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From ste...@apache.org
Subject [59/68] [abbrv] cordova-lib git commit: CB-11242: removed support for platforms that don't have a package.json
Date Tue, 02 May 2017 00:09:19 GMT
http://git-wip-us.apache.org/repos/asf/cordova-lib/blob/e0c3fee6/cordova-lib/spec-cordova/fixtures/platforms/atari/bin/templates/project/assets/www/cordova.js
----------------------------------------------------------------------
diff --git a/cordova-lib/spec-cordova/fixtures/platforms/atari/bin/templates/project/assets/www/cordova.js b/cordova-lib/spec-cordova/fixtures/platforms/atari/bin/templates/project/assets/www/cordova.js
deleted file mode 100644
index 1814e02..0000000
--- a/cordova-lib/spec-cordova/fixtures/platforms/atari/bin/templates/project/assets/www/cordova.js
+++ /dev/null
@@ -1,2208 +0,0 @@
-// Platform: android
-// 7c5fcc5a5adfbf3fb8ceaf36fbdd4bd970bd9c20
-/*
- Licensed to the Apache Software Foundation (ASF) under one
- or more contributor license agreements.  See the NOTICE file
- distributed with this work for additional information
- regarding copyright ownership.  The ASF licenses this file
- to you under the Apache License, Version 2.0 (the
- "License"); you may not use this file except in compliance
- with the License.  You may obtain a copy of the License at
- 
-     http://www.apache.org/licenses/LICENSE-2.0
- 
- Unless required by applicable law or agreed to in writing,
- software distributed under the License is distributed on an
- "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
- KIND, either express or implied.  See the License for the
- specific language governing permissions and limitations
- under the License.
-*/
-;(function() {
-var PLATFORM_VERSION_BUILD_LABEL = '6.2.0-dev';
-// file: src/scripts/require.js
-
-/*jshint -W079 */
-/*jshint -W020 */
-
-var require,
-    define;
-
-(function () {
-    var modules = {},
-    // Stack of moduleIds currently being built.
-        requireStack = [],
-    // Map of module ID -> index into requireStack of modules currently being built.
-        inProgressModules = {},
-        SEPARATOR = ".";
-
-
-
-    function build(module) {
-        var factory = module.factory,
-            localRequire = function (id) {
-                var resultantId = id;
-                //Its a relative path, so lop off the last portion and add the id (minus "./")
-                if (id.charAt(0) === ".") {
-                    resultantId = module.id.slice(0, module.id.lastIndexOf(SEPARATOR)) + SEPARATOR + id.slice(2);
-                }
-                return require(resultantId);
-            };
-        module.exports = {};
-        delete module.factory;
-        factory(localRequire, module.exports, module);
-        return module.exports;
-    }
-
-    require = function (id) {
-        if (!modules[id]) {
-            throw "module " + id + " not found";
-        } else if (id in inProgressModules) {
-            var cycle = requireStack.slice(inProgressModules[id]).join('->') + '->' + id;
-            throw "Cycle in require graph: " + cycle;
-        }
-        if (modules[id].factory) {
-            try {
-                inProgressModules[id] = requireStack.length;
-                requireStack.push(id);
-                return build(modules[id]);
-            } finally {
-                delete inProgressModules[id];
-                requireStack.pop();
-            }
-        }
-        return modules[id].exports;
-    };
-
-    define = function (id, factory) {
-        if (modules[id]) {
-            throw "module " + id + " already defined";
-        }
-
-        modules[id] = {
-            id: id,
-            factory: factory
-        };
-    };
-
-    define.remove = function (id) {
-        delete modules[id];
-    };
-
-    define.moduleMap = modules;
-})();
-
-//Export for use in node
-if (typeof module === "object" && typeof require === "function") {
-    module.exports.require = require;
-    module.exports.define = define;
-}
-
-// file: src/cordova.js
-define("cordova", function(require, exports, module) {
-
-// Workaround for Windows 10 in hosted environment case
-// http://www.w3.org/html/wg/drafts/html/master/browsers.html#named-access-on-the-window-object
-if (window.cordova && !(window.cordova instanceof HTMLElement)) {
-    throw new Error("cordova already defined");
-}
-
-
-var channel = require('cordova/channel');
-var platform = require('cordova/platform');
-
-
-/**
- * Intercept calls to addEventListener + removeEventListener and handle deviceready,
- * resume, and pause events.
- */
-var m_document_addEventListener = document.addEventListener;
-var m_document_removeEventListener = document.removeEventListener;
-var m_window_addEventListener = window.addEventListener;
-var m_window_removeEventListener = window.removeEventListener;
-
-/**
- * Houses custom event handlers to intercept on document + window event listeners.
- */
-var documentEventHandlers = {},
-    windowEventHandlers = {};
-
-document.addEventListener = function(evt, handler, capture) {
-    var e = evt.toLowerCase();
-    if (typeof documentEventHandlers[e] != 'undefined') {
-        documentEventHandlers[e].subscribe(handler);
-    } else {
-        m_document_addEventListener.call(document, evt, handler, capture);
-    }
-};
-
-window.addEventListener = function(evt, handler, capture) {
-    var e = evt.toLowerCase();
-    if (typeof windowEventHandlers[e] != 'undefined') {
-        windowEventHandlers[e].subscribe(handler);
-    } else {
-        m_window_addEventListener.call(window, evt, handler, capture);
-    }
-};
-
-document.removeEventListener = function(evt, handler, capture) {
-    var e = evt.toLowerCase();
-    // If unsubscribing from an event that is handled by a plugin
-    if (typeof documentEventHandlers[e] != "undefined") {
-        documentEventHandlers[e].unsubscribe(handler);
-    } else {
-        m_document_removeEventListener.call(document, evt, handler, capture);
-    }
-};
-
-window.removeEventListener = function(evt, handler, capture) {
-    var e = evt.toLowerCase();
-    // If unsubscribing from an event that is handled by a plugin
-    if (typeof windowEventHandlers[e] != "undefined") {
-        windowEventHandlers[e].unsubscribe(handler);
-    } else {
-        m_window_removeEventListener.call(window, evt, handler, capture);
-    }
-};
-
-function createEvent(type, data) {
-    var event = document.createEvent('Events');
-    event.initEvent(type, false, false);
-    if (data) {
-        for (var i in data) {
-            if (data.hasOwnProperty(i)) {
-                event[i] = data[i];
-            }
-        }
-    }
-    return event;
-}
-
-
-var cordova = {
-    define:define,
-    require:require,
-    version:PLATFORM_VERSION_BUILD_LABEL,
-    platformVersion:PLATFORM_VERSION_BUILD_LABEL,
-    platformId:platform.id,
-    /**
-     * Methods to add/remove your own addEventListener hijacking on document + window.
-     */
-    addWindowEventHandler:function(event) {
-        return (windowEventHandlers[event] = channel.create(event));
-    },
-    addStickyDocumentEventHandler:function(event) {
-        return (documentEventHandlers[event] = channel.createSticky(event));
-    },
-    addDocumentEventHandler:function(event) {
-        return (documentEventHandlers[event] = channel.create(event));
-    },
-    removeWindowEventHandler:function(event) {
-        delete windowEventHandlers[event];
-    },
-    removeDocumentEventHandler:function(event) {
-        delete documentEventHandlers[event];
-    },
-    /**
-     * Retrieve original event handlers that were replaced by Cordova
-     *
-     * @return object
-     */
-    getOriginalHandlers: function() {
-        return {'document': {'addEventListener': m_document_addEventListener, 'removeEventListener': m_document_removeEventListener},
-        'window': {'addEventListener': m_window_addEventListener, 'removeEventListener': m_window_removeEventListener}};
-    },
-    /**
-     * Method to fire event from native code
-     * bNoDetach is required for events which cause an exception which needs to be caught in native code
-     */
-    fireDocumentEvent: function(type, data, bNoDetach) {
-        var evt = createEvent(type, data);
-        if (typeof documentEventHandlers[type] != 'undefined') {
-            if( bNoDetach ) {
-                documentEventHandlers[type].fire(evt);
-            }
-            else {
-                setTimeout(function() {
-                    // Fire deviceready on listeners that were registered before cordova.js was loaded.
-                    if (type == 'deviceready') {
-                        document.dispatchEvent(evt);
-                    }
-                    documentEventHandlers[type].fire(evt);
-                }, 0);
-            }
-        } else {
-            document.dispatchEvent(evt);
-        }
-    },
-    fireWindowEvent: function(type, data) {
-        var evt = createEvent(type,data);
-        if (typeof windowEventHandlers[type] != 'undefined') {
-            setTimeout(function() {
-                windowEventHandlers[type].fire(evt);
-            }, 0);
-        } else {
-            window.dispatchEvent(evt);
-        }
-    },
-
-    /**
-     * Plugin callback mechanism.
-     */
-    // Randomize the starting callbackId to avoid collisions after refreshing or navigating.
-    // This way, it's very unlikely that any new callback would get the same callbackId as an old callback.
-    callbackId: Math.floor(Math.random() * 2000000000),
-    callbacks:  {},
-    callbackStatus: {
-        NO_RESULT: 0,
-        OK: 1,
-        CLASS_NOT_FOUND_EXCEPTION: 2,
-        ILLEGAL_ACCESS_EXCEPTION: 3,
-        INSTANTIATION_EXCEPTION: 4,
-        MALFORMED_URL_EXCEPTION: 5,
-        IO_EXCEPTION: 6,
-        INVALID_ACTION: 7,
-        JSON_EXCEPTION: 8,
-        ERROR: 9
-    },
-
-    /**
-     * Called by native code when returning successful result from an action.
-     */
-    callbackSuccess: function(callbackId, args) {
-        cordova.callbackFromNative(callbackId, true, args.status, [args.message], args.keepCallback);
-    },
-
-    /**
-     * Called by native code when returning error result from an action.
-     */
-    callbackError: function(callbackId, args) {
-        // TODO: Deprecate callbackSuccess and callbackError in favour of callbackFromNative.
-        // Derive success from status.
-        cordova.callbackFromNative(callbackId, false, args.status, [args.message], args.keepCallback);
-    },
-
-    /**
-     * Called by native code when returning the result from an action.
-     */
-    callbackFromNative: function(callbackId, isSuccess, status, args, keepCallback) {
-        try {
-            var callback = cordova.callbacks[callbackId];
-            if (callback) {
-                if (isSuccess && status == cordova.callbackStatus.OK) {
-                    callback.success && callback.success.apply(null, args);
-                } else if (!isSuccess) {
-                    callback.fail && callback.fail.apply(null, args);
-                }
-                /*
-                else
-                    Note, this case is intentionally not caught.
-                    this can happen if isSuccess is true, but callbackStatus is NO_RESULT
-                    which is used to remove a callback from the list without calling the callbacks
-                    typically keepCallback is false in this case
-                */
-                // Clear callback if not expecting any more results
-                if (!keepCallback) {
-                    delete cordova.callbacks[callbackId];
-                }
-            }
-        }
-        catch (err) {
-            var msg = "Error in " + (isSuccess ? "Success" : "Error") + " callbackId: " + callbackId + " : " + err;
-            console && console.log && console.log(msg);
-            cordova.fireWindowEvent("cordovacallbackerror", { 'message': msg });
-            throw err;
-        }
-    },
-    addConstructor: function(func) {
-        channel.onCordovaReady.subscribe(function() {
-            try {
-                func();
-            } catch(e) {
-                console.log("Failed to run constructor: " + e);
-            }
-        });
-    }
-};
-
-
-module.exports = cordova;
-
-});
-
-// file: /Users/steveng/repo/cordova/cordova-android/cordova-js-src/android/nativeapiprovider.js
-define("cordova/android/nativeapiprovider", function(require, exports, module) {
-
-/**
- * Exports the ExposedJsApi.java object if available, otherwise exports the PromptBasedNativeApi.
- */
-
-var nativeApi = this._cordovaNative || require('cordova/android/promptbasednativeapi');
-var currentApi = nativeApi;
-
-module.exports = {
-    get: function() { return currentApi; },
-    setPreferPrompt: function(value) {
-        currentApi = value ? require('cordova/android/promptbasednativeapi') : nativeApi;
-    },
-    // Used only by tests.
-    set: function(value) {
-        currentApi = value;
-    }
-};
-
-});
-
-// file: /Users/steveng/repo/cordova/cordova-android/cordova-js-src/android/promptbasednativeapi.js
-define("cordova/android/promptbasednativeapi", function(require, exports, module) {
-
-/**
- * Implements the API of ExposedJsApi.java, but uses prompt() to communicate.
- * This is used pre-JellyBean, where addJavascriptInterface() is disabled.
- */
-
-module.exports = {
-    exec: function(bridgeSecret, service, action, callbackId, argsJson) {
-        return prompt(argsJson, 'gap:'+JSON.stringify([bridgeSecret, service, action, callbackId]));
-    },
-    setNativeToJsBridgeMode: function(bridgeSecret, value) {
-        prompt(value, 'gap_bridge_mode:' + bridgeSecret);
-    },
-    retrieveJsMessages: function(bridgeSecret, fromOnlineEvent) {
-        return prompt(+fromOnlineEvent, 'gap_poll:' + bridgeSecret);
-    }
-};
-
-});
-
-// file: src/common/argscheck.js
-define("cordova/argscheck", function(require, exports, module) {
-
-var utils = require('cordova/utils');
-
-var moduleExports = module.exports;
-
-var typeMap = {
-    'A': 'Array',
-    'D': 'Date',
-    'N': 'Number',
-    'S': 'String',
-    'F': 'Function',
-    'O': 'Object'
-};
-
-function extractParamName(callee, argIndex) {
-    return (/.*?\((.*?)\)/).exec(callee)[1].split(', ')[argIndex];
-}
-
-function checkArgs(spec, functionName, args, opt_callee) {
-    if (!moduleExports.enableChecks) {
-        return;
-    }
-    var errMsg = null;
-    var typeName;
-    for (var i = 0; i < spec.length; ++i) {
-        var c = spec.charAt(i),
-            cUpper = c.toUpperCase(),
-            arg = args[i];
-        // Asterix means allow anything.
-        if (c == '*') {
-            continue;
-        }
-        typeName = utils.typeName(arg);
-        if ((arg === null || arg === undefined) && c == cUpper) {
-            continue;
-        }
-        if (typeName != typeMap[cUpper]) {
-            errMsg = 'Expected ' + typeMap[cUpper];
-            break;
-        }
-    }
-    if (errMsg) {
-        errMsg += ', but got ' + typeName + '.';
-        errMsg = 'Wrong type for parameter "' + extractParamName(opt_callee || args.callee, i) + '" of ' + functionName + ': ' + errMsg;
-        // Don't log when running unit tests.
-        if (typeof jasmine == 'undefined') {
-            console.error(errMsg);
-        }
-        throw TypeError(errMsg);
-    }
-}
-
-function getValue(value, defaultValue) {
-    return value === undefined ? defaultValue : value;
-}
-
-moduleExports.checkArgs = checkArgs;
-moduleExports.getValue = getValue;
-moduleExports.enableChecks = true;
-
-
-});
-
-// file: src/common/base64.js
-define("cordova/base64", function(require, exports, module) {
-
-var base64 = exports;
-
-base64.fromArrayBuffer = function(arrayBuffer) {
-    var array = new Uint8Array(arrayBuffer);
-    return uint8ToBase64(array);
-};
-
-base64.toArrayBuffer = function(str) {
-    var decodedStr = typeof atob != 'undefined' ? atob(str) : new Buffer(str,'base64').toString('binary');
-    var arrayBuffer = new ArrayBuffer(decodedStr.length);
-    var array = new Uint8Array(arrayBuffer);
-    for (var i=0, len=decodedStr.length; i < len; i++) {
-        array[i] = decodedStr.charCodeAt(i);
-    }
-    return arrayBuffer;
-};
-
-//------------------------------------------------------------------------------
-
-/* This code is based on the performance tests at http://jsperf.com/b64tests
- * This 12-bit-at-a-time algorithm was the best performing version on all
- * platforms tested.
- */
-
-var b64_6bit = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
-var b64_12bit;
-
-var b64_12bitTable = function() {
-    b64_12bit = [];
-    for (var i=0; i<64; i++) {
-        for (var j=0; j<64; j++) {
-            b64_12bit[i*64+j] = b64_6bit[i] + b64_6bit[j];
-        }
-    }
-    b64_12bitTable = function() { return b64_12bit; };
-    return b64_12bit;
-};
-
-function uint8ToBase64(rawData) {
-    var numBytes = rawData.byteLength;
-    var output="";
-    var segment;
-    var table = b64_12bitTable();
-    for (var i=0;i<numBytes-2;i+=3) {
-        segment = (rawData[i] << 16) + (rawData[i+1] << 8) + rawData[i+2];
-        output += table[segment >> 12];
-        output += table[segment & 0xfff];
-    }
-    if (numBytes - i == 2) {
-        segment = (rawData[i] << 16) + (rawData[i+1] << 8);
-        output += table[segment >> 12];
-        output += b64_6bit[(segment & 0xfff) >> 6];
-        output += '=';
-    } else if (numBytes - i == 1) {
-        segment = (rawData[i] << 16);
-        output += table[segment >> 12];
-        output += '==';
-    }
-    return output;
-}
-
-});
-
-// file: src/common/builder.js
-define("cordova/builder", function(require, exports, module) {
-
-var utils = require('cordova/utils');
-
-function each(objects, func, context) {
-    for (var prop in objects) {
-        if (objects.hasOwnProperty(prop)) {
-            func.apply(context, [objects[prop], prop]);
-        }
-    }
-}
-
-function clobber(obj, key, value) {
-    exports.replaceHookForTesting(obj, key);
-    var needsProperty = false;
-    try {
-        obj[key] = value;
-    } catch (e) {
-        needsProperty = true;
-    }
-    // Getters can only be overridden by getters.
-    if (needsProperty || obj[key] !== value) {
-        utils.defineGetter(obj, key, function() {
-            return value;
-        });
-    }
-}
-
-function assignOrWrapInDeprecateGetter(obj, key, value, message) {
-    if (message) {
-        utils.defineGetter(obj, key, function() {
-            console.log(message);
-            delete obj[key];
-            clobber(obj, key, value);
-            return value;
-        });
-    } else {
-        clobber(obj, key, value);
-    }
-}
-
-function include(parent, objects, clobber, merge) {
-    each(objects, function (obj, key) {
-        try {
-            var result = obj.path ? require(obj.path) : {};
-
-            if (clobber) {
-                // Clobber if it doesn't exist.
-                if (typeof parent[key] === 'undefined') {
-                    assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated);
-                } else if (typeof obj.path !== 'undefined') {
-                    // If merging, merge properties onto parent, otherwise, clobber.
-                    if (merge) {
-                        recursiveMerge(parent[key], result);
-                    } else {
-                        assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated);
-                    }
-                }
-                result = parent[key];
-            } else {
-                // Overwrite if not currently defined.
-                if (typeof parent[key] == 'undefined') {
-                    assignOrWrapInDeprecateGetter(parent, key, result, obj.deprecated);
-                } else {
-                    // Set result to what already exists, so we can build children into it if they exist.
-                    result = parent[key];
-                }
-            }
-
-            if (obj.children) {
-                include(result, obj.children, clobber, merge);
-            }
-        } catch(e) {
-            utils.alert('Exception building Cordova JS globals: ' + e + ' for key "' + key + '"');
-        }
-    });
-}
-
-/**
- * Merge properties from one object onto another recursively.  Properties from
- * the src object will overwrite existing target property.
- *
- * @param target Object to merge properties into.
- * @param src Object to merge properties from.
- */
-function recursiveMerge(target, src) {
-    for (var prop in src) {
-        if (src.hasOwnProperty(prop)) {
-            if (target.prototype && target.prototype.constructor === target) {
-                // If the target object is a constructor override off prototype.
-                clobber(target.prototype, prop, src[prop]);
-            } else {
-                if (typeof src[prop] === 'object' && typeof target[prop] === 'object') {
-                    recursiveMerge(target[prop], src[prop]);
-                } else {
-                    clobber(target, prop, src[prop]);
-                }
-            }
-        }
-    }
-}
-
-exports.buildIntoButDoNotClobber = function(objects, target) {
-    include(target, objects, false, false);
-};
-exports.buildIntoAndClobber = function(objects, target) {
-    include(target, objects, true, false);
-};
-exports.buildIntoAndMerge = function(objects, target) {
-    include(target, objects, true, true);
-};
-exports.recursiveMerge = recursiveMerge;
-exports.assignOrWrapInDeprecateGetter = assignOrWrapInDeprecateGetter;
-exports.replaceHookForTesting = function() {};
-
-});
-
-// file: src/common/channel.js
-define("cordova/channel", function(require, exports, module) {
-
-var utils = require('cordova/utils'),
-    nextGuid = 1;
-
-/**
- * Custom pub-sub "channel" that can have functions subscribed to it
- * This object is used to define and control firing of events for
- * cordova initialization, as well as for custom events thereafter.
- *
- * The order of events during page load and Cordova startup is as follows:
- *
- * onDOMContentLoaded*         Internal event that is received when the web page is loaded and parsed.
- * onNativeReady*              Internal event that indicates the Cordova native side is ready.
- * onCordovaReady*             Internal event fired when all Cordova JavaScript objects have been created.
- * onDeviceReady*              User event fired to indicate that Cordova is ready
- * onResume                    User event fired to indicate a start/resume lifecycle event
- * onPause                     User event fired to indicate a pause lifecycle event
- *
- * The events marked with an * are sticky. Once they have fired, they will stay in the fired state.
- * All listeners that subscribe after the event is fired will be executed right away.
- *
- * The only Cordova events that user code should register for are:
- *      deviceready           Cordova native code is initialized and Cordova APIs can be called from JavaScript
- *      pause                 App has moved to background
- *      resume                App has returned to foreground
- *
- * Listeners can be registered as:
- *      document.addEventListener("deviceready", myDeviceReadyListener, false);
- *      document.addEventListener("resume", myResumeListener, false);
- *      document.addEventListener("pause", myPauseListener, false);
- *
- * The DOM lifecycle events should be used for saving and restoring state
- *      window.onload
- *      window.onunload
- *
- */
-
-/**
- * Channel
- * @constructor
- * @param type  String the channel name
- */
-var Channel = function(type, sticky) {
-    this.type = type;
-    // Map of guid -> function.
-    this.handlers = {};
-    // 0 = Non-sticky, 1 = Sticky non-fired, 2 = Sticky fired.
-    this.state = sticky ? 1 : 0;
-    // Used in sticky mode to remember args passed to fire().
-    this.fireArgs = null;
-    // Used by onHasSubscribersChange to know if there are any listeners.
-    this.numHandlers = 0;
-    // Function that is called when the first listener is subscribed, or when
-    // the last listener is unsubscribed.
-    this.onHasSubscribersChange = null;
-},
-    channel = {
-        /**
-         * Calls the provided function only after all of the channels specified
-         * have been fired. All channels must be sticky channels.
-         */
-        join: function(h, c) {
-            var len = c.length,
-                i = len,
-                f = function() {
-                    if (!(--i)) h();
-                };
-            for (var j=0; j<len; j++) {
-                if (c[j].state === 0) {
-                    throw Error('Can only use join with sticky channels.');
-                }
-                c[j].subscribe(f);
-            }
-            if (!len) h();
-        },
-        create: function(type) {
-            return channel[type] = new Channel(type, false);
-        },
-        createSticky: function(type) {
-            return channel[type] = new Channel(type, true);
-        },
-
-        /**
-         * cordova Channels that must fire before "deviceready" is fired.
-         */
-        deviceReadyChannelsArray: [],
-        deviceReadyChannelsMap: {},
-
-        /**
-         * Indicate that a feature needs to be initialized before it is ready to be used.
-         * This holds up Cordova's "deviceready" event until the feature has been initialized
-         * and Cordova.initComplete(feature) is called.
-         *
-         * @param feature {String}     The unique feature name
-         */
-        waitForInitialization: function(feature) {
-            if (feature) {
-                var c = channel[feature] || this.createSticky(feature);
-                this.deviceReadyChannelsMap[feature] = c;
-                this.deviceReadyChannelsArray.push(c);
-            }
-        },
-
-        /**
-         * Indicate that initialization code has completed and the feature is ready to be used.
-         *
-         * @param feature {String}     The unique feature name
-         */
-        initializationComplete: function(feature) {
-            var c = this.deviceReadyChannelsMap[feature];
-            if (c) {
-                c.fire();
-            }
-        }
-    };
-
-function checkSubscriptionArgument(argument) {
-    if (typeof argument !== "function" && typeof argument.handleEvent !== "function") {
-        throw new Error(
-                "Must provide a function or an EventListener object " +
-                "implementing the handleEvent interface."
-        );
-    }
-}
-
-/**
- * Subscribes the given function to the channel. Any time that
- * Channel.fire is called so too will the function.
- * Optionally specify an execution context for the function
- * and a guid that can be used to stop subscribing to the channel.
- * Returns the guid.
- */
-Channel.prototype.subscribe = function(eventListenerOrFunction, eventListener) {
-    checkSubscriptionArgument(eventListenerOrFunction);
-    var handleEvent, guid;
-
-    if (eventListenerOrFunction && typeof eventListenerOrFunction === "object") {
-        // Received an EventListener object implementing the handleEvent interface
-        handleEvent = eventListenerOrFunction.handleEvent;
-        eventListener = eventListenerOrFunction;
-    } else {
-        // Received a function to handle event
-        handleEvent = eventListenerOrFunction;
-    }
-
-    if (this.state == 2) {
-        handleEvent.apply(eventListener || this, this.fireArgs);
-        return;
-    }
-
-    guid = eventListenerOrFunction.observer_guid;
-    if (typeof eventListener === "object") {
-        handleEvent = utils.close(eventListener, handleEvent);
-    }
-
-    if (!guid) {
-        // First time any channel has seen this subscriber
-        guid = '' + nextGuid++;
-    }
-    handleEvent.observer_guid = guid;
-    eventListenerOrFunction.observer_guid = guid;
-
-    // Don't add the same handler more than once.
-    if (!this.handlers[guid]) {
-        this.handlers[guid] = handleEvent;
-        this.numHandlers++;
-        if (this.numHandlers == 1) {
-            this.onHasSubscribersChange && this.onHasSubscribersChange();
-        }
-    }
-};
-
-/**
- * Unsubscribes the function with the given guid from the channel.
- */
-Channel.prototype.unsubscribe = function(eventListenerOrFunction) {
-    checkSubscriptionArgument(eventListenerOrFunction);
-    var handleEvent, guid, handler;
-
-    if (eventListenerOrFunction && typeof eventListenerOrFunction === "object") {
-        // Received an EventListener object implementing the handleEvent interface
-        handleEvent = eventListenerOrFunction.handleEvent;
-    } else {
-        // Received a function to handle event
-        handleEvent = eventListenerOrFunction;
-    }
-
-    guid = handleEvent.observer_guid;
-    handler = this.handlers[guid];
-    if (handler) {
-        delete this.handlers[guid];
-        this.numHandlers--;
-        if (this.numHandlers === 0) {
-            this.onHasSubscribersChange && this.onHasSubscribersChange();
-        }
-    }
-};
-
-/**
- * Calls all functions subscribed to this channel.
- */
-Channel.prototype.fire = function(e) {
-    var fail = false,
-        fireArgs = Array.prototype.slice.call(arguments);
-    // Apply stickiness.
-    if (this.state == 1) {
-        this.state = 2;
-        this.fireArgs = fireArgs;
-    }
-    if (this.numHandlers) {
-        // Copy the values first so that it is safe to modify it from within
-        // callbacks.
-        var toCall = [];
-        for (var item in this.handlers) {
-            toCall.push(this.handlers[item]);
-        }
-        for (var i = 0; i < toCall.length; ++i) {
-            toCall[i].apply(this, fireArgs);
-        }
-        if (this.state == 2 && this.numHandlers) {
-            this.numHandlers = 0;
-            this.handlers = {};
-            this.onHasSubscribersChange && this.onHasSubscribersChange();
-        }
-    }
-};
-
-
-// defining them here so they are ready super fast!
-// DOM event that is received when the web page is loaded and parsed.
-channel.createSticky('onDOMContentLoaded');
-
-// Event to indicate the Cordova native side is ready.
-channel.createSticky('onNativeReady');
-
-// Event to indicate that all Cordova JavaScript objects have been created
-// and it's time to run plugin constructors.
-channel.createSticky('onCordovaReady');
-
-// Event to indicate that all automatically loaded JS plugins are loaded and ready.
-// FIXME remove this
-channel.createSticky('onPluginsReady');
-
-// Event to indicate that Cordova is ready
-channel.createSticky('onDeviceReady');
-
-// Event to indicate a resume lifecycle event
-channel.create('onResume');
-
-// Event to indicate a pause lifecycle event
-channel.create('onPause');
-
-// Channels that must fire before "deviceready" is fired.
-channel.waitForInitialization('onCordovaReady');
-channel.waitForInitialization('onDOMContentLoaded');
-
-module.exports = channel;
-
-});
-
-// file: /Users/steveng/repo/cordova/cordova-android/cordova-js-src/exec.js
-define("cordova/exec", function(require, exports, module) {
-
-/**
- * Execute a cordova command.  It is up to the native side whether this action
- * is synchronous or asynchronous.  The native side can return:
- *      Synchronous: PluginResult object as a JSON string
- *      Asynchronous: Empty string ""
- * If async, the native side will cordova.callbackSuccess or cordova.callbackError,
- * depending upon the result of the action.
- *
- * @param {Function} success    The success callback
- * @param {Function} fail       The fail callback
- * @param {String} service      The name of the service to use
- * @param {String} action       Action to be run in cordova
- * @param {String[]} [args]     Zero or more arguments to pass to the method
- */
-var cordova = require('cordova'),
-    nativeApiProvider = require('cordova/android/nativeapiprovider'),
-    utils = require('cordova/utils'),
-    base64 = require('cordova/base64'),
-    channel = require('cordova/channel'),
-    jsToNativeModes = {
-        PROMPT: 0,
-        JS_OBJECT: 1
-    },
-    nativeToJsModes = {
-        // Polls for messages using the JS->Native bridge.
-        POLLING: 0,
-        // For LOAD_URL to be viable, it would need to have a work-around for
-        // the bug where the soft-keyboard gets dismissed when a message is sent.
-        LOAD_URL: 1,
-        // For the ONLINE_EVENT to be viable, it would need to intercept all event
-        // listeners (both through addEventListener and window.ononline) as well
-        // as set the navigator property itself.
-        ONLINE_EVENT: 2,
-        EVAL_BRIDGE: 3
-    },
-    jsToNativeBridgeMode,  // Set lazily.
-    nativeToJsBridgeMode = nativeToJsModes.EVAL_BRIDGE,
-    pollEnabled = false,
-    bridgeSecret = -1;
-
-var messagesFromNative = [];
-var isProcessing = false;
-var resolvedPromise = typeof Promise == 'undefined' ? null : Promise.resolve();
-var nextTick = resolvedPromise ? function(fn) { resolvedPromise.then(fn); } : function(fn) { setTimeout(fn); };
-
-function androidExec(success, fail, service, action, args) {
-    if (bridgeSecret < 0) {
-        // If we ever catch this firing, we'll need to queue up exec()s
-        // and fire them once we get a secret. For now, I don't think
-        // it's possible for exec() to be called since plugins are parsed but
-        // not run until until after onNativeReady.
-        throw new Error('exec() called without bridgeSecret');
-    }
-    // Set default bridge modes if they have not already been set.
-    // By default, we use the failsafe, since addJavascriptInterface breaks too often
-    if (jsToNativeBridgeMode === undefined) {
-        androidExec.setJsToNativeBridgeMode(jsToNativeModes.JS_OBJECT);
-    }
-
-    // If args is not provided, default to an empty array
-    args = args || [];
-
-    // Process any ArrayBuffers in the args into a string.
-    for (var i = 0; i < args.length; i++) {
-        if (utils.typeName(args[i]) == 'ArrayBuffer') {
-            args[i] = base64.fromArrayBuffer(args[i]);
-        }
-    }
-
-    var callbackId = service + cordova.callbackId++,
-        argsJson = JSON.stringify(args);
-    if (success || fail) {
-        cordova.callbacks[callbackId] = {success:success, fail:fail};
-    }
-
-    var msgs = nativeApiProvider.get().exec(bridgeSecret, service, action, callbackId, argsJson);
-    // If argsJson was received by Java as null, try again with the PROMPT bridge mode.
-    // This happens in rare circumstances, such as when certain Unicode characters are passed over the bridge on a Galaxy S2.  See CB-2666.
-    if (jsToNativeBridgeMode == jsToNativeModes.JS_OBJECT && msgs === "@Null arguments.") {
-        androidExec.setJsToNativeBridgeMode(jsToNativeModes.PROMPT);
-        androidExec(success, fail, service, action, args);
-        androidExec.setJsToNativeBridgeMode(jsToNativeModes.JS_OBJECT);
-    } else if (msgs) {
-        messagesFromNative.push(msgs);
-        // Always process async to avoid exceptions messing up stack.
-        nextTick(processMessages);
-    }
-}
-
-androidExec.init = function() {
-    //CB-11828
-    //This failsafe checks the version of Android and if it's Jellybean, it switches it to
-    //using the Online Event bridge for communicating from Native to JS
-    //
-    //It's ugly, but it's necessary.
-    var check = navigator.userAgent.toLowerCase().match(/android\s[0-9].[0-9]/);
-    var version_code = check && check[0].match(/4.[0-3].*/);
-    if (version_code != null && nativeToJsBridgeMode == nativeToJsModes.EVAL_BRIDGE) {
-      nativeToJsBridgeMode = nativeToJsModes.ONLINE_EVENT;
-    }
-
-    bridgeSecret = +prompt('', 'gap_init:' + nativeToJsBridgeMode);
-    channel.onNativeReady.fire();
-};
-
-function pollOnceFromOnlineEvent() {
-    pollOnce(true);
-}
-
-function pollOnce(opt_fromOnlineEvent) {
-    if (bridgeSecret < 0) {
-        // This can happen when the NativeToJsMessageQueue resets the online state on page transitions.
-        // We know there's nothing to retrieve, so no need to poll.
-        return;
-    }
-    var msgs = nativeApiProvider.get().retrieveJsMessages(bridgeSecret, !!opt_fromOnlineEvent);
-    if (msgs) {
-        messagesFromNative.push(msgs);
-        // Process sync since we know we're already top-of-stack.
-        processMessages();
-    }
-}
-
-function pollingTimerFunc() {
-    if (pollEnabled) {
-        pollOnce();
-        setTimeout(pollingTimerFunc, 50);
-    }
-}
-
-function hookOnlineApis() {
-    function proxyEvent(e) {
-        cordova.fireWindowEvent(e.type);
-    }
-    // The network module takes care of firing online and offline events.
-    // It currently fires them only on document though, so we bridge them
-    // to window here (while first listening for exec()-releated online/offline
-    // events).
-    window.addEventListener('online', pollOnceFromOnlineEvent, false);
-    window.addEventListener('offline', pollOnceFromOnlineEvent, false);
-    cordova.addWindowEventHandler('online');
-    cordova.addWindowEventHandler('offline');
-    document.addEventListener('online', proxyEvent, false);
-    document.addEventListener('offline', proxyEvent, false);
-}
-
-hookOnlineApis();
-
-androidExec.jsToNativeModes = jsToNativeModes;
-androidExec.nativeToJsModes = nativeToJsModes;
-
-androidExec.setJsToNativeBridgeMode = function(mode) {
-    if (mode == jsToNativeModes.JS_OBJECT && !window._cordovaNative) {
-        mode = jsToNativeModes.PROMPT;
-    }
-    nativeApiProvider.setPreferPrompt(mode == jsToNativeModes.PROMPT);
-    jsToNativeBridgeMode = mode;
-};
-
-androidExec.setNativeToJsBridgeMode = function(mode) {
-    if (mode == nativeToJsBridgeMode) {
-        return;
-    }
-    if (nativeToJsBridgeMode == nativeToJsModes.POLLING) {
-        pollEnabled = false;
-    }
-
-    nativeToJsBridgeMode = mode;
-    // Tell the native side to switch modes.
-    // Otherwise, it will be set by androidExec.init()
-    if (bridgeSecret >= 0) {
-        nativeApiProvider.get().setNativeToJsBridgeMode(bridgeSecret, mode);
-    }
-
-    if (mode == nativeToJsModes.POLLING) {
-        pollEnabled = true;
-        setTimeout(pollingTimerFunc, 1);
-    }
-};
-
-function buildPayload(payload, message) {
-    var payloadKind = message.charAt(0);
-    if (payloadKind == 's') {
-        payload.push(message.slice(1));
-    } else if (payloadKind == 't') {
-        payload.push(true);
-    } else if (payloadKind == 'f') {
-        payload.push(false);
-    } else if (payloadKind == 'N') {
-        payload.push(null);
-    } else if (payloadKind == 'n') {
-        payload.push(+message.slice(1));
-    } else if (payloadKind == 'A') {
-        var data = message.slice(1);
-        payload.push(base64.toArrayBuffer(data));
-    } else if (payloadKind == 'S') {
-        payload.push(window.atob(message.slice(1)));
-    } else if (payloadKind == 'M') {
-        var multipartMessages = message.slice(1);
-        while (multipartMessages !== "") {
-            var spaceIdx = multipartMessages.indexOf(' ');
-            var msgLen = +multipartMessages.slice(0, spaceIdx);
-            var multipartMessage = multipartMessages.substr(spaceIdx + 1, msgLen);
-            multipartMessages = multipartMessages.slice(spaceIdx + msgLen + 1);
-            buildPayload(payload, multipartMessage);
-        }
-    } else {
-        payload.push(JSON.parse(message));
-    }
-}
-
-// Processes a single message, as encoded by NativeToJsMessageQueue.java.
-function processMessage(message) {
-    var firstChar = message.charAt(0);
-    if (firstChar == 'J') {
-        // This is deprecated on the .java side. It doesn't work with CSP enabled.
-        eval(message.slice(1));
-    } else if (firstChar == 'S' || firstChar == 'F') {
-        var success = firstChar == 'S';
-        var keepCallback = message.charAt(1) == '1';
-        var spaceIdx = message.indexOf(' ', 2);
-        var status = +message.slice(2, spaceIdx);
-        var nextSpaceIdx = message.indexOf(' ', spaceIdx + 1);
-        var callbackId = message.slice(spaceIdx + 1, nextSpaceIdx);
-        var payloadMessage = message.slice(nextSpaceIdx + 1);
-        var payload = [];
-        buildPayload(payload, payloadMessage);
-        cordova.callbackFromNative(callbackId, success, status, payload, keepCallback);
-    } else {
-        console.log("processMessage failed: invalid message: " + JSON.stringify(message));
-    }
-}
-
-function processMessages() {
-    // Check for the reentrant case.
-    if (isProcessing) {
-        return;
-    }
-    if (messagesFromNative.length === 0) {
-        return;
-    }
-    isProcessing = true;
-    try {
-        var msg = popMessageFromQueue();
-        // The Java side can send a * message to indicate that it
-        // still has messages waiting to be retrieved.
-        if (msg == '*' && messagesFromNative.length === 0) {
-            nextTick(pollOnce);
-            return;
-        }
-        processMessage(msg);
-    } finally {
-        isProcessing = false;
-        if (messagesFromNative.length > 0) {
-            nextTick(processMessages);
-        }
-    }
-}
-
-function popMessageFromQueue() {
-    var messageBatch = messagesFromNative.shift();
-    if (messageBatch == '*') {
-        return '*';
-    }
-
-    var spaceIdx = messageBatch.indexOf(' ');
-    var msgLen = +messageBatch.slice(0, spaceIdx);
-    var message = messageBatch.substr(spaceIdx + 1, msgLen);
-    messageBatch = messageBatch.slice(spaceIdx + msgLen + 1);
-    if (messageBatch) {
-        messagesFromNative.unshift(messageBatch);
-    }
-    return message;
-}
-
-module.exports = androidExec;
-
-});
-
-// file: src/common/exec/proxy.js
-define("cordova/exec/proxy", function(require, exports, module) {
-
-
-// internal map of proxy function
-var CommandProxyMap = {};
-
-module.exports = {
-
-    // example: cordova.commandProxy.add("Accelerometer",{getCurrentAcceleration: function(successCallback, errorCallback, options) {...},...);
-    add:function(id,proxyObj) {
-        console.log("adding proxy for " + id);
-        CommandProxyMap[id] = proxyObj;
-        return proxyObj;
-    },
-
-    // cordova.commandProxy.remove("Accelerometer");
-    remove:function(id) {
-        var proxy = CommandProxyMap[id];
-        delete CommandProxyMap[id];
-        CommandProxyMap[id] = null;
-        return proxy;
-    },
-
-    get:function(service,action) {
-        return ( CommandProxyMap[service] ? CommandProxyMap[service][action] : null );
-    }
-};
-});
-
-// file: src/common/init.js
-define("cordova/init", function(require, exports, module) {
-
-var channel = require('cordova/channel');
-var cordova = require('cordova');
-var modulemapper = require('cordova/modulemapper');
-var platform = require('cordova/platform');
-var pluginloader = require('cordova/pluginloader');
-var utils = require('cordova/utils');
-
-var platformInitChannelsArray = [channel.onNativeReady, channel.onPluginsReady];
-
-function logUnfiredChannels(arr) {
-    for (var i = 0; i < arr.length; ++i) {
-        if (arr[i].state != 2) {
-            console.log('Channel not fired: ' + arr[i].type);
-        }
-    }
-}
-
-window.setTimeout(function() {
-    if (channel.onDeviceReady.state != 2) {
-        console.log('deviceready has not fired after 5 seconds.');
-        logUnfiredChannels(platformInitChannelsArray);
-        logUnfiredChannels(channel.deviceReadyChannelsArray);
-    }
-}, 5000);
-
-// Replace navigator before any modules are required(), to ensure it happens as soon as possible.
-// We replace it so that properties that can't be clobbered can instead be overridden.
-function replaceNavigator(origNavigator) {
-    var CordovaNavigator = function() {};
-    CordovaNavigator.prototype = origNavigator;
-    var newNavigator = new CordovaNavigator();
-    // This work-around really only applies to new APIs that are newer than Function.bind.
-    // Without it, APIs such as getGamepads() break.
-    if (CordovaNavigator.bind) {
-        for (var key in origNavigator) {
-            if (typeof origNavigator[key] == 'function') {
-                newNavigator[key] = origNavigator[key].bind(origNavigator);
-            }
-            else {
-                (function(k) {
-                    utils.defineGetterSetter(newNavigator,key,function() {
-                        return origNavigator[k];
-                    });
-                })(key);
-            }
-        }
-    }
-    return newNavigator;
-}
-
-if (window.navigator) {
-    window.navigator = replaceNavigator(window.navigator);
-}
-
-if (!window.console) {
-    window.console = {
-        log: function(){}
-    };
-}
-if (!window.console.warn) {
-    window.console.warn = function(msg) {
-        this.log("warn: " + msg);
-    };
-}
-
-// Register pause, resume and deviceready channels as events on document.
-channel.onPause = cordova.addDocumentEventHandler('pause');
-channel.onResume = cordova.addDocumentEventHandler('resume');
-channel.onActivated = cordova.addDocumentEventHandler('activated');
-channel.onDeviceReady = cordova.addStickyDocumentEventHandler('deviceready');
-
-// Listen for DOMContentLoaded and notify our channel subscribers.
-if (document.readyState == 'complete' || document.readyState == 'interactive') {
-    channel.onDOMContentLoaded.fire();
-} else {
-    document.addEventListener('DOMContentLoaded', function() {
-        channel.onDOMContentLoaded.fire();
-    }, false);
-}
-
-// _nativeReady is global variable that the native side can set
-// to signify that the native code is ready. It is a global since
-// it may be called before any cordova JS is ready.
-if (window._nativeReady) {
-    channel.onNativeReady.fire();
-}
-
-modulemapper.clobbers('cordova', 'cordova');
-modulemapper.clobbers('cordova/exec', 'cordova.exec');
-modulemapper.clobbers('cordova/exec', 'Cordova.exec');
-
-// Call the platform-specific initialization.
-platform.bootstrap && platform.bootstrap();
-
-// Wrap in a setTimeout to support the use-case of having plugin JS appended to cordova.js.
-// The delay allows the attached modules to be defined before the plugin loader looks for them.
-setTimeout(function() {
-    pluginloader.load(function() {
-        channel.onPluginsReady.fire();
-    });
-}, 0);
-
-/**
- * Create all cordova objects once native side is ready.
- */
-channel.join(function() {
-    modulemapper.mapModules(window);
-
-    platform.initialize && platform.initialize();
-
-    // Fire event to notify that all objects are created
-    channel.onCordovaReady.fire();
-
-    // Fire onDeviceReady event once page has fully loaded, all
-    // constructors have run and cordova info has been received from native
-    // side.
-    channel.join(function() {
-        require('cordova').fireDocumentEvent('deviceready');
-    }, channel.deviceReadyChannelsArray);
-
-}, platformInitChannelsArray);
-
-
-});
-
-// file: src/common/init_b.js
-define("cordova/init_b", function(require, exports, module) {
-
-var channel = require('cordova/channel');
-var cordova = require('cordova');
-var modulemapper = require('cordova/modulemapper');
-var platform = require('cordova/platform');
-var pluginloader = require('cordova/pluginloader');
-var utils = require('cordova/utils');
-
-var platformInitChannelsArray = [channel.onDOMContentLoaded, channel.onNativeReady, channel.onPluginsReady];
-
-// setting exec
-cordova.exec = require('cordova/exec');
-
-function logUnfiredChannels(arr) {
-    for (var i = 0; i < arr.length; ++i) {
-        if (arr[i].state != 2) {
-            console.log('Channel not fired: ' + arr[i].type);
-        }
-    }
-}
-
-window.setTimeout(function() {
-    if (channel.onDeviceReady.state != 2) {
-        console.log('deviceready has not fired after 5 seconds.');
-        logUnfiredChannels(platformInitChannelsArray);
-        logUnfiredChannels(channel.deviceReadyChannelsArray);
-    }
-}, 5000);
-
-// Replace navigator before any modules are required(), to ensure it happens as soon as possible.
-// We replace it so that properties that can't be clobbered can instead be overridden.
-function replaceNavigator(origNavigator) {
-    var CordovaNavigator = function() {};
-    CordovaNavigator.prototype = origNavigator;
-    var newNavigator = new CordovaNavigator();
-    // This work-around really only applies to new APIs that are newer than Function.bind.
-    // Without it, APIs such as getGamepads() break.
-    if (CordovaNavigator.bind) {
-        for (var key in origNavigator) {
-            if (typeof origNavigator[key] == 'function') {
-                newNavigator[key] = origNavigator[key].bind(origNavigator);
-            }
-            else {
-                (function(k) {
-                    utils.defineGetterSetter(newNavigator,key,function() {
-                        return origNavigator[k];
-                    });
-                })(key);
-            }
-        }
-    }
-    return newNavigator;
-}
-if (window.navigator) {
-    window.navigator = replaceNavigator(window.navigator);
-}
-
-if (!window.console) {
-    window.console = {
-        log: function(){}
-    };
-}
-if (!window.console.warn) {
-    window.console.warn = function(msg) {
-        this.log("warn: " + msg);
-    };
-}
-
-// Register pause, resume and deviceready channels as events on document.
-channel.onPause = cordova.addDocumentEventHandler('pause');
-channel.onResume = cordova.addDocumentEventHandler('resume');
-channel.onActivated = cordova.addDocumentEventHandler('activated');
-channel.onDeviceReady = cordova.addStickyDocumentEventHandler('deviceready');
-
-// Listen for DOMContentLoaded and notify our channel subscribers.
-if (document.readyState == 'complete' || document.readyState == 'interactive') {
-    channel.onDOMContentLoaded.fire();
-} else {
-    document.addEventListener('DOMContentLoaded', function() {
-        channel.onDOMContentLoaded.fire();
-    }, false);
-}
-
-// _nativeReady is global variable that the native side can set
-// to signify that the native code is ready. It is a global since
-// it may be called before any cordova JS is ready.
-if (window._nativeReady) {
-    channel.onNativeReady.fire();
-}
-
-// Call the platform-specific initialization.
-platform.bootstrap && platform.bootstrap();
-
-// Wrap in a setTimeout to support the use-case of having plugin JS appended to cordova.js.
-// The delay allows the attached modules to be defined before the plugin loader looks for them.
-setTimeout(function() {
-    pluginloader.load(function() {
-        channel.onPluginsReady.fire();
-    });
-}, 0);
-
-/**
- * Create all cordova objects once native side is ready.
- */
-channel.join(function() {
-    modulemapper.mapModules(window);
-
-    platform.initialize && platform.initialize();
-
-    // Fire event to notify that all objects are created
-    channel.onCordovaReady.fire();
-
-    // Fire onDeviceReady event once page has fully loaded, all
-    // constructors have run and cordova info has been received from native
-    // side.
-    channel.join(function() {
-        require('cordova').fireDocumentEvent('deviceready');
-    }, channel.deviceReadyChannelsArray);
-
-}, platformInitChannelsArray);
-
-});
-
-// file: src/common/modulemapper.js
-define("cordova/modulemapper", function(require, exports, module) {
-
-var builder = require('cordova/builder'),
-    moduleMap = define.moduleMap,
-    symbolList,
-    deprecationMap;
-
-exports.reset = function() {
-    symbolList = [];
-    deprecationMap = {};
-};
-
-function addEntry(strategy, moduleName, symbolPath, opt_deprecationMessage) {
-    if (!(moduleName in moduleMap)) {
-        throw new Error('Module ' + moduleName + ' does not exist.');
-    }
-    symbolList.push(strategy, moduleName, symbolPath);
-    if (opt_deprecationMessage) {
-        deprecationMap[symbolPath] = opt_deprecationMessage;
-    }
-}
-
-// Note: Android 2.3 does have Function.bind().
-exports.clobbers = function(moduleName, symbolPath, opt_deprecationMessage) {
-    addEntry('c', moduleName, symbolPath, opt_deprecationMessage);
-};
-
-exports.merges = function(moduleName, symbolPath, opt_deprecationMessage) {
-    addEntry('m', moduleName, symbolPath, opt_deprecationMessage);
-};
-
-exports.defaults = function(moduleName, symbolPath, opt_deprecationMessage) {
-    addEntry('d', moduleName, symbolPath, opt_deprecationMessage);
-};
-
-exports.runs = function(moduleName) {
-    addEntry('r', moduleName, null);
-};
-
-function prepareNamespace(symbolPath, context) {
-    if (!symbolPath) {
-        return context;
-    }
-    var parts = symbolPath.split('.');
-    var cur = context;
-    for (var i = 0, part; part = parts[i]; ++i) {
-        cur = cur[part] = cur[part] || {};
-    }
-    return cur;
-}
-
-exports.mapModules = function(context) {
-    var origSymbols = {};
-    context.CDV_origSymbols = origSymbols;
-    for (var i = 0, len = symbolList.length; i < len; i += 3) {
-        var strategy = symbolList[i];
-        var moduleName = symbolList[i + 1];
-        var module = require(moduleName);
-        // <runs/>
-        if (strategy == 'r') {
-            continue;
-        }
-        var symbolPath = symbolList[i + 2];
-        var lastDot = symbolPath.lastIndexOf('.');
-        var namespace = symbolPath.substr(0, lastDot);
-        var lastName = symbolPath.substr(lastDot + 1);
-
-        var deprecationMsg = symbolPath in deprecationMap ? 'Access made to deprecated symbol: ' + symbolPath + '. ' + deprecationMsg : null;
-        var parentObj = prepareNamespace(namespace, context);
-        var target = parentObj[lastName];
-
-        if (strategy == 'm' && target) {
-            builder.recursiveMerge(target, module);
-        } else if ((strategy == 'd' && !target) || (strategy != 'd')) {
-            if (!(symbolPath in origSymbols)) {
-                origSymbols[symbolPath] = target;
-            }
-            builder.assignOrWrapInDeprecateGetter(parentObj, lastName, module, deprecationMsg);
-        }
-    }
-};
-
-exports.getOriginalSymbol = function(context, symbolPath) {
-    var origSymbols = context.CDV_origSymbols;
-    if (origSymbols && (symbolPath in origSymbols)) {
-        return origSymbols[symbolPath];
-    }
-    var parts = symbolPath.split('.');
-    var obj = context;
-    for (var i = 0; i < parts.length; ++i) {
-        obj = obj && obj[parts[i]];
-    }
-    return obj;
-};
-
-exports.reset();
-
-
-});
-
-// file: src/common/modulemapper_b.js
-define("cordova/modulemapper_b", function(require, exports, module) {
-
-var builder = require('cordova/builder'),
-    symbolList = [],
-    deprecationMap;
-
-exports.reset = function() {
-    symbolList = [];
-    deprecationMap = {};
-};
-
-function addEntry(strategy, moduleName, symbolPath, opt_deprecationMessage) {
-    symbolList.push(strategy, moduleName, symbolPath);
-    if (opt_deprecationMessage) {
-        deprecationMap[symbolPath] = opt_deprecationMessage;
-    }
-}
-
-// Note: Android 2.3 does have Function.bind().
-exports.clobbers = function(moduleName, symbolPath, opt_deprecationMessage) {
-    addEntry('c', moduleName, symbolPath, opt_deprecationMessage);
-};
-
-exports.merges = function(moduleName, symbolPath, opt_deprecationMessage) {
-    addEntry('m', moduleName, symbolPath, opt_deprecationMessage);
-};
-
-exports.defaults = function(moduleName, symbolPath, opt_deprecationMessage) {
-    addEntry('d', moduleName, symbolPath, opt_deprecationMessage);
-};
-
-exports.runs = function(moduleName) {
-    addEntry('r', moduleName, null);
-};
-
-function prepareNamespace(symbolPath, context) {
-    if (!symbolPath) {
-        return context;
-    }
-    var parts = symbolPath.split('.');
-    var cur = context;
-    for (var i = 0, part; part = parts[i]; ++i) {
-        cur = cur[part] = cur[part] || {};
-    }
-    return cur;
-}
-
-exports.mapModules = function(context) {
-    var origSymbols = {};
-    context.CDV_origSymbols = origSymbols;
-    for (var i = 0, len = symbolList.length; i < len; i += 3) {
-        var strategy = symbolList[i];
-        var moduleName = symbolList[i + 1];
-        var module = require(moduleName);
-        // <runs/>
-        if (strategy == 'r') {
-            continue;
-        }
-        var symbolPath = symbolList[i + 2];
-        var lastDot = symbolPath.lastIndexOf('.');
-        var namespace = symbolPath.substr(0, lastDot);
-        var lastName = symbolPath.substr(lastDot + 1);
-
-        var deprecationMsg = symbolPath in deprecationMap ? 'Access made to deprecated symbol: ' + symbolPath + '. ' + deprecationMsg : null;
-        var parentObj = prepareNamespace(namespace, context);
-        var target = parentObj[lastName];
-
-        if (strategy == 'm' && target) {
-            builder.recursiveMerge(target, module);
-        } else if ((strategy == 'd' && !target) || (strategy != 'd')) {
-            if (!(symbolPath in origSymbols)) {
-                origSymbols[symbolPath] = target;
-            }
-            builder.assignOrWrapInDeprecateGetter(parentObj, lastName, module, deprecationMsg);
-        }
-    }
-};
-
-exports.getOriginalSymbol = function(context, symbolPath) {
-    var origSymbols = context.CDV_origSymbols;
-    if (origSymbols && (symbolPath in origSymbols)) {
-        return origSymbols[symbolPath];
-    }
-    var parts = symbolPath.split('.');
-    var obj = context;
-    for (var i = 0; i < parts.length; ++i) {
-        obj = obj && obj[parts[i]];
-    }
-    return obj;
-};
-
-exports.reset();
-
-
-});
-
-// file: /Users/steveng/repo/cordova/cordova-android/cordova-js-src/platform.js
-define("cordova/platform", function(require, exports, module) {
-
-// The last resume event that was received that had the result of a plugin call.
-var lastResumeEvent = null;
-
-module.exports = {
-    id: 'android',
-    bootstrap: function() {
-        var channel = require('cordova/channel'),
-            cordova = require('cordova'),
-            exec = require('cordova/exec'),
-            modulemapper = require('cordova/modulemapper');
-
-        // Get the shared secret needed to use the bridge.
-        exec.init();
-
-        // TODO: Extract this as a proper plugin.
-        modulemapper.clobbers('cordova/plugin/android/app', 'navigator.app');
-
-        var APP_PLUGIN_NAME = Number(cordova.platformVersion.split('.')[0]) >= 4 ? 'CoreAndroid' : 'App';
-
-        // Inject a listener for the backbutton on the document.
-        var backButtonChannel = cordova.addDocumentEventHandler('backbutton');
-        backButtonChannel.onHasSubscribersChange = function() {
-            // If we just attached the first handler or detached the last handler,
-            // let native know we need to override the back button.
-            exec(null, null, APP_PLUGIN_NAME, "overrideBackbutton", [this.numHandlers == 1]);
-        };
-
-        // Add hardware MENU and SEARCH button handlers
-        cordova.addDocumentEventHandler('menubutton');
-        cordova.addDocumentEventHandler('searchbutton');
-
-        function bindButtonChannel(buttonName) {
-            // generic button bind used for volumeup/volumedown buttons
-            var volumeButtonChannel = cordova.addDocumentEventHandler(buttonName + 'button');
-            volumeButtonChannel.onHasSubscribersChange = function() {
-                exec(null, null, APP_PLUGIN_NAME, "overrideButton", [buttonName, this.numHandlers == 1]);
-            };
-        }
-        // Inject a listener for the volume buttons on the document.
-        bindButtonChannel('volumeup');
-        bindButtonChannel('volumedown');
-
-        // The resume event is not "sticky", but it is possible that the event
-        // will contain the result of a plugin call. We need to ensure that the
-        // plugin result is delivered even after the event is fired (CB-10498)
-        var cordovaAddEventListener = document.addEventListener;
-
-        document.addEventListener = function(evt, handler, capture) {
-            cordovaAddEventListener(evt, handler, capture);
-
-            if (evt === 'resume' && lastResumeEvent) {
-                handler(lastResumeEvent);
-            }
-        };
-
-        // Let native code know we are all done on the JS side.
-        // Native code will then un-hide the WebView.
-        channel.onCordovaReady.subscribe(function() {
-            exec(onMessageFromNative, null, APP_PLUGIN_NAME, 'messageChannel', []);
-            exec(null, null, APP_PLUGIN_NAME, "show", []);
-        });
-    }
-};
-
-function onMessageFromNative(msg) {
-    var cordova = require('cordova');
-    var action = msg.action;
-
-    switch (action)
-    {
-        // Button events
-        case 'backbutton':
-        case 'menubutton':
-        case 'searchbutton':
-        // App life cycle events
-        case 'pause':
-        // Volume events
-        case 'volumedownbutton':
-        case 'volumeupbutton':
-            cordova.fireDocumentEvent(action);
-            break;
-        case 'resume':
-            if(arguments.length > 1 && msg.pendingResult) {
-                if(arguments.length === 2) {
-                    msg.pendingResult.result = arguments[1];
-                } else {
-                    // The plugin returned a multipart message
-                    var res = [];
-                    for(var i = 1; i < arguments.length; i++) {
-                        res.push(arguments[i]);
-                    }
-                    msg.pendingResult.result = res;
-                }
-
-                // Save the plugin result so that it can be delivered to the js
-                // even if they miss the initial firing of the event
-                lastResumeEvent = msg;
-            }
-            cordova.fireDocumentEvent(action, msg);
-            break;
-        default:
-            throw new Error('Unknown event action ' + action);
-    }
-}
-
-});
-
-// file: /Users/steveng/repo/cordova/cordova-android/cordova-js-src/plugin/android/app.js
-define("cordova/plugin/android/app", function(require, exports, module) {
-
-var exec = require('cordova/exec');
-var APP_PLUGIN_NAME = Number(require('cordova').platformVersion.split('.')[0]) >= 4 ? 'CoreAndroid' : 'App';
-
-module.exports = {
-    /**
-    * Clear the resource cache.
-    */
-    clearCache:function() {
-        exec(null, null, APP_PLUGIN_NAME, "clearCache", []);
-    },
-
-    /**
-    * Load the url into the webview or into new browser instance.
-    *
-    * @param url           The URL to load
-    * @param props         Properties that can be passed in to the activity:
-    *      wait: int                           => wait msec before loading URL
-    *      loadingDialog: "Title,Message"      => display a native loading dialog
-    *      loadUrlTimeoutValue: int            => time in msec to wait before triggering a timeout error
-    *      clearHistory: boolean              => clear webview history (default=false)
-    *      openExternal: boolean              => open in a new browser (default=false)
-    *
-    * Example:
-    *      navigator.app.loadUrl("http://server/myapp/index.html", {wait:2000, loadingDialog:"Wait,Loading App", loadUrlTimeoutValue: 60000});
-    */
-    loadUrl:function(url, props) {
-        exec(null, null, APP_PLUGIN_NAME, "loadUrl", [url, props]);
-    },
-
-    /**
-    * Cancel loadUrl that is waiting to be loaded.
-    */
-    cancelLoadUrl:function() {
-        exec(null, null, APP_PLUGIN_NAME, "cancelLoadUrl", []);
-    },
-
-    /**
-    * Clear web history in this web view.
-    * Instead of BACK button loading the previous web page, it will exit the app.
-    */
-    clearHistory:function() {
-        exec(null, null, APP_PLUGIN_NAME, "clearHistory", []);
-    },
-
-    /**
-    * Go to previous page displayed.
-    * This is the same as pressing the backbutton on Android device.
-    */
-    backHistory:function() {
-        exec(null, null, APP_PLUGIN_NAME, "backHistory", []);
-    },
-
-    /**
-    * Override the default behavior of the Android back button.
-    * If overridden, when the back button is pressed, the "backKeyDown" JavaScript event will be fired.
-    *
-    * Note: The user should not have to call this method.  Instead, when the user
-    *       registers for the "backbutton" event, this is automatically done.
-    *
-    * @param override        T=override, F=cancel override
-    */
-    overrideBackbutton:function(override) {
-        exec(null, null, APP_PLUGIN_NAME, "overrideBackbutton", [override]);
-    },
-
-    /**
-    * Override the default behavior of the Android volume button.
-    * If overridden, when the volume button is pressed, the "volume[up|down]button"
-    * JavaScript event will be fired.
-    *
-    * Note: The user should not have to call this method.  Instead, when the user
-    *       registers for the "volume[up|down]button" event, this is automatically done.
-    *
-    * @param button          volumeup, volumedown
-    * @param override        T=override, F=cancel override
-    */
-    overrideButton:function(button, override) {
-        exec(null, null, APP_PLUGIN_NAME, "overrideButton", [button, override]);
-    },
-
-    /**
-    * Exit and terminate the application.
-    */
-    exitApp:function() {
-        return exec(null, null, APP_PLUGIN_NAME, "exitApp", []);
-    }
-};
-
-});
-
-// file: src/common/pluginloader.js
-define("cordova/pluginloader", function(require, exports, module) {
-
-var modulemapper = require('cordova/modulemapper');
-var urlutil = require('cordova/urlutil');
-
-// Helper function to inject a <script> tag.
-// Exported for testing.
-exports.injectScript = function(url, onload, onerror) {
-    var script = document.createElement("script");
-    // onload fires even when script fails loads with an error.
-    script.onload = onload;
-    // onerror fires for malformed URLs.
-    script.onerror = onerror;
-    script.src = url;
-    document.head.appendChild(script);
-};
-
-function injectIfNecessary(id, url, onload, onerror) {
-    onerror = onerror || onload;
-    if (id in define.moduleMap) {
-        onload();
-    } else {
-        exports.injectScript(url, function() {
-            if (id in define.moduleMap) {
-                onload();
-            } else {
-                onerror();
-            }
-        }, onerror);
-    }
-}
-
-function onScriptLoadingComplete(moduleList, finishPluginLoading) {
-    // Loop through all the plugins and then through their clobbers and merges.
-    for (var i = 0, module; module = moduleList[i]; i++) {
-        if (module.clobbers && module.clobbers.length) {
-            for (var j = 0; j < module.clobbers.length; j++) {
-                modulemapper.clobbers(module.id, module.clobbers[j]);
-            }
-        }
-
-        if (module.merges && module.merges.length) {
-            for (var k = 0; k < module.merges.length; k++) {
-                modulemapper.merges(module.id, module.merges[k]);
-            }
-        }
-
-        // Finally, if runs is truthy we want to simply require() the module.
-        if (module.runs) {
-            modulemapper.runs(module.id);
-        }
-    }
-
-    finishPluginLoading();
-}
-
-// Handler for the cordova_plugins.js content.
-// See plugman's plugin_loader.js for the details of this object.
-// This function is only called if the really is a plugins array that isn't empty.
-// Otherwise the onerror response handler will just call finishPluginLoading().
-function handlePluginsObject(path, moduleList, finishPluginLoading) {
-    // Now inject the scripts.
-    var scriptCounter = moduleList.length;
-
-    if (!scriptCounter) {
-        finishPluginLoading();
-        return;
-    }
-    function scriptLoadedCallback() {
-        if (!--scriptCounter) {
-            onScriptLoadingComplete(moduleList, finishPluginLoading);
-        }
-    }
-
-    for (var i = 0; i < moduleList.length; i++) {
-        injectIfNecessary(moduleList[i].id, path + moduleList[i].file, scriptLoadedCallback);
-    }
-}
-
-function findCordovaPath() {
-    var path = null;
-    var scripts = document.getElementsByTagName('script');
-    var term = '/cordova.js';
-    for (var n = scripts.length-1; n>-1; n--) {
-        var src = scripts[n].src.replace(/\?.*$/, ''); // Strip any query param (CB-6007).
-        if (src.indexOf(term) == (src.length - term.length)) {
-            path = src.substring(0, src.length - term.length) + '/';
-            break;
-        }
-    }
-    return path;
-}
-
-// Tries to load all plugins' js-modules.
-// This is an async process, but onDeviceReady is blocked on onPluginsReady.
-// onPluginsReady is fired when there are no plugins to load, or they are all done.
-exports.load = function(callback) {
-    var pathPrefix = findCordovaPath();
-    if (pathPrefix === null) {
-        console.log('Could not find cordova.js script tag. Plugin loading may fail.');
-        pathPrefix = '';
-    }
-    injectIfNecessary('cordova/plugin_list', pathPrefix + 'cordova_plugins.js', function() {
-        var moduleList = require("cordova/plugin_list");
-        handlePluginsObject(pathPrefix, moduleList, callback);
-    }, callback);
-};
-
-
-});
-
-// file: src/common/pluginloader_b.js
-define("cordova/pluginloader_b", function(require, exports, module) {
-
-var modulemapper = require('cordova/modulemapper');
-
-// Handler for the cordova_plugins.js content.
-// See plugman's plugin_loader.js for the details of this object.
-function handlePluginsObject(moduleList) {
-    // if moduleList is not defined or empty, we've nothing to do
-    if (!moduleList || !moduleList.length) {
-        return;
-    }
-
-    // Loop through all the modules and then through their clobbers and merges.
-    for (var i = 0, module; module = moduleList[i]; i++) {
-        if (module.clobbers && module.clobbers.length) {
-            for (var j = 0; j < module.clobbers.length; j++) {
-                modulemapper.clobbers(module.id, module.clobbers[j]);
-            }
-        }
-
-        if (module.merges && module.merges.length) {
-            for (var k = 0; k < module.merges.length; k++) {
-                modulemapper.merges(module.id, module.merges[k]);
-            }
-        }
-
-        // Finally, if runs is truthy we want to simply require() the module.
-        if (module.runs) {
-            modulemapper.runs(module.id);
-        }
-    }
-}
-
-// Loads all plugins' js-modules. Plugin loading is syncronous in browserified bundle
-// but the method accepts callback to be compatible with non-browserify flow.
-// onDeviceReady is blocked on onPluginsReady. onPluginsReady is fired when there are
-// no plugins to load, or they are all done.
-exports.load = function(callback) {
-    var moduleList = require("cordova/plugin_list");
-    handlePluginsObject(moduleList);
-
-    callback();
-};
-
-
-});
-
-// file: src/common/urlutil.js
-define("cordova/urlutil", function(require, exports, module) {
-
-
-/**
- * For already absolute URLs, returns what is passed in.
- * For relative URLs, converts them to absolute ones.
- */
-exports.makeAbsolute = function makeAbsolute(url) {
-    var anchorEl = document.createElement('a');
-    anchorEl.href = url;
-    return anchorEl.href;
-};
-
-
-});
-
-// file: src/common/utils.js
-define("cordova/utils", function(require, exports, module) {
-
-var utils = exports;
-
-/**
- * Defines a property getter / setter for obj[key].
- */
-utils.defineGetterSetter = function(obj, key, getFunc, opt_setFunc) {
-    if (Object.defineProperty) {
-        var desc = {
-            get: getFunc,
-            configurable: true
-        };
-        if (opt_setFunc) {
-            desc.set = opt_setFunc;
-        }
-        Object.defineProperty(obj, key, desc);
-    } else {
-        obj.__defineGetter__(key, getFunc);
-        if (opt_setFunc) {
-            obj.__defineSetter__(key, opt_setFunc);
-        }
-    }
-};
-
-/**
- * Defines a property getter for obj[key].
- */
-utils.defineGetter = utils.defineGetterSetter;
-
-utils.arrayIndexOf = function(a, item) {
-    if (a.indexOf) {
-        return a.indexOf(item);
-    }
-    var len = a.length;
-    for (var i = 0; i < len; ++i) {
-        if (a[i] == item) {
-            return i;
-        }
-    }
-    return -1;
-};
-
-/**
- * Returns whether the item was found in the array.
- */
-utils.arrayRemove = function(a, item) {
-    var index = utils.arrayIndexOf(a, item);
-    if (index != -1) {
-        a.splice(index, 1);
-    }
-    return index != -1;
-};
-
-utils.typeName = function(val) {
-    return Object.prototype.toString.call(val).slice(8, -1);
-};
-
-/**
- * Returns an indication of whether the argument is an array or not
- */
-utils.isArray = Array.isArray ||
-                function(a) {return utils.typeName(a) == 'Array';};
-
-/**
- * Returns an indication of whether the argument is a Date or not
- */
-utils.isDate = function(d) {
-    return (d instanceof Date);
-};
-
-/**
- * Does a deep clone of the object.
- */
-utils.clone = function(obj) {
-    if(!obj || typeof obj == 'function' || utils.isDate(obj) || typeof obj != 'object') {
-        return obj;
-    }
-
-    var retVal, i;
-
-    if(utils.isArray(obj)){
-        retVal = [];
-        for(i = 0; i < obj.length; ++i){
-            retVal.push(utils.clone(obj[i]));
-        }
-        return retVal;
-    }
-
-    retVal = {};
-    for(i in obj){
-        // https://issues.apache.org/jira/browse/CB-11522 'unknown' type may be returned in
-        // custom protocol activation case on Windows Phone 8.1 causing "No such interface supported" exception
-        // on cloning.
-        if((!(i in retVal) || retVal[i] != obj[i]) && typeof obj[i] != 'undefined' && typeof obj[i] != 'unknown') {
-            retVal[i] = utils.clone(obj[i]);
-        }
-    }
-    return retVal;
-};
-
-/**
- * Returns a wrapped version of the function
- */
-utils.close = function(context, func, params) {
-    return function() {
-        var args = params || arguments;
-        return func.apply(context, args);
-    };
-};
-
-//------------------------------------------------------------------------------
-function UUIDcreatePart(length) {
-    var uuidpart = "";
-    for (var i=0; i<length; i++) {
-        var uuidchar = parseInt((Math.random() * 256), 10).toString(16);
-        if (uuidchar.length == 1) {
-            uuidchar = "0" + uuidchar;
-        }
-        uuidpart += uuidchar;
-    }
-    return uuidpart;
-}
-
-/**
- * Create a UUID
- */
-utils.createUUID = function() {
-    return UUIDcreatePart(4) + '-' +
-        UUIDcreatePart(2) + '-' +
-        UUIDcreatePart(2) + '-' +
-        UUIDcreatePart(2) + '-' +
-        UUIDcreatePart(6);
-};
-
-
-/**
- * Extends a child object from a parent object using classical inheritance
- * pattern.
- */
-utils.extend = (function() {
-    // proxy used to establish prototype chain
-    var F = function() {};
-    // extend Child from Parent
-    return function(Child, Parent) {
-
-        F.prototype = Parent.prototype;
-        Child.prototype = new F();
-        Child.__super__ = Parent.prototype;
-        Child.prototype.constructor = Child;
-    };
-}());
-
-/**
- * Alerts a message in any available way: alert or console.log.
- */
-utils.alert = function(msg) {
-    if (window.alert) {
-        window.alert(msg);
-    } else if (console && console.log) {
-        console.log(msg);
-    }
-};
-
-
-
-
-
-});
-
-window.cordova = require('cordova');
-// file: src/scripts/bootstrap.js
-
-require('cordova/init');
-
-})();
\ No newline at end of file

http://git-wip-us.apache.org/repos/asf/cordova-lib/blob/e0c3fee6/cordova-lib/spec-cordova/fixtures/platforms/atari/bin/templates/project/assets/www/css/index.css
----------------------------------------------------------------------
diff --git a/cordova-lib/spec-cordova/fixtures/platforms/atari/bin/templates/project/assets/www/css/index.css b/cordova-lib/spec-cordova/fixtures/platforms/atari/bin/templates/project/assets/www/css/index.css
deleted file mode 100644
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--- a/cordova-lib/spec-cordova/fixtures/platforms/atari/bin/templates/project/assets/www/css/index.css
+++ /dev/null
@@ -1,115 +0,0 @@
-/*
- * Licensed to the Apache Software Foundation (ASF) under one
- * or more contributor license agreements.  See the NOTICE file
- * distributed with this work for additional information
- * regarding copyright ownership.  The ASF licenses this file
- * to you under the Apache License, Version 2.0 (the
- * "License"); you may not use this file except in compliance
- * with the License.  You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing,
- * software distributed under the License is distributed on an
- * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
- * KIND, either express or implied.  See the License for the
- * specific language governing permissions and limitations
- * under the License.
- */
-* {
-    -webkit-tap-highlight-color: rgba(0,0,0,0); /* make transparent link selection, adjust last value opacity 0 to 1.0 */
-}
-
-body {
-    -webkit-touch-callout: none;                /* prevent callout to copy image, etc when tap to hold */
-    -webkit-text-size-adjust: none;             /* prevent webkit from resizing text to fit */
-    -webkit-user-select: none;                  /* prevent copy paste, to allow, change 'none' to 'text' */
-    background-color:#E4E4E4;
-    background-image:linear-gradient(top, #A7A7A7 0%, #E4E4E4 51%);
-    background-image:-webkit-linear-gradient(top, #A7A7A7 0%, #E4E4E4 51%);
-    background-image:-ms-linear-gradient(top, #A7A7A7 0%, #E4E4E4 51%);
-    background-image:-webkit-gradient(
-        linear,
-        left top,
-        left bottom,
-        color-stop(0, #A7A7A7),
-        color-stop(0.51, #E4E4E4)
-    );
-    background-attachment:fixed;
-    font-family:'HelveticaNeue-Light', 'HelveticaNeue', Helvetica, Arial, sans-serif;
-    font-size:12px;
-    height:100%;
-    margin:0px;
-    padding:0px;
-    text-transform:uppercase;
-    width:100%;
-}
-
-/* Portrait layout (default) */
-.app {
-    background:url(../img/logo.png) no-repeat center top; /* 170px x 200px */
-    position:absolute;             /* position in the center of the screen */
-    left:50%;
-    top:50%;
-    height:50px;                   /* text area height */
-    width:225px;                   /* text area width */
-    text-align:center;
-    padding:180px 0px 0px 0px;     /* image height is 200px (bottom 20px are overlapped with text) */
-    margin:-115px 0px 0px -112px;  /* offset vertical: half of image height and text area height */
-                                   /* offset horizontal: half of text area width */
-}
-
-/* Landscape layout (with min-width) */
-@media screen and (min-aspect-ratio: 1/1) and (min-width:400px) {
-    .app {
-        background-position:left center;
-        padding:75px 0px 75px 170px;  /* padding-top + padding-bottom + text area = image height */
-        margin:-90px 0px 0px -198px;  /* offset vertical: half of image height */
-                                      /* offset horizontal: half of image width and text area width */
-    }
-}
-
-h1 {
-    font-size:24px;
-    font-weight:normal;
-    margin:0px;
-    overflow:visible;
-    padding:0px;
-    text-align:center;
-}
-
-.event {
-    border-radius:4px;
-    -webkit-border-radius:4px;
-    color:#FFFFFF;
-    font-size:12px;
-    margin:0px 30px;
-    padding:2px 0px;
-}
-
-.event.listening {
-    background-color:#333333;
-    display:block;
-}
-
-.event.received {
-    background-color:#4B946A;
-    display:none;
-}
-
-@keyframes fade {
-    from { opacity: 1.0; }
-    50% { opacity: 0.4; }
-    to { opacity: 1.0; }
-}
- 
-@-webkit-keyframes fade {
-    from { opacity: 1.0; }
-    50% { opacity: 0.4; }
-    to { opacity: 1.0; }
-}
- 
-.blink {
-    animation:fade 3000ms infinite;
-    -webkit-animation:fade 3000ms infinite;
-}

http://git-wip-us.apache.org/repos/asf/cordova-lib/blob/e0c3fee6/cordova-lib/spec-cordova/fixtures/platforms/atari/bin/templates/project/assets/www/img/cordova.png
----------------------------------------------------------------------
diff --git a/cordova-lib/spec-cordova/fixtures/platforms/atari/bin/templates/project/assets/www/img/cordova.png b/cordova-lib/spec-cordova/fixtures/platforms/atari/bin/templates/project/assets/www/img/cordova.png
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index e8169cf..0000000
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http://git-wip-us.apache.org/repos/asf/cordova-lib/blob/e0c3fee6/cordova-lib/spec-cordova/fixtures/platforms/atari/bin/templates/project/assets/www/img/logo.png
----------------------------------------------------------------------
diff --git a/cordova-lib/spec-cordova/fixtures/platforms/atari/bin/templates/project/assets/www/img/logo.png b/cordova-lib/spec-cordova/fixtures/platforms/atari/bin/templates/project/assets/www/img/logo.png
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http://git-wip-us.apache.org/repos/asf/cordova-lib/blob/e0c3fee6/cordova-lib/spec-cordova/fixtures/platforms/atari/bin/templates/project/assets/www/index.html
----------------------------------------------------------------------
diff --git a/cordova-lib/spec-cordova/fixtures/platforms/atari/bin/templates/project/assets/www/index.html b/cordova-lib/spec-cordova/fixtures/platforms/atari/bin/templates/project/assets/www/index.html
deleted file mode 100644
index 646f9cb..0000000
--- a/cordova-lib/spec-cordova/fixtures/platforms/atari/bin/templates/project/assets/www/index.html
+++ /dev/null
@@ -1,49 +0,0 @@
-<!DOCTYPE html>
-<!--
-    Licensed to the Apache Software Foundation (ASF) under one
-    or more contributor license agreements.  See the NOTICE file
-    distributed with this work for additional information
-    regarding copyright ownership.  The ASF licenses this file
-    to you under the Apache License, Version 2.0 (the
-    "License"); you may not use this file except in compliance
-    with the License.  You may obtain a copy of the License at
-
-    http://www.apache.org/licenses/LICENSE-2.0
-
-    Unless required by applicable law or agreed to in writing,
-    software distributed under the License is distributed on an
-    "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
-     KIND, either express or implied.  See the License for the
-    specific language governing permissions and limitations
-    under the License.
--->
-<html>
-    <head>
-        <!--
-        Customize this policy to fit your own app's needs. For more guidance, see:
-            https://github.com/apache/cordova-plugin-whitelist/blob/master/README.md#content-security-policy
-        Some notes:
-            * gap: is required only on iOS (when using UIWebView) and is needed for JS->native communication
-            * https://ssl.gstatic.com is required only on Android and is needed for TalkBack to function properly
-            * Disables use of inline scripts in order to mitigate risk of XSS vulnerabilities. To change this:
-                * Enable inline JS: add 'unsafe-inline' to default-src
-        -->
-        <meta http-equiv="Content-Security-Policy" content="default-src 'self' data: gap: https://ssl.gstatic.com 'unsafe-eval'; style-src 'self' 'unsafe-inline'; media-src *">
-        <meta name="format-detection" content="telephone=no">
-        <meta name="msapplication-tap-highlight" content="no">
-        <meta name="viewport" content="user-scalable=no, initial-scale=1, maximum-scale=1, minimum-scale=1, width=device-width">
-        <link rel="stylesheet" type="text/css" href="css/index.css">
-        <title>Hello World</title>
-    </head>
-    <body>
-        <div class="app">
-            <h1>Apache Cordova</h1>
-            <div id="deviceready" class="blink">
-                <p class="event listening">Connecting to Device</p>
-                <p class="event received">Device is Ready</p>
-            </div>
-        </div>
-        <script type="text/javascript" src="cordova.js"></script>
-        <script type="text/javascript" src="js/index.js"></script>
-    </body>
-</html>

http://git-wip-us.apache.org/repos/asf/cordova-lib/blob/e0c3fee6/cordova-lib/spec-cordova/fixtures/platforms/atari/bin/templates/project/assets/www/js/index.js
----------------------------------------------------------------------
diff --git a/cordova-lib/spec-cordova/fixtures/platforms/atari/bin/templates/project/assets/www/js/index.js b/cordova-lib/spec-cordova/fixtures/platforms/atari/bin/templates/project/assets/www/js/index.js
deleted file mode 100644
index c31cd83..0000000
--- a/cordova-lib/spec-cordova/fixtures/platforms/atari/bin/templates/project/assets/www/js/index.js
+++ /dev/null
@@ -1,51 +0,0 @@
-/*
- * Licensed to the Apache Software Foundation (ASF) under one
- * or more contributor license agreements.  See the NOTICE file
- * distributed with this work for additional information
- * regarding copyright ownership.  The ASF licenses this file
- * to you under the Apache License, Version 2.0 (the
- * "License"); you may not use this file except in compliance
- * with the License.  You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing,
- * software distributed under the License is distributed on an
- * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
- * KIND, either express or implied.  See the License for the
- * specific language governing permissions and limitations
- * under the License.
- */
-var app = {
-    // Application Constructor
-    initialize: function() {
-        this.bindEvents();
-    },
-    // Bind Event Listeners
-    //
-    // Bind any events that are required on startup. Common events are:
-    // 'load', 'deviceready', 'offline', and 'online'.
-    bindEvents: function() {
-        document.addEventListener('deviceready', this.onDeviceReady, false);
-    },
-    // deviceready Event Handler
-    //
-    // The scope of 'this' is the event. In order to call the 'receivedEvent'
-    // function, we must explicitly call 'app.receivedEvent(...);'
-    onDeviceReady: function() {
-        app.receivedEvent('deviceready');
-    },
-    // Update DOM on a Received Event
-    receivedEvent: function(id) {
-        var parentElement = document.getElementById(id);
-        var listeningElement = parentElement.querySelector('.listening');
-        var receivedElement = parentElement.querySelector('.received');
-
-        listeningElement.setAttribute('style', 'display:none;');
-        receivedElement.setAttribute('style', 'display:block;');
-
-        console.log('Received Event: ' + id);
-    }
-};
-
-app.initialize();
\ No newline at end of file


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