cordova-dev mailing list archives

Site index · List index
Message view « Date » · « Thread »
Top « Date » · « Thread »
From Andrew Grieve <agri...@chromium.org>
Subject Re: Node-Webkit
Date Thu, 28 Nov 2013 15:22:16 GMT
You can actually use C++ & OpenGL ES2 via a nacl plugin within chrome
packaged apps.


On Tue, Nov 26, 2013 at 8:59 PM, Michal Mocny <mmocny@chromium.org> wrote:

> Instead of going with CEF, have you evaluated using just regular Chrome
> Packaged Apps as the target platform?  It would mean a certain limit to
> flexibility (you cannot extend the browser with arbitrary C++ code), but
> you would leverage a tremendous amount of effort already put forth by
> Chrome team if you went that route, and I suspect that much of the native
> support you want is already implemented by the platform.  Let us know of
> any concerns you have, and we can try to help address/resolve them.
>
> Google already has a team working on cordova, but we absolutely do not have
> the spare cycles to work on this full time right now.  That doesn't mean we
> won't find the passion to help occasionally!
>
> -Michal
>
>
> On Tue, Nov 26, 2013 at 2:49 PM, Daniel Toplak <daniel.toplak@gmx.de>
> wrote:
>
> > Hi,
> >
> > I am interesting in these too. As a proof of concept I have started a
> > cordova-cef (cef = Chromium Embeded Framwork) implementation which is
> > planed to run on Windows, OSX and Linux.
> > The repo: https://github.com/hsimpson/cordova-cef
> > And it's cordova-js fork: https://github.com/hsimpson/cordova-js
> > It is not very far but some basics on windows are working.
> >
> > I plan to implement OpenGL offscreen rendering of the web content on all
> > platforms. Because I want to run an opengl engine implemented in c++ as a
> > cordova plugin. I know CEF will support WebGL, but the OpenGL Render
> Engine
> > Plugin should also work on the mobile platforms iOS, Android and probably
> > Windows Phone 8 via Angle (I will open source this plugin later).
> >
> > <https://github.com/hsimpson/cordova-cef>
> >
> > Mit freundlichen Grüßen / Best regards
> >
> > *Daniel Toplak*
> >
> > Am 16.10.2013 20:04, schrieb James Jong:
> >
> >  +1 Would love to see this as a new platform.
> >>
> >> -James Jong
> >>
> >> On Oct 15, 2013, at 2:11 PM, Shazron <shazron@gmail.com> wrote:
> >>
> >>  This is interesting (I like the 3 platforms support) - if this gets
> in, I
> >>> propose retiring the cordova-osx repo.
> >>>
> >>>
> >>> On Tue, Oct 15, 2013 at 11:00 AM, Maxime LUCE <Maxime@somatic.fr>
> wrote:
> >>>
> >>>  Yes Jesse,
> >>>>
> >>>> It's about supporting node-webkit as a new, different platform.
> >>>> I see some great value added to a desktop platform :
> >>>>
> >>>> - Really easy to debug (chromium dev tools integrated)
> >>>> - Allow kiosk mode and other desktop integration which can be usefull
> in
> >>>> touch aware application.
> >>>> - Allow packaging and distribution on 3 main desktop OS.
> >>>>
> >>>> I think Cordova is mostly a bridge between HTML and Native APIs.
> >>>> Node-webkit enable a bridged communication between Webkit and Node.JS
> so
> >>>> can be used as a command proxy for Cordova.
> >>>>
> >>>> You also have the new packaged Chrome Apps which can be great to
> support
> >>>> too, I think.
> >>>>
> >>>> I think a cordova-desktop repository could be a great place to try out
> >>>> theses platforms.
> >>>>
> >>>>
> >>>> Cordialement.
> >>>>
> >>>>
> >>>> Maxime LUCE
> >>>>
> >>>>
> >>>> maxime@touchit.fr
> >>>> 06 28 60 72 34
> >>>> http://touchit.fr
> >>>>
> >>>>
> >>>> -----Original Message-----
> >>>> From: Jesse [mailto:purplecabbage@gmail.com]
> >>>> Sent: mardi 15 octobre 2013 19:45
> >>>> To: dev@cordova.apache.org
> >>>> Subject: Re: Node-Webkit
> >>>>
> >>>> No, we are talking about node-webkit OR appjs as another target
> platform
> >>>> to support, which would mean we could build for apps for Windows,
> Linux,
> >>>> OSX desktop applications.
> >>>> I think node-webkit is the more mature platform, but I have only
> glanced
> >>>> at both. Definitely interesting.
> >>>>
> >>>>
> >>>> @purplecabbage
> >>>> risingj.com
> >>>>
> >>>>
> >>>> On Tue, Oct 15, 2013 at 10:38 AM, Brian LeRoux <b@brian.io> wrote:
> >>>>
> >>>>  Cordova is mostly about phones (except when its OS X and Windows).
> >>>>> Node support is not a project goal though I would encourage you
to
> >>>>> look at authoring plugins for iOS, Android, Windows Phone that mimic
> >>>>> Node APIs if that is something you're looking for.
> >>>>>
> >>>>>
> >>>>> On Tue, Oct 15, 2013 at 1:27 PM, Maxime LUCE <Maxime@somatic.fr>
> >>>>> wrote:
> >>>>>
> >>>>>  What about a node-webkit or appjs platform integration ?
> >>>>>>
> >>>>>> It could help debugging with Cordova related projects and permit
to
> >>>>>> add three platform with one platform : "Windows", "Linux", "OSX".
> >>>>>> I'm thinking about a platform proxy for node-webkit and/or
> >>>>>>
> >>>>> appjs-deskshell.
> >>>>>
> >>>>>> What do you think of this improvement ?
> >>>>>> Is there some node-webkit specialists which can helps in this
> project
> >>>>>> ?
> >>>>>>
> >>>>>> Cordialement.
> >>>>>>
> >>>>>> [Touch it]
> >>>>>>
> >>>>>> Maxime LUCE
> >>>>>>
> >>>>>> [Facebook]<http://www.facebook.com/pages/Touch-it/326622874049375>
> >>>>>>
> >>>>>> [Twitter]<https://twitter.com/#%21/Touchit_App>
> >>>>>>
> >>>>>> maxime@touchit.fr
> >>>>>> 06 28 60 72 34
> >>>>>> http://touchit.fr
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>>
> >>>>>>
> >
>

Mime
  • Unnamed multipart/alternative (inline, None, 0 bytes)
View raw message