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From Andrew Grieve <agri...@chromium.org>
Subject Re: A few comments on Working With 3.0
Date Thu, 15 Aug 2013 15:24:23 GMT
https://npmjs.org/doc/faq.html is a good resource for understanding node's
local vs global dependencies.

Agree coho's README needs updating. It's completely out of date!


On Thu, Aug 15, 2013 at 11:20 AM, Andrew Grieve <agrieve@chromium.org>wrote:

> yeah, sounds like mainly it's that you missed typing "npm install" within
> cordova-js and within cordova-coho (and within cordova-cli if you want to
> use a local version of that).
>
>  For iOS (and android), the WorkingWithThree steps exist in a script
> within cordova-mobile-spec (createmobilespec.sh).
>
> For coho - use "coho --help" for documentation.
>
>
> On Thu, Aug 15, 2013 at 9:33 AM, Braden Shepherdson <braden@chromium.org>wrote:
>
>> It sounds like you're installed npm packages with dependencies (coho,
>> cordova-js) and not running "npm install". That command will install all
>> their dependencies locally.
>>
>> In particular that's what's wrong with grunt-cli vs. grunt: the intended
>> flow is that you install grunt-cli globally, and that gives you a grunt
>> command. That command is a thin wrapper the looks up your directory
>> structure until it finds a node_modules/grunt, and then runs that locally
>> installed grunt version.
>>
>> Braden
>>
>>
>> On Wed, Aug 14, 2013 at 6:50 PM, James Jong <wjamesjong@gmail.com> wrote:
>>
>> > Becky, I would update your cordova-ios project.  There was a recent
>> change
>> > to remove it (CB-4281).
>> > -James Jong
>> >
>> > On Aug 14, 2013, at 5:33 PM, Becky Gibson <gibson.becky@gmail.com>
>> wrote:
>> >
>> > > OK, I think the linker problem is because CDVEcho.m is included
>> twice.  I
>> > > see it in plugins dir under org.apache.cordova.test.echo/src/ios/ and
>> in
>> > > platforms/ios/cordovalib/classes/.  I'm guessing this has something
>> to do
>> > > with the dependencies for mobilespec?
>> > >
>> > > thanks,
>> > > -becky
>> > >
>> > >
>> > > On Wed, Aug 14, 2013 at 5:05 PM, Becky Gibson <gibson.becky@gmail.com
>> > >wrote:
>> > >
>> > >> I found a few bugs in iOS media capture and media that I would like
>> to
>> > >> fix.  I need to get set up for 3.0 so I followed the instructions
>> here:
>> > >> http://wiki.apache.org/cordova/WorkingWithThree.  Since I didn't
>> have
>> > any
>> > >> 3.0 clones I started by cloning.
>> > >>
>> > >> Here are a few issues that I ran into that did not seem to be
>> > documented:
>> > >>
>> > >>   - In order for the coho clone command to work I needed to install
>> > >>   optimist, shelljs and request.  I tried to install optimist
>> globally
>> > but
>> > >>   that didn't work so I ended  up installing all of these locally in
>> my
>> > >>   cordova-coho directory to get things working.
>> > >>   - I had to blindly cut and paste the coho clone from the
>> > >>   WorkingWithThree wiki page since I couldn't find any documentation
>> > for the
>> > >>   clone command.
>> > >>   - I edited .cordova/config.json as indicated in the instructions
>> but
>> > >>   then running the cordova platform add command kept giving me a
>> syntax
>> > >>   error: unexpected string.  I went back to the default config.json
>> and
>> > the
>> > >>   platform add command worked correctly.
>> > >>   - Since I was starting from scratch I had to also clone cordova-js
>> > >>   - I followed the instructions for the cordova-js readme and
>> installed
>> > >>   grunt via:  sudo npm install -g grunt-cli  When I tried to run
>> grunt
>> > >>   to build cordova-js I got the message that it should be installed
>> > locally:  Fatal
>> > >>   error: Unable to find local grunt. Based on the original
>> instructions
>> > >>   I installed grunt-cli locally - that didn't work so I installed
>> grunt
>> > >>   locally.
>> > >>   - I could build the platform js files but got the following error:
>> > >>
>> > >> Running "_test" task
>> > >>
>> > >> starting node-based tests
>> > >>
>> > >> Warning: can't run tests in node: run grunt btest instead, or install
>> > >> jsdom via: npm install Use --force to continue.
>> > >>
>> > >>
>> > >> Since I didn't care about the tests (at this point I didn't worry
>> about
>> > >> the error - however I'm still not sure what I should be installing).
>> > >>
>> > >> I opened the created mobilespec project in xcode but the build failed
>> > when
>> > >> linking.   I did make the mistake of opening it in xcode 5 (beta 5)
>> > before
>> > >> trying it in 4.6 so my project settings  may have been messed up by
>> > xcode
>> > >> 5.  I'll tackle that tomorrow but I wanted to get the installation
>> > >> information documented before I forgot.
>> > >>
>> > >> -becky
>> > >>
>> > >>
>> > >>
>> > >>
>> > >>
>> > >>
>> >
>> >
>>
>
>

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