cordova-dev mailing list archives

Site index · List index
Message view « Date » · « Thread »
Top « Date » · « Thread »
From Shazron <shaz...@gmail.com>
Subject Re: cordova cli and OS X platform
Date Thu, 04 Jul 2013 06:40:16 GMT
Hi Tyler,
It's not that hard to add support (most of it can be cribbed from the iOS
scripts) - Fil has outlined the steps. It's a matter of resources at this
point - not sure if any of this work can get in for 3.0 but you never know.


On Wed, Jul 3, 2013 at 8:54 AM, Filip Maj <fil@adobe.com> wrote:

> OSX support is predicated on the conformance of cordova-osx to the various
> command-line script "standard" we have defined [1]. I am not sure how well
> it follows this document. At a minimum, OSX needs to have a ./bin/create
> script, and for project it generates, it needs to have ./cordova folder
> that contains many project-level scripts that the CLI shells out to,
> including a `run`, `build` and `emulate` script.
>
> For the CLI, you would need to:
>
> 1. Add the platform, its repo URL, and version tag to use to
> ./platforms.js.
> 2. Create a "parser" module under src/metadata/. It needs to mirror the
> structure of other parser modules: has a "static" check_requirements
> method, has an update_project method that takes a config object and a
> callback as parameters, has staging_dir and www_dir methods that return
> the location of the www folder relative to the platform project's root.
> The parser modules are responsible for parsing the platform-agnostic
> config.xml from a cli project's www folder and updating things in the
> platform-specific projects such as application name, bundle ID, whitelist,
> and other goodies.
>
> Finally, you would have to patch cordova-plugman [2], our plugin
> installation tool, to support the OSX platform.
>
> [1] http://wiki.apache.org/cordova/CommandLineToolingDesign
> [2] https://git-wip-us.apache.org/repos/asf/cordova-plugman.git
>
> On 7/3/13 6:36 AM, "Andrew Grieve" <agrieve@chromium.org> wrote:
>
> >Hi Tyler,
> >
> >Glad that CLI seems to be working well for you. The OSX platform is a bit
> >of a lower priority than the others, but it's been kept in the releases
> >since +Shaz keeps it going. He'd be the main one to help you out with
> >changes to it. But, I think he's on holiday this week :).
> >
> >As for adding a platform to CLI, it's our intention that all of the
> >platforms will eventually make it in there. If you'd like to help make it
> >happen, probably the best place to start would be
> >cordova-cli.git/src/platform.js.
> >
> >Andrew
> >
> >
> >On Wed, Jul 3, 2013 at 12:22 AM, Tyler Wilson
> ><twilson@pulse-robotics.com>wrote:
> >
> >> I am really loving the ability to have one project with multiple
> >> platforms. Previously I had to create one project for OS X and another
> >>for
> >> iOS, and copy the www files around when needed. But with the cli
> >>ability to
> >> have multiple platforms, that solves that issue. And once I get my
> >>plugin
> >> in the plug man format, the issues with copying the plugin .js file
> >>will be
> >> handled too I am hoping.
> >>
> >> So now what I would love is to have the OS X platform as an option in
> >>the
> >> cli. It does not appear it is part of the platform list as yet. What is
> >> involved in adding a platform to the the cli system? Is the OS X
> >>maintainer
> >> on this list? I sent a previously message asking about ArrayBuffer
> >>support,
> >> which is needed for my specific plugin (Bluetooth Smart). I am certainly
> >> willing to give it a shot if somebody could outline the steps.
> >>
> >> Thank you,
> >> Tyler
>
>

Mime
  • Unnamed multipart/alternative (inline, None, 0 bytes)
View raw message