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Fri, 2 May 2014 18:29:37 +0000 (UTC) Content-Type: text/plain; charset="us-ascii" MIME-Version: 1.0 Content-Transfer-Encoding: 7bit From: kamrik@apache.org To: commits@cordova.apache.org Date: Fri, 02 May 2014 18:30:12 -0000 Message-Id: <0a6a74e21df240feb49931d84a6910ba@git.apache.org> In-Reply-To: <7fc515fdc8214ea6b8a47a40cad66e18@git.apache.org> References: <7fc515fdc8214ea6b8a47a40cad66e18@git.apache.org> X-Mailer: ASF-Git Admin Mailer Subject: [37/70] Split out cordova-lib: move cordova-plugman files http://git-wip-us.apache.org/repos/asf/cordova-plugman/blob/0318d8cd/cordova-lib/spec-plugman/plugins/cordova.echo/src/blackberry10/native/public/json/value.h ---------------------------------------------------------------------- diff --git a/cordova-lib/spec-plugman/plugins/cordova.echo/src/blackberry10/native/public/json/value.h b/cordova-lib/spec-plugman/plugins/cordova.echo/src/blackberry10/native/public/json/value.h new file mode 100644 index 0000000..912b830 --- /dev/null +++ b/cordova-lib/spec-plugman/plugins/cordova.echo/src/blackberry10/native/public/json/value.h @@ -0,0 +1,1069 @@ +#ifndef CPPTL_JSON_H_INCLUDED +# define CPPTL_JSON_H_INCLUDED + +# include "forwards.h" +# include +# include + +# ifndef JSON_USE_CPPTL_SMALLMAP +# include +# else +# include +# endif +# ifdef JSON_USE_CPPTL +# include +# endif + +/** \brief JSON (JavaScript Object Notation). + */ +namespace Json { + + /** \brief Type of the value held by a Value object. + */ + enum ValueType + { + nullValue = 0, ///< 'null' value + intValue, ///< signed integer value + uintValue, ///< unsigned integer value + realValue, ///< double value + stringValue, ///< UTF-8 string value + booleanValue, ///< bool value + arrayValue, ///< array value (ordered list) + objectValue ///< object value (collection of name/value pairs). + }; + + enum CommentPlacement + { + commentBefore = 0, ///< a comment placed on the line before a value + commentAfterOnSameLine, ///< a comment just after a value on the same line + commentAfter, ///< a comment on the line after a value (only make sense for root value) + numberOfCommentPlacement + }; + +//# ifdef JSON_USE_CPPTL +// typedef CppTL::AnyEnumerator EnumMemberNames; +// typedef CppTL::AnyEnumerator EnumValues; +//# endif + + /** \brief Lightweight wrapper to tag static string. + * + * Value constructor and objectValue member assignment takes advantage of the + * StaticString and avoid the cost of string duplication when storing the + * string or the member name. + * + * Example of usage: + * \code + * Json::Value aValue( StaticString("some text") ); + * Json::Value object; + * static const StaticString code("code"); + * object[code] = 1234; + * \endcode + */ + class JSON_API StaticString + { + public: + explicit StaticString( const char *czstring ) + : str_( czstring ) + { + } + + operator const char *() const + { + return str_; + } + + const char *c_str() const + { + return str_; + } + + private: + const char *str_; + }; + + /** \brief Represents a JSON value. + * + * This class is a discriminated union wrapper that can represents a: + * - signed integer [range: Value::minInt - Value::maxInt] + * - unsigned integer (range: 0 - Value::maxUInt) + * - double + * - UTF-8 string + * - boolean + * - 'null' + * - an ordered list of Value + * - collection of name/value pairs (javascript object) + * + * The type of the held value is represented by a #ValueType and + * can be obtained using type(). + * + * values of an #objectValue or #arrayValue can be accessed using operator[]() methods. + * Non const methods will automatically create the a #nullValue element + * if it does not exist. + * The sequence of an #arrayValue will be automatically resize and initialized + * with #nullValue. resize() can be used to enlarge or truncate an #arrayValue. + * + * The get() methods can be used to obtains default value in the case the required element + * does not exist. + * + * It is possible to iterate over the list of a #objectValue values using + * the getMemberNames() method. + */ + class JSON_API Value + { + friend class ValueIteratorBase; +# ifdef JSON_VALUE_USE_INTERNAL_MAP + friend class ValueInternalLink; + friend class ValueInternalMap; +# endif + public: + typedef std::vector Members; + typedef ValueIterator iterator; + typedef ValueConstIterator const_iterator; + typedef Json::UInt UInt; + typedef Json::Int Int; + typedef UInt ArrayIndex; + + static const Value null; + static const Int minInt; + static const Int maxInt; + static const UInt maxUInt; + + private: +#ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION +# ifndef JSON_VALUE_USE_INTERNAL_MAP + class CZString + { + public: + enum DuplicationPolicy + { + noDuplication = 0, + duplicate, + duplicateOnCopy + }; + CZString( int index ); + CZString( const char *cstr, DuplicationPolicy allocate ); + CZString( const CZString &other ); + ~CZString(); + CZString &operator =( const CZString &other ); + bool operator<( const CZString &other ) const; + bool operator==( const CZString &other ) const; + int index() const; + const char *c_str() const; + bool isStaticString() const; + private: + void swap( CZString &other ); + const char *cstr_; + int index_; + }; + + public: +# ifndef JSON_USE_CPPTL_SMALLMAP + typedef std::map ObjectValues; +# else + typedef CppTL::SmallMap ObjectValues; +# endif // ifndef JSON_USE_CPPTL_SMALLMAP +# endif // ifndef JSON_VALUE_USE_INTERNAL_MAP +#endif // ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION + + public: + /** \brief Create a default Value of the given type. + + This is a very useful constructor. + To create an empty array, pass arrayValue. + To create an empty object, pass objectValue. + Another Value can then be set to this one by assignment. + This is useful since clear() and resize() will not alter types. + + Examples: + \code + Json::Value null_value; // null + Json::Value arr_value(Json::arrayValue); // [] + Json::Value obj_value(Json::objectValue); // {} + \endcode + */ + Value( ValueType type = nullValue ); + Value( Int value ); + Value( UInt value ); + Value( double value ); + Value( const char *value ); + Value( const char *beginValue, const char *endValue ); + /** \brief Constructs a value from a static string. + + * Like other value string constructor but do not duplicate the string for + * internal storage. The given string must remain alive after the call to this + * constructor. + * Example of usage: + * \code + * Json::Value aValue( StaticString("some text") ); + * \endcode + */ + Value( const StaticString &value ); + Value( const std::string &value ); +# ifdef JSON_USE_CPPTL + Value( const CppTL::ConstString &value ); +# endif + Value( bool value ); + Value( const Value &other ); + ~Value(); + + Value &operator=( const Value &other ); + /// Swap values. + /// \note Currently, comments are intentionally not swapped, for + /// both logic and efficiency. + void swap( Value &other ); + + ValueType type() const; + + bool operator <( const Value &other ) const; + bool operator <=( const Value &other ) const; + bool operator >=( const Value &other ) const; + bool operator >( const Value &other ) const; + + bool operator ==( const Value &other ) const; + bool operator !=( const Value &other ) const; + + int compare( const Value &other ); + + const char *asCString() const; + std::string asString() const; +# ifdef JSON_USE_CPPTL + CppTL::ConstString asConstString() const; +# endif + Int asInt() const; + UInt asUInt() const; + double asDouble() const; + bool asBool() const; + + bool isNull() const; + bool isBool() const; + bool isInt() const; + bool isUInt() const; + bool isIntegral() const; + bool isDouble() const; + bool isNumeric() const; + bool isString() const; + bool isArray() const; + bool isObject() const; + + bool isConvertibleTo( ValueType other ) const; + + /// Number of values in array or object + UInt size() const; + + /// \brief Return true if empty array, empty object, or null; + /// otherwise, false. + bool empty() const; + + /// Return isNull() + bool operator!() const; + + /// Remove all object members and array elements. + /// \pre type() is arrayValue, objectValue, or nullValue + /// \post type() is unchanged + void clear(); + + /// Resize the array to size elements. + /// New elements are initialized to null. + /// May only be called on nullValue or arrayValue. + /// \pre type() is arrayValue or nullValue + /// \post type() is arrayValue + void resize( UInt size ); + + /// Access an array element (zero based index ). + /// If the array contains less than index element, then null value are inserted + /// in the array so that its size is index+1. + /// (You may need to say 'value[0u]' to get your compiler to distinguish + /// this from the operator[] which takes a string.) + Value &operator[]( UInt index ); + /// Access an array element (zero based index ) + /// (You may need to say 'value[0u]' to get your compiler to distinguish + /// this from the operator[] which takes a string.) + const Value &operator[]( UInt index ) const; + /// If the array contains at least index+1 elements, returns the element value, + /// otherwise returns defaultValue. + Value get( UInt index, + const Value &defaultValue ) const; + /// Return true if index < size(). + bool isValidIndex( UInt index ) const; + /// \brief Append value to array at the end. + /// + /// Equivalent to jsonvalue[jsonvalue.size()] = value; + Value &append( const Value &value ); + + /// Access an object value by name, create a null member if it does not exist. + Value &operator[]( const char *key ); + /// Access an object value by name, returns null if there is no member with that name. + const Value &operator[]( const char *key ) const; + /// Access an object value by name, create a null member if it does not exist. + Value &operator[]( const std::string &key ); + /// Access an object value by name, returns null if there is no member with that name. + const Value &operator[]( const std::string &key ) const; + /** \brief Access an object value by name, create a null member if it does not exist. + + * If the object as no entry for that name, then the member name used to store + * the new entry is not duplicated. + * Example of use: + * \code + * Json::Value object; + * static const StaticString code("code"); + * object[code] = 1234; + * \endcode + */ + Value &operator[]( const StaticString &key ); +# ifdef JSON_USE_CPPTL + /// Access an object value by name, create a null member if it does not exist. + Value &operator[]( const CppTL::ConstString &key ); + /// Access an object value by name, returns null if there is no member with that name. + const Value &operator[]( const CppTL::ConstString &key ) const; +# endif + /// Return the member named key if it exist, defaultValue otherwise. + Value get( const char *key, + const Value &defaultValue ) const; + /// Return the member named key if it exist, defaultValue otherwise. + Value get( const std::string &key, + const Value &defaultValue ) const; +# ifdef JSON_USE_CPPTL + /// Return the member named key if it exist, defaultValue otherwise. + Value get( const CppTL::ConstString &key, + const Value &defaultValue ) const; +# endif + /// \brief Remove and return the named member. + /// + /// Do nothing if it did not exist. + /// \return the removed Value, or null. + /// \pre type() is objectValue or nullValue + /// \post type() is unchanged + Value removeMember( const char* key ); + /// Same as removeMember(const char*) + Value removeMember( const std::string &key ); + + /// Return true if the object has a member named key. + bool isMember( const char *key ) const; + /// Return true if the object has a member named key. + bool isMember( const std::string &key ) const; +# ifdef JSON_USE_CPPTL + /// Return true if the object has a member named key. + bool isMember( const CppTL::ConstString &key ) const; +# endif + + /// \brief Return a list of the member names. + /// + /// If null, return an empty list. + /// \pre type() is objectValue or nullValue + /// \post if type() was nullValue, it remains nullValue + Members getMemberNames() const; + +//# ifdef JSON_USE_CPPTL +// EnumMemberNames enumMemberNames() const; +// EnumValues enumValues() const; +//# endif + + /// Comments must be //... or /* ... */ + void setComment( const char *comment, + CommentPlacement placement ); + /// Comments must be //... or /* ... */ + void setComment( const std::string &comment, + CommentPlacement placement ); + bool hasComment( CommentPlacement placement ) const; + /// Include delimiters and embedded newlines. + std::string getComment( CommentPlacement placement ) const; + + std::string toStyledString() const; + + const_iterator begin() const; + const_iterator end() const; + + iterator begin(); + iterator end(); + + private: + Value &resolveReference( const char *key, + bool isStatic ); + +# ifdef JSON_VALUE_USE_INTERNAL_MAP + inline bool isItemAvailable() const + { + return itemIsUsed_ == 0; + } + + inline void setItemUsed( bool isUsed = true ) + { + itemIsUsed_ = isUsed ? 1 : 0; + } + + inline bool isMemberNameStatic() const + { + return memberNameIsStatic_ == 0; + } + + inline void setMemberNameIsStatic( bool isStatic ) + { + memberNameIsStatic_ = isStatic ? 1 : 0; + } +# endif // # ifdef JSON_VALUE_USE_INTERNAL_MAP + + private: + struct CommentInfo + { + CommentInfo(); + ~CommentInfo(); + + void setComment( const char *text ); + + char *comment_; + }; + + //struct MemberNamesTransform + //{ + // typedef const char *result_type; + // const char *operator()( const CZString &name ) const + // { + // return name.c_str(); + // } + //}; + + union ValueHolder + { + Int int_; + UInt uint_; + double real_; + bool bool_; + char *string_; +# ifdef JSON_VALUE_USE_INTERNAL_MAP + ValueInternalArray *array_; + ValueInternalMap *map_; +#else + ObjectValues *map_; +# endif + } value_; + ValueType type_ : 8; + int allocated_ : 1; // Notes: if declared as bool, bitfield is useless. +# ifdef JSON_VALUE_USE_INTERNAL_MAP + unsigned int itemIsUsed_ : 1; // used by the ValueInternalMap container. + int memberNameIsStatic_ : 1; // used by the ValueInternalMap container. +# endif + CommentInfo *comments_; + }; + + + /** \brief Experimental and untested: represents an element of the "path" to access a node. + */ + class PathArgument + { + public: + friend class Path; + + PathArgument(); + PathArgument( UInt index ); + PathArgument( const char *key ); + PathArgument( const std::string &key ); + + private: + enum Kind + { + kindNone = 0, + kindIndex, + kindKey + }; + std::string key_; + UInt index_; + Kind kind_; + }; + + /** \brief Experimental and untested: represents a "path" to access a node. + * + * Syntax: + * - "." => root node + * - ".[n]" => elements at index 'n' of root node (an array value) + * - ".name" => member named 'name' of root node (an object value) + * - ".name1.name2.name3" + * - ".[0][1][2].name1[3]" + * - ".%" => member name is provided as parameter + * - ".[%]" => index is provided as parameter + */ + class Path + { + public: + Path( const std::string &path, + const PathArgument &a1 = PathArgument(), + const PathArgument &a2 = PathArgument(), + const PathArgument &a3 = PathArgument(), + const PathArgument &a4 = PathArgument(), + const PathArgument &a5 = PathArgument() ); + + const Value &resolve( const Value &root ) const; + Value resolve( const Value &root, + const Value &defaultValue ) const; + /// Creates the "path" to access the specified node and returns a reference on the node. + Value &make( Value &root ) const; + + private: + typedef std::vector InArgs; + typedef std::vector Args; + + void makePath( const std::string &path, + const InArgs &in ); + void addPathInArg( const std::string &path, + const InArgs &in, + InArgs::const_iterator &itInArg, + PathArgument::Kind kind ); + void invalidPath( const std::string &path, + int location ); + + Args args_; + }; + + /** \brief Experimental do not use: Allocator to customize member name and string value memory management done by Value. + * + * - makeMemberName() and releaseMemberName() are called to respectively duplicate and + * free an Json::objectValue member name. + * - duplicateStringValue() and releaseStringValue() are called similarly to + * duplicate and free a Json::stringValue value. + */ + class ValueAllocator + { + public: + enum { unknown = (unsigned)-1 }; + + virtual ~ValueAllocator(); + + virtual char *makeMemberName( const char *memberName ) = 0; + virtual void releaseMemberName( char *memberName ) = 0; + virtual char *duplicateStringValue( const char *value, + unsigned int length = unknown ) = 0; + virtual void releaseStringValue( char *value ) = 0; + }; + +#ifdef JSON_VALUE_USE_INTERNAL_MAP + /** \brief Allocator to customize Value internal map. + * Below is an example of a simple implementation (default implementation actually + * use memory pool for speed). + * \code + class DefaultValueMapAllocator : public ValueMapAllocator + { + public: // overridden from ValueMapAllocator + virtual ValueInternalMap *newMap() + { + return new ValueInternalMap(); + } + + virtual ValueInternalMap *newMapCopy( const ValueInternalMap &other ) + { + return new ValueInternalMap( other ); + } + + virtual void destructMap( ValueInternalMap *map ) + { + delete map; + } + + virtual ValueInternalLink *allocateMapBuckets( unsigned int size ) + { + return new ValueInternalLink[size]; + } + + virtual void releaseMapBuckets( ValueInternalLink *links ) + { + delete [] links; + } + + virtual ValueInternalLink *allocateMapLink() + { + return new ValueInternalLink(); + } + + virtual void releaseMapLink( ValueInternalLink *link ) + { + delete link; + } + }; + * \endcode + */ + class JSON_API ValueMapAllocator + { + public: + virtual ~ValueMapAllocator(); + virtual ValueInternalMap *newMap() = 0; + virtual ValueInternalMap *newMapCopy( const ValueInternalMap &other ) = 0; + virtual void destructMap( ValueInternalMap *map ) = 0; + virtual ValueInternalLink *allocateMapBuckets( unsigned int size ) = 0; + virtual void releaseMapBuckets( ValueInternalLink *links ) = 0; + virtual ValueInternalLink *allocateMapLink() = 0; + virtual void releaseMapLink( ValueInternalLink *link ) = 0; + }; + + /** \brief ValueInternalMap hash-map bucket chain link (for internal use only). + * \internal previous_ & next_ allows for bidirectional traversal. + */ + class JSON_API ValueInternalLink + { + public: + enum { itemPerLink = 6 }; // sizeof(ValueInternalLink) = 128 on 32 bits architecture. + enum InternalFlags { + flagAvailable = 0, + flagUsed = 1 + }; + + ValueInternalLink(); + + ~ValueInternalLink(); + + Value items_[itemPerLink]; + char *keys_[itemPerLink]; + ValueInternalLink *previous_; + ValueInternalLink *next_; + }; + + + /** \brief A linked page based hash-table implementation used internally by Value. + * \internal ValueInternalMap is a traditional bucket based hash-table, with a linked + * list in each bucket to handle collision. There is an addional twist in that + * each node of the collision linked list is a page containing a fixed amount of + * value. This provides a better compromise between memory usage and speed. + * + * Each bucket is made up of a chained list of ValueInternalLink. The last + * link of a given bucket can be found in the 'previous_' field of the following bucket. + * The last link of the last bucket is stored in tailLink_ as it has no following bucket. + * Only the last link of a bucket may contains 'available' item. The last link always + * contains at least one element unless is it the bucket one very first link. + */ + class JSON_API ValueInternalMap + { + friend class ValueIteratorBase; + friend class Value; + public: + typedef unsigned int HashKey; + typedef unsigned int BucketIndex; + +# ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION + struct IteratorState + { + IteratorState() + : map_(0) + , link_(0) + , itemIndex_(0) + , bucketIndex_(0) + { + } + ValueInternalMap *map_; + ValueInternalLink *link_; + BucketIndex itemIndex_; + BucketIndex bucketIndex_; + }; +# endif // ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION + + ValueInternalMap(); + ValueInternalMap( const ValueInternalMap &other ); + ValueInternalMap &operator =( const ValueInternalMap &other ); + ~ValueInternalMap(); + + void swap( ValueInternalMap &other ); + + BucketIndex size() const; + + void clear(); + + bool reserveDelta( BucketIndex growth ); + + bool reserve( BucketIndex newItemCount ); + + const Value *find( const char *key ) const; + + Value *find( const char *key ); + + Value &resolveReference( const char *key, + bool isStatic ); + + void remove( const char *key ); + + void doActualRemove( ValueInternalLink *link, + BucketIndex index, + BucketIndex bucketIndex ); + + ValueInternalLink *&getLastLinkInBucket( BucketIndex bucketIndex ); + + Value &setNewItem( const char *key, + bool isStatic, + ValueInternalLink *link, + BucketIndex index ); + + Value &unsafeAdd( const char *key, + bool isStatic, + HashKey hashedKey ); + + HashKey hash( const char *key ) const; + + int compare( const ValueInternalMap &other ) const; + + private: + void makeBeginIterator( IteratorState &it ) const; + void makeEndIterator( IteratorState &it ) const; + static bool equals( const IteratorState &x, const IteratorState &other ); + static void increment( IteratorState &iterator ); + static void incrementBucket( IteratorState &iterator ); + static void decrement( IteratorState &iterator ); + static const char *key( const IteratorState &iterator ); + static const char *key( const IteratorState &iterator, bool &isStatic ); + static Value &value( const IteratorState &iterator ); + static int distance( const IteratorState &x, const IteratorState &y ); + + private: + ValueInternalLink *buckets_; + ValueInternalLink *tailLink_; + BucketIndex bucketsSize_; + BucketIndex itemCount_; + }; + + /** \brief A simplified deque implementation used internally by Value. + * \internal + * It is based on a list of fixed "page", each page contains a fixed number of items. + * Instead of using a linked-list, a array of pointer is used for fast item look-up. + * Look-up for an element is as follow: + * - compute page index: pageIndex = itemIndex / itemsPerPage + * - look-up item in page: pages_[pageIndex][itemIndex % itemsPerPage] + * + * Insertion is amortized constant time (only the array containing the index of pointers + * need to be reallocated when items are appended). + */ + class JSON_API ValueInternalArray + { + friend class Value; + friend class ValueIteratorBase; + public: + enum { itemsPerPage = 8 }; // should be a power of 2 for fast divide and modulo. + typedef Value::ArrayIndex ArrayIndex; + typedef unsigned int PageIndex; + +# ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION + struct IteratorState // Must be a POD + { + IteratorState() + : array_(0) + , currentPageIndex_(0) + , currentItemIndex_(0) + { + } + ValueInternalArray *array_; + Value **currentPageIndex_; + unsigned int currentItemIndex_; + }; +# endif // ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION + + ValueInternalArray(); + ValueInternalArray( const ValueInternalArray &other ); + ValueInternalArray &operator =( const ValueInternalArray &other ); + ~ValueInternalArray(); + void swap( ValueInternalArray &other ); + + void clear(); + void resize( ArrayIndex newSize ); + + Value &resolveReference( ArrayIndex index ); + + Value *find( ArrayIndex index ) const; + + ArrayIndex size() const; + + int compare( const ValueInternalArray &other ) const; + + private: + static bool equals( const IteratorState &x, const IteratorState &other ); + static void increment( IteratorState &iterator ); + static void decrement( IteratorState &iterator ); + static Value &dereference( const IteratorState &iterator ); + static Value &unsafeDereference( const IteratorState &iterator ); + static int distance( const IteratorState &x, const IteratorState &y ); + static ArrayIndex indexOf( const IteratorState &iterator ); + void makeBeginIterator( IteratorState &it ) const; + void makeEndIterator( IteratorState &it ) const; + void makeIterator( IteratorState &it, ArrayIndex index ) const; + + void makeIndexValid( ArrayIndex index ); + + Value **pages_; + ArrayIndex size_; + PageIndex pageCount_; + }; + + /** \brief Experimental: do not use. Allocator to customize Value internal array. + * Below is an example of a simple implementation (actual implementation use + * memory pool). + \code +class DefaultValueArrayAllocator : public ValueArrayAllocator +{ +public: // overridden from ValueArrayAllocator + virtual ~DefaultValueArrayAllocator() + { + } + + virtual ValueInternalArray *newArray() + { + return new ValueInternalArray(); + } + + virtual ValueInternalArray *newArrayCopy( const ValueInternalArray &other ) + { + return new ValueInternalArray( other ); + } + + virtual void destruct( ValueInternalArray *array ) + { + delete array; + } + + virtual void reallocateArrayPageIndex( Value **&indexes, + ValueInternalArray::PageIndex &indexCount, + ValueInternalArray::PageIndex minNewIndexCount ) + { + ValueInternalArray::PageIndex newIndexCount = (indexCount*3)/2 + 1; + if ( minNewIndexCount > newIndexCount ) + newIndexCount = minNewIndexCount; + void *newIndexes = realloc( indexes, sizeof(Value*) * newIndexCount ); + if ( !newIndexes ) + throw std::bad_alloc(); + indexCount = newIndexCount; + indexes = static_cast( newIndexes ); + } + virtual void releaseArrayPageIndex( Value **indexes, + ValueInternalArray::PageIndex indexCount ) + { + if ( indexes ) + free( indexes ); + } + + virtual Value *allocateArrayPage() + { + return static_cast( malloc( sizeof(Value) * ValueInternalArray::itemsPerPage ) ); + } + + virtual void releaseArrayPage( Value *value ) + { + if ( value ) + free( value ); + } +}; + \endcode + */ + class JSON_API ValueArrayAllocator + { + public: + virtual ~ValueArrayAllocator(); + virtual ValueInternalArray *newArray() = 0; + virtual ValueInternalArray *newArrayCopy( const ValueInternalArray &other ) = 0; + virtual void destructArray( ValueInternalArray *array ) = 0; + /** \brief Reallocate array page index. + * Reallocates an array of pointer on each page. + * \param indexes [input] pointer on the current index. May be \c NULL. + * [output] pointer on the new index of at least + * \a minNewIndexCount pages. + * \param indexCount [input] current number of pages in the index. + * [output] number of page the reallocated index can handle. + * \b MUST be >= \a minNewIndexCount. + * \param minNewIndexCount Minimum number of page the new index must be able to + * handle. + */ + virtual void reallocateArrayPageIndex( Value **&indexes, + ValueInternalArray::PageIndex &indexCount, + ValueInternalArray::PageIndex minNewIndexCount ) = 0; + virtual void releaseArrayPageIndex( Value **indexes, + ValueInternalArray::PageIndex indexCount ) = 0; + virtual Value *allocateArrayPage() = 0; + virtual void releaseArrayPage( Value *value ) = 0; + }; +#endif // #ifdef JSON_VALUE_USE_INTERNAL_MAP + + + /** \brief base class for Value iterators. + * + */ + class ValueIteratorBase + { + public: + typedef unsigned int size_t; + typedef int difference_type; + typedef ValueIteratorBase SelfType; + + ValueIteratorBase(); +#ifndef JSON_VALUE_USE_INTERNAL_MAP + explicit ValueIteratorBase( const Value::ObjectValues::iterator ¤t ); +#else + ValueIteratorBase( const ValueInternalArray::IteratorState &state ); + ValueIteratorBase( const ValueInternalMap::IteratorState &state ); +#endif + + bool operator ==( const SelfType &other ) const + { + return isEqual( other ); + } + + bool operator !=( const SelfType &other ) const + { + return !isEqual( other ); + } + + difference_type operator -( const SelfType &other ) const + { + return computeDistance( other ); + } + + /// Return either the index or the member name of the referenced value as a Value. + Value key() const; + + /// Return the index of the referenced Value. -1 if it is not an arrayValue. + UInt index() const; + + /// Return the member name of the referenced Value. "" if it is not an objectValue. + const char *memberName() const; + + protected: + Value &deref() const; + + void increment(); + + void decrement(); + + difference_type computeDistance( const SelfType &other ) const; + + bool isEqual( const SelfType &other ) const; + + void copy( const SelfType &other ); + + private: +#ifndef JSON_VALUE_USE_INTERNAL_MAP + Value::ObjectValues::iterator current_; + // Indicates that iterator is for a null value. + bool isNull_; +#else + union + { + ValueInternalArray::IteratorState array_; + ValueInternalMap::IteratorState map_; + } iterator_; + bool isArray_; +#endif + }; + + /** \brief const iterator for object and array value. + * + */ + class ValueConstIterator : public ValueIteratorBase + { + friend class Value; + public: + typedef unsigned int size_t; + typedef int difference_type; + typedef const Value &reference; + typedef const Value *pointer; + typedef ValueConstIterator SelfType; + + ValueConstIterator(); + private: + /*! \internal Use by Value to create an iterator. + */ +#ifndef JSON_VALUE_USE_INTERNAL_MAP + explicit ValueConstIterator( const Value::ObjectValues::iterator ¤t ); +#else + ValueConstIterator( const ValueInternalArray::IteratorState &state ); + ValueConstIterator( const ValueInternalMap::IteratorState &state ); +#endif + public: + SelfType &operator =( const ValueIteratorBase &other ); + + SelfType operator++( int ) + { + SelfType temp( *this ); + ++*this; + return temp; + } + + SelfType operator--( int ) + { + SelfType temp( *this ); + --*this; + return temp; + } + + SelfType &operator--() + { + decrement(); + return *this; + } + + SelfType &operator++() + { + increment(); + return *this; + } + + reference operator *() const + { + return deref(); + } + }; + + + /** \brief Iterator for object and array value. + */ + class ValueIterator : public ValueIteratorBase + { + friend class Value; + public: + typedef unsigned int size_t; + typedef int difference_type; + typedef Value &reference; + typedef Value *pointer; + typedef ValueIterator SelfType; + + ValueIterator(); + ValueIterator( const ValueConstIterator &other ); + ValueIterator( const ValueIterator &other ); + private: + /*! \internal Use by Value to create an iterator. + */ +#ifndef JSON_VALUE_USE_INTERNAL_MAP + explicit ValueIterator( const Value::ObjectValues::iterator ¤t ); +#else + ValueIterator( const ValueInternalArray::IteratorState &state ); + ValueIterator( const ValueInternalMap::IteratorState &state ); +#endif + public: + + SelfType &operator =( const SelfType &other ); + + SelfType operator++( int ) + { + SelfType temp( *this ); + ++*this; + return temp; + } + + SelfType operator--( int ) + { + SelfType temp( *this ); + --*this; + return temp; + } + + SelfType &operator--() + { + decrement(); + return *this; + } + + SelfType &operator++() + { + increment(); + return *this; + } + + reference operator *() const + { + return deref(); + } + }; + + +} // namespace Json + + +#endif // CPPTL_JSON_H_INCLUDED http://git-wip-us.apache.org/repos/asf/cordova-plugman/blob/0318d8cd/cordova-lib/spec-plugman/plugins/cordova.echo/src/blackberry10/native/public/json/writer.h ---------------------------------------------------------------------- diff --git a/cordova-lib/spec-plugman/plugins/cordova.echo/src/blackberry10/native/public/json/writer.h b/cordova-lib/spec-plugman/plugins/cordova.echo/src/blackberry10/native/public/json/writer.h new file mode 100644 index 0000000..16cf022 --- /dev/null +++ b/cordova-lib/spec-plugman/plugins/cordova.echo/src/blackberry10/native/public/json/writer.h @@ -0,0 +1,174 @@ +#ifndef JSON_WRITER_H_INCLUDED +# define JSON_WRITER_H_INCLUDED + +# include "value.h" +# include +# include +# include + +namespace Json { + + class Value; + + /** \brief Abstract class for writers. + */ + class JSON_API Writer + { + public: + virtual ~Writer(); + + virtual std::string write( const Value &root ) = 0; + }; + + /** \brief Outputs a Value in JSON format without formatting (not human friendly). + * + * The JSON document is written in a single line. It is not intended for 'human' consumption, + * but may be useful to support feature such as RPC where bandwidth is limited. + * \sa Reader, Value + */ + class JSON_API FastWriter : public Writer + { + public: + FastWriter(); + virtual ~FastWriter(){} + + void enableYAMLCompatibility(); + + public: // overridden from Writer + virtual std::string write( const Value &root ); + + private: + void writeValue( const Value &value ); + + std::string document_; + bool yamlCompatibilityEnabled_; + }; + + /** \brief Writes a Value in JSON format in a human friendly way. + * + * The rules for line break and indent are as follow: + * - Object value: + * - if empty then print {} without indent and line break + * - if not empty the print '{', line break & indent, print one value per line + * and then unindent and line break and print '}'. + * - Array value: + * - if empty then print [] without indent and line break + * - if the array contains no object value, empty array or some other value types, + * and all the values fit on one lines, then print the array on a single line. + * - otherwise, it the values do not fit on one line, or the array contains + * object or non empty array, then print one value per line. + * + * If the Value have comments then they are outputed according to their #CommentPlacement. + * + * \sa Reader, Value, Value::setComment() + */ + class JSON_API StyledWriter: public Writer + { + public: + StyledWriter(); + virtual ~StyledWriter(){} + + public: // overridden from Writer + /** \brief Serialize a Value in JSON format. + * \param root Value to serialize. + * \return String containing the JSON document that represents the root value. + */ + virtual std::string write( const Value &root ); + + private: + void writeValue( const Value &value ); + void writeArrayValue( const Value &value ); + bool isMultineArray( const Value &value ); + void pushValue( const std::string &value ); + void writeIndent(); + void writeWithIndent( const std::string &value ); + void indent(); + void unindent(); + void writeCommentBeforeValue( const Value &root ); + void writeCommentAfterValueOnSameLine( const Value &root ); + bool hasCommentForValue( const Value &value ); + static std::string normalizeEOL( const std::string &text ); + + typedef std::vector ChildValues; + + ChildValues childValues_; + std::string document_; + std::string indentString_; + int rightMargin_; + int indentSize_; + bool addChildValues_; + }; + + /** \brief Writes a Value in JSON format in a human friendly way, + to a stream rather than to a string. + * + * The rules for line break and indent are as follow: + * - Object value: + * - if empty then print {} without indent and line break + * - if not empty the print '{', line break & indent, print one value per line + * and then unindent and line break and print '}'. + * - Array value: + * - if empty then print [] without indent and line break + * - if the array contains no object value, empty array or some other value types, + * and all the values fit on one lines, then print the array on a single line. + * - otherwise, it the values do not fit on one line, or the array contains + * object or non empty array, then print one value per line. + * + * If the Value have comments then they are outputed according to their #CommentPlacement. + * + * \param indentation Each level will be indented by this amount extra. + * \sa Reader, Value, Value::setComment() + */ + class JSON_API StyledStreamWriter + { + public: + StyledStreamWriter( std::string indentation="\t" ); + ~StyledStreamWriter(){} + + public: + /** \brief Serialize a Value in JSON format. + * \param out Stream to write to. (Can be ostringstream, e.g.) + * \param root Value to serialize. + * \note There is no point in deriving from Writer, since write() should not return a value. + */ + void write( std::ostream &out, const Value &root ); + + private: + void writeValue( const Value &value ); + void writeArrayValue( const Value &value ); + bool isMultineArray( const Value &value ); + void pushValue( const std::string &value ); + void writeIndent(); + void writeWithIndent( const std::string &value ); + void indent(); + void unindent(); + void writeCommentBeforeValue( const Value &root ); + void writeCommentAfterValueOnSameLine( const Value &root ); + bool hasCommentForValue( const Value &value ); + static std::string normalizeEOL( const std::string &text ); + + typedef std::vector ChildValues; + + ChildValues childValues_; + std::ostream* document_; + std::string indentString_; + int rightMargin_; + std::string indentation_; + bool addChildValues_; + }; + + std::string JSON_API valueToString( Int value ); + std::string JSON_API valueToString( UInt value ); + std::string JSON_API valueToString( double value ); + std::string JSON_API valueToString( bool value ); + std::string JSON_API valueToQuotedString( const char *value ); + + /// \brief Output using the StyledStreamWriter. + /// \see Json::operator>>() + std::ostream& operator<<( std::ostream&, const Value &root ); + +} // namespace Json + + + +#endif // JSON_WRITER_H_INCLUDED http://git-wip-us.apache.org/repos/asf/cordova-plugman/blob/0318d8cd/cordova-lib/spec-plugman/plugins/cordova.echo/src/blackberry10/native/public/json_batchallocator.h ---------------------------------------------------------------------- diff --git a/cordova-lib/spec-plugman/plugins/cordova.echo/src/blackberry10/native/public/json_batchallocator.h b/cordova-lib/spec-plugman/plugins/cordova.echo/src/blackberry10/native/public/json_batchallocator.h new file mode 100644 index 0000000..141ca77 --- /dev/null +++ b/cordova-lib/spec-plugman/plugins/cordova.echo/src/blackberry10/native/public/json_batchallocator.h @@ -0,0 +1,125 @@ +#ifndef JSONCPP_BATCHALLOCATOR_H_INCLUDED +# define JSONCPP_BATCHALLOCATOR_H_INCLUDED + +# include +# include + +# ifndef JSONCPP_DOC_EXCLUDE_IMPLEMENTATION + +namespace Json { + +/* Fast memory allocator. + * + * This memory allocator allocates memory for a batch of object (specified by + * the page size, the number of object in each page). + * + * It does not allow the destruction of a single object. All the allocated objects + * can be destroyed at once. The memory can be either released or reused for future + * allocation. + * + * The in-place new operator must be used to construct the object using the pointer + * returned by allocate. + */ +template +class BatchAllocator +{ +public: + typedef AllocatedType Type; + + BatchAllocator( unsigned int objectsPerPage = 255 ) + : freeHead_( 0 ) + , objectsPerPage_( objectsPerPage ) + { +// printf( "Size: %d => %s\n", sizeof(AllocatedType), typeid(AllocatedType).name() ); + assert( sizeof(AllocatedType) * objectPerAllocation >= sizeof(AllocatedType *) ); // We must be able to store a slist in the object free space. + assert( objectsPerPage >= 16 ); + batches_ = allocateBatch( 0 ); // allocated a dummy page + currentBatch_ = batches_; + } + + ~BatchAllocator() + { + for ( BatchInfo *batch = batches_; batch; ) + { + BatchInfo *nextBatch = batch->next_; + free( batch ); + batch = nextBatch; + } + } + + /// allocate space for an array of objectPerAllocation object. + /// @warning it is the responsibility of the caller to call objects constructors. + AllocatedType *allocate() + { + if ( freeHead_ ) // returns node from free list. + { + AllocatedType *object = freeHead_; + freeHead_ = *(AllocatedType **)object; + return object; + } + if ( currentBatch_->used_ == currentBatch_->end_ ) + { + currentBatch_ = currentBatch_->next_; + while ( currentBatch_ && currentBatch_->used_ == currentBatch_->end_ ) + currentBatch_ = currentBatch_->next_; + + if ( !currentBatch_ ) // no free batch found, allocate a new one + { + currentBatch_ = allocateBatch( objectsPerPage_ ); + currentBatch_->next_ = batches_; // insert at the head of the list + batches_ = currentBatch_; + } + } + AllocatedType *allocated = currentBatch_->used_; + currentBatch_->used_ += objectPerAllocation; + return allocated; + } + + /// Release the object. + /// @warning it is the responsibility of the caller to actually destruct the object. + void release( AllocatedType *object ) + { + assert( object != 0 ); + *(AllocatedType **)object = freeHead_; + freeHead_ = object; + } + +private: + struct BatchInfo + { + BatchInfo *next_; + AllocatedType *used_; + AllocatedType *end_; + AllocatedType buffer_[objectPerAllocation]; + }; + + // disabled copy constructor and assignment operator. + BatchAllocator( const BatchAllocator & ); + void operator =( const BatchAllocator &); + + static BatchInfo *allocateBatch( unsigned int objectsPerPage ) + { + const unsigned int mallocSize = sizeof(BatchInfo) - sizeof(AllocatedType)* objectPerAllocation + + sizeof(AllocatedType) * objectPerAllocation * objectsPerPage; + BatchInfo *batch = static_cast( malloc( mallocSize ) ); + batch->next_ = 0; + batch->used_ = batch->buffer_; + batch->end_ = batch->buffer_ + objectsPerPage; + return batch; + } + + BatchInfo *batches_; + BatchInfo *currentBatch_; + /// Head of a single linked list within the allocated space of freed object + AllocatedType *freeHead_; + unsigned int objectsPerPage_; +}; + + +} // namespace Json + +# endif // ifndef JSONCPP_DOC_INCLUDE_IMPLEMENTATION + +#endif // JSONCPP_BATCHALLOCATOR_H_INCLUDED + http://git-wip-us.apache.org/repos/asf/cordova-plugman/blob/0318d8cd/cordova-lib/spec-plugman/plugins/cordova.echo/src/blackberry10/native/public/json_internalarray.inl ---------------------------------------------------------------------- diff --git a/cordova-lib/spec-plugman/plugins/cordova.echo/src/blackberry10/native/public/json_internalarray.inl b/cordova-lib/spec-plugman/plugins/cordova.echo/src/blackberry10/native/public/json_internalarray.inl new file mode 100644 index 0000000..9b985d2 --- /dev/null +++ b/cordova-lib/spec-plugman/plugins/cordova.echo/src/blackberry10/native/public/json_internalarray.inl @@ -0,0 +1,448 @@ +// included by json_value.cpp +// everything is within Json namespace + +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// class ValueInternalArray +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// + +ValueArrayAllocator::~ValueArrayAllocator() +{ +} + +// ////////////////////////////////////////////////////////////////// +// class DefaultValueArrayAllocator +// ////////////////////////////////////////////////////////////////// +#ifdef JSON_USE_SIMPLE_INTERNAL_ALLOCATOR +class DefaultValueArrayAllocator : public ValueArrayAllocator +{ +public: // overridden from ValueArrayAllocator + virtual ~DefaultValueArrayAllocator() + { + } + + virtual ValueInternalArray *newArray() + { + return new ValueInternalArray(); + } + + virtual ValueInternalArray *newArrayCopy( const ValueInternalArray &other ) + { + return new ValueInternalArray( other ); + } + + virtual void destructArray( ValueInternalArray *array ) + { + delete array; + } + + virtual void reallocateArrayPageIndex( Value **&indexes, + ValueInternalArray::PageIndex &indexCount, + ValueInternalArray::PageIndex minNewIndexCount ) + { + ValueInternalArray::PageIndex newIndexCount = (indexCount*3)/2 + 1; + if ( minNewIndexCount > newIndexCount ) + newIndexCount = minNewIndexCount; + void *newIndexes = realloc( indexes, sizeof(Value*) * newIndexCount ); + if ( !newIndexes ) + throw std::bad_alloc(); + indexCount = newIndexCount; + indexes = static_cast( newIndexes ); + } + virtual void releaseArrayPageIndex( Value **indexes, + ValueInternalArray::PageIndex indexCount ) + { + if ( indexes ) + free( indexes ); + } + + virtual Value *allocateArrayPage() + { + return static_cast( malloc( sizeof(Value) * ValueInternalArray::itemsPerPage ) ); + } + + virtual void releaseArrayPage( Value *value ) + { + if ( value ) + free( value ); + } +}; + +#else // #ifdef JSON_USE_SIMPLE_INTERNAL_ALLOCATOR +/// @todo make this thread-safe (lock when accessign batch allocator) +class DefaultValueArrayAllocator : public ValueArrayAllocator +{ +public: // overridden from ValueArrayAllocator + virtual ~DefaultValueArrayAllocator() + { + } + + virtual ValueInternalArray *newArray() + { + ValueInternalArray *array = arraysAllocator_.allocate(); + new (array) ValueInternalArray(); // placement new + return array; + } + + virtual ValueInternalArray *newArrayCopy( const ValueInternalArray &other ) + { + ValueInternalArray *array = arraysAllocator_.allocate(); + new (array) ValueInternalArray( other ); // placement new + return array; + } + + virtual void destructArray( ValueInternalArray *array ) + { + if ( array ) + { + array->~ValueInternalArray(); + arraysAllocator_.release( array ); + } + } + + virtual void reallocateArrayPageIndex( Value **&indexes, + ValueInternalArray::PageIndex &indexCount, + ValueInternalArray::PageIndex minNewIndexCount ) + { + ValueInternalArray::PageIndex newIndexCount = (indexCount*3)/2 + 1; + if ( minNewIndexCount > newIndexCount ) + newIndexCount = minNewIndexCount; + void *newIndexes = realloc( indexes, sizeof(Value*) * newIndexCount ); + if ( !newIndexes ) + throw std::bad_alloc(); + indexCount = newIndexCount; + indexes = static_cast( newIndexes ); + } + virtual void releaseArrayPageIndex( Value **indexes, + ValueInternalArray::PageIndex indexCount ) + { + if ( indexes ) + free( indexes ); + } + + virtual Value *allocateArrayPage() + { + return static_cast( pagesAllocator_.allocate() ); + } + + virtual void releaseArrayPage( Value *value ) + { + if ( value ) + pagesAllocator_.release( value ); + } +private: + BatchAllocator arraysAllocator_; + BatchAllocator pagesAllocator_; +}; +#endif // #ifdef JSON_USE_SIMPLE_INTERNAL_ALLOCATOR + +static ValueArrayAllocator *&arrayAllocator() +{ + static DefaultValueArrayAllocator defaultAllocator; + static ValueArrayAllocator *arrayAllocator = &defaultAllocator; + return arrayAllocator; +} + +static struct DummyArrayAllocatorInitializer { + DummyArrayAllocatorInitializer() + { + arrayAllocator(); // ensure arrayAllocator() statics are initialized before main(). + } +} dummyArrayAllocatorInitializer; + +// ////////////////////////////////////////////////////////////////// +// class ValueInternalArray +// ////////////////////////////////////////////////////////////////// +bool +ValueInternalArray::equals( const IteratorState &x, + const IteratorState &other ) +{ + return x.array_ == other.array_ + && x.currentItemIndex_ == other.currentItemIndex_ + && x.currentPageIndex_ == other.currentPageIndex_; +} + + +void +ValueInternalArray::increment( IteratorState &it ) +{ + JSON_ASSERT_MESSAGE( it.array_ && + (it.currentPageIndex_ - it.array_->pages_)*itemsPerPage + it.currentItemIndex_ + != it.array_->size_, + "ValueInternalArray::increment(): moving iterator beyond end" ); + ++(it.currentItemIndex_); + if ( it.currentItemIndex_ == itemsPerPage ) + { + it.currentItemIndex_ = 0; + ++(it.currentPageIndex_); + } +} + + +void +ValueInternalArray::decrement( IteratorState &it ) +{ + JSON_ASSERT_MESSAGE( it.array_ && it.currentPageIndex_ == it.array_->pages_ + && it.currentItemIndex_ == 0, + "ValueInternalArray::decrement(): moving iterator beyond end" ); + if ( it.currentItemIndex_ == 0 ) + { + it.currentItemIndex_ = itemsPerPage-1; + --(it.currentPageIndex_); + } + else + { + --(it.currentItemIndex_); + } +} + + +Value & +ValueInternalArray::unsafeDereference( const IteratorState &it ) +{ + return (*(it.currentPageIndex_))[it.currentItemIndex_]; +} + + +Value & +ValueInternalArray::dereference( const IteratorState &it ) +{ + JSON_ASSERT_MESSAGE( it.array_ && + (it.currentPageIndex_ - it.array_->pages_)*itemsPerPage + it.currentItemIndex_ + < it.array_->size_, + "ValueInternalArray::dereference(): dereferencing invalid iterator" ); + return unsafeDereference( it ); +} + +void +ValueInternalArray::makeBeginIterator( IteratorState &it ) const +{ + it.array_ = const_cast( this ); + it.currentItemIndex_ = 0; + it.currentPageIndex_ = pages_; +} + + +void +ValueInternalArray::makeIterator( IteratorState &it, ArrayIndex index ) const +{ + it.array_ = const_cast( this ); + it.currentItemIndex_ = index % itemsPerPage; + it.currentPageIndex_ = pages_ + index / itemsPerPage; +} + + +void +ValueInternalArray::makeEndIterator( IteratorState &it ) const +{ + makeIterator( it, size_ ); +} + + +ValueInternalArray::ValueInternalArray() + : pages_( 0 ) + , size_( 0 ) + , pageCount_( 0 ) +{ +} + + +ValueInternalArray::ValueInternalArray( const ValueInternalArray &other ) + : pages_( 0 ) + , pageCount_( 0 ) + , size_( other.size_ ) +{ + PageIndex minNewPages = other.size_ / itemsPerPage; + arrayAllocator()->reallocateArrayPageIndex( pages_, pageCount_, minNewPages ); + JSON_ASSERT_MESSAGE( pageCount_ >= minNewPages, + "ValueInternalArray::reserve(): bad reallocation" ); + IteratorState itOther; + other.makeBeginIterator( itOther ); + Value *value; + for ( ArrayIndex index = 0; index < size_; ++index, increment(itOther) ) + { + if ( index % itemsPerPage == 0 ) + { + PageIndex pageIndex = index / itemsPerPage; + value = arrayAllocator()->allocateArrayPage(); + pages_[pageIndex] = value; + } + new (value) Value( dereference( itOther ) ); + } +} + + +ValueInternalArray & +ValueInternalArray::operator =( const ValueInternalArray &other ) +{ + ValueInternalArray temp( other ); + swap( temp ); + return *this; +} + + +ValueInternalArray::~ValueInternalArray() +{ + // destroy all constructed items + IteratorState it; + IteratorState itEnd; + makeBeginIterator( it); + makeEndIterator( itEnd ); + for ( ; !equals(it,itEnd); increment(it) ) + { + Value *value = &dereference(it); + value->~Value(); + } + // release all pages + PageIndex lastPageIndex = size_ / itemsPerPage; + for ( PageIndex pageIndex = 0; pageIndex < lastPageIndex; ++pageIndex ) + arrayAllocator()->releaseArrayPage( pages_[pageIndex] ); + // release pages index + arrayAllocator()->releaseArrayPageIndex( pages_, pageCount_ ); +} + + +void +ValueInternalArray::swap( ValueInternalArray &other ) +{ + Value **tempPages = pages_; + pages_ = other.pages_; + other.pages_ = tempPages; + ArrayIndex tempSize = size_; + size_ = other.size_; + other.size_ = tempSize; + PageIndex tempPageCount = pageCount_; + pageCount_ = other.pageCount_; + other.pageCount_ = tempPageCount; +} + +void +ValueInternalArray::clear() +{ + ValueInternalArray dummy; + swap( dummy ); +} + + +void +ValueInternalArray::resize( ArrayIndex newSize ) +{ + if ( newSize == 0 ) + clear(); + else if ( newSize < size_ ) + { + IteratorState it; + IteratorState itEnd; + makeIterator( it, newSize ); + makeIterator( itEnd, size_ ); + for ( ; !equals(it,itEnd); increment(it) ) + { + Value *value = &dereference(it); + value->~Value(); + } + PageIndex pageIndex = (newSize + itemsPerPage - 1) / itemsPerPage; + PageIndex lastPageIndex = size_ / itemsPerPage; + for ( ; pageIndex < lastPageIndex; ++pageIndex ) + arrayAllocator()->releaseArrayPage( pages_[pageIndex] ); + size_ = newSize; + } + else if ( newSize > size_ ) + resolveReference( newSize ); +} + + +void +ValueInternalArray::makeIndexValid( ArrayIndex index ) +{ + // Need to enlarge page index ? + if ( index >= pageCount_ * itemsPerPage ) + { + PageIndex minNewPages = (index + 1) / itemsPerPage; + arrayAllocator()->reallocateArrayPageIndex( pages_, pageCount_, minNewPages ); + JSON_ASSERT_MESSAGE( pageCount_ >= minNewPages, "ValueInternalArray::reserve(): bad reallocation" ); + } + + // Need to allocate new pages ? + ArrayIndex nextPageIndex = + (size_ % itemsPerPage) != 0 ? size_ - (size_%itemsPerPage) + itemsPerPage + : size_; + if ( nextPageIndex <= index ) + { + PageIndex pageIndex = nextPageIndex / itemsPerPage; + PageIndex pageToAllocate = (index - nextPageIndex) / itemsPerPage + 1; + for ( ; pageToAllocate-- > 0; ++pageIndex ) + pages_[pageIndex] = arrayAllocator()->allocateArrayPage(); + } + + // Initialize all new entries + IteratorState it; + IteratorState itEnd; + makeIterator( it, size_ ); + size_ = index + 1; + makeIterator( itEnd, size_ ); + for ( ; !equals(it,itEnd); increment(it) ) + { + Value *value = &dereference(it); + new (value) Value(); // Construct a default value using placement new + } +} + +Value & +ValueInternalArray::resolveReference( ArrayIndex index ) +{ + if ( index >= size_ ) + makeIndexValid( index ); + return pages_[index/itemsPerPage][index%itemsPerPage]; +} + +Value * +ValueInternalArray::find( ArrayIndex index ) const +{ + if ( index >= size_ ) + return 0; + return &(pages_[index/itemsPerPage][index%itemsPerPage]); +} + +ValueInternalArray::ArrayIndex +ValueInternalArray::size() const +{ + return size_; +} + +int +ValueInternalArray::distance( const IteratorState &x, const IteratorState &y ) +{ + return indexOf(y) - indexOf(x); +} + + +ValueInternalArray::ArrayIndex +ValueInternalArray::indexOf( const IteratorState &iterator ) +{ + if ( !iterator.array_ ) + return ArrayIndex(-1); + return ArrayIndex( + (iterator.currentPageIndex_ - iterator.array_->pages_) * itemsPerPage + + iterator.currentItemIndex_ ); +} + + +int +ValueInternalArray::compare( const ValueInternalArray &other ) const +{ + int sizeDiff( size_ - other.size_ ); + if ( sizeDiff != 0 ) + return sizeDiff; + + for ( ArrayIndex index =0; index < size_; ++index ) + { + int diff = pages_[index/itemsPerPage][index%itemsPerPage].compare( + other.pages_[index/itemsPerPage][index%itemsPerPage] ); + if ( diff != 0 ) + return diff; + } + return 0; +} http://git-wip-us.apache.org/repos/asf/cordova-plugman/blob/0318d8cd/cordova-lib/spec-plugman/plugins/cordova.echo/src/blackberry10/native/public/json_internalmap.inl ---------------------------------------------------------------------- diff --git a/cordova-lib/spec-plugman/plugins/cordova.echo/src/blackberry10/native/public/json_internalmap.inl b/cordova-lib/spec-plugman/plugins/cordova.echo/src/blackberry10/native/public/json_internalmap.inl new file mode 100644 index 0000000..ef37991 --- /dev/null +++ b/cordova-lib/spec-plugman/plugins/cordova.echo/src/blackberry10/native/public/json_internalmap.inl @@ -0,0 +1,607 @@ +// included by json_value.cpp +// everything is within Json namespace + +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// class ValueInternalMap +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// +// ////////////////////////////////////////////////////////////////// + +/** \internal MUST be safely initialized using memset( this, 0, sizeof(ValueInternalLink) ); + * This optimization is used by the fast allocator. + */ +ValueInternalLink::ValueInternalLink() + : previous_( 0 ) + , next_( 0 ) +{ +} + +ValueInternalLink::~ValueInternalLink() +{ + for ( int index =0; index < itemPerLink; ++index ) + { + if ( !items_[index].isItemAvailable() ) + { + if ( !items_[index].isMemberNameStatic() ) + free( keys_[index] ); + } + else + break; + } +} + + + +ValueMapAllocator::~ValueMapAllocator() +{ +} + +#ifdef JSON_USE_SIMPLE_INTERNAL_ALLOCATOR +class DefaultValueMapAllocator : public ValueMapAllocator +{ +public: // overridden from ValueMapAllocator + virtual ValueInternalMap *newMap() + { + return new ValueInternalMap(); + } + + virtual ValueInternalMap *newMapCopy( const ValueInternalMap &other ) + { + return new ValueInternalMap( other ); + } + + virtual void destructMap( ValueInternalMap *map ) + { + delete map; + } + + virtual ValueInternalLink *allocateMapBuckets( unsigned int size ) + { + return new ValueInternalLink[size]; + } + + virtual void releaseMapBuckets( ValueInternalLink *links ) + { + delete [] links; + } + + virtual ValueInternalLink *allocateMapLink() + { + return new ValueInternalLink(); + } + + virtual void releaseMapLink( ValueInternalLink *link ) + { + delete link; + } +}; +#else +/// @todo make this thread-safe (lock when accessign batch allocator) +class DefaultValueMapAllocator : public ValueMapAllocator +{ +public: // overridden from ValueMapAllocator + virtual ValueInternalMap *newMap() + { + ValueInternalMap *map = mapsAllocator_.allocate(); + new (map) ValueInternalMap(); // placement new + return map; + } + + virtual ValueInternalMap *newMapCopy( const ValueInternalMap &other ) + { + ValueInternalMap *map = mapsAllocator_.allocate(); + new (map) ValueInternalMap( other ); // placement new + return map; + } + + virtual void destructMap( ValueInternalMap *map ) + { + if ( map ) + { + map->~ValueInternalMap(); + mapsAllocator_.release( map ); + } + } + + virtual ValueInternalLink *allocateMapBuckets( unsigned int size ) + { + return new ValueInternalLink[size]; + } + + virtual void releaseMapBuckets( ValueInternalLink *links ) + { + delete [] links; + } + + virtual ValueInternalLink *allocateMapLink() + { + ValueInternalLink *link = linksAllocator_.allocate(); + memset( link, 0, sizeof(ValueInternalLink) ); + return link; + } + + virtual void releaseMapLink( ValueInternalLink *link ) + { + link->~ValueInternalLink(); + linksAllocator_.release( link ); + } +private: + BatchAllocator mapsAllocator_; + BatchAllocator linksAllocator_; +}; +#endif + +static ValueMapAllocator *&mapAllocator() +{ + static DefaultValueMapAllocator defaultAllocator; + static ValueMapAllocator *mapAllocator = &defaultAllocator; + return mapAllocator; +} + +static struct DummyMapAllocatorInitializer { + DummyMapAllocatorInitializer() + { + mapAllocator(); // ensure mapAllocator() statics are initialized before main(). + } +} dummyMapAllocatorInitializer; + + + +// h(K) = value * K >> w ; with w = 32 & K prime w.r.t. 2^32. + +/* +use linked list hash map. +buckets array is a container. +linked list element contains 6 key/values. (memory = (16+4) * 6 + 4 = 124) +value have extra state: valid, available, deleted +*/ + + +ValueInternalMap::ValueInternalMap() + : buckets_( 0 ) + , tailLink_( 0 ) + , bucketsSize_( 0 ) + , itemCount_( 0 ) +{ +} + + +ValueInternalMap::ValueInternalMap( const ValueInternalMap &other ) + : buckets_( 0 ) + , tailLink_( 0 ) + , bucketsSize_( 0 ) + , itemCount_( 0 ) +{ + reserve( other.itemCount_ ); + IteratorState it; + IteratorState itEnd; + other.makeBeginIterator( it ); + other.makeEndIterator( itEnd ); + for ( ; !equals(it,itEnd); increment(it) ) + { + bool isStatic; + const char *memberName = key( it, isStatic ); + const Value &aValue = value( it ); + resolveReference(memberName, isStatic) = aValue; + } +} + + +ValueInternalMap & +ValueInternalMap::operator =( const ValueInternalMap &other ) +{ + ValueInternalMap dummy( other ); + swap( dummy ); + return *this; +} + + +ValueInternalMap::~ValueInternalMap() +{ + if ( buckets_ ) + { + for ( BucketIndex bucketIndex =0; bucketIndex < bucketsSize_; ++bucketIndex ) + { + ValueInternalLink *link = buckets_[bucketIndex].next_; + while ( link ) + { + ValueInternalLink *linkToRelease = link; + link = link->next_; + mapAllocator()->releaseMapLink( linkToRelease ); + } + } + mapAllocator()->releaseMapBuckets( buckets_ ); + } +} + + +void +ValueInternalMap::swap( ValueInternalMap &other ) +{ + ValueInternalLink *tempBuckets = buckets_; + buckets_ = other.buckets_; + other.buckets_ = tempBuckets; + ValueInternalLink *tempTailLink = tailLink_; + tailLink_ = other.tailLink_; + other.tailLink_ = tempTailLink; + BucketIndex tempBucketsSize = bucketsSize_; + bucketsSize_ = other.bucketsSize_; + other.bucketsSize_ = tempBucketsSize; + BucketIndex tempItemCount = itemCount_; + itemCount_ = other.itemCount_; + other.itemCount_ = tempItemCount; +} + + +void +ValueInternalMap::clear() +{ + ValueInternalMap dummy; + swap( dummy ); +} + + +ValueInternalMap::BucketIndex +ValueInternalMap::size() const +{ + return itemCount_; +} + +bool +ValueInternalMap::reserveDelta( BucketIndex growth ) +{ + return reserve( itemCount_ + growth ); +} + +bool +ValueInternalMap::reserve( BucketIndex newItemCount ) +{ + if ( !buckets_ && newItemCount > 0 ) + { + buckets_ = mapAllocator()->allocateMapBuckets( 1 ); + bucketsSize_ = 1; + tailLink_ = &buckets_[0]; + } +// BucketIndex idealBucketCount = (newItemCount + ValueInternalLink::itemPerLink) / ValueInternalLink::itemPerLink; + return true; +} + + +const Value * +ValueInternalMap::find( const char *key ) const +{ + if ( !bucketsSize_ ) + return 0; + HashKey hashedKey = hash( key ); + BucketIndex bucketIndex = hashedKey % bucketsSize_; + for ( const ValueInternalLink *current = &buckets_[bucketIndex]; + current != 0; + current = current->next_ ) + { + for ( BucketIndex index=0; index < ValueInternalLink::itemPerLink; ++index ) + { + if ( current->items_[index].isItemAvailable() ) + return 0; + if ( strcmp( key, current->keys_[index] ) == 0 ) + return ¤t->items_[index]; + } + } + return 0; +} + + +Value * +ValueInternalMap::find( const char *key ) +{ + const ValueInternalMap *constThis = this; + return const_cast( constThis->find( key ) ); +} + + +Value & +ValueInternalMap::resolveReference( const char *key, + bool isStatic ) +{ + HashKey hashedKey = hash( key ); + if ( bucketsSize_ ) + { + BucketIndex bucketIndex = hashedKey % bucketsSize_; + ValueInternalLink **previous = 0; + BucketIndex index; + for ( ValueInternalLink *current = &buckets_[bucketIndex]; + current != 0; + previous = ¤t->next_, current = current->next_ ) + { + for ( index=0; index < ValueInternalLink::itemPerLink; ++index ) + { + if ( current->items_[index].isItemAvailable() ) + return setNewItem( key, isStatic, current, index ); + if ( strcmp( key, current->keys_[index] ) == 0 ) + return current->items_[index]; + } + } + } + + reserveDelta( 1 ); + return unsafeAdd( key, isStatic, hashedKey ); +} + + +void +ValueInternalMap::remove( const char *key ) +{ + HashKey hashedKey = hash( key ); + if ( !bucketsSize_ ) + return; + BucketIndex bucketIndex = hashedKey % bucketsSize_; + for ( ValueInternalLink *link = &buckets_[bucketIndex]; + link != 0; + link = link->next_ ) + { + BucketIndex index; + for ( index =0; index < ValueInternalLink::itemPerLink; ++index ) + { + if ( link->items_[index].isItemAvailable() ) + return; + if ( strcmp( key, link->keys_[index] ) == 0 ) + { + doActualRemove( link, index, bucketIndex ); + return; + } + } + } +} + +void +ValueInternalMap::doActualRemove( ValueInternalLink *link, + BucketIndex index, + BucketIndex bucketIndex ) +{ + // find last item of the bucket and swap it with the 'removed' one. + // set removed items flags to 'available'. + // if last page only contains 'available' items, then deallocate it (it's empty) + ValueInternalLink *&lastLink = getLastLinkInBucket( index ); + BucketIndex lastItemIndex = 1; // a link can never be empty, so start at 1 + for ( ; + lastItemIndex < ValueInternalLink::itemPerLink; + ++lastItemIndex ) // may be optimized with dicotomic search + { + if ( lastLink->items_[lastItemIndex].isItemAvailable() ) + break; + } + + BucketIndex lastUsedIndex = lastItemIndex - 1; + Value *valueToDelete = &link->items_[index]; + Value *valueToPreserve = &lastLink->items_[lastUsedIndex]; + if ( valueToDelete != valueToPreserve ) + valueToDelete->swap( *valueToPreserve ); + if ( lastUsedIndex == 0 ) // page is now empty + { // remove it from bucket linked list and delete it. + ValueInternalLink *linkPreviousToLast = lastLink->previous_; + if ( linkPreviousToLast != 0 ) // can not deleted bucket link. + { + mapAllocator()->releaseMapLink( lastLink ); + linkPreviousToLast->next_ = 0; + lastLink = linkPreviousToLast; + } + } + else + { + Value dummy; + valueToPreserve->swap( dummy ); // restore deleted to default Value. + valueToPreserve->setItemUsed( false ); + } + --itemCount_; +} + + +ValueInternalLink *& +ValueInternalMap::getLastLinkInBucket( BucketIndex bucketIndex ) +{ + if ( bucketIndex == bucketsSize_ - 1 ) + return tailLink_; + ValueInternalLink *&previous = buckets_[bucketIndex+1].previous_; + if ( !previous ) + previous = &buckets_[bucketIndex]; + return previous; +} + + +Value & +ValueInternalMap::setNewItem( const char *key, + bool isStatic, + ValueInternalLink *link, + BucketIndex index ) +{ + char *duplicatedKey = valueAllocator()->makeMemberName( key ); + ++itemCount_; + link->keys_[index] = duplicatedKey; + link->items_[index].setItemUsed(); + link->items_[index].setMemberNameIsStatic( isStatic ); + return link->items_[index]; // items already default constructed. +} + + +Value & +ValueInternalMap::unsafeAdd( const char *key, + bool isStatic, + HashKey hashedKey ) +{ + JSON_ASSERT_MESSAGE( bucketsSize_ > 0, "ValueInternalMap::unsafeAdd(): internal logic error." ); + BucketIndex bucketIndex = hashedKey % bucketsSize_; + ValueInternalLink *&previousLink = getLastLinkInBucket( bucketIndex ); + ValueInternalLink *link = previousLink; + BucketIndex index; + for ( index =0; index < ValueInternalLink::itemPerLink; ++index ) + { + if ( link->items_[index].isItemAvailable() ) + break; + } + if ( index == ValueInternalLink::itemPerLink ) // need to add a new page + { + ValueInternalLink *newLink = mapAllocator()->allocateMapLink(); + index = 0; + link->next_ = newLink; + previousLink = newLink; + link = newLink; + } + return setNewItem( key, isStatic, link, index ); +} + + +ValueInternalMap::HashKey +ValueInternalMap::hash( const char *key ) const +{ + HashKey hash = 0; + while ( *key ) + hash += *key++ * 37; + return hash; +} + + +int +ValueInternalMap::compare( const ValueInternalMap &other ) const +{ + int sizeDiff( itemCount_ - other.itemCount_ ); + if ( sizeDiff != 0 ) + return sizeDiff; + // Strict order guaranty is required. Compare all keys FIRST, then compare values. + IteratorState it; + IteratorState itEnd; + makeBeginIterator( it ); + makeEndIterator( itEnd ); + for ( ; !equals(it,itEnd); increment(it) ) + { + if ( !other.find( key( it ) ) ) + return 1; + } + + // All keys are equals, let's compare values + makeBeginIterator( it ); + for ( ; !equals(it,itEnd); increment(it) ) + { + const Value *otherValue = other.find( key( it ) ); + int valueDiff = value(it).compare( *otherValue ); + if ( valueDiff != 0 ) + return valueDiff; + } + return 0; +} + + +void +ValueInternalMap::makeBeginIterator( IteratorState &it ) const +{ + it.map_ = const_cast( this ); + it.bucketIndex_ = 0; + it.itemIndex_ = 0; + it.link_ = buckets_; +} + + +void +ValueInternalMap::makeEndIterator( IteratorState &it ) const +{ + it.map_ = const_cast( this ); + it.bucketIndex_ = bucketsSize_; + it.itemIndex_ = 0; + it.link_ = 0; +} + + +bool +ValueInternalMap::equals( const IteratorState &x, const IteratorState &other ) +{ + return x.map_ == other.map_ + && x.bucketIndex_ == other.bucketIndex_ + && x.link_ == other.link_ + && x.itemIndex_ == other.itemIndex_; +} + + +void +ValueInternalMap::incrementBucket( IteratorState &iterator ) +{ + ++iterator.bucketIndex_; + JSON_ASSERT_MESSAGE( iterator.bucketIndex_ <= iterator.map_->bucketsSize_, + "ValueInternalMap::increment(): attempting to iterate beyond end." ); + if ( iterator.bucketIndex_ == iterator.map_->bucketsSize_ ) + iterator.link_ = 0; + else + iterator.link_ = &(iterator.map_->buckets_[iterator.bucketIndex_]); + iterator.itemIndex_ = 0; +} + + +void +ValueInternalMap::increment( IteratorState &iterator ) +{ + JSON_ASSERT_MESSAGE( iterator.map_, "Attempting to iterator using invalid iterator." ); + ++iterator.itemIndex_; + if ( iterator.itemIndex_ == ValueInternalLink::itemPerLink ) + { + JSON_ASSERT_MESSAGE( iterator.link_ != 0, + "ValueInternalMap::increment(): attempting to iterate beyond end." ); + iterator.link_ = iterator.link_->next_; + if ( iterator.link_ == 0 ) + incrementBucket( iterator ); + } + else if ( iterator.link_->items_[iterator.itemIndex_].isItemAvailable() ) + { + incrementBucket( iterator ); + } +} + + +void +ValueInternalMap::decrement( IteratorState &iterator ) +{ + if ( iterator.itemIndex_ == 0 ) + { + JSON_ASSERT_MESSAGE( iterator.map_, "Attempting to iterate using invalid iterator." ); + if ( iterator.link_ == &iterator.map_->buckets_[iterator.bucketIndex_] ) + { + JSON_ASSERT_MESSAGE( iterator.bucketIndex_ > 0, "Attempting to iterate beyond beginning." ); + --(iterator.bucketIndex_); + } + iterator.link_ = iterator.link_->previous_; + iterator.itemIndex_ = ValueInternalLink::itemPerLink - 1; + } +} + + +const char * +ValueInternalMap::key( const IteratorState &iterator ) +{ + JSON_ASSERT_MESSAGE( iterator.link_, "Attempting to iterate using invalid iterator." ); + return iterator.link_->keys_[iterator.itemIndex_]; +} + +const char * +ValueInternalMap::key( const IteratorState &iterator, bool &isStatic ) +{ + JSON_ASSERT_MESSAGE( iterator.link_, "Attempting to iterate using invalid iterator." ); + isStatic = iterator.link_->items_[iterator.itemIndex_].isMemberNameStatic(); + return iterator.link_->keys_[iterator.itemIndex_]; +} + + +Value & +ValueInternalMap::value( const IteratorState &iterator ) +{ + JSON_ASSERT_MESSAGE( iterator.link_, "Attempting to iterate using invalid iterator." ); + return iterator.link_->items_[iterator.itemIndex_]; +} + + +int +ValueInternalMap::distance( const IteratorState &x, const IteratorState &y ) +{ + int offset = 0; + IteratorState it = x; + while ( !equals( it, y ) ) + increment( it ); + return offset; +}