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From agri...@apache.org
Subject docs commit: CB-5900 Spelling fixes for English docs
Date Sun, 09 Feb 2014 02:08:16 GMT
Updated Branches:
  refs/heads/master b9c5896e2 -> bddb86f99


CB-5900 Spelling fixes for English docs

Fixes some spelling and casing errors in the English version of the docs


Project: http://git-wip-us.apache.org/repos/asf/cordova-docs/repo
Commit: http://git-wip-us.apache.org/repos/asf/cordova-docs/commit/bddb86f9
Tree: http://git-wip-us.apache.org/repos/asf/cordova-docs/tree/bddb86f9
Diff: http://git-wip-us.apache.org/repos/asf/cordova-docs/diff/bddb86f9

Branch: refs/heads/master
Commit: bddb86f9978ce52bb6b82e535a9aa5a8a83038ab
Parents: b9c5896
Author: Bas Bosman <sbg.bosman@mindef.nl>
Authored: Sun Jan 26 17:31:45 2014 +0100
Committer: Andrew Grieve <agrieve@chromium.org>
Committed: Sat Feb 8 21:07:57 2014 -0500

----------------------------------------------------------------------
 docs/en/edge/config_ref/images.md                 | 4 ++--
 docs/en/edge/guide/appdev/whitelist/index.md      | 4 ++--
 docs/en/edge/guide/cli/index.md                   | 2 +-
 docs/en/edge/guide/overview/index.md              | 2 +-
 docs/en/edge/guide/platforms/android/index.md     | 2 +-
 docs/en/edge/guide/platforms/android/plugin.md    | 2 +-
 docs/en/edge/guide/platforms/android/upgrading.md | 4 ++--
 docs/en/edge/guide/platforms/ios/index.md         | 2 +-
 docs/en/edge/guide/platforms/ios/upgrading.md     | 6 +++---
 docs/en/edge/guide/platforms/tizen/index.md       | 4 ++--
 docs/en/edge/guide/platforms/win8/index.md        | 2 +-
 docs/en/edge/guide/platforms/wp7/index.md         | 2 +-
 docs/en/edge/plugin_ref/plugman.md                | 2 +-
 docs/en/edge/plugin_ref/spec.md                   | 2 +-
 14 files changed, 20 insertions(+), 20 deletions(-)
----------------------------------------------------------------------


http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/bddb86f9/docs/en/edge/config_ref/images.md
----------------------------------------------------------------------
diff --git a/docs/en/edge/config_ref/images.md b/docs/en/edge/config_ref/images.md
index ca4245b..942382d 100644
--- a/docs/en/edge/config_ref/images.md
+++ b/docs/en/edge/config_ref/images.md
@@ -58,7 +58,7 @@ Blackberry 10 requires an icon element in config.xml:
 
         <icon src="blackberry10/icon-86.png" />
 
-See BlackBerry's documentation for tareting multiple sizes and locales.
+See BlackBerry's documentation for targeting multiple sizes and locales.
 
 [http://developer.blackberry.com/html5/documentation/icon_element.html]
 
@@ -170,7 +170,7 @@ Finally, the splash screen should be present only as long as necessary.
When
 your app has started and the webview has loaded, your app should hide the
 splash screen so that your main view is visible. Because the app start time
 will vary quite a bit due to a number of factors, it is recommended that your
-app explicitly invoke `navigator.splashscreen.hide()` in the Javascript
+app explicitly invoke `navigator.splashscreen.hide()` in the JavaScript
 method that responds to the `deviceready` event. Otherwise the splash screen
 will be visible for the SplashScreenDelay value that you configured above.
 This event-driven approach is highly recommended versus having the splash

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/bddb86f9/docs/en/edge/guide/appdev/whitelist/index.md
----------------------------------------------------------------------
diff --git a/docs/en/edge/guide/appdev/whitelist/index.md b/docs/en/edge/guide/appdev/whitelist/index.md
index 29dd735..4e5e484 100644
--- a/docs/en/edge/guide/appdev/whitelist/index.md
+++ b/docs/en/edge/guide/appdev/whitelist/index.md
@@ -106,7 +106,7 @@ BlackBerry 10's use of wildcards differs from other platforms in two
 ways:
 
 * Any content accessed by `XMLHttpRequest` must be declared
-  explicity. Setting `origin="*"` does not work in this case.
+  explicitly. Setting `origin="*"` does not work in this case.
   Alternatively, all web security may be disabled using the
   `WebSecurity` preference described in BlackBerry Configuration:
  
@@ -133,7 +133,7 @@ ways:
 
 ## iOS Changes in 3.1.0
 
-Prior to version 3.1.0, Cordova-iOS included some non-standard extensions to the domain whilelisting
scheme supported by other Cordova platforms. As of 3.1.0, the iOS whitelist now conforms to
the resource whitelist syntax described at the top of this document. If you upgrade from pre-3.1.0,
and you were using these extensions, you may have to change your `config.xml` file in order
to continue whitelisting the same set of resources as before.
+Prior to version 3.1.0, Cordova-iOS included some non-standard extensions to the domain whitelisting
scheme supported by other Cordova platforms. As of 3.1.0, the iOS whitelist now conforms to
the resource whitelist syntax described at the top of this document. If you upgrade from pre-3.1.0,
and you were using these extensions, you may have to change your `config.xml` file in order
to continue whitelisting the same set of resources as before.
 
 Specifically, these patterns need to be updated:
 

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/bddb86f9/docs/en/edge/guide/cli/index.md
----------------------------------------------------------------------
diff --git a/docs/en/edge/guide/cli/index.md b/docs/en/edge/guide/cli/index.md
index c64a878..50c5564 100644
--- a/docs/en/edge/guide/cli/index.md
+++ b/docs/en/edge/guide/cli/index.md
@@ -165,7 +165,7 @@ about the _merges_ folder can be found in the Customize Each Platform
section be
 **WARNING**: When using the CLI to build your application, you are strongly discouraged
 from editing any files in the `/platforms/` folder unless you know what you are doing
 or are specifically told otherwise in documentation. This is because the files in the 
-`/platforms/` direcotry will be overwritten on prepare or plugin reinstallation. 
+`/platforms/` directory will be overwritten on prepare or plugin reinstallation. 
 
 If you wish at this point, you can use an SDK such as Eclipse or Xcode
 to open the project you created. You will need to open the derivative set of assets

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/bddb86f9/docs/en/edge/guide/overview/index.md
----------------------------------------------------------------------
diff --git a/docs/en/edge/guide/overview/index.md b/docs/en/edge/guide/overview/index.md
index b33e9f5..2ceb5c8 100644
--- a/docs/en/edge/guide/overview/index.md
+++ b/docs/en/edge/guide/overview/index.md
@@ -121,7 +121,7 @@ the CLI for progressively greater shares of the development cycle:
   run the CLI on different operating systems depending on the targeted
   platform.
 
-* For supporting platforms, the CLI can compile executible
+* For supporting platforms, the CLI can compile executable
   applications and run them in an SDK-based device emulator.
   For comprehensive testing, you can also generate application files
   and install them directly on a device.

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/bddb86f9/docs/en/edge/guide/platforms/android/index.md
----------------------------------------------------------------------
diff --git a/docs/en/edge/guide/platforms/android/index.md b/docs/en/edge/guide/platforms/android/index.md
index c6e50e9..7fae14b 100644
--- a/docs/en/edge/guide/platforms/android/index.md
+++ b/docs/en/edge/guide/platforms/android/index.md
@@ -25,7 +25,7 @@ of installing the Android SDK, opening an Android project in Eclipse SDK,
 and deploying to an emulator or device. You will need to follow this guide 
 to at least Install the Android SDK, regardless of which workflow you
 are following. (Both the _Web Project Dev_ and _Native Platform Dev_ workflows
-require the Android SDK to be installed and accessable via your PATH.)
+require the Android SDK to be installed and accessible via your PATH.)
 
 See the following for more detailed platform-specific information:
 

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/bddb86f9/docs/en/edge/guide/platforms/android/plugin.md
----------------------------------------------------------------------
diff --git a/docs/en/edge/guide/platforms/android/plugin.md b/docs/en/edge/guide/platforms/android/plugin.md
index 21c71a4..55e0fe1 100644
--- a/docs/en/edge/guide/platforms/android/plugin.md
+++ b/docs/en/edge/guide/platforms/android/plugin.md
@@ -87,7 +87,7 @@ Plugins should use the `initialize` method for their start-up logic.
 ## Writing an Android Java Plugin
 
 A JavaScript call fires off a plugin request to the native side, and
-the correspoinding Java plugin is mapped properly in the `config.xml`
+the corresponding Java plugin is mapped properly in the `config.xml`
 file, but what does the final Android Java Plugin class look like?
 Whatever is dispatched to the plugin with JavaScript's `exec` function
 is passed into the plugin class's `execute` method. Most `execute`

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/bddb86f9/docs/en/edge/guide/platforms/android/upgrading.md
----------------------------------------------------------------------
diff --git a/docs/en/edge/guide/platforms/android/upgrading.md b/docs/en/edge/guide/platforms/android/upgrading.md
index c258bea..ef677ad 100644
--- a/docs/en/edge/guide/platforms/android/upgrading.md
+++ b/docs/en/edge/guide/platforms/android/upgrading.md
@@ -26,7 +26,7 @@ version of the CLI.
 
 ## Upgrading to 3.3.0 from 3.2.0
 
-Follow the same instructinos as for `3.2.0`.
+Follow the same instructions as for `3.2.0`.
 
 Starting with 3.3.0, the Cordova runtime is now compiled as an Android Library
 instead of a Jar. This should have no effect for command-line usage, but IDE
@@ -269,7 +269,7 @@ while they still work in 2.0.0, will stop working in a future release.
 6. Update `res/xml/plugins.xml` to match `framework/res/xml/plugins.xml`.
 
 Due to the introduction of the `CordovaWebView` in the 1.9.0 release,
-third-Party plugins may not work.  These plugins need to get a context
+third-party plugins may not work.  These plugins need to get a context
 from the `CordovaInterface` using `getContext()` or `getActivity()`.
 If you are not an experienced Android developer, please contact the
 plugin maintainer and add this task to their bug tracker.

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/bddb86f9/docs/en/edge/guide/platforms/ios/index.md
----------------------------------------------------------------------
diff --git a/docs/en/edge/guide/platforms/ios/index.md b/docs/en/edge/guide/platforms/ios/index.md
index 0799efd..f9553ce 100644
--- a/docs/en/edge/guide/platforms/ios/index.md
+++ b/docs/en/edge/guide/platforms/ios/index.md
@@ -109,7 +109,7 @@ To preview the app in the iOS emulator:
    in a different emulator, you need to quit the emulator application
    and run a different target within Xcode.
 
-Xcode comes bundled with emulators for the lastest versions of iPhone
+Xcode comes bundled with emulators for the latest versions of iPhone
 and iPad. Older versions may be available from the __Xcode &rarr;
 Preferences &rarr; Downloads &rarr; Components__ panel.
 

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/bddb86f9/docs/en/edge/guide/platforms/ios/upgrading.md
----------------------------------------------------------------------
diff --git a/docs/en/edge/guide/platforms/ios/upgrading.md b/docs/en/edge/guide/platforms/ios/upgrading.md
index 6d20980..d15e9b4 100644
--- a/docs/en/edge/guide/platforms/ios/upgrading.md
+++ b/docs/en/edge/guide/platforms/ios/upgrading.md
@@ -57,7 +57,7 @@ For CLI projects:
 iOS 7 Issues:
 
 1. Remove `width=device-width, height=device-height` from the
-   `index.html` file's `viewport` `meta` tag. (See [the relevent
+   `index.html` file's `viewport` `meta` tag. (See [the relevant
    bug](https://issues.apache.org/jira/browse/CB-4323).)
 
 2. Update your media, media-capture and splashscreen core plugins for
@@ -300,8 +300,8 @@ You can get this by accessing the `userAgent` property off the main view-control
 
 13. Device API changes:
     - For iOS, device.platform used to return `iPhone`, `iPad` or `iPod Touch`; now it returns
(correctly) `iOS`.
-    - For iOS, device.name (now deprecated for all platforms) used to return the name of
the user’s device (e.g ‘Shazron’s iPhone 5′); now it returns what device.platform
used to return: `iPhone`, `iPad` or `iPod Touch`.
-    - For all platforms, there is a new property called device.model; this returns the specific
device model, e.g `iPad2,5` (for other platforms, this returns what device.name used to return).
+    - For iOS, device.name (now deprecated for all platforms) used to return the name of
the user’s device (e.g. ‘Shazron’s iPhone 5′); now it returns what device.platform
used to return: `iPhone`, `iPad` or `iPod Touch`.
+    - For all platforms, there is a new property called device.model; this returns the specific
device model, e.g. `iPad2,5` (for other platforms, this returns what device.name used to return).
 
 ## Upgrading 2.1.0 Projects to 2.2.0
 

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/bddb86f9/docs/en/edge/guide/platforms/tizen/index.md
----------------------------------------------------------------------
diff --git a/docs/en/edge/guide/platforms/tizen/index.md b/docs/en/edge/guide/platforms/tizen/index.md
index 9ae802b..537f4e0 100644
--- a/docs/en/edge/guide/platforms/tizen/index.md
+++ b/docs/en/edge/guide/platforms/tizen/index.md
@@ -40,14 +40,14 @@ Download the Tizen SDK from
 
 - (optional) Install Tizen Cordova template projects: copy the
   `/templates` directory content into the Tizen Eclipse IDE web
-  templates directory (e.g:
+  templates directory (e.g.:
   `/home/my_username/tizen-sdk/IDE/Templates/web`).
 
 - __Method #2: Use Tizen Eclipse IDE Cordova Tizen project templates__
     - Launch Tizen Eclipse IDE
     - Select  __File &rarr; New &rarr; Tizen Web Project__
     - Select __User Template__ and __User defined__ items
-    - Select one of the Tizen Cordova template (e.g: __CordovaBasicTemplate__)
+    - Select one of the Tizen Cordova template (e.g.: __CordovaBasicTemplate__)
     - Fill the __Project name__ and its target __Location__
 
     ![](img/guide/platforms/tizen/project_template.png)

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/bddb86f9/docs/en/edge/guide/platforms/win8/index.md
----------------------------------------------------------------------
diff --git a/docs/en/edge/guide/platforms/win8/index.md b/docs/en/edge/guide/platforms/win8/index.md
index cfed2e7..fcd4bc8 100644
--- a/docs/en/edge/guide/platforms/win8/index.md
+++ b/docs/en/edge/guide/platforms/win8/index.md
@@ -55,7 +55,7 @@ apps using the
 
 Download and extract the latest copy of
 [Cordova](http://phonegap.com/download).
-These instuctions apply to the `lib\windows-8` subdirectory.
+These instructions apply to the `lib\windows-8` subdirectory.
 
 ## Set up a New Project
 

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/bddb86f9/docs/en/edge/guide/platforms/wp7/index.md
----------------------------------------------------------------------
diff --git a/docs/en/edge/guide/platforms/wp7/index.md b/docs/en/edge/guide/platforms/wp7/index.md
index a50b44e..a3aea7a 100644
--- a/docs/en/edge/guide/platforms/wp7/index.md
+++ b/docs/en/edge/guide/platforms/wp7/index.md
@@ -58,7 +58,7 @@ SDK](http://www.microsoft.com/download/en/details.aspx?displaylang=en&amp;id=275
 Download and extract the latest copy of
 [Cordova](http://phonegap.com/download). You need to work in the
 `lib\windows-phone-8\wp7` subdirectory, `lib\windows-phone-8\wp8`
-contains the Windwos Phone 8 version of Cordova.
+contains the Windows Phone 8 version of Cordova.
 
 Copy the `CordovaWP7_x_x_x.zip` file to the `\My Documents\Visual
 Studio 2012\Templates\ProjectTemplates\` directory.

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/bddb86f9/docs/en/edge/plugin_ref/plugman.md
----------------------------------------------------------------------
diff --git a/docs/en/edge/plugin_ref/plugman.md b/docs/en/edge/plugin_ref/plugman.md
index 33442cc..b8d0776 100644
--- a/docs/en/edge/plugin_ref/plugman.md
+++ b/docs/en/edge/plugin_ref/plugman.md
@@ -48,7 +48,7 @@ added the `/npm/` directory into your `PATH`.
 
 **NOTE:** You can skip this step if you don't want to pollute your global npm namespace by
installing Plugman globally. If this is the case, then
 when you create a Cordova project with the shell tools, there will be a `node_modules` directory
inside your project which contains Plugman. 
-Since you did not instally globally, you will have to invoke node for every Plugman command,
for example `node ./node_modules/plugman/main.js -version`.
+Since you did not install globally, you will have to invoke node for every Plugman command,
for example `node ./node_modules/plugman/main.js -version`.
 The rest of this guide assumes you have installed Plugman globally, meaning you can invoke
it with just `plugman`. 
 
 ## Create a Cordova Project

http://git-wip-us.apache.org/repos/asf/cordova-docs/blob/bddb86f9/docs/en/edge/plugin_ref/spec.md
----------------------------------------------------------------------
diff --git a/docs/en/edge/plugin_ref/spec.md b/docs/en/edge/plugin_ref/spec.md
index b30ebc5..95374fe 100644
--- a/docs/en/edge/plugin_ref/spec.md
+++ b/docs/en/edge/plugin_ref/spec.md
@@ -265,7 +265,7 @@ Details for the `<js-module>` tag:
       `<clobbers/>` or `<merges/>` is redundant, since they also
       `cordova.require` your module.
 
-    - An empty `<js-module>` still loads and can be acccessed in other
+    - An empty `<js-module>` still loads and can be accessed in other
       modules via `cordova.require`.
 
 If `src` does not resolve to an existing file, plugman stops and


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