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From "David Rosenstark" <>
Subject Pool: GenericObjectPool evict
Date Thu, 22 Jul 2004 08:34:17 GMT
We have a question about the implementation of the genericobjectpool.
How can we configure the pool to allows us to grow beyond the min number
defined and only remove down to the min number and not past when idle? The
code of evict wipes out all the objects and creates new objects (up to the
min defined) when they have been idle as opposed to just destroying all the
objects above the minimum.


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