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From Curtis Jensen <>
Subject [math] Cross and Dot Product (not centered at the origin)
Date Wed, 15 Jun 2011 17:57:40 GMT
The Vector2D and Vector3D classes have dotProduct and crossProduct
methods.  I assume this is done be considering each vector originating
from the origin.  How can the dot product and cross products be
calculated for vectors not centered at the origin?


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