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From "Hu, Ningxin" <ningxin...@intel.com>
Subject RE: Success with Crosswalk Engine (and webview plugins for 3.5.0)
Date Wed, 30 Apr 2014 01:46:13 GMT
So excited!

Thanks,
-ningxin

> -----Original Message-----
> From: Steven Gill [mailto:stevengill97@gmail.com]
> Sent: Wednesday, April 30, 2014 6:50 AM
> To: dev@cordova.apache.org
> Subject: Re: Success with Crosswalk Engine (and webview plugins for 3.5.0)
> 
> Sweet!
> 
> 
> On Tue, Apr 29, 2014 at 1:43 PM, Brian LeRoux <b@brian.io> wrote:
> 
> > This is awesome. Thx for tackling Ian/Joe. This is easily one of the
> > most exciting new features this year. (Esp once Gecko gets stable
> > enough to bolt
> > in.)
> >
> >
> > On Tue, Apr 29, 2014 at 1:32 PM, Ian Clelland <iclelland@chromium.org
> > >wrote:
> >
> > > I've managed now to get cordova-android up and running with Joe's
> > > pluggable_webview branch, and the cordova-crosswalk-engine plugin,
> > passing
> > > all of the mobile spec tests.
> > >
> > > (I had a few tests in Contacts and Geolocation failing, but those
> > > were entirely due to timeouts; Contacts is *very* slow)
> > >
> > > My build is ARM-only, and there are some packaging issues to work
> > > through still, but I'm really happy with this so far. Its pretty
> > > amazing to just have to install a plugin, and have it swap in a
> > > modern webview, with,
> > say,
> > > WebGL support out of the box.
> > >
> > > It's all dependent right now on the mods to cordova-android, which
> > > I'd really like to get out as part of 3.5.0. I'm going to try to
> > > merge that
> > in
> > > soon, to give everyone a chance to test it out and make sure there
> > > aren't any regressions.
> > >
> > > Ian
> > >
> >

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