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From Shazron <>
Subject Re: Dropping iOS 5.0 support
Date Wed, 18 Sep 2013 20:31:42 GMT
Developer neglect, really. Seeing as I don't really have a work iOS 5
device to test on. If I did, testing would add another platform, so 33.33%
increase in testing time :p

Also, any code changes _have_ to take into account older platforms, whether
the API exists, and guard against it during runtime. For example:;a=blobdiff;f=CordovaLib/Classes/CDVViewController.m;h=e994f35bc051f328b6cc09e7ee6ba41b51591c4b;hp=6facdc1191facf6e967111c47ce8baf382912d6c;hb=215da06ae3224fa0e20a541f3b17e1ec468c5320;hpb=14d79b481d2fe6d4cfc0036ced9bc9c99f8c504a

Even so, before committing the changes, you would still have to test on the
other platforms (ideally on device) but more likely on Simulator. Seeing as
Xcode 5 removes the old SDKs (unless you copy it in yourself), this is one
more added complication - but iOS 6 Simulator is included, but that can't
test everything - Camera for example.

Any corporate users chime in here regarding the enterprise needing support
of iOS 5 still? (Since Enterprise apps are not required to use Xcode 5 I
think, unlike apps headed for the App Store)

On Wed, Sep 18, 2013 at 1:19 PM, Marcel Kinard <> wrote:

> Out of curiosity, what would be your back-of-the-napkin calculation on the
> cost per Cordova release to keep iOS 5 support?

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