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From Bryan Higgins <br...@bryanhiggins.net>
Subject Re: Adding new LocalFileSystem constants.
Date Tue, 05 Feb 2013 19:50:44 GMT
Thanks for the info Andrew!

It seems like the main difference between Android and BB10 is that we
provide shared storage both internal and external. Apps like the camera
will prompt where files should be saved once an SD card is inserted. It's
also possible we could have multiple external sources (ie cloud storage,
usb).

My 2 cents is that SHARED is probably a better name for the default target.
For platforms with removable media, constants are probably not the best way
to go. As a developer, I'd want a API to query available mount points and
go from there.



On Tue, Feb 5, 2013 at 1:53 PM, Andrew Grieve <agrieve@chromium.org> wrote:

> Thanks for the input Bryan!
>
> Good ref's for storage locations:
> Android: http://developer.android.com/guide/topics/data/data-storage.html
> ):
> iOS:
>
> http://developer.apple.com/library/ios/#documentation/FileManagement/Conceptual/FileSystemProgrammingGUide/FileSystemOverview/FileSystemOverview.html
>
> Shared files:
> On Android, they go on /sdcard/Pictures, /sdcard/Music, etc.
> On iOS, Photos & Videos are shared via the AssetLibrary framework and music
> through the MusicPlayer framework. Neither one is provides a
> filesystem-like interface.
>
>
> Would SHARED be different from EXTERNAL_ROOT? Maybe SHARED would be a
> better name for it?
>
>
> On Tue, Feb 5, 2013 at 1:31 PM, Bryan Higgins <bryan@bryanhiggins.net
> >wrote:
>
> > Hi Andrew,
> >
> > I really like this proposal. It's something we'd likely pick up for
> > BlackBerry WebWorks.
> >
> > Right now we have a separate API call which removes the sandbox and
> exposes
> > the full file system via PERSISTENT. We provide constants for paths to
> > things like application root, sd card and shared directories. Sandboxed
> > file systems are rooted in a subdirectory of the application. That
> approach
> > (plus our use of local:/// protocol) has caused some confusion with
> > developers.
> >
> > I think the list of android constants would work well for BB10, perhaps
> > with the addition of SHARED. I'm not too familiar with iOS and Android
> file
> > systems. Is there a single directory which contains shared documents,
> > music, etc?
> >
> > Thanks,
> > Bryan
> >
> >
> >
> > On Tue, Feb 5, 2013 at 11:52 AM, Andrew Grieve <agrieve@chromium.org>
> > wrote:
> >
> > > FYI - Still looking for feedback here!
> > >
> > > ---------- Forwarded message ----------
> > > From: Andrew Grieve (JIRA) <jira@apache.org>
> > > Date: Tue, Feb 5, 2013 at 11:38 AM
> > > Subject: [jira] [Commented] (CB-285) Add property returning root path
> of
> > > PhoneGap files
> > > To: callback-dev@incubator.apache.org
> > >
> > >
> > >
> > >     [
> > >
> > >
> >
> https://issues.apache.org/jira/browse/CB-285?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=13571437#comment-13571437
> > > ]
> > >
> > > Andrew Grieve commented on CB-285:
> > > ----------------------------------
> > >
> > > I like the idea of switching PERSISTENT to be internal-only. The W3C
> spec
> > > intends this area to be sandboxed to the app, so shouldn't be on the
> > > sdcard.
> > >
> > > I think we need more than just an APP constant though, as there are
> many
> > > places where an app might want to put things.
> > >
> > > For iOS, You'd minimally want:
> > > 1. Application bundle,
> > > 2. <Application_Home>
> > >
> > >
> > > The other locations are all subdirectories of <Application_Home>, so
> not
> > a
> > > big deal if we don't have constants for them
> > >
> > > For Android, You'd minimally want:
> > > 1. Assets directory (seems like a parallel to iOS Application Bundle)
> > > 2. Application data on internal storage
> (/data/data/$PACKAGE_NAME/files)
> > > 3. Application cache on internal storage
> (/data/data/$PACKAGE_NAME/cache)
> > > 4. External root: (/sdcard)
> > >
> > > We could maybe combine #2 and #3 into a single one that gave you
> > > /data/data/$PACKAGE_NAME, and document that Android wants files in the
> > > "files" and "cache" directories.
> > >
> > >
> > >
> > > The Ideal iOS constants:
> > >  1. PERSISTENT changes from <Application_Home>/Documents -->
> > > <Application_Home>/Library/CdvPersistentStorage
> > >  2. TEMPORARY changes from <Application_Home>/tmp -->
> > > <Application_Home>/tmp/CdvTemporaryStorage
> > >  3. APP_ASSETS --> Application bundle
> > >  4. APP_DATA --> <Application_Home>
> > >
> > > The main reason for changing #1 is that iCloud treats Documents
> directory
> > > specially
> > > The main reason for adding subdirs under Library/tmp is that it keeps
> the
> > > storage areas separate from the rest of the app (apps that have native
> > > components won't interfere with the webview's storage area).
> > >
> > > The ideal Android constants:
> > >  1. PERSISTENT --> /data/data/$PACKAGE_NAME/files/CdvPersistentStorage
> > >  2. TEMPORARY --> /data/data/$PACKAGE_NAME/cache/CdvTemporaryStorage
> > >  3. APP_ASSETS --> assets directory
> > >  4. APP_DATA --> /data/data/$PACKAGE_NAME
> > >  5. EXTERNAL_APP_DATA --> /sdcard/Android/data/$PACKAGE_NAME
> > >  6. EXTERNAL_ROOT --> /sdcard
> > >
> > >
> > > I even think there would be merit in adding more constants (e.g.
> > DOCUMENTS,
> > > android resources) going forward, but one step at a time...
> > >
> > >
> > > == Transitioning to these new constants ==
> > >
> > > TEMPORARY:
> > > Use the new path right away. No need to transition since the files
> there
> > > are temporary anyways.
> > >
> > >
> > > PERSISTENT (iOS):
> > > - If new location directory exists, use that.
> > > - Else, if any files exist in the legacy location, use the legacy
> > location
> > > - Else, use the new path.
> > >
> > > PERSISTENT (Android):
> > > - PERSISTENT is currently /sdcard, so files will always exist :(
> > >
> > > In both cases, add a PERSISTENT_NEW constant to allow them to move
> their
> > > files over.
> > > In Cordova 3.0, change PERSISTENT to be PERSISTENT_NEW, and add
> > > PERSISTENT_LEGACY (in case apps have still not switched).
> > >
> > >
> > >
> > >
> > >
> > >
> > > Side issue:
> > >
> > > The spec says PERSISTENT and TEMPORARY are constants on the window
> object
> > > (ugh). So far though, Cordova has exposed them not as globals, but
> > instead
> > > as LocalFileSystem.PERSISTENT and LocalFileSystem.TEMPORARY. I like the
> > > idea of exposing them on LocalFileSystem, but we should also put
> > PERSISTENT
> > > and TEMPORARY on the window.
> > >
> > >
> > >
> > >
> > >
> > >
> > >
> > > > Add property returning root path of PhoneGap files
> > > > --------------------------------------------------
> > > >
> > > >                 Key: CB-285
> > > >                 URL: https://issues.apache.org/jira/browse/CB-285
> > > >             Project: Apache Cordova
> > > >          Issue Type: Improvement
> > > >          Components: CordovaJS
> > > >    Affects Versions: 1.4.0
> > > >         Environment: Both PhoneGap SDK and PhoneGap Build
> > > >            Reporter: Ashley Gullen
> > > >            Assignee: Andrew Grieve
> > > >              Labels: features
> > > >
> > > > There needs to be a property in PhoneGap that returns the root path
> to
> > > the general files added to the PhoneGap project (i.e. the directory
> > > index.html is in).  For example, if I add 'music.mp3' to my project, in
> > > Android it will be located in:
> > > > /android_asset/www/music.mp3
> > > > On iOS after being built with PhoneGap Build it will be located in
> some
> > > path like this:
> > > > /var/mobile/Applications/<app_ID>/<name>.app/www/music.mp3
> > > > However, there does not appear to be a programmatic way to determine
> > both
> > > <app_ID> and <name>.app.
> > > > This has two side effects:
> > > > 1. Paths to audio for Media must be hard-coded separately depending
> on
> > > the platform, which is inconvenient.
> > > > 2. Paths to audio for Media cannot be known if developing a framework
> > > that uses PhoneGap.  Since a framework does not know the App ID or name
> > in
> > > advance, it's impossible for the framework to determine the correct
> path.
> > > > This is actively blocking audio from working on iOS in PhoneGap
> > projects
> > > exported by Construct 2 (www.scirra.com), a HTML5 game creator.  Also,
> > it
> > > seems like kind of an important function to make available anyway,
> since
> > > hard-coding paths for each platform is a pain.
> > > > This PhoneGap Support thread led to this issue:
> > >
> > >
> >
> http://phonegap.tenderapp.com/discussions/questions/208-android_asset-equivalent-for-ios
> > >
> > > --
> > > This message is automatically generated by JIRA.
> > > If you think it was sent incorrectly, please contact your JIRA
> > > administrators
> > > For more information on JIRA, see:
> > http://www.atlassian.com/software/jira
> > >
> >
>

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