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From Michal Mocny <mmo...@chromium.org>
Subject Re: cordova command cli and merges concept pull request
Date Tue, 12 Feb 2013 17:58:32 GMT
Perhaps this is crazy, but: We already have all this awesome functionality
for plugins -- would it be impossible to just implement an app as a plugin?


On Tue, Feb 12, 2013 at 12:59 PM, Filip Maj <fil@adobe.com> wrote:

> BTW, Michael love the pull req, but is there any chance you can add tests
> for it?
>
> On 2/11/13 8:28 PM, "Michael Wolf" <Michael.Wolf@Cynergy.com> wrote:
>
> >Hey all:
> >
> >I submitted a pull request for an enhancement of the addition of a merges
> >folder/concept into the cli build process.
> >
> >https://github.com/apache/cordova-cli/pull/3
> >
> >The concept of merges is pretty simple, to support a common core web base
> >across platforms, but allow for deploying platform specific www content
> >to specific platforms.  The addition to the CLI tool adds a new folder
> >"merges" to the root level.  Upon running "cordova platforms add|remove
> >platform" a new folder is created under the "merges" folder (ie:
> >merges/ios , merges/android etc).  Upon running "cordova buid" any
> >content added to this folder will be deployed to the associated www
> >folder in the platforms.  This carries for either new content being
> >added, or more importantly overrides existing content from the www
> >folder.  For a very simple example imagine you have a css file named
> >css/chrome.css in the www folder, where you could have .backButton {
> >display:block;} , but then under merges/android/css/chrome.css you could
> >have .backButton{display:none;}, this is a very simplistic use but it
> >illustrates the concept. This additional workflow to the build system in
> >the cli enables some great processes for building a nice clean cordova
> >app for example.
> >
> >
> > *   Allows for keeping code clean and limits the need for platform
> >specific js logic per platform
> > *   Enables a process of mocking in custom plugins for in browser dev
> >(mocks under www real implementations under merges) , and not risking
> >this code filtering into production/device code
> > *   Allows for creating platform specific assets such as css / font /
> >images/ videos etc that only gets merged into the specific desired
> >platform
> > *   Allows for accepting that each platform is unique and sometimes need
> >specific logic and or shims,  and always deserves the platform specific
> >love, and the build process should support doing this cleanly
> >
> >Anywho    Š.. Would love to see this integrated in.
> >
> >Thanks
> >
> >mw
>
>

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