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From James Carman <ja...@carmanconsulting.com>
Subject Re: [Apache Commons Imaging] Seeking ideas for performance improvements
Date Fri, 08 Jun 2012 22:04:21 GMT
Well, looking at my Sonar output when I point it at Commons Imaging,
I'd say what it needs most is a little TLC to look into all of the
critical (141) and major (3594) bugs/issues that it has (as far as
Sonar is concerned at least).  I would imagine addressing some of
these might even give us a boost in performance.

On Fri, Jun 8, 2012 at 3:54 PM, Gary Lucas <gwlucas@sonalysts.com> wrote:
> I am making this post to the developers mailing list to see if anyone has ideas about
areas in the Apache Commons Imaging project that would benefit from performance enhancements.
 Last year, I had a requirement through my job to support TIFF images in Java.  I selected
the Apache Imaging package (which was called Sanselan at the time) because it offered a pure
Java solution and avoided the hassles associated with the Java Advanced Imaging add-on.  
Since then, I've put in some of my own time polishing up the image-reading operations to improve
the speed of rendering.   I've had some success and was wondering if there were other file
formats supported by Apache Imaging that might benefit from similar attention.   Of course,
the situation for TIFF is a little different from that of the more mainstream formats such
as JPEG, PNG, and GIF which are directly supported by image ImageIO.    I'd be less inclined
to work on formats that already have good support, but if there were special requirements
that could be addressed through Apache Imaging I'd be willing to take a look at them.
>
> Just to give a sense of what's possible, consider the speed improvements to the TIFF
format. This morning, I used a test application called ApacheImagingSpeedAndMemory from the
Apache Imaging code distribution to run time trials on the original Sanselan 0.97 incubation
version of Apache Imaging and the lastest code trunk.  For a largish 10,000 by 10,000 pixel
image, the original version required 15.9 seconds and used 679.8 megabytes of memory to load
the image.  The new version required 1.9 seconds and used 383.2 megabytes.   For a smaller
3,600-by-1,800 pixel image, the load times were reduced from 0.89 seconds to 0.095.    I
wish I could say that I did something really cool to get these improvements, but the truth
is that it was just old-fashioned coding and recognizing areas where redundant processing
could be avoided.
>
>
> Anyway, I don't have a huge amount of free time to throw at this project, but if anyone
comes up with an interesting idea, I might be willing to give it a shot.
>
> Gary
>
>
>
>
> Computer Programming is the Art of the Possible
> Gary W. Lucas, Senior Software Engineer
> Sonalysts, Inc.
> 215 Parkway North
> Waterford, CT 06385
> (860) 326-3682
> 41-22-12.35 N / 72-10-07.54 W  (USNG/MGRS:  18T YL 36787 83711)

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