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From James Jong <wjamesj...@gmail.com>
Subject Re: iOS webview size
Date Fri, 06 Dec 2013 15:07:27 GMT
Are you targeting prior to iOS 5?
-James Jong

On Dec 6, 2013, at 9:49 AM, Maxime LUCE <Maxime@somatic.fr> wrote:

> By default, Cordova ios project targets iOS 5+, could it be blocking ??
> 
> 
> Cordialement.
> 
> 
> Maxime LUCE
> 
> 
> maxime@touchit.fr
> 06 28 60 72 34
> http://touchit.fr
> 
> 
> -----Original Message-----
> From: mmocny@google.com [mailto:mmocny@google.com] On Behalf Of Michal Mocny
> Sent: vendredi 6 d├ęcembre 2013 15:45
> To: dev
> Subject: Re: iOS webview size
> 
> 320 sounds like the width of the first three generations of iphone (though the height
is not 240 but 480).  Perhaps you are emulating an older device?
> 
> 
> On Fri, Dec 6, 2013 at 9:28 AM, Maxime LUCE <Maxime@somatic.fr> wrote:
> 
>> Frame is fullscreen but frame content is sized
>> 
>> 
>> Cordialement.
>> 
>> 
>> Maxime LUCE
>> 
>> 
>> maxime@touchit.fr
>> 06 28 60 72 34
>> http://touchit.fr
>> 
>> 
>> -----Original Message-----
>> From: James Jong [mailto:wjamesjong@gmail.com]
>> Sent: vendredi 6 d├ęcembre 2013 14:47
>> To: dev@cordova.apache.org
>> Subject: Re: iOS webview size
>> 
>> Sounds like you have some customization in obj-c or the nib files.  
>> The frame should be fullscreen by default.
>> -James Jong
>> 
>> On Dec 6, 2013, at 8:25 AM, Maxime LUCE <Maxime@somatic.fr> wrote:
>> 
>>> Hi,
>>> 
>>> I will try to explain the issue more precisely.
>>> When I launch my app using XCode in the iOS emulator, I can see that 
>>> my
>> app is resized in a 320x240 frame. This behavior force iOS to resize 
>> every DOM elements to adjust to an arbitrary 320x240.
>>> 
>>> I checked the behavior by putting a "alert(document.width) on start up".
>>> 
>>> Someone could help me override this behavior ? I'm not an iOS nor
>> objective C expert.
>>> 
>>> 
>>> Cordialement.
>>> ----------------------------
>>> Maxime LUCE
>>> maxime@touchit.fr
>>> 06 28 60 72 34
>>> http://touchit.fr
>>> 
>>> 
>>> Not sure what you mean.
>>> 
>>> Are you saying you can only have a canvas with a max size of 
>>> 320x240? I
>> have an app with a larger canvas than that.
>>> 
>>> If that is what you are saying, be sure you are not trying to set 
>>> the
>> canvas size just using CSS.
>>> 
>>> For an example maybe have a look at my canvas demo:
>>> 
>>> https://github.com/devgeeks/Canvas2ImageDemo
>>> On 06/12/2013 12:06 pm, "Maxime LUCE" <Maxime@somatic.fr> wrote:
>>> 
>>>> Hi everyone,
>>>> 
>>>> It appears that on iOS, webview is restricted to a 320x240 canvas.
>>>> 
>>>> Is it possible to automatically set canvas size using device 
>>>> screen's
>> one ?
>>>> 
>>>> Why is it not the default scenario ?
>>>> 
>>>> Cordialement.
>>>> -------------------------------
>>>> Maxime LUCE - Somatic
>>>> maxime.luce@somatic.fr
>>>> 06 28 60 72 34
>>>> 
>> 
>> 


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