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From agri...@apache.org
Subject [10/31] [CB-5122] even filenames need to use parallel verb tense
Date Mon, 31 Mar 2014 20:26:37 GMT
http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/0c117132/docs/en/edge/guide/platforms/ios/upgrading.md
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----
-license: Licensed to the Apache Software Foundation (ASF) under one
-         or more contributor license agreements.  See the NOTICE file
-         distributed with this work for additional information
-         regarding copyright ownership.  The ASF licenses this file
-         to you under the Apache License, Version 2.0 (the
-         "License"); you may not use this file except in compliance
-         with the License.  You may obtain a copy of the License at
-
-           http://www.apache.org/licenses/LICENSE-2.0
-
-         Unless required by applicable law or agreed to in writing,
-         software distributed under the License is distributed on an
-         "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
-         KIND, either express or implied.  See the License for the
-         specific language governing permissions and limitations
-         under the License.
----
-
-# Upgrading iOS
-
-This guide shows how to modify iOS projects to upgrade from older
-versions of Cordova.  Most of these instructions apply to projects
-created with an older set of command-line tools that precede the
-`cordova` CLI utility. See The Command-line Interface for information
-how to update the version of the CLI.
-
-__NOTE:__ Xcode 4.6 is required, Xcode 5 is recommended. Currently, to submit to the
-Apple App Store, you should use the latest shipped version of the iOS SDK, which is iOS 7.
-iOS 7 SDK is not required yet, but this may change quickly.
-
-## Upgrading 3.0.0 projects to 3.1.0 ##
-
-For non-CLI projects, run:
-
-        bin/update path/to/project
-        
-For CLI projects, run: 
-
-        1. Update the `cordova` CLI version - see The Command-line Interface 
-        2. Run `cordova platform update ios`
-        
-### iOS 7 Issues
-
-	1. Remove the values "width=device-width, height=device-height" from your meta tag 
-	"viewport" attribute in your index.html file, see https://issues.apache.org/jira/browse/CB-4323
-	2. Update your media, media-capture and splashscreen core plugins for iOS 7 support
-	
-### Xcode 5 Issues	
-
-	1. Update your Project Settings if Xcode 5 prompts you to do so (in the Issues Navigator)
-	2. Update your "Compiler for C/C++/Objective-C" setting, under the "Build Settings" 
-	tab, "Build Options" section. Choose "Default compiler (Apple LLVM 5.0)"
-
-## Upgrade to the CLI (3.0.0) from 2.9.0 ##
-
-1. Create a new Apache Cordova 3.0.0 project using the cordova CLI, as
-   described in The Command-line Interface.
-
-2. Add your platforms the the cordova project, for example: `cordova
-   platform add ios`.
-
-3. Copy the contents of the project's `www` directory to the `www` directory
-   at the root of the cordova project you just created.
-
-4. Copy or overwrite any native assets from your original project
-   (`Resources`, etc.), making sure to add any
-   new files to the `.xcodeproj` project. The iOS project builds
-   inside the `platforms\ios` directory.
-
-5. Copy the `config.xml` into the `www` directory, and remove any plugin
-   definitions. Modify settings here instead of the platform directory.
-
-6. Use the cordova CLI tool to install any plugins you need. Note that
-   the CLI handles all core APIs as plugins, so they may need to be
-   added. Only 3.0.0 plugins are compatible with the CLI.
-
-7. Build and test.
-
-## Upgrading 2.9.0 projects to 3.0.0 ##
-
-1. Download and extract the Cordova 3.0.0 source to a permanent directory location on your hard drive, for example to `~/Documents/Cordova-3.0.0`.
-
-2. Quit Xcode if it is running.
-
-3. Using Terminal.app, navigate to the directory where you put the downloaded source above.
-
-4. Create a new project, as described in iOS Development Guide. You need the assets from this new project.
-
-5. Copy the `www/cordova.js` (note that it does not have a version suffix anymore, the version is in the file itself in the header) file from the new project into the `www` directory, and delete the `www/cordova.js` file.
-
-6. Update the Cordova script reference in the `www/index.html` file (and any other files that contain the script reference) to point to the new `cordova.js` file.
-
-7. Delete the `CordovaLib` directory, and copy the `CordovaLib` directory from the new project into your project's root directory.
-
-__NOTE:__ Starting with Cordova 3.0.0, projects do not come with any
-plugins, you will have to install the ones you require for your
-project using the `plugman` command-line utility. See Using Plugman to
-Manage Plugins.
-
-## Upgrading 2.8.0 projects to 2.9.0 ##
-
-1. Download and extract the Cordova 2.9.0 source to a permanent directory location on your hard drive, for example to `~/Documents/Cordova-2.9.0`.
-
-2. Quit Xcode if it is running.
-
-3. Using Terminal.app, navigate to the directory where you put the downloaded source above.
-
-4. Create a new project, as described in iOS Development Guide. You need the assets from this new project.
-
-5. Copy the `www/cordova.js` (note that it does not have a version suffix anymore, the version is in the file itself in the header) file from the new project into the `www` directory, and delete the `www/cordova.js` file.
-
-6. Update the Cordova script reference in the `www/index.html` file (and any other files that contain the script reference) to point to the new `cordova.js` file.
-
-7. Delete the `CordovaLib` directory, and copy the `CordovaLib` directory from the new project into your project's root directory.
-
-## Upgrading 2.7.0 projects to 2.8.0 ##
-
-1. Download and extract the Cordova 2.8.0 source to a permanent directory location on your hard drive, for example to `~/Documents/Cordova-2.8.0`.
-
-2. Quit Xcode if it is running.
-
-3. Using Terminal.app, navigate to the directory where you put the downloaded source above.
-
-4. Create a new project, as described in iOS Development Guide. You need the assets from this new project.
-
-5. Copy the `www/cordova.js` (note that it does not have a version suffix anymore, the version is in the file itself in the header) file from the new project into the `www` directory, and delete the `www/cordova-2.7.0.js` file.
-
-6. Update the Cordova script reference in the `www/index.html` file (and any other files that contain the script reference) to point to the new `cordova.js` file.
-
-7. Update any `<plugin>` tags that are in the `config.xml` to `<feature>` tags. Note that existing `<plugin>` tags will still work, but are deprecated. You can copy this information in the `config.xml` for a new project. For example:
-
-        <plugins>
-            <plugin name="LocalStorage" value="CDVLocalStorage" />
-            <!-- other plugins -->
-        </plugins>
-        
-        <!-- change to: (note that a <feature> tag is on the same level as <plugins> -->
-        <feature name="LocalStorage">
-    	    <param name="ios-package" value="CDVLocalStorage" />
-    	</feature>
-    	<!-- other <feature> tags -->
-        
-
-8. Delete the `CordovaLib` directory, and copy the `CordovaLib` directory from the new project into your project's root directory.
-
-9. Add these two frameworks to your project:
-        
-        OpenAL
-        ImageIO
-
-10. Update your project's target __Build Settings__. Under __Linking &rarr; Other Linker Flags__, edit __"-Obj-C"__ to be __"-ObjC"__.
-
-11. Update your project's target __Build Settings__. Under __Linking &rarr; Other Linker Flags__, change __"-all\_load"__ to be `-force\_load ${BUILT\_PRODUCTS\_DIR}/libCordova.a`. You would only need to do this if you have the problem defined in [this issue.](https://issues.apache.org/jira/browse/CB-3458).
-
-## Upgrading 2.6.0 projects to 2.7.0 ##
-
-1. Download and extract the Cordova 2.7.0 source to a permanent directory location on your hard drive, for example to `~/Documents/Cordova-2.7.0`.
-
-2. Quit Xcode if it is running.
-
-3. Using Terminal.app, navigate to the directory where you put the downloaded source above.
-
-4. Create a new project, as described in iOS Development Guide. you need the assets from this new project.
-
-5. Copy the `www/cordova-2.7.0.js` file from the new project into the `www` directory, and delete the `www/cordova-2.6.0.js` file.
-
-6. Update the Cordova script reference in the `www/index.html` file (and any other files that contain the script reference) to point to the new `cordova-2.7.0.js` file.
-
-7. Update (or replace, if you never changed the file) the `AppDelegate.m` file according to the one from the new project (see [this diff](https://git-wip-us.apache.org/repos/asf?p=cordova-ios.git;a=blobdiff;f=bin/templates/project/__TESTING__/Classes/AppDelegate.m;h=5c05ac80e056753c0e8736f887ba9f28d5b0774c;hp=623ad8ec3c46f656ea18c6c3a190d650dd64e479;hb=c6e71147386d4ad94b07428952d1aae0a9cbf3f5;hpb=c017fda8af00375a453cf27cfc488647972e9a23)).
-
-8. In the `config.xml` file, [remove this line](https://git-wip-us.apache.org/repos/asf?p=cordova-ios.git;a=blobdiff;f=bin/templates/project/__TESTING__/config.xml;h=537705d76a5ef6bc5e57a8ebfcab78c02bb4110b;hp=8889726d9a8f8c530fe1371c56d858c34552992a;hb=064239b7b5fa9a867144cf1ee8b2fb798ce1f988;hpb=c9f233250d4b800f3412eeded811daaafb17b2cc).
-
-9. Delete the `CordovaLib` directory, and copy the `CordovaLib` directory from the new project into your project's root directory.
-
-## Upgrading 2.5.0 projects to 2.6.0 ##
-
-1. Download and extract the Cordova 2.6.0 source to a permanent directory location on your hard drive, for example to `~/Documents/Cordova-2.6.0`.
-
-2. Quit Xcode if it is running.
-
-3. Using Terminal.app, navigate to the directory where you put the downloaded source above.
-
-4. Create a new project, as described in iOS Development Guide. You need the assets from this new project.
-
-5. Copy the project's `www/cordova-2.6.0.js` file into the `www` directory, and delete the `www/cordova-2.5.0.js` file.
-
-6. Update the Cordova script reference in the `www/index.html` file (along with any other files that reference the script) to refer to the new `cordova-2.6.0.js` file.
-
-7. Update (or replace, if you never changed the file) the `AppDelegate.m` file according to the one from the new project (see [this diff](https://git-wip-us.apache.org/repos/asf?p=cordova-ios.git;a=blobdiff;f=bin/templates/project/__TESTING__/Classes/AppDelegate.m;h=124a56bb4f361e95616f44d6d6f5a96ffa439b60;hp=318f79326176be8f16ebc93bad85dd745f4205b6;hb=a28c7712810a63396e9f32fa4eb94fe3f8b93985;hpb=36acdf55e4cab52802d73764c8a4b5b42cf18ef9)).
-
-8. In the `config.xml` file, [add this new line](https://git-wip-us.apache.org/repos/asf?p=cordova-ios.git;a=blobdiff;f=bin/templates/project/__TESTING__/config.xml;h=1555b5e81de326a07efe0bccaa5f5e2326b07a9a;hp=0652d60f8d35ac13c825c572dca6ed01fea4a540;hb=95f16a6dc252db0299b8e2bb53797995b1e39aa1;hpb=a2de90b8f5f5f68bd9520bcbbb9afa3ac409b96d).
-
-9. In the `config.xml` file, [add this new line](https://git-wip-us.apache.org/repos/asf?p=cordova-ios.git;a=blobdiff;f=bin/templates/project/__TESTING__/config.xml;h=d307827b7e67301171a913417fb10003d43ce39d;hp=04260aa9786d6d74ab20a07c86d7e8b34e31968c;hb=97b89edfae3527828c0ca6bb2f6d58d9ded95188;hpb=942d33c8e7174a5766029ea1232ba2e0df745c3f).
-
-10. In the `config.xml` file, [UIWebViewBounce has been changed to DisallowOverscroll, and default values are different](https://git-wip-us.apache.org/repos/asf?p=cordova-ios.git;a=blobdiff;f=bin/templates/project/__TESTING__/config.xml;h=8889726d9a8f8c530fe1371c56d858c34552992a;hp=d307827b7e67301171a913417fb10003d43ce39d;hb=57982de638a4dce6ae130a26662591741b065f00;hpb=ec411f18309d577b4debefd9a2f085ba719701d5).
-
-10. In the `config.xml` file, the `EnableLocation` preference has been deprecated.
-
-11. Delete the `CordovaLib` directory, and copy the `CordovaLib` directory from the new project into your project's root directory.
-
-## Upgrading 2.4.0 projects to 2.5.0 ##
-
-1. Download and extract the Cordova 2.5.0 source to a permanent directory location on your hard drive, for example to `~/Documents/Cordova-2.5.0`.
-
-2. Quit Xcode if it is running.
-
-3. Using Terminal.app, navigate to the directory where you put the downloaded source above.
-
-4. Create a new project, as described in iOS Development Guide. You need the assets from this new project.
-
-5. Copy the `www/cordova-2.5.0.js` file from the new project into the `www` directory and delete the `www/cordova-2.4.0.js` file.
-
-6. Update the Cordova script reference in the `www/index.html` file (and any other files that contain the script reference) to point to the new `cordova-2.5.0.js` file.
-
-7. Update (or replace, if you never changed the file) the `AppDelegate.m` file according to the one from the new project (see [this diff](https://git-wip-us.apache.org/repos/asf?p=cordova-ios.git;a=blobdiff;f=bin/templates/project/__TESTING__/Classes/AppDelegate.m;h=318f79326176be8f16ebc93bad85dd745f4205b6;hp=6dc7bfc84f0ecede4cc43d2a3256ef7c5383b9fe;hb=4001ae13fcb1fcbe73168327630fbc0ce44703d0;hpb=299a324e8c30065fc4511c1fe59c6515d4842f09)).
-
-8. In the `config.xml` file, [add these new lines](https://git-wip-us.apache.org/repos/asf?p=cordova-ios.git;a=blobdiff;f=bin/templates/project/__TESTING__/config.xml;h=903944c4b1e58575295c820e154be2f5f09e6314;hp=721c734120b13004a4a543ee25f4287e541f34be;hb=ae467249b4a256bd31ee89aea7a06f4f2316b8ac;hpb=9e39f7ef8096fb15b38121ab0e245a3a958d9cbb).
-
-9. In the `config.xml` file, [edit the root element, change it from cordova to widget](https://git-wip-us.apache.org/repos/asf?p=cordova-ios.git;a=blobdiff;f=bin/templates/project/__TESTING__/config.xml;h=64e71636f5dd79fa0978a97b9ff5aa3860a493f5;hp=d8579352dfb21c14e5748e09b2cf3f4396450163;hb=0e711f8d09377a7ac10ff6be4ec17d22cdbee88d;hpb=57c3c082ed9be41c0588d0d63a1d2bfcd2ed878c).
-
-10. In the `config.xml` file, [remove the OpenAllWhitelistURLsInWebView preference](https://git-wip-us.apache.org/repos/asf?p=cordova-ios.git;a=blobdiff;f=bin/templates/project/__TESTING__/config.xml;h=721c734120b13004a4a543ee25f4287e541f34be;hp=7d67508b70914aa921a16e79f79c00512502a8b6;hb=187bf21b308551bfb4b98b1a5e11edf04f699791;hpb=03b8854bdf039bcefbe0212db937abd81ac675e4).
-
-11. Delete the `cordova` directory, and copy the `cordova` directory from the new project into your project's root directory. In 2.5.0, this has updated scripts.
-
-12. Delete the `CordovaLib` directory, and copy the `CordovaLib` directory from the new project into your project's root directory.
-
-## Upgrading 2.3.0 projects to 2.4.0 ##
-
-1. Download and extract the Cordova 2.4.0 source to a permanent directory location on your hard drive, for example to `~/Documents/Cordova-2.4.0`.
-
-2. Quit Xcode if it is running.
-
-3. Using Terminal.app, navigate to the directory where you put the downloaded source above.
-
-4. Create a new project, as described in iOS Development Guide. You need the assets from this new project.
-
-5. Copy the `www/cordova-2.4.0.js` file from the new project into the `www` directory, and delete the `www/cordova-2.3.0.js` file.
-
-6. Update the Cordova script reference in the `www/index.html` file (and any other files that contain the script reference) to point to the new `cordova-2.4.0.js` file.
-
-7. Update (or replace, if you never changed the files) the `MainViewController.m` file according to the one from the new project (see [this diff](https://git-wip-us.apache.org/repos/asf?p=cordova-ios.git;a=blobdiff;f=bin/templates/project/__TESTING__/Classes/MainViewController.m;h=5f9eeac15c2437cd02a6eb5835b48374e9b94100;hp=89da1082d06ba5e5d0dffc5b2e75a3a06d5c2aa6;hb=b4a2e4ae0445ba7aec788090dce9b822d67edfd8;hpb=a484850f4610e73c7b20cd429a7794ba829ec997)).
-
-8. Update (or replace, if you never changed the file) the `AppDelegate.m` file according to the one from the new project (see [this diff](https://git-wip-us.apache.org/repos/asf?p=cordova-ios.git;a=blobdiff;f=bin/templates/project/__TESTING__/Classes/AppDelegate.m;h=6dc7bfc84f0ecede4cc43d2a3256ef7c5383b9fe;hp=1ca3dafeb354c4442b7e149da4f281675aa6b740;hb=6749c17640c5fed8a7d3a0b9cca204b89a855baa;hpb=deabeeb6fcb35bac9360b053c8bf902b45e6de4d)).
-
-9. In the `config.xml` file, [add this new line](https://git-wip-us.apache.org/repos/asf?p=cordova-ios.git;a=blobdiff;f=bin/templates/project/__TESTING__/config.xml;h=7d67508b70914aa921a16e79f79c00512502a8b6;hp=337d38da6f40c7432b0bce05aa3281d797eec40a;hb=6749c17640c5fed8a7d3a0b9cca204b89a855baa;hpb=deabeeb6fcb35bac9360b053c8bf902b45e6de4d).
-
-10. Delete the `cordova` directory, and copy the `cordova` directory from the new project into your project's root directory. In 2.4.0, this has fixed scripts.
-
-11. Delete the `CordovaLib` directory, and copy the `CordovaLib` directory from the new project into your project's root directory.
-
-12. Add AssetsLibrary.framework as a resource to your project.  (Go [here](https://developer.apple.com/library/ios/#recipes/xcode_help-project_editor/Articles/AddingaLibrarytoaTarget.html) for instructions on how to do so.).
-
-## Upgrading 2.2.0 projects to 2.3.0 ##
-
-1. Download and extract the Cordova 2.3.0 source to a permanent directory location on your hard drive, for example to `~/Documents/Cordova-2.3.0`.
-
-2. Quit Xcode if it is running.
-
-3. Using Terminal.app, navigate to the directory where you put the downloaded source above.
-
-4. Create a new project, as described in iOS Development Guide. You need the assets from this new project.
-
-5. Copy the `www/cordova-2.3.0.js` file from the new project into the `www` directory, and delete the `www/cordova-2.2.0.js` file.
-
-6. Update the Cordova script reference in the `www/index.html` file (and any other files that contain the script reference) to point to the new `cordova-2.3.0.js` file.
-
-7. Update (or replace, if you never changed the file) the `MainViewController.m` according to the one from the new project.
-
-8. Delete the `cordova` directory, and copy the `cordova` directory from the new project into your project's root directory. In 2.3.0, this has new scripts.
-
-9. Delete the `CordovaLib` directory, and copy the `CordovaLib` directory from the new project into your project's root directory.
-
-10. Convert the `Cordova.plist` file to `config.xml`, by running the script `bin/cordova\_plist\_to\_config\_xml` on your project file.
-
-11. Add the InAppBrowser plugin to the `config.xml`, by adding this tag under `<cordova><plugins>`:
-
-        <plugin name="InAppBrowser" value="CDVInAppBrowser" />
-
-12. Note that Objective-C plugins are _not_ whitelisted anymore. To whitelist your connections with the app whitelist, you will need to set the `User-Agent` header of the connection to the same user-agent as the main Cordova WebView.
-You can get this by accessing the `userAgent` property off the main view-controller. The main view-controller (CDVViewController) also has a `URLisAllowed` method for you to check whether a URL will pass the whitelist.
-
-13. Device API changes:
-    * For iOS, device.platform used to return `iPhone`, `iPad` or `iPod Touch`; now it returns (correctly) `iOS`.
-    * For iOS, device.name (now deprecated for all platforms) used to return the name of the user’s device (e.g ‘Shazron’s iPhone 5′); now it returns what device.platform used to return: `iPhone`, `iPad` or `iPod Touch`.
-    * For all platforms, there is a new property called device.model; this returns the specific device model, e.g `iPad2,5` (for other platforms, this returns what device.name used to return).
-
-## Upgrading 2.1.0 projects to 2.2.0 ##
-
-1. Download and extract the Cordova 2.2.0 source to a permanent directory location on your hard drive, for example to `~/Documents/Cordova-2.2.0`.
-
-2. Quit Xcode if it is running.
-
-3. Using Terminal.app, navigate to the directory where you put the downloaded source above.
-
-4. Create a new project, as described in iOS Development Guide. You need the assets from this new project.
-
-5. Copy the `www/cordova-2.2.0.js` file from the new project into the `www` directory, and delete the `www/cordova-2.1.0.js` file.
-
-6. Update the Cordova script reference in the `www/index.html` file (and any other files that contain the script reference) to point to the new `cordova-2.2.0.js` file.
-
-7. Update (or replace, if you never changed the file) the `MainViewController.m` according to the one from the new project:
-    - Updated &rarr; viewWillAppear
-
-8. Copy the `cordova` directory from the new project into your project's root directory. In 2.2.0, this has an updated 'emulate' script.
-
-9. Next, update the `CordovaLib` sub-project reference. Beginning with Cordova 2.1.0, we are not using the CORDOVALIB Xcode variable anymore when referencing where `CordovaLib` resides, the reference is an absolute file reference now.
-    1. Launch Terminal.app
-    2. Go to the location where you installed Cordova (see Step 1), in the `bin` subdirectory
-    3. Run the script below where the first parameter is the path to your project's `.xcodeproj` file:
-
-        `update_cordova_subproject path/to/your/project/xcodeproj`
-
-__NOTE:__ In 2.2.0, the `bin/create` script copy in the `CordovaLib` sub-project into your project. To have the same kind of setup, just copy in the right `CordovaLib` into your project directory, and update the `CordovaLib` sub-project location (relative to the project) in the Xcode File Inspector.
-
-## Upgrading 2.0.0 projects to 2.1.0 ##
-
-With Cordova 2.1.0, `CordovaLib` has been upgraded to use __Automatic Reference Counting (ARC)__. You don't need to upgrade to __ARC__ to use CordovaLib, but if you want to upgrade your project to use __ARC__, please use the Xcode migration wizard from the menu: __Edit &rarr; Refactor &rarr; Convert to Objective-C ARC...__, de-select libCordova.a, then run the wizard to completion.
-
-1. Download and extract the Cordova 2.1.0 source to a permanent directory location on your hard drive, for example to `~/Documents/Cordova-2.1.0`.
-
-2. Quit Xcode if it is running.
-
-3. Using Terminal.app, navigate to the directory where you put the downloaded source above.
-
-5. Create a new project, as described in iOS Development Guide. You need the assets from this new project.
-
-6. Copy the `www/cordova-2.1.0.js` file from the new project into the `www` directory, and delete the `www/cordova-2.0.0.js` file.
-
-7. Update the Cordova script reference in the `www/index.html` file (and any other files that contain the script reference) to point to the new `cordova-2.1.0.js` file.
-
-8. Update (or replace, if you never changed the file) the `AppDelegate.m` according to the one from the new project:
-    - Edited &rarr; application:didFinishLaunchingWithOptions:
-	- Added  &rarr; application:supportedInterfaceOrientationsForWindow:
-
-9. Update (or replace, if you never changed the file) the `MainViewController.m` according to the one from the new project:
-    - Added &rarr; viewWillAppear
-
-10. Copy the `cordova` directory from the new project into your project's root directory. In 2.1.0, this has the updated scripts to support paths with spaces.
-
-11. Remove the `VERSION` file reference from your project (_not_ the one in `CordovaLib`).
-
-12. Next, update the `CordovaLib` sub-project reference. Beginning with Cordova 2.1.0, we are not using the CORDOVALIB Xcode variable anymore when referencing where `CordovaLib` resides, the reference is an absolute file reference now.
-    1. Launch Terminal.app
-    2. Go to the location where you installed Cordova (see Step 1), in the `bin` subdirectory
-    3. Run the script below where the first parameter is the path to your project's `.xcodeproj` file:
-
-        `update_cordova_subproject path/to/your/project/xcodeproj`
-
-## Upgrading 1.9.0 projects to 2.0.0 ##
-
-1. Install Cordova 2.0.0.
-
-2. Create a new project, as described in iOS Development Guide. You need the assets from this new project.
-
-3. Copy the `www/cordova-2.0.0.js` file from the new project into the `www` directory, and delete the `www/cordova-1.9.0.js` file.
-
-4. Update the Cordova script reference in the `www/index.html` file (and any other files that contain the script reference) to point to the new `cordova-2.0.0.js` file.
-
-5. Copy the `cordova` directory from the new project into your project's root directory (if you want the project command-line tools).
-
-6. Add a new entry under `Plugins` in the `Cordova.plist` file, under
-   the __Supporting Files__ group. The key is `Device` and the value
-   is `CDVDevice`.
-
-7. Remove `Cordova.framework`.
-
-8. Remove `verify.sh` from the __Supporting Files__ group.
-
-9. Select the project icon in the Project Navigator, select your project __Target__, then select the __Build Settings__ tab.
-
-10. Search for __Preprocessor Macros__, then remove all __CORDOVA_FRAMEWORK=1__ values.
-
-11. Locate the `CordovaLib` directory that was installed in your hard-drive under your home folder's `Documents` subdirectory.
-
-12. Locate the `CordovaLib.xcodeproj` file in the `CordovaLib` directory, then drag and drop the file into your project. It should appear as a sub-project.
-
-13. Build your project, you should get some errors relating to `#import` directives.
-
-14. For the `#import` errors, change any quote-based imports in this style:
-
-        #import "CDV.h"
-
-    to this brackets-based style:
-
-        #import <Cordova/CDV.h>
-
-    and remove any `#ifdef` wrappers around any Cordova imports, they are not needed anymore (the imports are now unified)
-
-15. Build your project again, and it should not have any `#import` errors.
-
-16. Select the __project icon__ in the Project Navigator, select your project __Target__, then select the __Build Phases__ tab.
-
-17. Expand the __Target Dependencies__ phase, then select the __+__ button.
-
-18. Select the `CordovaLib` target, then select the __Add__ button.
-
-19. Expand the first __Link Binary with Libraries__ phase (it should already contain a bunch of frameworks), then select the __+__ button.
-
-20. Select the `libCordova.a` static library, then select the __Add__ button.
-
-21. Delete the __Run Script__ phase.
-
-22. Select the __project icon__ in the Project Navigator, select your project __Target__, then select the __Build Settings__ tab.
-
-23. Search for __Other Linker Flags__, and add the values __-all_load__ and __-Obj-C__.
-
-24. Expand the `CordovaLib` sub-project.
-
-25. Locate the `VERSION` file, drag it into your main project (we want to create a link to it, not a copy).
-
-26. Select the __Create groups for any added folders__ radio button, then select the __Finish__ button.
-
-27. Select the `VERSION` file that you just dragged in a previous step.
-
-28. Type the __Option-Command-1__ key combination to show the __File Inspector__ (or menuitem __View &rarr; Utilities &rarr; Show File Inspector__).
-
-29. Choose __Relative to CORDOVALIB__ in the __File Inspector__ for the drop-down menu for __Location__.
-
-30. Set the Xcode preference __Xcode Preferences &rarr; Locations &rarr; Derived Data &rarr; Advanced...__ to __Unique__, so that the unified headers can be found.
-
-31. Select the __project icon__ in the Project Navigator, select your __Target__, then select the __Build Settings__ tab.
-
-32. Search for __Header Search Paths__. For that setting, append these three values, including quotes:
-
-        "$(TARGET_BUILD_DIR)/usr/local/lib/include"
-
-        "$(OBJROOT)/UninstalledProducts/include"
-
-        "$(BUILT_PRODUCTS_DIR)"
-
-33. Search for __Other Linker Flags__. For that setting, append this value:
-
-        -weak_framework CoreFoundation
-
-34. Build your project, it should compile and link with __no issues__.
-
-35. Select your project from the __Scheme__ drop-down, and then select __iPhone 5.1 Simulator__.
-
-36. Select the __Run__ button.
-
-__NOTE:__ If your project is not working as expected in the Simulator, please take a note of any errors in the console log in Xcode for clues.
-
-## Upgrading 1.8.x projects to 1.9.0 ##
-
-1. Install Cordova 1.9.0.
-
-2. Create a new project. You will need some of the assets from this new project.
-
-3. Copy the `www/cordova-1.9.0.js` file from the new project into the `www` directory, and delete the `www/cordova-1.8.x.js` file.
-
-4. Update the Cordova script reference in the `www/index.html` file (and any other files that contain the script reference) to point to the new `cordova-1.9.0.js` file.
-
-__NOTE:__ 1.9.0 supports the new `BackupWebStorage` boolean `Cordova.plist` setting. It's enabled by default, so set it to
-`false` to disable it, especially on iOS 6. See [Release Notes: Safari and UIKit Section](https://developer.apple.com/library/prerelease/ios/#releasenotes/General/RN-iOSSDK-6_0/_index.html)
-
-## Upgrading 1.7.0 projects to 1.8.x ##
-
-1. Install Cordova 1.8.0.
-
-2. Create a new project. You will need some of the assets from this new project.
-
-3. Copy the `www/cordova-1.8.0.js` file from the new project into the `www` directory, and delete the `www/cordova-1.7.x.js` file.
-
-4. Update the Cordova script reference in the `www/index.html` file (and any other files that contain the script reference) to point to the new `cordova-1.8.0.js` file.
-
-If you intend on using the Capture API, you will need the new __iPad retina-display__ assets:
-
-1.  Copy the `Resources/Capture.bundle` item from the new project into your project directory, over-writing your existing `Resources/Capture.bundle` item.
-
-2.  In your project, select the `Capture.bundle` item into your Project Navigator in Xcode, type the __Delete__ key, then select __Remove Reference__ from the resulting dialog.
-
-3.  Drag the new `Capture.bundle` from Step 1 above into your Project Navigator in Xcode, then select the __Create groups for any added folders__ radio button.
-
-## Upgrading 1.6.x projects to 1.7.0 ##
-
-1. Install Cordova 1.7.0.
-
-2. Create a new project. You will need some of the assets from this new project.
-
-3. Copy the `www/cordova-1.7.0.js` file from the new project into the `www` directory, and delete the `www/cordova-1.6.0.js` file.
-
-4. Update the Cordova script reference in the `www/index.html` file (and any other files that contain the script reference) to point to the new `cordova-1.7.0.js` file.
-
-## Upgrading 1.5.0 projects to 1.6.x ##
-
-1. Install Cordova 1.6.1.
-
-2. Make a backup of `AppDelegate.m`, `AppDelegate.h`, `MainViewController.m`, `MainViewController.h`, and `Cordova.plist` in your project.
-
-3. Create a new project. You will need some of the assets from this new project.
-
-4. Copy these files from the new project into your 1.5.0-based project directory on disk, replacing any old files (backup your files first from step 2 above):
-
-        AppDelegate.h
-        AppDelegate.m
-        MainViewController.h
-        MainViewController.m
-        Cordova.plist
-
-5. Add all the new `MainViewController` and `AppDelegate` files into your Xcode project.
-
-6. Copy the `www/cordova-1.6.1.js` file from the new project into the `www` directory, and delete the `www/cordova-1.5.0.js` file.
-
-7. Update the Cordova script reference in the `www/index.html` file (and any other files that contain the script reference) to point to the new `cordova-1.6.1.js` file.
-
-8. Add the new `Cordova.plist` file into your project. This is
-   necessary because the core plugin service names must change to
-   match the ones from Android and BlackBerry, for a unified Cordova
-   JavaScript file (`cordova-js`).
-
-9. Integrate any settings, __Plugins__ and __ExternalHosts__ entries that you had in your __backed-up Cordova.plist__ into the new `Cordova.plist`.
-
-10. Integrate any project-specific code that you have in your backed-up `AppDelegate.h` and `AppDelegate.m` into the new AppDelegate files. Any `UIWebViewDelegate` or `CDVCommandDelegate` code in `AppDelegate.m` will need to go into `MainViewController.m` now (see commented out sections in that file).
-
-11. Integrate any project-specific code that you have in your backed-up `MainViewController.h` and `MainViewController.m` into the new MainViewController files.
-
-12. Click on the project icon in the Project Navigator, select your __Project__, then select the __Build Settings__ tab.
-
-13. Enter __Compiler for C/C++/Objective-C__ in the search field.
-
-14. Select the __Apple LLVM Compiler 3.1__ value.
-
-## Upgrading 1.4.x projects to 1.5.0 ##
-
-1. Install Cordova 1.5.0.
-
-2. Create a new project and run it once. You will need some of the assets from this new project.
-
-3. Copy the `www/cordova-1.5.0.js` file from the new project into the `www` directory, and delete the `www/phonegap-1.4.x.js` file.
-
-4. Update the Cordova script reference in the `www/index.html` file (and any other files that contain the script reference) to point to the new Cordova `cordova-1.5.0.js` file.
-
-5. Find `PhoneGap.framework` in your Project Navigator, select it.
-
-6. Type the __Delete__ key and delete the `PhoneGap.framework` reference in the Project Navigator.
-
-7. Type the __Option-Command-A__ key combination, which should drop down a sheet to add files to your project (the __Add Files...__ sheet). Make sure the __Created groups for any added folders__ radio button is selected.
-
-8. Type the __Shift-Command-G__ key combination, which should drop down another sheet for you to go to a folder (the __Go to the folder:__ sheet).
-
-9. Enter `/Users/Shared/Cordova/Frameworks/Cordova.framework` in the __Go to the folder:__ sheet and then press the __Go__ button.
-
-10. Press the __Add__ button in the __Add Files...__ sheet.
-
-11. Select `Cordova.framework` in the Project Navigator.
-
-12. Type the __Option-Command-1__ key combination to show the __File Inspector__.
-
-13. Choose __Absolute Path__ in the __File Inspector__ for the drop-down menu for __Location__.
-
-14. Type the __Option-Command-A__ key combination, which should drop down a sheet to add files to your project (the __Add Files...__ sheet). Make sure the __Created groups for any added folders__ radio button is selected.
-
-15. Type the __Shift-Command-G__ key combination, which should drop down another sheet for you to go to a folder (the __Go to the folder:__ sheet).
-
-16. Enter `~/Documents/CordovaLib/Classes/deprecated` in the __Go to the folder:__ sheet and then press the __Go__ button.
-
-17. Press the __Add__ button in the __Add Files...__ sheet.
-
-18. In the `AppDelegate.h`, `AppDelegate.m`, and `MainViewController.h` files, replace the whole `#ifdef PHONEGAP_FRAMEWORK` block with:
-
-        #import "CDVDeprecated.h"
-
-19. Click on the __project icon__ in the Project Navigator, select your __Target__, then select the __Build Settings__ tab.
-
-20. Search for __Framework Search Paths__.
-
-21. Replace the existing value with `/Users/Shared/Cordova/Frameworks`.
-
-22. Search for __Preprocessor Macros__.
-
-23. For the first (combined) value, replace the value with __CORDOVA_FRAMEWORK=YES__.
-
-24. Select the __Build Phases__ tab.
-
-25. Expand __Run Script__.
-
-26. Replace any occurrences of __PhoneGap__ with __Cordova__.
-
-27. Find the `PhoneGap.plist` file in the Project Navigator, and click on the filename once to enter name edit mode.
-
-28. Rename `PhoneGap.plist` to `Cordova.plist`.
-
-29. Right-click on `Cordova.plist` and choose __Open As &rarr; Source Code__.
-
-30. Press __Option-Command-F__, choose __Replace__ from the drop-down on the top left of the Source window.
-
-31. Enter `com.phonegap` for the Find string, and `org.apache.cordova`
-    for the Replace string, then press the __Replace All__ button.
-
-32. Enter __PG__ for the Find string, and __CDV__ for the Replace
-    string, then press the __Replace All__ button.
-
-33. Press __Command-B__ to build, you will still have deprecations
-    that you can get rid of in the future (see `CDVDeprecated.h`. For
-    example, replace classes in your code that use PG* to CDV*).
-
-## Upgrading 1.4.0 projects to 1.4.1 ##
-
-1. Install Cordova 1.4.1.
-
-2. Make a backup of `MainViewController.m`.
-
-3. Create a new project. You will need some of the assets from this new project.
-
-4. Copy the `MainViewController.m` file from the new project into your 1.4.0-based project directory on disk, replacing the old file (backup your files first from step 2 above).
-
-5. Add the `MainViewController.m` file into your Xcode project.
-
-6. Integrate any project-specific code that you have in your backed-up `MainViewController.m` into the new file.
-
-7. Updating the `phonegap-1.4.0.js` file is optional, nothing has changed in the JavaScript between 1.4.0 and 1.4.1.
-
-## Upgrading 1.3.0 projects to 1.4.0 ##
-
-1. Install Cordova 1.4.0.
-
-2. Make a backup of `AppDelegate.m` and `AppDelegate.h` in your project.
-
-3. Create a new project. You will need some of the assets from this new project.
-
-4. Copy these files from the new project into your 1.3.0-based project directory on disk, replacing any old files (backup your files first from step 2 above):
-
-        AppDelegate.h
-        AppDelegate.m
-        MainViewController.h
-        MainViewController.m
-        MainViewController.xib
-
-5. Add all the `MainViewController` files into your Xcode project.
-
-6. Copy the `www/phonegap-1.4.0.js` file from the new project into the `www` directory, and delete the `www/phonegap-1.3.0.js` file.
-
-7. Update the Cordova script reference in the `www/index.html` file (and any other files that contain the script reference) to point to the new `phonegap-1.4.0.js` file.
-
-8. Add a new entry under `Plugins` in the `PhoneGap.plist` file. The
-   key is `com.phonegap.battery` and the value is `PGBattery`.
-
-9. Integrate any project-specific code that you have in your backed-up `AppDelegate.h` and `AppDelegate.m` into the new AppDelegate files.
-
-## Upgrading 1.2.0 projects to 1.3.0 ##
-
-1. Install Cordova 1.3.0.
-
-2. Make a backup of `AppDelegate.m` and `AppDelegate.h` in your project.
-
-3. Create a new project. You will need some of the assets from this new project.
-
-4. Copy these files from the new project into your 1.2.0-based project directory on disk, replacing any old files (backup your files first from step 2 above):
-
-        AppDelegate.h
-        AppDelegate.m
-        MainViewController.h
-        MainViewController.m
-        MainViewController.xib
-
-5. Add all the `MainViewController` files into your Xcode project.
-
-6. Copy the `www/phonegap-1.3.0.js` file from the new project into the `www` directory, and delete the `www/phonegap-1.2.0.js` file.
-
-7. Update the Cordova script reference in the `www/index.html` file (and any other files that contain the script reference) to point to the new `phonegap-1.3.0.js` file.
-
-8. Add a new entry under `Plugins` in the `PhoneGap.plist` file. The
-   key is `com.phonegap.battery` and the value is `PGBattery`.
-
-9. Integrate any project-specific code that you have in your backed-up `AppDelegate.h` and `AppDelegate.m` into the new AppDelegate files.
-
-## Upgrading 1.1.0 projects to 1.2.0 ##
-
-1. Install Cordova 1.2.0.
-
-2. Make a backup of `AppDelegate.m` and `AppDelegate.h` in your project.
-
-3. Create a new project. You will need some of the assets from this new project.
-
-4. Copy these files from the new project into your 1.1.0-based project directory on disk, replacing any old files (backup your files first from step 2 above):
-
-        AppDelegate.h
-        AppDelegate.m
-        MainViewController.h
-        MainViewController.m
-        MainViewController.xib
-
-5. Add all the `MainViewController` files into your Xcode project.
-
-6. Copy the `www/phonegap-1.2.0.js` file from the new project into the `www` directory, and delete the `www/phonegap-1.1.0.js` file.
-
-7. Update the Cordova script reference in the `www/index.html` file (and any other files that contain the script reference) to point to the new `phonegap-1.2.0.js` file.
-
-8. Add a new entry under `Plugins` in the `PhoneGap.plist` file. The
-   key is `com.phonegap.battery` and the value is `PGBattery`.
-
-9. Integrate any project-specific code that you have in your backed-up `AppDelegate.h` and `AppDelegate.m` into the new AppDelegate files.
-
-## Upgrading 1.0.0 projects to 1.1.0 ##
-
-1. Install Cordova 1.1.0.
-
-2. Make a backup of `AppDelegate.m` and `AppDelegate.h` in your project.
-
-3. Create a new project. You will need some of the assets from this new project.
-
-4. Copy these files from the new project into your 1.0.0-based project directory on disk, replacing any old files (backup your files first from step 2 above):
-
-        AppDelegate.h
-        AppDelegate.m
-        MainViewController.h
-        MainViewController.m
-        MainViewController.xib
-
-5. Add all the `MainViewController` files into your Xcode project.
-
-6. Copy the `www/phonegap-1.1.0.js` file from the new project into the `www` directory, and delete the `www/phonegap-1.0.0.js` file.
-
-7. Update the Cordova script reference in the `www/index.html` file (and any other files that contain the script reference) to point to the new `phonegap-1.1.0.js` file.
-
-8. Add a new entry under `Plugins` in the `PhoneGap.plist` file. The
-   key is `com.phonegap.battery` and the value is `PGBattery`.
-
-9. Integrate any project-specific code that you have in your backed-up `AppDelegate.h` and `AppDelegate.m` into the new AppDelegate files.
-
-## Upgrading 0.9.6 projects to 1.0.0 ##
-
-1. Install Cordova 1.0.0.
-
-2. Make a backup of `AppDelegate.m` and `AppDelegate.h` in your project.
-
-3. Create a new project. You will need some of the assets from this new project.
-
-4. Copy these files from the new project into your 0.9.6-based project directory on disk, replacing any old files (backup your files first from step 2 above):
-
-        AppDelegate.h
-        AppDelegate.m
-        MainViewController.h
-        MainViewController.m
-        MainViewController.xib
-
-5. Add all the `MainViewController` files into your Xcode project.
-
-6. Copy the `www/phonegap-1.0.0.js` file from the new project into the `www` directory, and delete the `www/phonegap-0.9.6.js` file.
-
-7. Update the Cordova script reference in the `www/index.html` file (and any other files that contain the script reference) to point to the new `phonegap-1.0.0.js` file.
-
-8. Add a new entry under `Plugins` in the `PhoneGap.plist` file. The
-   key is `com.phonegap.battery` and the value is `PGBattery`.
-
-9. Integrate any project-specific code that you have in your backed-up `AppDelegate.h` and `AppDelegate.m` into the new AppDelegate files.

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/0c117132/docs/en/edge/guide/platforms/win8/upgrade.md
----------------------------------------------------------------------
diff --git a/docs/en/edge/guide/platforms/win8/upgrade.md b/docs/en/edge/guide/platforms/win8/upgrade.md
new file mode 100644
index 0000000..d27ba52
--- /dev/null
+++ b/docs/en/edge/guide/platforms/win8/upgrade.md
@@ -0,0 +1,49 @@
+---
+license: Licensed to the Apache Software Foundation (ASF) under one
+         or more contributor license agreements.  See the NOTICE file
+         distributed with this work for additional information
+         regarding copyright ownership.  The ASF licenses this file
+         to you under the Apache License, Version 2.0 (the
+         "License"); you may not use this file except in compliance
+         with the License.  You may obtain a copy of the License at
+
+           http://www.apache.org/licenses/LICENSE-2.0
+
+         Unless required by applicable law or agreed to in writing,
+         software distributed under the License is distributed on an
+         "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+         KIND, either express or implied.  See the License for the
+         specific language governing permissions and limitations
+         under the License.
+---
+
+# Upgrading Windows 8
+
+This guide shows how to modify Windows 8 projects to upgrade from older versions of Cordova.
+Most of these instructions apply to projects created with an older set
+of command-line tools that precede the `cordova` CLI utility. See The Command-line Interface for information how to update the
+version of the CLI.
+
+## Upgrade to 3.1.0
+
+Cordova CLI support for Windows 8 was introduced in Cordova 3.1.0. To upgrade, we suggest creating a new Cordova CLI project and moving over all necessary assets.  
+
+## Upgrade to 2.9.0 from 2.8.0 ##
+
+The following commands should be done from within Visual Studio to be sure that the any project references are updated/deleted.
+
+1. Remove `cordova-2.8.0.js` from the project's `www` directory.
+
+2. Add `cordova.js` file from the source to the project's `www` directory. (Note that the file no longer contains a version number in the filename.)
+
+3. Build and test!
+
+## Upgrade to 2.8.0 from 2.7.0 ##
+
+The following commands should be done from within Visual Studio to be sure that the any project references are updated/deleted.
+
+1. Remove `cordova-2.7.0.js` from the project's `www` directory. 
+
+2. Add `cordova.js` file from the source to the project's `www` directory. (Note that the file no longer contains a version number in the filename.)
+
+3. Build and test!

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/0c117132/docs/en/edge/guide/platforms/win8/upgrading.md
----------------------------------------------------------------------
diff --git a/docs/en/edge/guide/platforms/win8/upgrading.md b/docs/en/edge/guide/platforms/win8/upgrading.md
deleted file mode 100644
index d27ba52..0000000
--- a/docs/en/edge/guide/platforms/win8/upgrading.md
+++ /dev/null
@@ -1,49 +0,0 @@
----
-license: Licensed to the Apache Software Foundation (ASF) under one
-         or more contributor license agreements.  See the NOTICE file
-         distributed with this work for additional information
-         regarding copyright ownership.  The ASF licenses this file
-         to you under the Apache License, Version 2.0 (the
-         "License"); you may not use this file except in compliance
-         with the License.  You may obtain a copy of the License at
-
-           http://www.apache.org/licenses/LICENSE-2.0
-
-         Unless required by applicable law or agreed to in writing,
-         software distributed under the License is distributed on an
-         "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
-         KIND, either express or implied.  See the License for the
-         specific language governing permissions and limitations
-         under the License.
----
-
-# Upgrading Windows 8
-
-This guide shows how to modify Windows 8 projects to upgrade from older versions of Cordova.
-Most of these instructions apply to projects created with an older set
-of command-line tools that precede the `cordova` CLI utility. See The Command-line Interface for information how to update the
-version of the CLI.
-
-## Upgrade to 3.1.0
-
-Cordova CLI support for Windows 8 was introduced in Cordova 3.1.0. To upgrade, we suggest creating a new Cordova CLI project and moving over all necessary assets.  
-
-## Upgrade to 2.9.0 from 2.8.0 ##
-
-The following commands should be done from within Visual Studio to be sure that the any project references are updated/deleted.
-
-1. Remove `cordova-2.8.0.js` from the project's `www` directory.
-
-2. Add `cordova.js` file from the source to the project's `www` directory. (Note that the file no longer contains a version number in the filename.)
-
-3. Build and test!
-
-## Upgrade to 2.8.0 from 2.7.0 ##
-
-The following commands should be done from within Visual Studio to be sure that the any project references are updated/deleted.
-
-1. Remove `cordova-2.7.0.js` from the project's `www` directory. 
-
-2. Add `cordova.js` file from the source to the project's `www` directory. (Note that the file no longer contains a version number in the filename.)
-
-3. Build and test!

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/0c117132/docs/en/edge/guide/platforms/wp8/upgrade.md
----------------------------------------------------------------------
diff --git a/docs/en/edge/guide/platforms/wp8/upgrade.md b/docs/en/edge/guide/platforms/wp8/upgrade.md
new file mode 100644
index 0000000..e5536dd
--- /dev/null
+++ b/docs/en/edge/guide/platforms/wp8/upgrade.md
@@ -0,0 +1,412 @@
+---
+license: Licensed to the Apache Software Foundation (ASF) under one
+         or more contributor license agreements.  See the NOTICE file
+         distributed with this work for additional information
+         regarding copyright ownership.  The ASF licenses this file
+         to you under the Apache License, Version 2.0 (the
+         "License"); you may not use this file except in compliance
+         with the License.  You may obtain a copy of the License at
+
+           http://www.apache.org/licenses/LICENSE-2.0
+
+         Unless required by applicable law or agreed to in writing,
+         software distributed under the License is distributed on an
+         "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
+         KIND, either express or implied.  See the License for the
+         specific language governing permissions and limitations
+         under the License.
+---
+
+# Upgrading Windows Phone
+
+This guide shows how to modify Windows Phone projects, both versions 7
+and 8, to upgrade from older versions of Cordova.  Most of these
+instructions apply to projects created with an older set of
+command-line tools that precede the `cordova` CLI utility. See The
+Command-line Interface for information how to update the version of
+the CLI.  The following section shows how to upgrade from non-CLI
+projects.
+
+## Upgrade to 3.1.0 from 3.0.0 ##
+
+For projects that were created with the cordova CLI: 
+
+1. Update the `cordova` CLI version - see The Command-line Interface 
+2. Run `cordova platform update wp8` (or `wp7`, per the platforms you added to your project).
+        
+For projects not created with the cordova CLI, run:
+
+1. `bin\update <project_path>`
+
+## Upgrade to the CLI (3.0.0) from 2.9.0 ##
+
+1. Create a new Apache Cordova 3.0.0 project using the cordova CLI, as
+   described in The Command-line Interface.
+
+2. Add your platforms the the cordova project, for example: `cordova
+   platform add wp7 wp8`.
+
+3. Copy the contents of the project's `www` directory to the `www` directory
+   at the root of the cordova project you just created.
+
+4. Copy or overwrite any native assets from your original project
+   (`SplashScreen`, `ApplicationIcon`, etc.), making sure to add any
+   new files to the `.csproj` file. The windows phone project builds
+   inside the `platforms\wp7` or `platforms\wp8` directory.
+
+5. Use the cordova CLI tool to install any plugins you need. Note that
+   the CLI handles all core APIs as plugins, so they may need to be
+   added. Only 3.0.0 plugins are compatible with the CLI.
+
+6. Build and test.
+
+## Upgrade to 3.0.0 (non-CLI) from 2.9.0 ##
+
+In Visual Studio's Solution Explorer window:
+
+1. Create a new Apache Cordova WP7 or WP8 3.0.0 Project.
+
+2. Copy the contents of the `www` directory to the new project, and be sure these items are added to the VS project.
+
+3. Copy and overwrite any splash screen, or icon images.
+
+4. Copy over any plugins from the `plugins` directory to the new project and ensure that they are also added to the VS project. 
+
+5. Build and test.
+
+__NOTE:__ all core APIs are removed from Cordova version 3.0, and must
+be installed separately as plugins.  For more information on how to
+re-enable these features in a non-CLI workflow, see Using Plugman to
+Manage Plugins.
+
+## Upgrade to 2.9.0 from 2.8.0 ##
+
+In Visual Studio's Solution Explorer window:
+
+1. Create a new Apache Cordova WP7 or WP8 2.9.0 Project.
+
+2. Copy the contents of the `www` directory to the new project, and be sure these items are added to the VS project.
+
+3. Update the name of `cordova.js` in the HTML tag if it's still using cordova-VERSION.js (should be just `cordova.js`).
+
+4. Copy and overwrite any splash screen, or icon images.
+
+5. Copy over any plugins from the `plugins` directory to the new project and ensure that they are also added to the .csproj file.
+
+6. Build and test.
+
+## Upgrade to 2.8.0 from 2.7.0 ##
+
+In Visual Studio's Solution Explorer window:
+
+1. Create a new Apache Cordova WP7 or WP8 2.8.0 Project.
+
+2. Copy the contents of the `www` directory to the new project, and be sure these items are added to the VS project.
+
+3. Update your HTML to use the new `cordova.js` file. (Note the lack of a version number in the filename.)
+
+4. Copy and overwrite any splash screen, or icon images.
+
+5. Copy over any plugins from the `plugins` directory to the new project and ensure that they are also added to the VS project.
+
+6. Build and test.
+
+## Upgrade to 2.7.0 from 2.6.0 ##
+
+In Visual Studio's Solution Explorer window:
+
+1. Create a new Apache Cordova WP7 or WP8 2.7.0 Project.
+
+2. Copy the contents of the `www` directory to the new project, and be sure these items are added to the VS project.
+
+3. Update your HTML to use the new `cordova-2.7.0.js` file.
+
+4. Copy and overwrite any splash screen, or icon images.
+
+5. Copy over any plugins from the `plugins` directory to the new project and ensure that they are also added to the VS project.
+
+6. Build and test.
+
+## Upgrade to 2.6.0 from 2.5.0 ##
+
+In Visual Studio's Solution Explorer window:
+
+1. Create a new Apache Cordova WP7 or WP8 2.6.0 Project.
+
+2. Copy the contents of the `www` directory to the new project, and be sure these items are added to the VS project.
+
+3. Update your HTML to use the new `cordova-2.6.0.js` file.
+
+4. Copy and overwrite any splash screen, or icon images.
+
+5. Copy over any plugins from the `plugins` directory to the new project and ensure that they are also added to the VS project.
+
+6. Build and test.
+
+## Upgrade to 2.5.0 from 2.4.0 ##
+
+In Visual Studio's Solution Explorer window:
+
+1. Create a new Apache Cordova WP7 or WP8 2.5.0 Project.
+
+2. Copy the contents of the `www` directory to the new project, and be sure these items are added to the VS project.
+
+3. Update your HTML to use the new `cordova-2.5.0.js` file.
+
+4. Copy and overwrite any splash screen, or icon images.
+
+5. Copy over any plugins from the `plugins` directory to the new project and ensure that they are also added to the VS project.
+
+6. Build and test.
+
+## Upgrade to 2.4.0 from 2.3.0 ##
+
+In Visual Studio's Solution Explorer window:
+
+1. Create a new Apache Cordova WP7 or WP8 2.4.0 Project.
+
+2. Copy the contents of the `www` directory to the new project, and be sure these items are added to the VS project.
+
+3. Update your HTML to use the new `cordova-2.4.0.js` file.
+
+4. Copy and overwrite any splash screen, or icon images.
+
+5. Copy over any plugins from the `plugins` directory to the new project and ensure that they are also added to the VS project.
+
+6. Build and test.
+
+## Upgrade to 2.3.0 from 2.2.0 ##
+
+In Visual Studio's Solution Explorer window:
+
+1. Create a new Apache Cordova WP7 2.3.0 Project.
+
+2. Copy the contents of the `www` directory to the new project, and be sure these items are added to the VS project.
+
+3. Update your HTML to use the new `cordova-2.3.0.js` file.
+
+4. Copy and overwrite any splash screen, or icon images.
+
+5. Copy over any plugins from the `plugins` directory to the new project and ensure that they are also added to the VS project.
+
+6. Build and test.
+
+## Upgrade to 2.2.0 from 2.1.0 ##
+
+In Visual Studio's Solution Explorer window:
+
+1. Create a new Apache Cordova WP7 2.2.0 Project.
+
+2. Copy the contents of the `www` directory to the new project, and be sure these items are added to the VS project.
+
+3. Update your HTML to use the new `cordova-2.2.0.js` file.
+
+4. Copy and overwrite any splash screen, or icon images.
+
+5. Copy over any plugins from the `plugins` directory to the new project and ensure that they are also added to the VS project.
+
+6. Build and test.
+
+## Upgrade to 2.1.0 from 2.0.0 ##
+
+In Visual Studio's Solution Explorer window:
+
+1. Create a new Apache Cordova WP7 2.1.0 Project.
+
+2. Copy the contents of the `www` directory to the new project, and be sure these items are added to the VS project.
+
+3. Update your HTML to use the new `cordova-2.1.0.js` file.
+
+4. Copy and overwrite any splash screen, or icon images.
+
+5. Copy over any plugins from the `plugins` directory to the new project and ensure that they are also added to the VS project.
+
+6. Build and test.
+
+## Upgrade to 2.0.0 from 1.9.0 ##
+
+There have been considerable changes to the WP7 project structure in Apache Cordova 2.0.0 which make this upgrade a little more involved that the others. Essentially this is not an upgrade but creation of a new project and copy over of existing source files.
+
+In Visual Studio's Solution Explorer window:
+
+1. Create a new Apache Cordova WP7 2.0 Project.
+
+2. Copy the contents of the `www` directory to the new project, and be sure these items are added to the VS project.
+
+3. Update your HTML to use the new `cordova-2.0.0.js` file.
+
+4. Copy and overwrite any splash screen, or icon images.
+
+5. Copy over any plugins from the `plugins` directory to the new project and ensure that they are also added to the VS project.
+
+6. Build and test.
+
+## Upgrade to 1.9.0 from 1.8.0 ##
+
+In Visual Studio's Solution Explorer window:
+
+1. Delete `GapLib/WP7CordovaClassLib.dll` from your project.
+
+2. Remove the reference to `WP7CordovaClassLib` in the __References__ directory.
+
+3. Right-click on __References__ and select __Add Reference__.
+
+4. Navigate to the new distribution and add the `WP7CordovaClassLib.dll` file.
+    - __NOTE:__ You can view the DLL's version by right-clicking on the reference, and selecting __Properties__.
+
+5. Copy the new `cordova-1.9.0.js` into your project. (Be sure it is marked as Content.)
+
+6. Update your HTML to use the new `cordova-1.9.0.js` file.
+
+## Upgrade to 1.8.0 from 1.7.0 ##
+
+In Visual Studio's Solution Explorer window:
+
+1. Delete `GapLib/WP7CordovaClassLib.dll` from your project.
+
+2. Remove the reference to `WP7CordovaClassLib` in the __References__ directory.
+
+3. Right-click on __References__ and select __Add Reference__.
+
+4. Navigate to the new distribution and add the `WP7CordovaClassLib.dll` file.
+    - __NOTE:__ You can view the DLL's version by right-clicking on the reference, and selecting __Properties__.
+
+5. Copy the new `cordova-1.8.0.js` into your project. (Be sure it is marked as Content.)
+
+6. Update your HTML to use the new `cordova-1.8.0.js` file.
+
+## Upgrade to 1.7.0 from 1.6.0 ##
+
+In Visual Studio's Solution Explorer window:
+
+1. Delete `GapLib/WP7CordovaClassLib.dll` from your project.
+
+2. Remove the reference to `WP7CordovaClassLib` in the __References__ directory.
+
+3. Right-click on __References__ and select __Add Reference__.
+
+4. Navigate to the new distribution and add the `WP7CordovaClassLib.dll` file.
+    - __NOTE:__ You can view the DLL's version by right-clicking on the reference, and selecting __Properties__.
+
+5. Copy the new `cordova-1.7.0.js` into your project. (Be sure it is marked as Content.)
+
+6. Update your HTML to use the new `cordova-1.7.0.js` file.
+
+## Upgrade to 1.6.1 from 1.6.0 ##
+
+In Visual Studio's Solution Explorer window:
+
+1. Delete `GapLib/WP7CordovaClassLib.dll` from your project.
+
+2. Remove the reference to `WP7CordovaClassLib` in the __References__ directory.
+
+3. Right-click on __References__ and select __Add Reference__.
+
+4. Navigate to the new distribution and add the `WP7CordovaClassLib.dll` file.
+    - __NOTE:__ You can view the DLL's version by right-clicking on the reference, and selecting __Properties__.
+
+5. Copy the new `cordova-1.6.1.js` into your project. (Be sure it is marked as Content.)
+
+6. Update your HTML to use the new `cordova-1.6.1.js` file.
+
+## Upgrade to 1.6.0 from 1.5.0 ##
+
+In Visual Studio's Solution Explorer window:
+
+1. Delete `GapLib/WP7CordovaClassLib.dll` from your project.
+
+2. Remove the reference to `WP7CordovaClassLib` in the __References__ directory.
+
+3. Right-click on __References__ and select __Add Reference__.
+
+4. Navigate to the new distribution and add the `WP7CordovaClassLib.dll` file.
+    - __NOTE:__ You can view the DLL's version by right-clicking on the reference, and selecting __Properties__.
+
+5. Copy the new `cordova-1.6.0.js` into your project. (Be sure it is marked as Content.)
+
+6. Update your HTML to use the new `cordova-1.6.0.js` file.
+
+## Upgrade to 1.5.0 from 1.4.0 ##
+
+In Visual Studio's Solution Explorer window:
+
+1. Delete `GapLib/WP7CordovaClassLib.dll` from your project.
+
+2. Remove the reference to `WP7CordovaClassLib` in the __References__ directory.
+
+3. Right-click on __References__ and select __Add Reference__.
+
+4. Navigate to the new distribution and add the `WP7CordovaClassLib.dll` file.
+    - __NOTE:__ You can view the DLL's version by right-clicking on the reference, and selecting __Properties__.
+
+5. Copy the new `cordova-1.5.0.js` into your project. (Be sure it is marked as Content.)
+
+6. Update your HTML to use the new `cordova-1.5.0.js` file.
+
+## Upgrade to 1.4.0 from 1.3.0 ##
+
+In Visual Studio's Solution Explorer window:
+
+1. Delete `GapLib/WP7CordovaClassLib.dll` from your project.
+
+2. Remove the reference to `WP7CordovaClassLib` in the __References__ directory.
+
+3. Right-click on __References__ and select __Add Reference__.
+
+4. Navigate to the new distribution and add the `WP7CordovaClassLib.dll` file.
+    - __NOTE:__ You can view the DLL's version by right-clicking on the reference, and selecting __Properties__.
+
+5. Copy the new `cordova-1.4.0.js` into your project. (Be sure it is marked as Content.)
+
+6. Update your HTML to use the new `cordova-1.4.0.js` file.
+
+## Upgrade to 1.3.0 from 1.2.0 ##
+
+In Visual Studio's Solution Explorer window:
+
+1. Delete `GapLib/WP7CordovaClassLib.dll` from your project.
+
+2. Remove the reference to `WP7CordovaClassLib` in the __References__ directory.
+
+3. Right-click on __References__ and select __Add Reference__.
+
+4. Navigate to the new distribution and add the `WP7CordovaClassLib.dll` file.
+    - __NOTE:__ You can view the DLL's version by right-clicking on the reference, and selecting __Properties__.
+
+5. Copy the new `cordova-1.3.0.js` into your project. (Be sure it is marked as Content.)
+
+6. Update your HTML to use the new `cordova-1.3.0.js` file.
+
+## Upgrade to 1.2.0 from 1.1.0 ##
+
+In Visual Studio's Solution Explorer window:
+
+1. Delete `GapLib/WP7CordovaClassLib.dll` from your project.
+
+2. Remove the reference to `WP7CordovaClassLib` in the __References__ directory.
+
+3. Right-click on __References__ and select __Add Reference__.
+
+4. Navigate to the new distribution and add the `WP7CordovaClassLib.dll` file.
+    - __NOTE:__ You can view the DLL's version by right-clicking on the reference, and selecting __Properties__.
+
+5. Copy the new `cordova-1.2.0.js` into your project. (Be sure it is marked as Content.)
+
+6. Update your HTML to use the new `cordova-1.2.0.js` file.
+
+## Upgrade to 1.1.0 from 1.0.0 ##
+
+In Visual Studio's Solution Explorer window:
+
+1. Delete `GapLib/WP7CordovaClassLib.dll` from your project.
+
+2. Remove the reference to `WP7CordovaClassLib` in the __References__ directory.
+
+3. Right-click on __References__ and select __Add Reference__.
+
+4. Navigate to the new distribution and add the `WP7CordovaClassLib.dll` file.
+    - __NOTE:__ you can view the DLL's version by right-clicking on the reference, and selecting __Properties__.
+
+5. Copy the new `cordova-1.1.0.js` into your project. (Be sure it is marked as Content.)
+
+6. Update your HTML to use the new `cordova-1.1.0.js` file.

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/0c117132/docs/en/edge/guide/platforms/wp8/upgrading.md
----------------------------------------------------------------------
diff --git a/docs/en/edge/guide/platforms/wp8/upgrading.md b/docs/en/edge/guide/platforms/wp8/upgrading.md
deleted file mode 100644
index e5536dd..0000000
--- a/docs/en/edge/guide/platforms/wp8/upgrading.md
+++ /dev/null
@@ -1,412 +0,0 @@
----
-license: Licensed to the Apache Software Foundation (ASF) under one
-         or more contributor license agreements.  See the NOTICE file
-         distributed with this work for additional information
-         regarding copyright ownership.  The ASF licenses this file
-         to you under the Apache License, Version 2.0 (the
-         "License"); you may not use this file except in compliance
-         with the License.  You may obtain a copy of the License at
-
-           http://www.apache.org/licenses/LICENSE-2.0
-
-         Unless required by applicable law or agreed to in writing,
-         software distributed under the License is distributed on an
-         "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
-         KIND, either express or implied.  See the License for the
-         specific language governing permissions and limitations
-         under the License.
----
-
-# Upgrading Windows Phone
-
-This guide shows how to modify Windows Phone projects, both versions 7
-and 8, to upgrade from older versions of Cordova.  Most of these
-instructions apply to projects created with an older set of
-command-line tools that precede the `cordova` CLI utility. See The
-Command-line Interface for information how to update the version of
-the CLI.  The following section shows how to upgrade from non-CLI
-projects.
-
-## Upgrade to 3.1.0 from 3.0.0 ##
-
-For projects that were created with the cordova CLI: 
-
-1. Update the `cordova` CLI version - see The Command-line Interface 
-2. Run `cordova platform update wp8` (or `wp7`, per the platforms you added to your project).
-        
-For projects not created with the cordova CLI, run:
-
-1. `bin\update <project_path>`
-
-## Upgrade to the CLI (3.0.0) from 2.9.0 ##
-
-1. Create a new Apache Cordova 3.0.0 project using the cordova CLI, as
-   described in The Command-line Interface.
-
-2. Add your platforms the the cordova project, for example: `cordova
-   platform add wp7 wp8`.
-
-3. Copy the contents of the project's `www` directory to the `www` directory
-   at the root of the cordova project you just created.
-
-4. Copy or overwrite any native assets from your original project
-   (`SplashScreen`, `ApplicationIcon`, etc.), making sure to add any
-   new files to the `.csproj` file. The windows phone project builds
-   inside the `platforms\wp7` or `platforms\wp8` directory.
-
-5. Use the cordova CLI tool to install any plugins you need. Note that
-   the CLI handles all core APIs as plugins, so they may need to be
-   added. Only 3.0.0 plugins are compatible with the CLI.
-
-6. Build and test.
-
-## Upgrade to 3.0.0 (non-CLI) from 2.9.0 ##
-
-In Visual Studio's Solution Explorer window:
-
-1. Create a new Apache Cordova WP7 or WP8 3.0.0 Project.
-
-2. Copy the contents of the `www` directory to the new project, and be sure these items are added to the VS project.
-
-3. Copy and overwrite any splash screen, or icon images.
-
-4. Copy over any plugins from the `plugins` directory to the new project and ensure that they are also added to the VS project. 
-
-5. Build and test.
-
-__NOTE:__ all core APIs are removed from Cordova version 3.0, and must
-be installed separately as plugins.  For more information on how to
-re-enable these features in a non-CLI workflow, see Using Plugman to
-Manage Plugins.
-
-## Upgrade to 2.9.0 from 2.8.0 ##
-
-In Visual Studio's Solution Explorer window:
-
-1. Create a new Apache Cordova WP7 or WP8 2.9.0 Project.
-
-2. Copy the contents of the `www` directory to the new project, and be sure these items are added to the VS project.
-
-3. Update the name of `cordova.js` in the HTML tag if it's still using cordova-VERSION.js (should be just `cordova.js`).
-
-4. Copy and overwrite any splash screen, or icon images.
-
-5. Copy over any plugins from the `plugins` directory to the new project and ensure that they are also added to the .csproj file.
-
-6. Build and test.
-
-## Upgrade to 2.8.0 from 2.7.0 ##
-
-In Visual Studio's Solution Explorer window:
-
-1. Create a new Apache Cordova WP7 or WP8 2.8.0 Project.
-
-2. Copy the contents of the `www` directory to the new project, and be sure these items are added to the VS project.
-
-3. Update your HTML to use the new `cordova.js` file. (Note the lack of a version number in the filename.)
-
-4. Copy and overwrite any splash screen, or icon images.
-
-5. Copy over any plugins from the `plugins` directory to the new project and ensure that they are also added to the VS project.
-
-6. Build and test.
-
-## Upgrade to 2.7.0 from 2.6.0 ##
-
-In Visual Studio's Solution Explorer window:
-
-1. Create a new Apache Cordova WP7 or WP8 2.7.0 Project.
-
-2. Copy the contents of the `www` directory to the new project, and be sure these items are added to the VS project.
-
-3. Update your HTML to use the new `cordova-2.7.0.js` file.
-
-4. Copy and overwrite any splash screen, or icon images.
-
-5. Copy over any plugins from the `plugins` directory to the new project and ensure that they are also added to the VS project.
-
-6. Build and test.
-
-## Upgrade to 2.6.0 from 2.5.0 ##
-
-In Visual Studio's Solution Explorer window:
-
-1. Create a new Apache Cordova WP7 or WP8 2.6.0 Project.
-
-2. Copy the contents of the `www` directory to the new project, and be sure these items are added to the VS project.
-
-3. Update your HTML to use the new `cordova-2.6.0.js` file.
-
-4. Copy and overwrite any splash screen, or icon images.
-
-5. Copy over any plugins from the `plugins` directory to the new project and ensure that they are also added to the VS project.
-
-6. Build and test.
-
-## Upgrade to 2.5.0 from 2.4.0 ##
-
-In Visual Studio's Solution Explorer window:
-
-1. Create a new Apache Cordova WP7 or WP8 2.5.0 Project.
-
-2. Copy the contents of the `www` directory to the new project, and be sure these items are added to the VS project.
-
-3. Update your HTML to use the new `cordova-2.5.0.js` file.
-
-4. Copy and overwrite any splash screen, or icon images.
-
-5. Copy over any plugins from the `plugins` directory to the new project and ensure that they are also added to the VS project.
-
-6. Build and test.
-
-## Upgrade to 2.4.0 from 2.3.0 ##
-
-In Visual Studio's Solution Explorer window:
-
-1. Create a new Apache Cordova WP7 or WP8 2.4.0 Project.
-
-2. Copy the contents of the `www` directory to the new project, and be sure these items are added to the VS project.
-
-3. Update your HTML to use the new `cordova-2.4.0.js` file.
-
-4. Copy and overwrite any splash screen, or icon images.
-
-5. Copy over any plugins from the `plugins` directory to the new project and ensure that they are also added to the VS project.
-
-6. Build and test.
-
-## Upgrade to 2.3.0 from 2.2.0 ##
-
-In Visual Studio's Solution Explorer window:
-
-1. Create a new Apache Cordova WP7 2.3.0 Project.
-
-2. Copy the contents of the `www` directory to the new project, and be sure these items are added to the VS project.
-
-3. Update your HTML to use the new `cordova-2.3.0.js` file.
-
-4. Copy and overwrite any splash screen, or icon images.
-
-5. Copy over any plugins from the `plugins` directory to the new project and ensure that they are also added to the VS project.
-
-6. Build and test.
-
-## Upgrade to 2.2.0 from 2.1.0 ##
-
-In Visual Studio's Solution Explorer window:
-
-1. Create a new Apache Cordova WP7 2.2.0 Project.
-
-2. Copy the contents of the `www` directory to the new project, and be sure these items are added to the VS project.
-
-3. Update your HTML to use the new `cordova-2.2.0.js` file.
-
-4. Copy and overwrite any splash screen, or icon images.
-
-5. Copy over any plugins from the `plugins` directory to the new project and ensure that they are also added to the VS project.
-
-6. Build and test.
-
-## Upgrade to 2.1.0 from 2.0.0 ##
-
-In Visual Studio's Solution Explorer window:
-
-1. Create a new Apache Cordova WP7 2.1.0 Project.
-
-2. Copy the contents of the `www` directory to the new project, and be sure these items are added to the VS project.
-
-3. Update your HTML to use the new `cordova-2.1.0.js` file.
-
-4. Copy and overwrite any splash screen, or icon images.
-
-5. Copy over any plugins from the `plugins` directory to the new project and ensure that they are also added to the VS project.
-
-6. Build and test.
-
-## Upgrade to 2.0.0 from 1.9.0 ##
-
-There have been considerable changes to the WP7 project structure in Apache Cordova 2.0.0 which make this upgrade a little more involved that the others. Essentially this is not an upgrade but creation of a new project and copy over of existing source files.
-
-In Visual Studio's Solution Explorer window:
-
-1. Create a new Apache Cordova WP7 2.0 Project.
-
-2. Copy the contents of the `www` directory to the new project, and be sure these items are added to the VS project.
-
-3. Update your HTML to use the new `cordova-2.0.0.js` file.
-
-4. Copy and overwrite any splash screen, or icon images.
-
-5. Copy over any plugins from the `plugins` directory to the new project and ensure that they are also added to the VS project.
-
-6. Build and test.
-
-## Upgrade to 1.9.0 from 1.8.0 ##
-
-In Visual Studio's Solution Explorer window:
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-1. Delete `GapLib/WP7CordovaClassLib.dll` from your project.
-
-2. Remove the reference to `WP7CordovaClassLib` in the __References__ directory.
-
-3. Right-click on __References__ and select __Add Reference__.
-
-4. Navigate to the new distribution and add the `WP7CordovaClassLib.dll` file.
-    - __NOTE:__ You can view the DLL's version by right-clicking on the reference, and selecting __Properties__.
-
-5. Copy the new `cordova-1.9.0.js` into your project. (Be sure it is marked as Content.)
-
-6. Update your HTML to use the new `cordova-1.9.0.js` file.
-
-## Upgrade to 1.8.0 from 1.7.0 ##
-
-In Visual Studio's Solution Explorer window:
-
-1. Delete `GapLib/WP7CordovaClassLib.dll` from your project.
-
-2. Remove the reference to `WP7CordovaClassLib` in the __References__ directory.
-
-3. Right-click on __References__ and select __Add Reference__.
-
-4. Navigate to the new distribution and add the `WP7CordovaClassLib.dll` file.
-    - __NOTE:__ You can view the DLL's version by right-clicking on the reference, and selecting __Properties__.
-
-5. Copy the new `cordova-1.8.0.js` into your project. (Be sure it is marked as Content.)
-
-6. Update your HTML to use the new `cordova-1.8.0.js` file.
-
-## Upgrade to 1.7.0 from 1.6.0 ##
-
-In Visual Studio's Solution Explorer window:
-
-1. Delete `GapLib/WP7CordovaClassLib.dll` from your project.
-
-2. Remove the reference to `WP7CordovaClassLib` in the __References__ directory.
-
-3. Right-click on __References__ and select __Add Reference__.
-
-4. Navigate to the new distribution and add the `WP7CordovaClassLib.dll` file.
-    - __NOTE:__ You can view the DLL's version by right-clicking on the reference, and selecting __Properties__.
-
-5. Copy the new `cordova-1.7.0.js` into your project. (Be sure it is marked as Content.)
-
-6. Update your HTML to use the new `cordova-1.7.0.js` file.
-
-## Upgrade to 1.6.1 from 1.6.0 ##
-
-In Visual Studio's Solution Explorer window:
-
-1. Delete `GapLib/WP7CordovaClassLib.dll` from your project.
-
-2. Remove the reference to `WP7CordovaClassLib` in the __References__ directory.
-
-3. Right-click on __References__ and select __Add Reference__.
-
-4. Navigate to the new distribution and add the `WP7CordovaClassLib.dll` file.
-    - __NOTE:__ You can view the DLL's version by right-clicking on the reference, and selecting __Properties__.
-
-5. Copy the new `cordova-1.6.1.js` into your project. (Be sure it is marked as Content.)
-
-6. Update your HTML to use the new `cordova-1.6.1.js` file.
-
-## Upgrade to 1.6.0 from 1.5.0 ##
-
-In Visual Studio's Solution Explorer window:
-
-1. Delete `GapLib/WP7CordovaClassLib.dll` from your project.
-
-2. Remove the reference to `WP7CordovaClassLib` in the __References__ directory.
-
-3. Right-click on __References__ and select __Add Reference__.
-
-4. Navigate to the new distribution and add the `WP7CordovaClassLib.dll` file.
-    - __NOTE:__ You can view the DLL's version by right-clicking on the reference, and selecting __Properties__.
-
-5. Copy the new `cordova-1.6.0.js` into your project. (Be sure it is marked as Content.)
-
-6. Update your HTML to use the new `cordova-1.6.0.js` file.
-
-## Upgrade to 1.5.0 from 1.4.0 ##
-
-In Visual Studio's Solution Explorer window:
-
-1. Delete `GapLib/WP7CordovaClassLib.dll` from your project.
-
-2. Remove the reference to `WP7CordovaClassLib` in the __References__ directory.
-
-3. Right-click on __References__ and select __Add Reference__.
-
-4. Navigate to the new distribution and add the `WP7CordovaClassLib.dll` file.
-    - __NOTE:__ You can view the DLL's version by right-clicking on the reference, and selecting __Properties__.
-
-5. Copy the new `cordova-1.5.0.js` into your project. (Be sure it is marked as Content.)
-
-6. Update your HTML to use the new `cordova-1.5.0.js` file.
-
-## Upgrade to 1.4.0 from 1.3.0 ##
-
-In Visual Studio's Solution Explorer window:
-
-1. Delete `GapLib/WP7CordovaClassLib.dll` from your project.
-
-2. Remove the reference to `WP7CordovaClassLib` in the __References__ directory.
-
-3. Right-click on __References__ and select __Add Reference__.
-
-4. Navigate to the new distribution and add the `WP7CordovaClassLib.dll` file.
-    - __NOTE:__ You can view the DLL's version by right-clicking on the reference, and selecting __Properties__.
-
-5. Copy the new `cordova-1.4.0.js` into your project. (Be sure it is marked as Content.)
-
-6. Update your HTML to use the new `cordova-1.4.0.js` file.
-
-## Upgrade to 1.3.0 from 1.2.0 ##
-
-In Visual Studio's Solution Explorer window:
-
-1. Delete `GapLib/WP7CordovaClassLib.dll` from your project.
-
-2. Remove the reference to `WP7CordovaClassLib` in the __References__ directory.
-
-3. Right-click on __References__ and select __Add Reference__.
-
-4. Navigate to the new distribution and add the `WP7CordovaClassLib.dll` file.
-    - __NOTE:__ You can view the DLL's version by right-clicking on the reference, and selecting __Properties__.
-
-5. Copy the new `cordova-1.3.0.js` into your project. (Be sure it is marked as Content.)
-
-6. Update your HTML to use the new `cordova-1.3.0.js` file.
-
-## Upgrade to 1.2.0 from 1.1.0 ##
-
-In Visual Studio's Solution Explorer window:
-
-1. Delete `GapLib/WP7CordovaClassLib.dll` from your project.
-
-2. Remove the reference to `WP7CordovaClassLib` in the __References__ directory.
-
-3. Right-click on __References__ and select __Add Reference__.
-
-4. Navigate to the new distribution and add the `WP7CordovaClassLib.dll` file.
-    - __NOTE:__ You can view the DLL's version by right-clicking on the reference, and selecting __Properties__.
-
-5. Copy the new `cordova-1.2.0.js` into your project. (Be sure it is marked as Content.)
-
-6. Update your HTML to use the new `cordova-1.2.0.js` file.
-
-## Upgrade to 1.1.0 from 1.0.0 ##
-
-In Visual Studio's Solution Explorer window:
-
-1. Delete `GapLib/WP7CordovaClassLib.dll` from your project.
-
-2. Remove the reference to `WP7CordovaClassLib` in the __References__ directory.
-
-3. Right-click on __References__ and select __Add Reference__.
-
-4. Navigate to the new distribution and add the `WP7CordovaClassLib.dll` file.
-    - __NOTE:__ you can view the DLL's version by right-clicking on the reference, and selecting __Properties__.
-
-5. Copy the new `cordova-1.1.0.js` into your project. (Be sure it is marked as Content.)
-
-6. Update your HTML to use the new `cordova-1.1.0.js` file.


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