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From David Kemp <drk...@google.com>
Subject Re: Medic CI failures
Date Thu, 12 Dec 2013 15:42:27 GMT
>From the perspective of the js tests, medic (testing master) does:
- rm -rf ~/.cordova/lib/ios (this ensures no cached crap)
- use coho to checkout the sources into a clean directory
- cd into cordova-js
- git checkout master (for the release branch this currently checks out
3.2.x)
- npm install
- grunt

running on Mavericks, Xcode 5.01






On Thu, Dec 12, 2013 at 10:29 AM, Brian LeRoux <b@brian.io> wrote:

> Still? How do I reproduce?
> On Dec 13, 2013 2:28 AM, "David Kemp" <drkemp@google.com> wrote:
>
> > Sorry - I did sort of forget to say which test..
> >
> > Yes the failure is in cordova-js.
> >
> >
> >
> >
> > On Thu, Dec 12, 2013 at 10:15 AM, Brian LeRoux <b@brian.io> wrote:
> >
> > > cordova-js ?? (Should be passing now but gruntfile was refactored.)
> > > On Dec 13, 2013 12:06 AM, "David Kemp" <drkemp@google.com> wrote:
> > >
> > > > last night a commit to change tests seems to have created a problem
> > with
> > > > the iOS and android testing. The grunt test for iOS failed with:
> > > >
> > > > deviceready has not fired after 5 seconds.
> > > >
> > > > Channel not fired: onNativeReady
> > > > Channel not fired: onCordovaReady
> > > > command timed out: 1200 seconds without output, attempting to kill
> > > >
> > > > The Android test didn't get that far because it tried to start the
> test
> > > > concurrently with the iOS test and :
> > > >
> > > > starting browser-based tests
> > > > Test Server running on:
> > > > http://127.0.0.1:3000
> > > >
> > > >  [31mFatal error: listen EADDRINUSE
> > > >
> > >
> >
>

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