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From Andrew Grieve <agri...@chromium.org>
Subject Re: iOS webview size
Date Fri, 06 Dec 2013 15:54:46 GMT
Problem with viewport <meta> tag?


On Fri, Dec 6, 2013 at 10:07 AM, James Jong <wjamesjong@gmail.com> wrote:

> Are you targeting prior to iOS 5?
> -James Jong
>
> On Dec 6, 2013, at 9:49 AM, Maxime LUCE <Maxime@somatic.fr> wrote:
>
> > By default, Cordova ios project targets iOS 5+, could it be blocking ??
> >
> >
> > Cordialement.
> >
> >
> > Maxime LUCE
> >
> >
> > maxime@touchit.fr
> > 06 28 60 72 34
> > http://touchit.fr
> >
> >
> > -----Original Message-----
> > From: mmocny@google.com [mailto:mmocny@google.com] On Behalf Of Michal
> Mocny
> > Sent: vendredi 6 d├ęcembre 2013 15:45
> > To: dev
> > Subject: Re: iOS webview size
> >
> > 320 sounds like the width of the first three generations of iphone
> (though the height is not 240 but 480).  Perhaps you are emulating an older
> device?
> >
> >
> > On Fri, Dec 6, 2013 at 9:28 AM, Maxime LUCE <Maxime@somatic.fr> wrote:
> >
> >> Frame is fullscreen but frame content is sized
> >>
> >>
> >> Cordialement.
> >>
> >>
> >> Maxime LUCE
> >>
> >>
> >> maxime@touchit.fr
> >> 06 28 60 72 34
> >> http://touchit.fr
> >>
> >>
> >> -----Original Message-----
> >> From: James Jong [mailto:wjamesjong@gmail.com]
> >> Sent: vendredi 6 d├ęcembre 2013 14:47
> >> To: dev@cordova.apache.org
> >> Subject: Re: iOS webview size
> >>
> >> Sounds like you have some customization in obj-c or the nib files.
> >> The frame should be fullscreen by default.
> >> -James Jong
> >>
> >> On Dec 6, 2013, at 8:25 AM, Maxime LUCE <Maxime@somatic.fr> wrote:
> >>
> >>> Hi,
> >>>
> >>> I will try to explain the issue more precisely.
> >>> When I launch my app using XCode in the iOS emulator, I can see that
> >>> my
> >> app is resized in a 320x240 frame. This behavior force iOS to resize
> >> every DOM elements to adjust to an arbitrary 320x240.
> >>>
> >>> I checked the behavior by putting a "alert(document.width) on start
> up".
> >>>
> >>> Someone could help me override this behavior ? I'm not an iOS nor
> >> objective C expert.
> >>>
> >>>
> >>> Cordialement.
> >>> ----------------------------
> >>> Maxime LUCE
> >>> maxime@touchit.fr
> >>> 06 28 60 72 34
> >>> http://touchit.fr
> >>>
> >>>
> >>> Not sure what you mean.
> >>>
> >>> Are you saying you can only have a canvas with a max size of
> >>> 320x240? I
> >> have an app with a larger canvas than that.
> >>>
> >>> If that is what you are saying, be sure you are not trying to set
> >>> the
> >> canvas size just using CSS.
> >>>
> >>> For an example maybe have a look at my canvas demo:
> >>>
> >>> https://github.com/devgeeks/Canvas2ImageDemo
> >>> On 06/12/2013 12:06 pm, "Maxime LUCE" <Maxime@somatic.fr> wrote:
> >>>
> >>>> Hi everyone,
> >>>>
> >>>> It appears that on iOS, webview is restricted to a 320x240 canvas.
> >>>>
> >>>> Is it possible to automatically set canvas size using device
> >>>> screen's
> >> one ?
> >>>>
> >>>> Why is it not the default scenario ?
> >>>>
> >>>> Cordialement.
> >>>> -------------------------------
> >>>> Maxime LUCE - Somatic
> >>>> maxime.luce@somatic.fr
> >>>> 06 28 60 72 34
> >>>>
> >>
> >>
>
>

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