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From Filip Maj <...@adobe.com>
Subject Re: [Android] ./bin/emulate + debug script behavior
Date Wed, 07 Nov 2012 00:50:56 GMT
Yep we should do that.

Also think we should have a separate one ( build ? ) that would just
compile :)

On 11/6/12 4:46 PM, "Anis KADRI" <anis.kadri@gmail.com> wrote:

>Right now when you cordova/emulate and nothing is running, it displays a
>list of AVDs to choose from. I believe that we should display a list of
>running devices/emulators when there is more than one device/emulator
>running. As a user, I'd get mad if you automatically picked up the wrong
>device/emulator.
>However, according to this discussion [1] I thought we would separate
>running on a device (cordova/deploy) and running in the emulator
>(cordova/emulate) http://markmail.org/thread/znkkjmwgoc23lhhq
>
>
>On Tue, Nov 6, 2012 at 4:38 PM, Jesse <purplecabbage@gmail.com> wrote:
>
>> first device, or add an optional index param
>> this is what WP7 did, haven't tested it a few versions though ..
>>
>> On Tue, Nov 6, 2012 at 4:17 PM, Filip Maj <fil@adobe.com> wrote:
>> > If you have more than one device/emulator hooked up these scripts fail
>> > along the lines of:
>> >
>> > [exec] error: more than one device and emulator
>> > [exec] - waiting for device -
>> > [exec] error: more than one device and emulator
>> > [exec] - waiting for device -
>> > [exec] error: more than one device and emulator
>> > [exec] - waiting for device -
>> >
>> >
>> > And indefinitely hangs.
>> >
>> > Is this a use case we should cover, and if so, how to solve this one?
>> grep
>> > for the first dev/emu and choose that one? Iterate over all connected
>> > devices?
>> >
>>
>>
>>
>> --
>> @purplecabbage
>> risingj.com
>>


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