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From Brian LeRoux...@brian.io>
Subject Re: Blog post feedback
Date Mon, 22 Jul 2013 20:09:30 GMT
Ok. Somehow in the adding of these things I cannot get this to build. =(

Could we use the awesome power of svn revision control to see wtf is
going on? Also to confirm the changes are what we want?



On Fri, Jul 19, 2013 at 6:52 PM, Andrew Grieve <agrieve@chromium.org> wrote:
> ---
> layout: post
> author:
>     name: Brian LeRoux
>     url: https://twitter.com/brianleroux
> title:  "Apache Cordova 3.0"
> date:   2013-07-19 15:45:04 -5
> categories: blog releases
> tags: news releases MAJOR
> ---
>
> # Cordova 3.0 Released
>
> Snapshot available on our [download
> page](https://www.apache.org/dist/cordova/) but before downloading please
> read on to find out whats new including for more ways to work with Cordova!
>
> ## Light Weight Core
>
> JUST RAN SPELL CHECKER ON THIS PARAGRAPH
>
> Cordova 3 introduces a new unified project structure and ships with a very
> limited API surface. Developers can now compose a version of Cordova with
> only the APIs they need. In the past, Cordova shipped with the entire
> kitchen sink of APIs that most applications only needed a small subset of.
> This lead to messy, and often not even necessary, upgrading for our
> community. With the release of Cordova 3 you start with a very light weight
> core and only add the API surface your application requires. Obviously, this
> means a performance improvement but the real win here is maintenance and
> upgrading. We'll continue to maintain "core" APIs which are the same device
> APIs you've come to know and love.
>
> ## New Command Line Tooling
> SPELLING & GRAMMAR & EXPANDED A BIT
>
> ORIG
> We're very excited to share two new command line tools: Cordova and Plugman.
> Both are implemented using `NodeJS` and thusly distributed via `npm`. The
> `cordova` command line tool has been a long time coming. It unifies all
> platforms into a single project structure which enables us to extend with
> futher tooling around plugins. This is where `plugman` fits in, allowing for
> automated discovery, installation, and removal of core and custom plugins.
>
> NEW
>
> We're very excited to share two new command line tools: Cordova and Plugman.
> Both are implemented using `NodeJS` and thusly distributed via `npm`. The
> `cordova` command line tool has been a long time coming. It unifies all
> platforms into a single project structure, making it easy to maintain a
> single codebase for multiple platforms. The `cordova` tool builds off of our
> other new tool: `plugman`, which provides automated discovery, installation,
> and removal of both core and custom plugins.
>
> RUN-ON SENTENCE. TWEAKED GRAMMAR
>
> ORIG
>
> We've been testing for months but keep in mind both tools are new, and bugs
> happen, so you if you find one or even just have an idea for a new feature
> please visit our [issue tracker](http://issues.cordova.io).
>
> NEW
>
> We've been testing for months but keep in mind both tools are new. Bugs
> happen, so you if you find one or even just have an idea for a new feature
> please visit our [issue tracker](http://issues.cordova.io
> ).
>
> ## Installing > Downloading
>
> First, [ensure you have NodeJS installed](http://nodejs.org) and then simply
> run `npm install -g cordova`. From here its a typical comand line utility.
> Get started by building an iOS app!
>
> ```
> $ cordova create MyFunkyApp
> $ cd MyFunkyApp
> $ cordova platform add ios
> $ cordova emulate ios
> ```
>
> EXPANDED WHAT "lazy loads" MEANS:
>
> ORIG
> Cordova lazy loads so the first app you create might be a little slow. Same
> with platform adds. Just use `-d` flag to see progress. For example,
> `cordova -d platform add ios`. Maybe crack a beer and chill while it goes
> about its business first run.
>
> EXPANDED:
>
> Cordova has to download platform files the first time `create` is run, so
> the first app you create might be a little slow. Just use the `-d` flag to
> see progress. For example, `cordova -d platform add ios`. Maybe crack a beer
> and chill while it goes about its business first run.
>
> CHANGE lets -> let's
> Now lets add Android, `cordova platform add android`. Yes: that easy!
>
> # Installing Plugins
>
> If you are working with a `cordova` generated project, then you can install
> plugins using the `cordova` tool as well: `plugman` is included with
> `cordova`, and is used by `cordova` internally to manage plugins.
>
>
> ```
> $ cd MyFunkyApp
> $ cordova plugin add
> https://git-wip-us.apache.org/repos/asf/cordova-plugin-geolocation.git
> ```
> You now have geolocation enabled your project!
>
> CLARIFIED WHAT A "native project" IS:
>
> ORIGINAL
> If you are working with a native project directly then `plugman` can be used
> standalone. Again, [ensure you have NodeJS installed](http://nodejs.org) and
> then simply run `npm install -g plugman`.
>
> MY CLARIFICATION
>
> If you are working with a platform project directly (one created through a
> Cordova platform's `bin/create` script instead of through the `cordova`
> tool), then `plugman` can be used standalone. Again, [ensure you have NodeJS
> installed](http://nodejs.org) and then simply run `npm install -g plugman`.
>
> ```
> $ cd MyAndroidProject
> $ plugman --platform android --project . --plugin
> https://git-wip-us.apache.org/repos/asf/cordova-plugin-geolocation.git
>
> ```
>
> Of course, you can create your own plugins! (And we're really excited to see
> what you do.) You can learn how to author a plugin by [reading the plugin
> development
> guide](http://cordova.apache.org/docs/en/3.0.0/guide_hybrid_plugins_index.md.html#Plugin%20Development%20Guide).
> We are going to be writing much more documentation about this in the future.
> In the meantime, you can learn a great deal looking at the [core
> plugins](https://git-wip-us.apache.org/repos/asf?s=cordova-plugin).
>
> # Upgrading
>
> We have documented [upgrading
> guides](http://cordova.apache.org/docs/en/3.0.0/guide_upgrading_index.md.html)
> to help with the transition. Of course, do not hesitate to come for help in
> #cordova irc channel on freenode, or just visit our [issue
> tracker](http://issues.cordova.io).
>
> # Known Issues
>
> ADDED "or `cordova`"
> Remember *core plugins no longer exist by default in new projects* and you
> have to manually add them using `plugman` or `cordova`. You know we release
> regularly so you can expect updates soon and we're going to leave a nice big
> window for deprecations as usual.
>
> - Various native IDE's show generated files when using `cordova`-based
> projects. Be careful not to edit them or else you may lose your work when
> `cordova` is next run!
> - Whitelist (<access> tags) format is inconsistent across platforms
> - There is no "upgrade" command for `cordova` yet. You will need to remove
> and re-add plugins/platforms for now.
> - Not all platforms are supported by `cordova`. Only iOS, Android, BB10, and
> Windows Phone 7/8.
> - a plugin discovery repository is still being baked and will be available
> very soon
>
> # Huge Thanks
>
> Thank you to all the committers, testers, developers, and friends of Cordova
> who made this possible!

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