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From lorinb...@apache.org
Subject [15/15] webworks commit: CB-4228
Date Mon, 15 Jul 2013 20:57:47 GMT
CB-4228

removed BBOS from Cordova BlackBerry

- deleted bbos directory
- updated README.md


Project: http://git-wip-us.apache.org/repos/asf/cordova-blackberry/repo
Commit: http://git-wip-us.apache.org/repos/asf/cordova-blackberry/commit/69105e07
Tree: http://git-wip-us.apache.org/repos/asf/cordova-blackberry/tree/69105e07
Diff: http://git-wip-us.apache.org/repos/asf/cordova-blackberry/diff/69105e07

Branch: refs/heads/master
Commit: 69105e0731d9fd0d6ff51af7e5607d4c16539b3b
Parents: 90779d5
Author: lorinbeer <lorin@adobe.com>
Authored: Mon Jul 15 13:50:46 2013 -0700
Committer: lorinbeer <lorin@adobe.com>
Committed: Mon Jul 15 13:50:46 2013 -0700

----------------------------------------------------------------------
 README.md                                       |    2 +-
 bbos/LICENSE                                    |  268 -
 bbos/NOTICE                                     |    8 -
 bbos/README.md                                  |  183 -
 bbos/VERSION                                    |    1 -
 bbos/bin/create                                 |  108 -
 bbos/bin/create.bat                             |   33 -
 bbos/bin/create.js                              |  129 -
 bbos/bin/templates/dist/README.md               |   90 -
 bbos/bin/templates/project/blackberry.xml       |  456 -
 bbos/bin/templates/project/build.xml            |  154 -
 bbos/bin/templates/project/cordova/build        |   28 -
 bbos/bin/templates/project/cordova/run          |   35 -
 bbos/bin/templates/project/cordova/version      |   38 -
 bbos/bin/templates/project/playbook.xml         |  338 -
 bbos/bin/templates/project/project.properties   |  100 -
 bbos/bin/templates/project/www/LICENSE          |  296 -
 bbos/bin/templates/project/www/NOTICE           |    8 -
 bbos/bin/templates/project/www/README.md        |   30 -
 bbos/bin/templates/project/www/VERSION          |    1 -
 bbos/bin/templates/project/www/config.xml       |   96 -
 bbos/bin/templates/project/www/css/index.css    |  115 -
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 .../org/apache/cordova/capture/MediaQueue.java  |   44 -
 .../cordova/capture/VideoCaptureListener.java   |  107 -
 .../cordova/capture/VideoCaptureOperation.java  |  124 -
 .../src/org/apache/cordova/device/Device.java   |   70 -
 .../ext/src/org/apache/cordova/file/Entry.java  |   66 -
 .../ext/src/org/apache/cordova/file/File.java   |   84 -
 .../org/apache/cordova/file/FileManager.java    | 1051 --
 .../apache/cordova/geolocation/Geolocation.java |  372 -
 .../geolocation/GeolocationListener.java        |  133 -
 .../cordova/geolocation/GeolocationResult.java  |   73 -
 .../cordova/geolocation/GeolocationStatus.java  |   36 -
 .../apache/cordova/geolocation/Position.java    |  133 -
 .../cordova/geolocation/PositionOptions.java    |   42 -
 .../cordova/globalization/Globalization.java    |  558 -
 .../globalization/GlobalizationError.java       |  115 -
 .../apache/cordova/globalization/Resources.java |   99 -
 .../org/apache/cordova/globalization/Util.java  |  721 --
 .../org/apache/cordova/http/FileTransfer.java   |  473 -
 .../apache/cordova/http/FileUploadResult.java   |   63 -
 .../org/apache/cordova/http/FileUploader.java   |  280 -
 .../src/org/apache/cordova/http/HttpUtils.java  |   66 -
 .../ext/src/org/apache/cordova/json4j/JSON.java |  208 -
 .../org/apache/cordova/json4j/JSONArray.java    | 1123 --
 .../org/apache/cordova/json4j/JSONArtifact.java |  118 -
 .../apache/cordova/json4j/JSONException.java    |   55 -
 .../org/apache/cordova/json4j/JSONObject.java   | 1367 ---
 .../org/apache/cordova/json4j/JSONString.java   |   32 -
 .../org/apache/cordova/json4j/JSONStringer.java |   58 -
 .../org/apache/cordova/json4j/JSONWriter.java   |  586 --
 .../cordova/json4j/internal/JSON4JNumber.java   |   22 -
 .../json4j/internal/JSON4JPBackReader.java      |   47 -
 .../json4j/internal/JSON4JStringReader.java     |   54 -
 .../json4j/internal/JSON4JStringWriter.java     |   68 -
 .../cordova/json4j/internal/NumberUtil.java     |  109 -
 .../apache/cordova/json4j/internal/Parser.java  |  338 -
 .../cordova/json4j/internal/Serializer.java     |  353 -
 .../json4j/internal/SerializerVerbose.java      |  102 -
 .../apache/cordova/json4j/internal/Token.java   |  115 -
 .../cordova/json4j/internal/Tokenizer.java      |  619 --
 .../org/apache/cordova/media/AudioPlayer.java   |  654 --
 .../ext/src/org/apache/cordova/media/Media.java |  344 -
 .../cordova/network/ConnectionInfoAction.java   |  355 -
 .../src/org/apache/cordova/network/Network.java |   66 -
 .../cordova/notification/ActivityDialog.java    |  146 -
 .../cordova/notification/AlertAction.java       |   83 -
 .../cordova/notification/AlertDialog.java       |   68 -
 .../apache/cordova/notification/BeepAction.java |  160 -
 .../cordova/notification/ConfirmAction.java     |   85 -
 .../cordova/notification/ConfirmDialog.java     |  100 -
 .../cordova/notification/Notification.java      |  135 -
 .../cordova/notification/ProgressDialog.java    |  182 -
 .../cordova/notification/VibrateAction.java     |   64 -
 .../ext/src/org/apache/cordova/pim/Contact.java |  430 -
 .../src/org/apache/cordova/ui/SpacerField.java  |   71 -
 .../apache/cordova/util/ApplicationUtils.java   |  108 -
 .../src/org/apache/cordova/util/FileUtils.java  |  730 --
 .../ext/src/org/apache/cordova/util/Log.java    |   83 -
 .../org/apache/cordova/util/LogFunction.java    |   41 -
 .../ext/src/org/apache/cordova/util/Logger.java |  155 -
 .../org/apache/cordova/util/StringUtils.java    |  103 -
 bbos/javascript/cordova.blackberry.js           | 9928 ------------------
 341 files changed, 1 insertion(+), 35062 deletions(-)
----------------------------------------------------------------------


http://git-wip-us.apache.org/repos/asf/cordova-blackberry/blob/69105e07/README.md
----------------------------------------------------------------------
diff --git a/README.md b/README.md
index 3e2dbf1..c94ce12 100644
--- a/README.md
+++ b/README.md
@@ -3,7 +3,7 @@
 
 This repo contains cordova projects for the BlackBerry platforms:
 
-blackberry - BBOS 5+ and Tablet OS
+playbook - BlackBerry Tablet OS
 
 blackberry10 - BB10
 

http://git-wip-us.apache.org/repos/asf/cordova-blackberry/blob/69105e07/bbos/LICENSE
----------------------------------------------------------------------
diff --git a/bbos/LICENSE b/bbos/LICENSE
deleted file mode 100644
index ee6a935..0000000
--- a/bbos/LICENSE
+++ /dev/null
@@ -1,268 +0,0 @@
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-    NOT CONTROL.

http://git-wip-us.apache.org/repos/asf/cordova-blackberry/blob/69105e07/bbos/NOTICE
----------------------------------------------------------------------
diff --git a/bbos/NOTICE b/bbos/NOTICE
deleted file mode 100644
index 23360ce..0000000
--- a/bbos/NOTICE
+++ /dev/null
@@ -1,8 +0,0 @@
-Apache Cordova
-Copyright 2012 The Apache Software Foundation
-
-This product includes software developed by
-The Apache Software Foundation (http://www.apache.org)
-
-This product includes software developed by
-Ant-Contrib project (http://sourceforge.net/projects/ant-contrib).

http://git-wip-us.apache.org/repos/asf/cordova-blackberry/blob/69105e07/bbos/README.md
----------------------------------------------------------------------
diff --git a/bbos/README.md b/bbos/README.md
deleted file mode 100644
index 05c56c7..0000000
--- a/bbos/README.md
+++ /dev/null
@@ -1,183 +0,0 @@
-Cordova BlackBerry WebWorks
-============================
-
-[Cordova framework](http://cordova.apache.org/) for __BlackBerry Tablet OS. The framework is implemented using the [BlackBerry WebWorks SDK](http://us.blackberry.com/developers/tablet/webworks.jsp).
-
-Directory Structure
--------------------
-
-    framework/ ... BlackBerry WebWorks JavaScript Extension (Cordova native code)
-    javascript/ .. Cordova JavaScript (concatenated, non-minified)
-    bin/ ......... Scripts for project creation
-
-Introduction
-------------
-
-BlackBerry WebWorks is a framework for developing web-based applications for BlackBerry SmartPhones (BlackBerry OS 5.0 and higher) and the TabletOS.  Creating a web application is one of the easiest ways to have an application that runs on both platforms.
-
-The WebWorks framework allows developers to create applications using web content and resources (HTML/CSS/JavaScript) that are able to access device features through the [BlackBerry WebWorks API](http://www.blackberry.com/developers/docs/widgetapi/).  In addition, the framework allows developers to create their own WebWorks JavaScript Extensions to expose additional device capabilities through JavaScript APIs.  These extensions are written using either the BlackBerry Java API for SmartPhones, or Adobe AIR for the Tablet OS.
-
-The cordova-blackberry-webworks platform allows web developers to develop applications targeting BlackBerry 5.0 and higher devices using the common [Cordova API](http://docs.cordova.io).  When possible, Cordova makes use of the WebWorks JavaScript API; however, most Cordova features are implemented in the native Java or AIR environment as a WebWorks JavaScript Extension.
-
-
-Getting Started
-===============
-
-Several guides are available on the [Cordova Documentation site](http://docs.cordova.io/) (Getting Started Guides - on the left side near the bottom) to help you get started developing for the cordova-blackberry-webworks platform.  This guide will help you install and configure the BlackBerry WebWorks development environment, and the cordova-blackberry-webworks platform.  It will also step you through the process of creating a Cordova project.
-
-[Getting Started with Cordova BlackBerry WebWorks](http://docs.cordova.io/guide_getting-started_blackberry_index.md.html)
-
-This guide is for advanced developers who wish to develop their own cordova-blackberry-webworks plugin.
-
-[How To Create a Cordova Plugin for Cordova BlackBerry WebWorks](http://docs.cordova.io/guide_plugin-development_blackberry_index.md.html)
-
-
-Installing the cordova-blackberry-webworks Framework
-=====================================================
-
-Cloning the cordova-blackberry-webworks repository always provides you with the latest (EDGE) version of the Cordova code.  To clone the repository, do the following:
-
-    $ cd C:\some\path\
-    $ git clone git://git-wip-us.apache.org/repos/asf/incubator-cordova-blackberry-webworks.git
-
-Cordova BlackBerry Developer Tools
----
-
-The Cordova developer tooling is split between general tooling and project level tooling. If you are on Windows, please run the equivalent .bat files instead of the shell scripts :)
-
-### General Commands
-
-    ./bin/create [path appname packagename] ............ creates a sample app with the specified application name, to the specified path
-
-Please note that once you `create` a Cordova BlackBerry project, you
-will need to edit the `project.properties` file that resides inside your
-generated application directory to set up your environment properly. You
-will need to specify things like the location of the BlackBerry Widget
-Packager(s), device and signing key passwords, simulator executables,
-and device IPs (if applicable).
-
-The ./bin/create command is also required to be called in order to automatically download
-the bin/template/project/lib/ant-contrib.jar file. Please be aware that without running
-this command first, your project will not have this important file! Once that ant-contrib.jar
-file is downloaded, there is no need to update that file or download again.
-
-#### Running the Example Project
-
-Create the example project and build it to the first device:
-
-    ./bin/create
-    cd example
-    ./cordova/run blackberry
-
-#### Creating a new Cordova BlackBerry Project
-
-    ./bin/create ~/Desktop/myapp MyAppName MyAppPackageName
-
-### Project Commands
-
-These commands live in a generated Cordova BlackBerry project. As per
-the note above, please make sure you edit the `project.properties` file
-inside your application directory appropriately otherwise these commands
-will not work!
-
-    ./cordova/run ............................ install to a connected device or simulator
-    ./cordova/build .......................... build project, but do not deploy to simulator or device
-
-
-(Legacy) Creating a New Cordova Project
--------------------------------
-
-The (legacy) Cordova ant build scripts enable you to create multiple, independent Cordova projects.
-
-(Note: The Cordova build script requires Apache ANT 1.8 or higher. Also, these scripts won't work without
-the bin/template/project/lib/ant-contrib.jar file so please run the ./bin/create command to automatically
-download that file or manually download it and place it in the bin/template/lib/ directory.
-
-The build script packages the Cordova source code and resources into each project you create.  This allows you to easily distribute the project to other BlackBerry WebWorks developers.  To create a Cordova project:
-
-    $ cd cordova-blackberry-webworks
-    $ ant help
-
-    $ ant create -Dproject.path="C:\development\my_new_project"
-
-    $ cd C:\development\my_new_project
-    $ ant help
-
-For each project, you need to tell ANT where you installed the BlackBerry WebWorks SDK, which packages and compiles your code into a deployable application.  You can specify the location of the BlackBerry WebWorks Packager (BBWP) by editing __project.properties__ in the project directory.
-
-    [edit project.properties]
-
-Building and Deploying a Project
---------------------------------
-
-The Cordova build scripts automate common tasks, such as compiling your project, and deploying it to simulators or devices.  To see what options are available, use:
-
-    $ cd C:\development\my_new_project
-    $ ant help
-
-Every command is in the form `ant TARGET COMMAND [options]`, where
-target is either `blackberry` or `playbook`.
-
-To build your project into a deployable application (.cod/.jad) file:
-
-    $ ant TARGET build
-
-To build your project and load it in a BlackBerry simulator:
-
-    $ ant TARGET load-simulator
-
-To build your project and load it onto a USB-attached device:
-
-    $ ant TARGET load-device
-
-Updating the Cordova Framework
--------------------------------
-
-As you develop your application, there may be updates made to the Cordova source code.  To incorporate Cordova changes into your project, use the build script as follows:
-
-    $ cd cordova-blackberry-webworks
-    $ git pull origin master
-
-    $ ant update -Dproject.path="C:\development\my_new_project"
-
-Customizing Cordova
---------------------
-
-By default, Cordova gives access to all the core Cordova APIs as detailed at docs.cordova.io.
-If you want to remove some of those APIs you can do so by editing the plugins.xml document in your
-application root. You need to edit the plugins.xml file to add third-party plugins to your application
-as well.
-
-Creating a Distribution
------------------------
-
-### Update Version
-
-    $ ant version -Dvalue="1.0.0"
-
-    $ git diff
-    $ git commit -am "Update to version 1.0.0"
-    $ git tag 1.0.0
-
-### Create distribution
-
-    $ ant dist
-
-Troubleshooting
-===============
-
-__Q: I uploaded my application to the BlackBerry device, but it will not open or run.__
-
-__A:__ Try hard resetting the device by pressing and hold ALT + CAPS LOCK + DEL. You must press and hold each key in sequence and not all at once.  Some devices require _either_ the right or left CAPS LOCK key to be pressed.  Some devices also require this combination to be pressed twice.
-
-__Q: My simulator screen is not refreshing and I see blocks on a clicked position.__
-
-__A:__ Windows 7 and the simulator's graphics acceleration do not mix. On the simulator, set View -> Graphics Acceleration to Off.
-
-__Q: When I use the Cordova [Camera.getPicture API](http://docs.cordova.io/cordova_camera_camera.md.html#camera.getPicture) on my device, the camera never returns to my application.  Why does this happen?__
-
-__A:__ Cordova uses a JavaScript Extension to invoke the native camera application so the user can take a picture.  When the picture is taken, Cordova will close the native camera application by emulating a key injection (pressing the back/escape button).  On a physical device, users will have to set permissions to allow the application to simulate key injections.  Setting application permissions is device-specific.  On a Storm2 (9550), for example, select the BlackBerry button from the Home screen to get to All Applications screen, then Options > Applications > Your Application.  Then select Edit Default Permissions > Interactions > Input Simulation and set it to 'Allow'.  Save your changes.
-
-__Q: None of the Cordova APIs are working, why is that?__
-
-__A:__ You probably need to update your plugins.xml file in the root of your application.

http://git-wip-us.apache.org/repos/asf/cordova-blackberry/blob/69105e07/bbos/VERSION
----------------------------------------------------------------------
diff --git a/bbos/VERSION b/bbos/VERSION
deleted file mode 100644
index 38f8e88..0000000
--- a/bbos/VERSION
+++ /dev/null
@@ -1 +0,0 @@
-dev

http://git-wip-us.apache.org/repos/asf/cordova-blackberry/blob/69105e07/bbos/bin/create
----------------------------------------------------------------------
diff --git a/bbos/bin/create b/bbos/bin/create
deleted file mode 100755
index ca84dc8..0000000
--- a/bbos/bin/create
+++ /dev/null
@@ -1,108 +0,0 @@
-#! /bin/sh
-#       Licensed to the Apache Software Foundation (ASF) under one
-#       or more contributor license agreements.  See the NOTICE file
-#       distributed with this work for additional information
-#       regarding copyright ownership.  The ASF licenses this file
-#       to you under the Apache License, Version 2.0 (the
-#       "License"); you may not use this file except in compliance
-#       with the License.  You may obtain a copy of the License at
-#
-#         http://www.apache.org/licenses/LICENSE-2.0
-#
-#       Unless required by applicable law or agreed to in writing,
-#       software distributed under the License is distributed on an
-#       "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
-#       KIND, either express or implied.  See the License for the
-#       specific language governing permissions and limitations
-#       under the License.
-#
-# create a cordova/blackberry project
-# 
-# USAGE
-#   ./create [path package appname]
-#
-set -e
-
-if [ -n "$1" ] && [ "$1" == "-h" ]
-then
-  echo "Usage: $0 <path_to_new_project> <package_name> <project_name>"
-  echo "    <path_to_new_project>: Path to your new Cordova iOS project"
-  echo "    <package_name>: Package name, following reverse-domain style convention (ignored on BlackBerry platforms)"
-  echo "    <project_name>: Project name"
-  echo 'After you have created your application, make sure to customize the project.properties file inside your app directory with your environment specifics!'
-  exit 0;
-fi
-
-
-BUILD_PATH="$( cd "$( dirname "$0" )/.." && pwd )"
-VERSION=$(cat "$BUILD_PATH/VERSION")
-
-PROJECT_PATH="${1:-"./example"}"
-PACKAGE=${2:-"org.apache.cordova.example"}
-NAME=${3:-"cordovaExample"}
-
-# clobber any existing example
-if [ -d "$PROJECT_PATH" ]
-then
-    echo "Project already exists! Delete and recreate"
-    exit 1
-fi
-
-# cleanup after exit and/or on error
-function on_exit {
-    echo "Cleaning up ..."
-    [ -d "$BUILD_PATH/build" ] && rm -rf "$BUILD_PATH/build"
-    echo "Remember to update the project.properties file inside your application directory!"
-}
-
-function on_error {
-    echo "An error occured. Deleting project..."
-    [ -d "$PROJECT_PATH" ] && rm -rf "$PROJECT_PATH"
-}
-
-function replace {
-    local pattern=$1
-    local filename=$2
-    # Mac OS X requires -i argument
-    if [[ "$OSTYPE" =~ "darwin" ]]
-    then
-        /usr/bin/sed -i '' -e $pattern "$filename"
-    elif [[ "$OSTYPE" =~ "linux" ]]
-    then
-        /bin/sed -i -e $pattern "$filename"
-    fi
-}
-
-# we do not want the script to silently fail
-trap on_error ERR
-trap on_exit EXIT
-
-ANT="$(which ant)"
-
-MANIFEST_PATH="$PROJECT_PATH/www/config.xml"
-
-# compile cordova.js and cordova.jar if in source, ignore if in distribution
-if [ ! -e "$BUILD_PATH/www/ext/cordova-$VERSION.jar" ] && [ -d "$BUILD_PATH/framework" ]
-then
-    if [ ! -e "$BUILD_PATH"/bin/templates/project/lib/ant-contrib/ant-contrib-1.0b3.jar ]; then
-        echo "Downloading ant-contrib"
-        # Use curl to get the jar
-        curl -OL http://central.maven.org/maven2/ant-contrib/ant-contrib/1.0b3/ant-contrib-1.0b3.jar &> /dev/null
-        mkdir -p "$BUILD_PATH"/bin/templates/project/lib/ant-contrib
-        mv ant-contrib-1.0b3.jar "$BUILD_PATH"/bin/templates/project/lib/ant-contrib
-    fi
-    
-	echo "Creating BlackBerry project..."
-	("$ANT" create -Dproject.path="$PROJECT_PATH" -f "$BUILD_PATH/build.xml" &> /dev/null)
-    # interpolate the activity and package into config.xml
-    echo "Updating config.xml ..."
-    replace "s/__NAME__/${NAME}/g" "$MANIFEST_PATH"
-    replace "s/__PACKAGE__/${PACKAGE}/g" "$MANIFEST_PATH"
-else
-	# copy project template if in distribution
-	echo "Copying assets and resources ..."
-	cp -r "$BUILD_PATH/sample/." "$PROJECT_PATH"
-    echo "Updating config.xml ..."
-    replace "s/cordovaExample/${NAME}/g" "$MANIFEST_PATH"
-    replace "s/org.apache.cordova.example/${PACKAGE}/g" "$MANIFEST_PATH"
-fi

http://git-wip-us.apache.org/repos/asf/cordova-blackberry/blob/69105e07/bbos/bin/create.bat
----------------------------------------------------------------------
diff --git a/bbos/bin/create.bat b/bbos/bin/create.bat
deleted file mode 100644
index ecb039a..0000000
--- a/bbos/bin/create.bat
+++ /dev/null
@@ -1,33 +0,0 @@
-@ECHO OFF
-goto comment
-       Licensed to the Apache Software Foundation (ASF) under one
-       or more contributor license agreements.  See the NOTICE file
-       distributed with this work for additional information
-       regarding copyright ownership.  The ASF licenses this file
-       to you under the Apache License, Version 2.0 (the
-       "License"); you may not use this file except in compliance
-       with the License.  You may obtain a copy of the License at
-
-         http://www.apache.org/licenses/LICENSE-2.0
-
-       Unless required by applicable law or agreed to in writing,
-       software distributed under the License is distributed on an
-       "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
-       KIND, either express or implied.  See the License for the
-       specific language governing permissions and limitations
-       under the License.
-:comment
-
-IF NOT DEFINED JAVA_HOME GOTO MISSING
-FOR %%X in (ant.bat) do (
-    SET FOUND=%%~$PATH:X
-    IF NOT DEFINED FOUND GOTO MISSING
-)
-cscript %~dp0\create.js %*
-GOTO END
-:MISSING
-ECHO Missing one of the following:
-ECHO JDK: http://java.oracle.com
-ECHO Apache ant: http://ant.apache.org
-EXIT /B 1
-:END

http://git-wip-us.apache.org/repos/asf/cordova-blackberry/blob/69105e07/bbos/bin/create.js
----------------------------------------------------------------------
diff --git a/bbos/bin/create.js b/bbos/bin/create.js
deleted file mode 100644
index ac4b083..0000000
--- a/bbos/bin/create.js
+++ /dev/null
@@ -1,129 +0,0 @@
-/*
-       Licensed to the Apache Software Foundation (ASF) under one
-       or more contributor license agreements.  See the NOTICE file
-       distributed with this work for additional information
-       regarding copyright ownership.  The ASF licenses this file
-       to you under the Apache License, Version 2.0 (the
-       "License"); you may not use this file except in compliance
-       with the License.  You may obtain a copy of the License at
-
-         http://www.apache.org/licenses/LICENSE-2.0
-
-       Unless required by applicable law or agreed to in writing,
-       software distributed under the License is distributed on an
-       "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
-       KIND, either express or implied.  See the License for the
-       specific language governing permissions and limitations
-       under the License.
-*/
-
-/*
- * create a cordova/blackberry project
- *
- * USAGE
- *  ./create [path package appname]
- */
-
-var fso = WScript.CreateObject('Scripting.FileSystemObject');
-
-function read(filename) {
-    var fso=WScript.CreateObject("Scripting.FileSystemObject");
-    var f=fso.OpenTextFile(filename, 1);
-    var s=f.ReadAll();
-    f.Close();
-    return s;
-}
-function write(filename, contents) {
-    var fso=WScript.CreateObject("Scripting.FileSystemObject");
-    var f=fso.OpenTextFile(filename, 2, true);
-    f.Write(contents);
-    f.Close();
-}
-function replaceInFile(filename, regexp, replacement) {
-    write(filename, read(filename).replace(regexp, replacement));
-}
-function downloadAntContrib(){
-    if (!fso.FileExists(ROOT + '\\bin\\templates\\project\\lib\\ant-contrib\\ant-contrib-1.0b3.jar')) {
-      // We need the .jar
-      var url = 'http://central.maven.org/maven2/ant-contrib/ant-contrib/1.0b3/ant-contrib-1.0b3.jar';
-      var libsPath = ROOT + '\\bin\\templates\\project\\lib\\ant-contrib';
-      var savePath = libsPath + '\\ant-contrib-1.0b3.jar';
-      if (!fso.FileExists(savePath)) {
-        if(!fso.FolderExists(libsPath)) {
-            fso.CreateFolder(libsPath);
-        }
-        // We need the zip to get the jar
-        var xhr = WScript.CreateObject('MSXML2.XMLHTTP');
-        xhr.open('GET', url, false);
-        xhr.send();
-        if (xhr.status == 200) {
-          var stream = WScript.CreateObject('ADODB.Stream');
-          stream.Open();
-          stream.Type = 1;
-          stream.Write(xhr.ResponseBody);
-          stream.Position = 0;
-          stream.SaveToFile(savePath);
-          stream.Close();
-        } else {
-          WScript.Echo('Could not retrieve the antcontrib. Please download it yourself and put into the bin/templates/project/lib directory. This process may fail now. Sorry.');
-        }
-      }
-      var app = WScript.CreateObject('Shell.Application');
-      var source = app.NameSpace(savePath).Items();
-      var target = app.NameSpace(libsPath);
-      target.CopyHere(source, 256);
-    }
-}
-function exec(s, output) {
-    var o=shell.Exec(s);
-    while (o.Status == 0) {
-        WScript.Sleep(100);
-    }
-    //WScript.Echo("Command exited with code " + o.Status);
-}
-
-function cleanup() {
-    // Cleanup
-    if(fso.FolderExists(ROOT + '\\dist')) {
-        fso.DeleteFolder(ROOT + '\\dist', true);
-    }
-    if(fso.FolderExists(ROOT + '\\build')) {
-        fso.DeleteFolder(ROOT + '\\build');
-    }
-}
-
-var args = WScript.Arguments, PROJECT_PATH="example", 
-    PACKAGE="org.apache.cordova.example",
-    NAME="cordovaExample",
-    shell=WScript.CreateObject("WScript.Shell");
-    
-// working dir
-var ROOT = WScript.ScriptFullName.split('\\bin\\create.js').join('');
-
-if (args.Count() == 3) {
-    PROJECT_PATH=args(0);
-    PACKAGE=args(1);
-    NAME=args(2);
-}
-
-if(fso.FolderExists(PROJECT_PATH)) {
-    WScript.Echo("Project directory already exists! Please remove it first.");
-    WScript.Quit(1);
-}
-
-var MANIFEST_PATH=PROJECT_PATH+'\\www\\config.xml';
-var VERSION=read(ROOT+'\\VERSION').replace(/\r\n/,'').replace(/\n/,'');
-
-if(fso.FolderExists(ROOT+'\\framework')){
-    downloadAntContrib();
-    exec('ant.bat -f '+ ROOT +'\\build.xml create -Dproject.path="' + PROJECT_PATH + '"');
-    replaceInFile(MANIFEST_PATH, /__PACKAGE__/, PACKAGE);
-    replaceInFile(MANIFEST_PATH, /__ACTIVITY__/, NAME);
-}else{
-    // copy in the project template
-    exec('cmd /c xcopy '+ ROOT + '\\sample\\* '+PROJECT_PATH+' /I /S /Y');    
-    replaceInFile(MANIFEST_PATH, /org.apache.cordova.example/, PACKAGE);
-    replaceInFile(MANIFEST_PATH, /cordovaExample/, NAME);
-}
-
-cleanup();

http://git-wip-us.apache.org/repos/asf/cordova-blackberry/blob/69105e07/bbos/bin/templates/dist/README.md
----------------------------------------------------------------------
diff --git a/bbos/bin/templates/dist/README.md b/bbos/bin/templates/dist/README.md
deleted file mode 100644
index 35a8393..0000000
--- a/bbos/bin/templates/dist/README.md
+++ /dev/null
@@ -1,90 +0,0 @@
-Cordova BlackBerry Distribution
-===============================
-
-Cordova BlackBerry is a framework that allows for Cordova based projects to be built for the [BlackBerry WebWorks Platform](https://bdsc.webapps.blackberry.com/html5/). Cordova based applications are, at the core, an application written with web technology: HTML, CSS and JavaScript.  The Cordova BlackBerry project allows web developers to develop applications targeting BlackBerry OS 5.0+ and PlayBook devices using the common [Cordova API](http://docs.phonegap.com).
-
-Apache Cordova is an effort undergoing incubation at The Apache Software Foundation (ASF), sponsored by the Apache Incubator project. Incubation is required of all newly accepted projects until a further review indicates that the infrastructure, communications, and decision making process have stabilized in a manner consistent with other successful ASF projects. While incubation status is not necessarily a reflection of the completeness or stability of the code, it does indicate that the project has yet to be fully endorsed by the ASF.
-
-Pre-requisites
---------------
-
-- Windows XP (32-bit) or Windows 7 (32-bit and 64-bit) or Mac OSX 10.6.4+
-- Java JDK 1.5
-- Apache ANT
-- [BlackBerry WebWorks SDK](https://bdsc.webapps.blackberry.com/html5/download/sdk)
-- PlayBook development requires [Adobe Air SDK](http://www.adobe.com/devnet/air/air-sdk-download.html)
-
-Directory Structure
--------------------
-
-    sample/ ... Ready-to-run sample project
-    www/ ...... Barebones project assets
-
-### Ready-to-Run Sample Project
-
-The quickest way to get started with Cordova BlackBerry is to make a copy of the `sample` folder. The `sample` folder is a complete Cordova BlackBerry project including build scripts. Copy the `sample` folder to a desired location to create a new Cordova BlackBerry project.
-
-#### Building and Deploying a Project
-
-The build scripts included in the `sample` folder automate common tasks, such as compiling your project, and deploying it to simulators or devices.  To see what options are available, use:
-
-    $ cd C:\development\my_new_project
-    $ ant help
-
-Every command is in the form `ant TARGET COMMAND [options]`, where
-target is either `blackberry` or `playbook`.
-
-To build your project into a deployable application (.cod/.jad) file:
-
-    $ ant TARGET build
-
-To build your project and load it in a BlackBerry simulator:
-
-    $ ant TARGET load-simulator
-
-To build your project and load it onto a USB-attached device:
-
-    $ ant TARGET load-device
-
-### Barebones Project Assets
-
-The `www` folder contains the Cordova specific assets that must be available in a BlackBerry WebWorks project.  If you have an existing BlackBerry WebWorks project, copy/merge these files into your project to enable the project for Cordova.
-
-    ext/cordova.jar     - Native Cordova API implementations for smartphones.
-    ext-air/            - PlayBook Adobe Air extensions for Cordova API.
-    playbook/cordova.js - PlayBook Cordova JavaScript API.
-    cordova.js          - Smartphone Cordova JavaScript API.
-    config.xml          - BlackBerry WebWorks configuration file.
-    plugins.xml         - Cordova plugin configuration file.
-
-`config.xml` is a sample that you are free to alter or merge with an existing BlackBerry WebWorks configuration file. The necessary Cordova sections are contained in the `<feature>` and `<access>` sections:
-
-    <!-- Cordova API -->
-    <feature ... />
-    <feature ... />
-    
-    <!-- Cordova API -->
-    <access ... />
-    <access ... />
-
-Frequently Asked Questions
---------------------------
-
-__Q: My simulator screen is not refreshing and I see blocks on a clicked position.__
-
-__A:__ Windows 7 and the simulator's graphics acceleration do not mix. On the simulator, set View -> Graphics Acceleration to Off.
-
-__Q: When I use the Cordova [Camera.getPicture API](http://docs.phonegap.com/phonegap_camera_camera.md.html#camera.getPicture) on my device, the camera never returns to my application.  Why does this happen?__
-
-__A:__ Cordova uses a JavaScript Extension to invoke the native camera application so the user can take a picture.  When the picture is taken, Cordova will close the native camera application by emulating a key injection (pressing the back/escape button).  On a physical device, users will have to set permissions to allow the application to simulate key injections.  Setting application permissions is device-specific.  On a Storm2 (9550), for example, select the BlackBerry button from the Home screen to get to All Applications screen, then Options > Applications > Your Application.  Then select Edit Default Permissions > Interactions > Input Simulation and set it to 'Allow'.  Save your changes.
-
-__Q: None of the Cordova APIs are working, why is that?__
-
-__A:__ You probably need to update your plugins.xml file in the root of your application.
-
-Additional Information
-----------------------
-- [Cordova home](http://incubator.apache.org/cordova/)
-- [Cordova Documentation](http://docs.phonegap.com)
-- [Cordova Issue Tracker](https://issues.apache.org/jira/browse/CB)
-- [BlackBerry WebWorks Framework](https://bdsc.webapps.blackberry.com/html5/)

http://git-wip-us.apache.org/repos/asf/cordova-blackberry/blob/69105e07/bbos/bin/templates/project/blackberry.xml
----------------------------------------------------------------------
diff --git a/bbos/bin/templates/project/blackberry.xml b/bbos/bin/templates/project/blackberry.xml
deleted file mode 100644
index ce3099f..0000000
--- a/bbos/bin/templates/project/blackberry.xml
+++ /dev/null
@@ -1,456 +0,0 @@
-<project default="help">
-<!-- 
-       Licensed to the Apache Software Foundation (ASF) under one
-       or more contributor license agreements.  See the NOTICE file
-       distributed with this work for additional information
-       regarding copyright ownership.  The ASF licenses this file
-       to you under the Apache License, Version 2.0 (the
-       "License"); you may not use this file except in compliance
-       with the License.  You may obtain a copy of the License at
-
-         http://www.apache.org/licenses/LICENSE-2.0
-
-       Unless required by applicable law or agreed to in writing,
-       software distributed under the License is distributed on an
-       "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
-       KIND, either express or implied.  See the License for the
-       specific language governing permissions and limitations
-       under the License.
--->    
-    <!-- LOAD PROPERTIES -->
-    
-    <property prefix="properties" file="project.properties" />
-    <property name="build.dir"    location="build" />
-    <property name="widget.dir"   location="${build.dir}/widget" />
-    <property name="code.sign"    value="false" />
-    <property name="generate.ext" value="cod" />
-    <property name="globalization" value="false" />
-    
-    <!-- BlackBerry WebWorks Packager directory is required. -->
-    <fail unless="properties.blackberry.bbwp.dir" message="Please specify BlackBerry WebWorks Packager directory using 'blackberry.bbwp.dir' in your 'project.properties' file." />
-
-    <!-- OS identification -->
-    <condition property="isMacOSX" else="false">
-        <and>
-            <os family="mac" />
-            <os family="unix" />
-        </and>
-    </condition>
-
-    <condition property="javaloader" value="${properties.blackberry.bbwp.dir}/bin/javaloader" else="${properties.blackberry.bbwp.dir}/bin/JavaLoader.exe">
-        <equals arg1="${isMacOSX}" arg2="true" />
-    </condition>
-
-    <condition property="bbwp" value="${properties.blackberry.bbwp.dir}/bbwp" else="${properties.blackberry.bbwp.dir}/bbwp.exe">
-        <equals arg1="${isMacOSX}" arg2="true" />
-    </condition>
-
-
-    <!-- LOAD DEVICE -->
-    
-    <target name="load-device" depends="package-app">
-        <bbwp code-sign="true" />
-        <exec executable="${javaloader}" dir="." failonerror="true">
-            <arg value="-u" />
-            <arg value="-w${properties.blackberry.sim.password}" />
-            <arg value="load" />
-            <arg file="${build.dir}/StandardInstall/${cod.name}.cod" />
-        </exec>
-    </target>
-
-    <!-- DEBUG-LOAD DEVICE -->
-    
-    <target name="debug-device" depends="package-app">
-        <bbwp code-sign="true" debug="true" />
-        <exec executable="${javaloader}" dir="." failonerror="true">
-            <arg value="-u" />
-            <arg value="-w${properties.blackberry.sim.password}" />
-            <arg value="load" />
-            <arg file="${build.dir}/StandardInstall/${cod.name}.cod" />
-        </exec>
-    </target>
-
-    <!-- LOAD SIMULATOR -->
-    
-    <target name="load-simulator" depends="build">
-    
-        <!-- Find the simulator directory -->
-        <set-simulator-dir />
-
-        <!-- Locate BBWP simulator directory. There may be multiple, so choose the first. -->
-        <path id="bbwp.sim.path">
-            <first>
-                <fileset dir="${properties.blackberry.bbwp.dir}/simpack">
-                    <include name="**/handhelds.manifest.txt" />
-                </fileset>
-            </first>
-        </path>
-        <dirname property="bbwp.sim.dir" file="${toString:bbwp.sim.path}" />
-
-        <!-- Simulator directory: Use sim.dir property if set in project.properties file. 
-             Otherwise, use bbwp simulator directory. -->
-        <condition 
-            property="simulator.dir" 
-            value="${properties.blackberry.sim.dir}" 
-            else="${bbwp.sim.dir}">
-                <available file="${properties.blackberry.sim.dir}" type="dir" />
-        </condition>
-        <echo message="Simulator directory=${simulator.dir}" />
-
-        <!-- Simulator binary: Use sim.bin property if set in project.properties file  
-             or try setting to 'defaultSimulator.bat' in simulator directory. -->
-        <condition 
-            property="sim.bin" 
-            value="${properties.blackberry.sim.bin}" 
-            else="defaultSimulator.bat">
-                <available file="${simulator.dir}/${properties.blackberry.sim.bin}"/>
-        </condition>
-
-        <!-- If simulator executable does not exist, use the first device listed 
-             in the 'handhelds.manifest.txt' file in the simulator directory. -->
-        <loadfile 
-            property="device.list"
-            srcFile="${simulator.dir}/handhelds.manifest.txt">
-            <filterchain>
-                <tokenFilter>
-                    <stringtokenizer/>
-                </tokenFilter>
-            </filterchain>
-        </loadfile>
-
-        <propertyregex property="device"
-            input="${device.list}"
-            regexp="^\d{4}"
-            select="\0"
-            override="true" />
-        <property name="device.bin" value="${device}.bat" />
-
-        <condition
-            property="simulator.bin" 
-            value="${sim.bin}"
-            else="${device.bin}">
-                <available file="${simulator.dir}/${sim.bin}" />
-        </condition>
-        
-        <echo message="Simulator executable=${simulator.dir}/${simulator.bin}" />
-
-        <!-- Close running simulators -->
-        <echo message="Closing all running simulators..." />
-        <exec executable="${simulator.dir}/fledgecontroller.exe" dir="${simulator.dir}" spawn="false">
-            <arg value="/execute=kill" />
-        </exec>
-
-        <!-- MDS directory: Use mds.dir property if set in project.properties file. 
-             Otherwise, use bbwp MDS directory. -->
-        <condition 
-            property="mds.dir" 
-            value="${properties.blackberry.mds.dir}" 
-            else="${properties.blackberry.bbwp.dir}/mds">
-                <available file="${properties.blackberry.mds.dir}" type="dir" />
-        </condition>
-        <echo message="MDS directory=${mds.dir}" />
-        
-        <copy todir="${simulator.dir}">
-            <fileset dir="${build.dir}/StandardInstall" includes="*.cod, *.cso, *.csl, *.alx" />
-        </copy>
-        <exec executable="${mds.dir}/run.bat" dir="${mds.dir}" spawn="true" />
-        <exec executable="${simulator.dir}/${simulator.bin}" dir="${simulator.dir}" spawn="true" />
-
-        <!-- Only invoke FledgeHook.exe if it is found. Newer versions of the
-             WebWorks SDK do not include it. -->
-        <if>
-            <available file="${properties.blackberry.bbwp.dir}/FledgeHook.exe" />
-            <then>
-                <exec executable="${properties.blackberry.bbwp.dir}/FledgeHook.exe" dir="${properties.blackberry.bbwp.dir}" spawn="true" />
-            </then>
-        </if>
-    </target>
-
-    <target name="debug-simulator" depends="package-app">
-        <bbwp code-sign="false" debug="true" />
-    
-        <!-- Find the simulator directory -->
-        <set-simulator-dir />
-
-        <!-- Locate BBWP simulator directory. There may be multiple, so choose the first. -->
-        <path id="bbwp.sim.path">
-            <first>
-                <fileset dir="${properties.blackberry.bbwp.dir}/simpack">
-                    <include name="**/handhelds.manifest.txt" />
-                </fileset>
-            </first>
-        </path>
-        <dirname property="bbwp.sim.dir" file="${toString:bbwp.sim.path}" />
-
-        <!-- Simulator directory: Use sim.dir property if set in project.properties file. 
-             Otherwise, use bbwp simulator directory. -->
-        <condition 
-            property="simulator.dir" 
-            value="${properties.blackberry.sim.dir}" 
-            else="${bbwp.sim.dir}">
-                <available file="${properties.blackberry.sim.dir}" type="dir" />
-        </condition>
-        <echo message="Simulator directory=${simulator.dir}" />
-
-        <!-- Simulator binary: Use sim.bin property if set in project.properties file  
-             or try setting to 'defaultSimulator.bat' in simulator directory. -->
-        <condition 
-            property="sim.bin" 
-            value="${properties.blackberry.sim.bin}" 
-            else="defaultSimulator.bat">
-                <available file="${simulator.dir}/${properties.blackberry.sim.bin}"/>
-        </condition>
-
-        <!-- If simulator executable does not exist, use the first device listed 
-             in the 'handhelds.manifest.txt' file in the simulator directory. -->
-        <loadfile 
-            property="device.list"
-            srcFile="${simulator.dir}/handhelds.manifest.txt">
-            <filterchain>
-                <tokenFilter>
-                    <stringtokenizer/>
-                </tokenFilter>
-            </filterchain>
-        </loadfile>
-
-        <propertyregex property="device"
-            input="${device.list}"
-            regexp="^\d{4}"
-            select="\0"
-            override="true" />
-        <property name="device.bin" value="${device}.bat" />
-
-        <condition
-            property="simulator.bin" 
-            value="${sim.bin}"
-            else="${device.bin}">
-                <available file="${simulator.dir}/${sim.bin}" />
-        </condition>
-        
-        <echo message="Simulator executable=${simulator.dir}/${simulator.bin}" />
-
-        <!-- Close running simulators -->
-        <echo message="Closing all running simulators..." />
-        <exec executable="${simulator.dir}/fledgecontroller.exe" dir="${simulator.dir}" spawn="false">
-            <arg value="/execute=kill" />
-        </exec>
-
-        <!-- MDS directory: Use mds.dir property if set in project.properties file. 
-             Otherwise, use bbwp MDS directory. -->
-        <condition 
-            property="mds.dir" 
-            value="${properties.blackberry.mds.dir}" 
-            else="${properties.blackberry.bbwp.dir}/mds">
-                <available file="${properties.blackberry.mds.dir}" type="dir" />
-        </condition>
-        <echo message="MDS directory=${mds.dir}" />
-        
-        <copy todir="${simulator.dir}">
-            <fileset dir="${build.dir}/StandardInstall" includes="*.cod, *.cso, *.csl, *.alx" />
-        </copy>
-        <exec executable="${mds.dir}/run.bat" dir="${mds.dir}" spawn="true" />
-        <exec executable="${simulator.dir}/${simulator.bin}" dir="${simulator.dir}" spawn="true" />
-
-        <!-- Only invoke FledgeHook.exe if it is found. Newer versions of the
-             WebWorks SDK do not include it. -->
-        <if>
-            <available file="${properties.blackberry.bbwp.dir}/FledgeHook.exe" />
-            <then>
-                <exec executable="${properties.blackberry.bbwp.dir}/FledgeHook.exe" dir="${properties.blackberry.bbwp.dir}" spawn="true" />
-            </then>
-        </if>
-    </target>
-    
-    <!-- PACKAGE-APP -->
-    
-    <target name="package-app" depends="generate-cod-name, clean">
-        <!-- Copy the WebWorks application -->
-        <mkdir dir="${widget.dir}" />
-        <copy todir="${widget.dir}" overwrite="true">
-            <fileset dir="www" >
-                <exclude name="ext-air/**"/>
-                <exclude name="ext-qnx/**"/>
-                <exclude name="res/resourceBundles/**" unless="${globalization}"/>
-            </fileset>
-        </copy>
-        
-        <!-- Package the WebWorks app by zipping the widget dir. -->
-        <mkdir dir="${build.dir}" />
-        <zip compress="false" destfile="${build.dir}/${cod.name}.zip" basedir="${widget.dir}" excludes="**/build/**,**/.settings/**,**/.project" />
-    </target>
-    
-    <!-- BUILD -->
-
-    <target name="build" depends="package-app">
-        <bbwp code-sign="${code.sign}" />
-    </target>
-
-    <!-- BBWP MACRO -->
-
-    <macrodef name="bbwp">
-        <attribute name="code-sign" default="false" />
-        <attribute name="debug" default="false" />
-        <sequential>
-            <!-- check if debug flag was passed in and set an appropriate flag for CLI exec of bbwp -->
-            <if>
-                <equals arg1="@{debug}" arg2="true" />
-                <then>
-                    <property name="debug.flag" value="/d" />
-                </then>
-                <else>
-                    <property name="debug.flag" value="" />
-                </else>
-            </if>
-
-            <!-- Ensure bbwp executable exists. -->
-            <property name="properties.blackberry.bbwp.bin" location="${bbwp}" /> 
-            <available file="${properties.blackberry.bbwp.bin}" property="properties.blackberry.bbwp.exists" />
-            <fail unless="properties.blackberry.bbwp.exists" message="Cannot find ${properties.blackberry.bbwp.bin}. Please edit 'blackberry.bbwp.dir' in your 'project.properties' file." />
-
-            <if>
-                <equals arg1="@{code-sign}" arg2="true" />
-                <then>
-                    <exec executable="${properties.blackberry.bbwp.bin}">
-                        <arg file="${build.dir}/${cod.name}.zip" />
-                        <arg value="/g" />
-                        <arg value="${properties.blackberry.sigtool.password}" />
-                        <arg line="${debug.flag} /o" />
-                        <arg file="${build.dir}" />
-                    </exec>
-                </then>
-                <else>
-                    <exec executable="${properties.blackberry.bbwp.bin}">
-                        <arg file="${build.dir}/${cod.name}.zip" />
-                        <arg line="${debug.flag} /o" />
-                        <arg file="${build.dir}" />
-                    </exec>
-                </else>
-            </if>
-        </sequential>
-    </macrodef>
-
-    <!-- CLEAN -->
-    
-    <target name="clean">
-        <delete dir="${build.dir}" />
-        <delete dir="${widget.dir}" />
-    </target>
-    
-    <!-- CLEAN DEVICE -->
-    
-    <target name="clean-device" depends="generate-cod-name">
-        <exec executable="${javaloader}">
-            <arg value="-usb" />
-            <arg value="erase" />
-            <arg value="-f" />
-            <arg value="${cod.name}.cod" />
-        </exec>
-    </target>
-    
-    <!-- CLEAN SIMULATOR -->
-    
-    <target name="clean-simulator">
-        <!-- Find the simulator directory -->
-        <set-simulator-dir />
-        
-        <exec executable="${simulator.dir}/clean.bat" dir="${simulator.dir}" />
-        
-        <delete>
-            <fileset dir="${simulator.dir}" includes="*.cod,*.csl,*.cso,*.debug,*.jar" />
-        </delete>
-    </target>
-    
-        <!-- HELPER TASKS -->
-    
-    <target name="generate-cod-name">
-        <xmlproperty file="www/config.xml" prefix="config.xml" />
-        <propertyregex property="cod.name"
-                       input="${config.xml.widget.name}"
-                       regexp="(\W+)"
-                       replace=""
-                       casesensitive="false"
-                       global="true"
-                       defaultValue="${config.xml.widget.name}" />
-        <echo message="Generated name: ${cod.name}.cod" />
-    </target>
-    
-        <!-- MACRO: SET SIMULATOR DIRECTORY -->
-    
-    <macrodef name="set-simulator-dir">
-        <sequential>
-            <!-- Locate BBWP simulator directory. There may be multiple, so choose the first. -->
-            <path id="bbwp.sim.path">
-                <first>
-                    <fileset dir="${properties.blackberry.bbwp.dir}/simpack">
-                        <include name="**/handhelds.manifest.txt" />
-                    </fileset>
-                </first>
-            </path>
-            <dirname property="bbwp.sim.dir" file="${toString:bbwp.sim.path}" />
-
-            <!-- Simulator directory: Use sim.dir property if set in project.properties file.
-                 Otherwise, use bbwp simulator directory. -->
-            <condition
-                property="simulator.dir"
-                value="${properties.blackberry.sim.dir}"
-                else="${bbwp.sim.dir}">
-                    <available file="${properties.blackberry.sim.dir}" type="dir" />
-            </condition>
-            <echo message="Simulator directory=${simulator.dir}" />
-        </sequential>
-    </macrodef>
-	
-	    <!-- HELP -->
-    
-    <target name="help">
-        <echo>
-NAME
-  ${ant.project.name}
-
-SYNOPSIS
-  ant TARGET COMMAND [-D&lt;argument&gt;=&lt;value&gt;]...
-
-DESCRIPTION
-  You can build and deploy your project to a device or simulator.
-  
-TARGETS
-  blackberry ........ Builds a cod file and deploys to a device or simulator
- 
-  playbook .......... Builds a bar file and deploys to a device or simulator
-
-COMMANDS
-  help .............. Show this help menu.
-                        ant, ant help
-
-  load-device ....... Builds and deploys project to a connected USB device.
-                        ant load-device
-
-  load-simulator .... Builds and deploys project to default simulator.
-                        ant load-simulator
-
-  build ............. Compiles and packages the project for deployment.
-                        ant build
-                                              
-  clean ............. Remove all files from the build/ directory.
-                        ant clean
-
-  clean-device ...... Remove this project from the connected USB device.
-                        ant clean-device
-
-  clean-simulator ... Remove this project from the simulator (takes a while).
-                        ant clean-simulator
-
-GETTING STARTED
-  1. Edit project.properties
-
-  2. &lt;ant load-simulator&gt; to run the project on the simulator
-
-  3. Customize your project by editing www/config.xml
-
-  4. To run the project on a BlackBerry device, you will need to obtain
-     code signing keys from RIM. Once you have the key, a project is
-     installed by connecting a BlackBerry via USB and running
-     &lt;ant load-device&gt;.
-        </echo>
-    </target>
-</project>

http://git-wip-us.apache.org/repos/asf/cordova-blackberry/blob/69105e07/bbos/bin/templates/project/build.xml
----------------------------------------------------------------------
diff --git a/bbos/bin/templates/project/build.xml b/bbos/bin/templates/project/build.xml
deleted file mode 100644
index de9e56f..0000000
--- a/bbos/bin/templates/project/build.xml
+++ /dev/null
@@ -1,154 +0,0 @@
-<project name="Build and Deploy a Cordova BlackBerry WebWorks Project" default="help">
-<!--
-       Licensed to the Apache Software Foundation (ASF) under one
-       or more contributor license agreements.  See the NOTICE file
-       distributed with this work for additional information
-       regarding copyright ownership.  The ASF licenses this file
-       to you under the Apache License, Version 2.0 (the
-       "License"); you may not use this file except in compliance
-       with the License.  You may obtain a copy of the License at
-
-         http://www.apache.org/licenses/LICENSE-2.0
-
-       Unless required by applicable law or agreed to in writing,
-       software distributed under the License is distributed on an
-       "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
-       KIND, either express or implied.  See the License for the
-       specific language governing permissions and limitations
-       under the License.
--->
-    <!-- LOAD ANT-CONTRIB LIBRARY -->
-
-    <taskdef resource="net/sf/antcontrib/antcontrib.properties">
-      <classpath>
-        <pathelement location="./lib/ant-contrib/ant-contrib-1.0b3.jar" />
-      </classpath>
-    </taskdef>
-
-    <!-- LOAD PROPERTIES -->
-
-    <property prefix="properties" file="project.properties" />
-    <property name="build.dir"    location="build" />
-    <property name="widget.dir"   location="${build.dir}/widget" />
-    <property name="code.sign"    value="false" />
-    <property name="globalization" value="false" />
-
-    <target name="blackberry" >
-        <property name="subant.file"  value="blackberry.xml" />
-    </target>
-
-    <target name="playbook" >
-        <property name="subant.file"  value="playbook.xml" />
-    </target>
-
-    <target name="load-device">
-        <subant target="load-device">
-            <fileset dir="." includes="${subant.file}"/>
-        </subant>
-    </target>
-
-    <target name="load-simulator">
-        <subant target="load-simulator">
-            <fileset dir="." includes="${subant.file}"/>
-        </subant>
-    </target>
-
-    <target name="debug-simulator">
-        <subant target="debug-simulator">
-            <fileset dir="." includes="${subant.file}"/>
-        </subant>
-    </target>
-
-    <target name="debug-device">
-        <subant target="debug-device">
-            <fileset dir="." includes="${subant.file}"/>
-        </subant>
-    </target>
-
-    <target name="build">
-        <subant target="build">
-            <fileset dir="." includes="${subant.file}"/>
-        </subant>
-    </target>
-
-    <target name="clean">
-        <subant target="clean">
-            <fileset dir="." includes="${subant.file}"/>
-        </subant>
-    </target>
-
-    <target name="clean-device">
-        <subant target="clean-device">
-            <fileset dir="." includes="${subant.file}"/>
-        </subant>
-    </target>
-
-    <target name="package-app">
-        <subant target="package-app">
-            <fileset dir="." includes="${subant.file}"/>
-        </subant>
-    </target>
-
-    <target name="clean-simulator">
-        <subant target="clean-simulator">
-            <fileset dir="." includes="${subant.file}"/>
-        </subant>
-    </target>
-
-    <!-- HELP -->
-
-    <target name="help">
-        <echo>
-NAME
-  ${ant.project.name}
-
-SYNOPSIS
-  ant TARGET COMMAND [-D&lt;argument&gt;=&lt;value&gt;]...
-
-DESCRIPTION
-  You can build and deploy your project to a device or simulator.
-
-TARGETS
-  blackberry ........ Builds a cod file and deploys to a device or simulator
-
-  playbook .......... Builds a bar file and deploys to a device or simulator
-
-COMMANDS
-  help .............. Show this help menu.
-                        ant, ant help
-
-  load-device ....... Builds and deploys project to a connected USB device.
-                        ant TARGET load-device
-
-  load-simulator .... Builds and deploys project to default simulator.
-                        ant TARGET load-simulator
-
-  build ............. Compiles and packages the project for deployment.
-                        ant TARGET build
-
-  package-app ....... Packages the app into a WebWorks-compatible .zip file.
-                        ant TARGET package-app
-
-  clean ............. Remove all files from the build/ directory.
-                        ant TARGET clean
-
-  clean-device ...... Remove this project from the connected USB device.
-                        ant TARGET clean-device
-
-  clean-simulator ... Remove this project from the simulator (takes a while).
-                        ant TARGET clean-simulator
-
-GETTING STARTED
-  1. Edit project.properties
-
-  2. &lt;ant load-simulator&gt; to run the project on the simulator
-
-  3. Customize your project by editing www/config.xml
-
-  4. To run the project on a BlackBerry device, you will need to obtain
-     code signing keys from RIM. Once you have the key, a project is
-     installed by connecting a BlackBerry via USB and running
-     &lt;ant load-device&gt;.
-        </echo>
-    </target>
-</project>


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