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From Becky Gibson <>
Subject Re: A few comments on Working With 3.0
Date Wed, 14 Aug 2013 21:33:57 GMT
OK, I think the linker problem is because CDVEcho.m is included twice.  I
see it in plugins dir under org.apache.cordova.test.echo/src/ios/ and in
platforms/ios/cordovalib/classes/.  I'm guessing this has something to do
with the dependencies for mobilespec?


On Wed, Aug 14, 2013 at 5:05 PM, Becky Gibson <>wrote:

> I found a few bugs in iOS media capture and media that I would like to
> fix.  I need to get set up for 3.0 so I followed the instructions here:
>  Since I didn't have any
> 3.0 clones I started by cloning.
> Here are a few issues that I ran into that did not seem to be documented:
>    - In order for the coho clone command to work I needed to install
>    optimist, shelljs and request.  I tried to install optimist globally but
>    that didn't work so I ended  up installing all of these locally in my
>    cordova-coho directory to get things working.
>    - I had to blindly cut and paste the coho clone from the
>    WorkingWithThree wiki page since I couldn't find any documentation for the
>    clone command.
>    - I edited .cordova/config.json as indicated in the instructions but
>    then running the cordova platform add command kept giving me a syntax
>    error: unexpected string.  I went back to the default config.json and the
>    platform add command worked correctly.
>    - Since I was starting from scratch I had to also clone cordova-js
>    - I followed the instructions for the cordova-js readme and installed
>    grunt via:  sudo npm install -g grunt-cli  When I tried to run grunt
>    to build cordova-js I got the message that it should be installed locally:  Fatal
>    error: Unable to find local grunt. Based on the original instructions
>    I installed grunt-cli locally - that didn't work so I installed grunt
>    locally.
>    - I could build the platform js files but got the following error:
> Running "_test" task
> starting node-based tests
> Warning: can't run tests in node: run grunt btest instead, or install
> jsdom via: npm install Use --force to continue.
> Since I didn't care about the tests (at this point I didn't worry about
> the error - however I'm still not sure what I should be installing).
> I opened the created mobilespec project in xcode but the build failed when
> linking.   I did make the mistake of opening it in xcode 5 (beta 5) before
> trying it in 4.6 so my project settings  may have been messed up by xcode
> 5.  I'll tackle that tomorrow but I wanted to get the installation
> information documented before I forgot.
> -becky

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