subject: Re: [Android] Refactoring for different engines
>> > > > >>
>> > > > >> Notes:
>> > > > >>
>> > > > >> - native junit tests needs fixing (due to deprication)
>> > > > >>
>> > > > >> - common script for creating walk mobilespec
>> > > > >>
>> > > > >> - fix failing mobile spec tests (file-transfer?, media?)
>> > > > >>
>> > > > >> - who publishes the plugins, intel or cordova?
>> > > > >>
>> > > > >> - static vs dynamic xwalk lib
>> > > > >>
>> > > > >>   - (option) one plugin, use hooks to download static library
>> > > > >>
>> > > > >>   - (option) one plugin, just bundle static lib
>> > > > >>
>> > > > >>   - (option) one plugin, download static lib on app run
>> > > > >>
>> > > > >>   - (option) two plugins, xwalk lib bundled in a separate
>> > > > >> plugin, and
>> > > > can be added
>> > > > >> as a <dep>?
>> > > > >>
>> > > > >> - intel vs arm binary apk targets for CLI.  Two android
>> > > > >> platforms, or
>> > > > just two build
>> > > > >> targets?
>> > > > >>
>> > > > >> - How long to get GeckoView: Joe not sure. days to weeks
:(
>> > > > >>
>> > > > >>   - Not blocking, though
>> > > > >>
>> > > > >> - plugman works to install but CLI does not, lets figure
that
>> > > > >> out
>> > > > >>
>> > > > >> - Other platforms: Windows Phone support!?  BB10?!
>> > > > >>
>> > > > >> - Can we share code between xwalk WebViewClient and gecko
view
>> > > > >> WebViewClient etc?
>> > > > >>
>> > > > >>
>> > > > >> On Fri, Apr 25, 2014 at 12:09 PM, Josh Soref
>> > > > >> <jsoref@blackberry.com>
>> > > > wrote:
>> > > > >>
>> > > > >> > Ian Clelland wrote:
>> > > > >> >
>> > > > >> > >
>> > > > >> >
>> > > > https://staging.talkgadget.google.com/hangouts/_/7ecpi3uaclcuedn7i
>> > > > mn6b
>> > > > >> > 9jdq
>> > > > >> > >c
>> > > > >> >
>> > > > >> > https://talkgadget.google.com/hangouts/_/7ecpi3uaclcuedn7imn6
>> > > > >> > b9jd
>> > > > >> > qc
>> > > > >> >
>> > > > >> > Might work. Staging is probably internal.
>> > > > >> >
>> > > > >> >
>> > > >
>> >

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