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From Ted Dunning <ted.dunn...@gmail.com>
Subject Re: [math] "equals" in "Vector3D"
Date Tue, 28 Apr 2009 21:05:26 GMT
Absolutely.

On Tue, Apr 28, 2009 at 2:10 PM, Gilles Sadowski <
gilles@harfang.homelinux.org> wrote:

> > I'll guess for 3D vector the L2-norm is the more useful as it is
> > invariant when physical orthonormal frames are changed.
> > I'll check in the variant you prefer.
>
> [Cf. my other reply.]
> Should I still create an issue?
>
>

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