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From ma...@apache.org
Subject svn commit: r899186 [25/43] - in /websites/production/commons/content/proper/commons-pool: cobertura/ cobertura/js/ css/ guide/ js/ testapidocs/ testapidocs/org/apache/commons/pool2/ testapidocs/org/apache/commons/pool2/impl/
Date Tue, 25 Feb 2014 19:23:45 GMT
Modified: websites/production/commons/content/proper/commons-pool/cobertura/org.apache.commons.pool2.impl.GenericObjectPool.html
==============================================================================
--- websites/production/commons/content/proper/commons-pool/cobertura/org.apache.commons.pool2.impl.GenericObjectPool.html (original)
+++ websites/production/commons/content/proper/commons-pool/cobertura/org.apache.commons.pool2.impl.GenericObjectPool.html Tue Feb 25 19:23:44 2014
@@ -12,1869 +12,1869 @@
 <div class="separator">&nbsp;</div>
 <table class="report">
 <thead><tr>  <td class="heading">Classes in this File</td>  <td class="heading"><a class="dfn" href="help.html" onclick="popupwindow('help.html'); return false;">Line Coverage</a></td>  <td class="heading"><a class="dfn" href="help.html" onclick="popupwindow('help.html'); return false;">Branch Coverage</a></td>  <td class="heading"><a class="dfn" href="help.html" onclick="popupwindow('help.html'); return false;">Complexity</a></td></tr></thead>
-  <tr><td><a href="org.apache.commons.pool2.impl.GenericObjectPool.html">GenericObjectPool</a></td><td><table cellpadding="0px" cellspacing="0px" class="percentgraph"><tr class="percentgraph"><td align="right" class="percentgraph" width="40">87%</td><td class="percentgraph"><div class="percentgraph"><div class="greenbar" style="width:87px"><span class="text">318/363</span></div></div></td></tr></table></td><td><table cellpadding="0px" cellspacing="0px" class="percentgraph"><tr class="percentgraph"><td align="right" class="percentgraph" width="40">81%</td><td class="percentgraph"><div class="percentgraph"><div class="greenbar" style="width:81px"><span class="text">146/180</span></div></div></td></tr></table></td><td class="value"><span class="hidden">4.472222222222222;</span>4.472</td></tr
+  <tr><td><a href="org.apache.commons.pool2.impl.GenericObjectPool.html">GenericObjectPool</a></td><td><table cellpadding="0px" cellspacing="0px" class="percentgraph"><tr class="percentgraph"><td align="right" class="percentgraph" width="40">87%</td><td class="percentgraph"><div class="percentgraph"><div class="greenbar" style="width:87px"><span class="text">318/363</span></div></div></td></tr></table></td><td><table cellpadding="0px" cellspacing="0px" class="percentgraph"><tr class="percentgraph"><td align="right" class="percentgraph" width="40">81%</td><td class="percentgraph"><div class="percentgraph"><div class="greenbar" style="width:81px"><span class="text">146/180</span></div></div></td></tr></table></td><td class="value"><span class="hidden">4.472222222222222;</span>4.472</td></tr>
 
 </table>
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-<table cellspacing="0" cellpadding="0" class="src"
-<tr>  <td class="numLine">&nbsp;1</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">/*</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;2</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> * Licensed to the Apache Software Foundation (ASF) under one or more</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;3</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> * contributor license agreements.  See the NOTICE file distributed with</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;4</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> * this work for additional information regarding copyright ownership.</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;5</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> * The ASF licenses this file to You under the Apache License, Version 2.0</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;6</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> * (the "License"); you may not use this file except in compliance with</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;7</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> * the License.  You may obtain a copy of the License at</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;8</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> *</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;9</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> *      http://www.apache.org/licenses/LICENSE-2.0</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;10</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> *</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;11</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> * Unless required by applicable law or agreed to in writing, software</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;12</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> * distributed under the License is distributed on an "AS IS" BASIS,</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;13</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;14</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> * See the License for the specific language governing permissions and</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;15</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> * limitations under the License.</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;16</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> */</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;17</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="keyword">package</span> org.apache.commons.pool2.impl;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;18</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;19</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="keyword">import</span> java.util.ArrayList;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;20</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="keyword">import</span> java.util.HashSet;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;21</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="keyword">import</span> java.util.Iterator;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;22</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="keyword">import</span> java.util.Map;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;23</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="keyword">import</span> java.util.NoSuchElementException;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;24</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="keyword">import</span> java.util.Set;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;25</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="keyword">import</span> java.util.concurrent.ConcurrentHashMap;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;26</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="keyword">import</span> java.util.concurrent.TimeUnit;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;27</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="keyword">import</span> java.util.concurrent.atomic.AtomicLong;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;28</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;29</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="keyword">import</span> org.apache.commons.pool2.ObjectPool;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;30</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="keyword">import</span> org.apache.commons.pool2.PoolUtils;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;31</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="keyword">import</span> org.apache.commons.pool2.PooledObject;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;32</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="keyword">import</span> org.apache.commons.pool2.PooledObjectFactory;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;33</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="keyword">import</span> org.apache.commons.pool2.PooledObjectState;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;34</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="keyword">import</span> org.apache.commons.pool2.SwallowedExceptionListener;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;35</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="keyword">import</span> org.apache.commons.pool2.TrackedUse;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;36</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="keyword">import</span> org.apache.commons.pool2.UsageTracking;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;37</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;38</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">/**</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;39</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> * A configurable {@link ObjectPool} implementation.</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;40</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> * &lt;p&gt;</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;41</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> * When coupled with the appropriate {@link PooledObjectFactory},</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;42</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> * &lt;code&gt;GenericObjectPool&lt;/code&gt; provides robust pooling functionality for</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;43</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> * arbitrary objects.&lt;/p&gt;</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;44</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> * &lt;p&gt;</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;45</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> * Optionally, one may configure the pool to examine and possibly evict objects</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;46</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> * as they sit idle in the pool and to ensure that a minimum number of idle</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;47</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> * objects are available. This is performed by an "idle object eviction" thread,</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;48</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> * which runs asynchronously. Caution should be used when configuring this</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;49</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> * optional feature. Eviction runs contend with client threads for access to</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;50</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> * objects in the pool, so if they run too frequently performance issues may</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;51</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> * result.&lt;/p&gt;</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;52</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> * &lt;p&gt;</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;53</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> * The pool can also be configured to detect and remove "abandoned" objects,</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;54</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> * i.e. objects that have been checked out of the pool but neither used nor</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;55</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> * returned before the configured</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;56</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> * {@link AbandonedConfig#getRemoveAbandonedTimeout() removeAbandonedTimeout}.</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;57</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> * Abandoned object removal can be configured to happen when</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;58</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> * &lt;code&gt;borrowObject&lt;/code&gt; is invoked and the pool is close to starvation, or</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;59</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> * it can be executed by the idle object evictor, or both. If pooled objects</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;60</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> * implement the {@link TrackedUse} interface, their last use will be queried</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;61</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> * using the &lt;code&gt;getLastUsed&lt;/code&gt; method on that interface; otherwise</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;62</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> * abandonment is determined by how long an object has been checked out from</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;63</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> * the pool.&lt;/p&gt;</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;64</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> * &lt;p&gt;</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;65</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> * Implementation note: To prevent possible deadlocks, care has been taken to</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;66</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> * ensure that no call to a factory method will occur within a synchronization</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;67</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> * block. See POOL-125 and DBCP-44 for more information.&lt;/p&gt;</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;68</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> * &lt;p&gt;</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;69</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> * This class is intended to be thread-safe.&lt;/p&gt;</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;70</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> *</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;71</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> * @see GenericKeyedObjectPool</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;72</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> *</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;73</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> * @param &lt;T&gt; Type of element pooled in this pool.</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;74</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> *</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;75</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> * @version $Revision: 1569016 $</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;76</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> *</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;77</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> * @since 2.0</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;78</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment"> */</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;79</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="keyword">public</span> <span class="keyword">class</span> GenericObjectPool&lt;T&gt; <span class="keyword">extends</span> BaseGenericObjectPool&lt;T&gt;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;80</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;        <span class="keyword">implements</span> ObjectPool&lt;T&gt;, GenericObjectPoolMXBean, UsageTracking&lt;T&gt; {</pre></td></tr
-<tr>  <td class="numLine">&nbsp;81</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;82</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    <span class="comment">/**</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;83</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * Create a new &lt;code&gt;GenericObjectPool&lt;/code&gt; using defaults from</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;84</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * {@link GenericObjectPoolConfig}.</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;85</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;86</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * @param factory The object factory to be used to create object instances</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;87</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *                used by this pool</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;88</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     */</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;89</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    <span class="keyword">public</span> GenericObjectPool(PooledObjectFactory&lt;T&gt; factory) {</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;90</td>  <td class="nbHitsCovered">&nbsp;142</td>  <td class="src"><pre class="src">&nbsp;        <span class="keyword">this</span>(factory, <span class="keyword">new</span> GenericObjectPoolConfig());</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;91</td>  <td class="nbHitsCovered">&nbsp;141</td>  <td class="src"><pre class="src">&nbsp;    }</pre></td></tr
-<tr>  <td class="numLine">&nbsp;92</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;93</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    <span class="comment">/**</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;94</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * Create a new &lt;code&gt;GenericObjectPool&lt;/code&gt; using a specific</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;95</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * configuration.</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;96</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;97</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * @param factory   The object factory to be used to create object instances</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;98</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *                  used by this pool</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;99</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * @param config    The configuration to use for this pool instance. The</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;100</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *                  configuration is used by value. Subsequent changes to</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;101</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *                  the configuration object will not be reflected in the</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;102</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *                  pool.</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;103</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     */</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;104</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    <span class="keyword">public</span> GenericObjectPool(PooledObjectFactory&lt;T&gt; factory,</pre></td></tr
-<tr>  <td class="numLine">&nbsp;105</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;            GenericObjectPoolConfig config) {</pre></td></tr
-<tr>  <td class="numLine">&nbsp;106</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;107</td>  <td class="nbHitsCovered">&nbsp;167</td>  <td class="src"><pre class="src">&nbsp;        <span class="keyword">super</span>(config, ONAME_BASE, config.getJmxNamePrefix());</pre></td></tr
-<tr>  <td class="numLine">&nbsp;108</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;109</td>  <td class="nbHitsCovered"><a title="Line 109: Conditional coverage 100% (2/2).">&nbsp;167</a></td>  <td class="src"><pre class="src">&nbsp;<a title="Line 109: Conditional coverage 100% (2/2).">        <span class="keyword">if</span> (factory == <span class="keyword">null</span>) {</a></pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;110</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            jmxUnregister(); <span class="comment">// tidy up</span></pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;111</td>  <td class="nbHitsCovered">&nbsp;1</td>  <td class="src"><pre class="src">&nbsp;            <span class="keyword">throw</span> <span class="keyword">new</span> IllegalArgumentException(<span class="string">"factory may not be null"</span>);</pre></td></tr
-<tr>  <td class="numLine">&nbsp;112</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;        }</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;113</td>  <td class="nbHitsCovered">&nbsp;166</td>  <td class="src"><pre class="src">&nbsp;        <span class="keyword">this</span>.factory = factory;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;114</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;115</td>  <td class="nbHitsCovered">&nbsp;166</td>  <td class="src"><pre class="src">&nbsp;        setConfig(config);</pre></td></tr
-<tr>  <td class="numLine">&nbsp;116</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;117</td>  <td class="nbHitsCovered">&nbsp;166</td>  <td class="src"><pre class="src">&nbsp;        startEvictor(getTimeBetweenEvictionRunsMillis());</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;118</td>  <td class="nbHitsCovered">&nbsp;166</td>  <td class="src"><pre class="src">&nbsp;    }</pre></td></tr
-<tr>  <td class="numLine">&nbsp;119</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;120</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    <span class="comment">/**</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;121</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * Create a new &lt;code&gt;GenericObjectPool&lt;/code&gt; that tracks and destroys</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;122</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * objects that are checked out, but never returned to the pool.</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;123</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;124</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * @param factory   The object factory to be used to create object instances</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;125</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *                  used by this pool</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;126</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * @param config    The base pool configuration to use for this pool instance.</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;127</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *                  The configuration is used by value. Subsequent changes to</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;128</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *                  the configuration object will not be reflected in the</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;129</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *                  pool.</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;130</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * @param abandonedConfig  Configuration for abandoned object identification</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;131</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *                         and removal.  The configuration is used by value.</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;132</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     */</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;133</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    <span class="keyword">public</span> GenericObjectPool(PooledObjectFactory&lt;T&gt; factory,</pre></td></tr
-<tr>  <td class="numLine">&nbsp;134</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;            GenericObjectPoolConfig config, AbandonedConfig abandonedConfig) {</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;135</td>  <td class="nbHitsCovered">&nbsp;21</td>  <td class="src"><pre class="src">&nbsp;        <span class="keyword">this</span>(factory, config);</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;136</td>  <td class="nbHitsCovered">&nbsp;21</td>  <td class="src"><pre class="src">&nbsp;        setAbandonedConfig(abandonedConfig);</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;137</td>  <td class="nbHitsCovered">&nbsp;21</td>  <td class="src"><pre class="src">&nbsp;    }</pre></td></tr
-<tr>  <td class="numLine">&nbsp;138</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;139</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    <span class="comment">/**</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;140</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * Returns the cap on the number of "idle" instances in the pool. If maxIdle</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;141</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * is set too low on heavily loaded systems it is possible you will see</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;142</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * objects being destroyed and almost immediately new objects being created.</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;143</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * This is a result of the active threads momentarily returning objects</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;144</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * faster than they are requesting them them, causing the number of idle</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;145</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * objects to rise above maxIdle. The best value for maxIdle for heavily</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;146</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * loaded system will vary but the default is a good starting point.</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;147</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;148</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * @return the maximum number of "idle" instances that can be held in the</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;149</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *         pool or a negative value if there is no limit</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;150</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;151</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * @see #setMaxIdle</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;152</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     */</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;153</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    @Override</pre></td></tr
-<tr>  <td class="numLine">&nbsp;154</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    <span class="keyword">public</span> <span class="keyword">int</span> getMaxIdle() {</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;155</td>  <td class="nbHitsCovered">&nbsp;18882</td>  <td class="src"><pre class="src">&nbsp;        <span class="keyword">return</span> maxIdle;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;156</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    }</pre></td></tr
-<tr>  <td class="numLine">&nbsp;157</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;158</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    <span class="comment">/**</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;159</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * Returns the cap on the number of "idle" instances in the pool. If maxIdle</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;160</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * is set too low on heavily loaded systems it is possible you will see</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;161</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * objects being destroyed and almost immediately new objects being created.</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;162</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * This is a result of the active threads momentarily returning objects</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;163</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * faster than they are requesting them them, causing the number of idle</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;164</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * objects to rise above maxIdle. The best value for maxIdle for heavily</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;165</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * loaded system will vary but the default is a good starting point.</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;166</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;167</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * @param maxIdle</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;168</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *            The cap on the number of "idle" instances in the pool. Use a</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;169</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *            negative value to indicate an unlimited number of idle</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;170</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *            instances</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;171</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;172</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * @see #getMaxIdle</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;173</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     */</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;174</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    <span class="keyword">public</span> <span class="keyword">void</span> setMaxIdle(<span class="keyword">int</span> maxIdle) {</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;175</td>  <td class="nbHitsCovered">&nbsp;229</td>  <td class="src"><pre class="src">&nbsp;        <span class="keyword">this</span>.maxIdle = maxIdle;</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;176</td>  <td class="nbHitsCovered">&nbsp;229</td>  <td class="src"><pre class="src">&nbsp;    }</pre></td></tr
-<tr>  <td class="numLine">&nbsp;177</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;178</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    <span class="comment">/**</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;179</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * Sets the target for the minimum number of idle objects to maintain in</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;180</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * the pool. This setting only has an effect if it is positive and</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;181</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * {@link #getTimeBetweenEvictionRunsMillis()} is greater than zero. If this</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;182</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * is the case, an attempt is made to ensure that the pool has the required</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;183</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * minimum number of instances during idle object eviction runs.</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;184</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * &lt;p&gt;</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;185</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * If the configured value of minIdle is greater than the configured value</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;186</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * for maxIdle then the value of maxIdle will be used instead.</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;187</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;188</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * @param minIdle</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;189</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *            The minimum number of objects.</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;190</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;191</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * @see #getMinIdle()</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;192</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * @see #getMaxIdle()</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;193</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * @see #getTimeBetweenEvictionRunsMillis()</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;194</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     */</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;195</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    <span class="keyword">public</span> <span class="keyword">void</span> setMinIdle(<span class="keyword">int</span> minIdle) {</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;196</td>  <td class="nbHitsCovered">&nbsp;175</td>  <td class="src"><pre class="src">&nbsp;        <span class="keyword">this</span>.minIdle = minIdle;</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;197</td>  <td class="nbHitsCovered">&nbsp;175</td>  <td class="src"><pre class="src">&nbsp;    }</pre></td></tr
-<tr>  <td class="numLine">&nbsp;198</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;199</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    <span class="comment">/**</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;200</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * Returns the target for the minimum number of idle objects to maintain in</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;201</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * the pool. This setting only has an effect if it is positive and</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;202</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * {@link #getTimeBetweenEvictionRunsMillis()} is greater than zero. If this</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;203</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * is the case, an attempt is made to ensure that the pool has the required</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;204</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * minimum number of instances during idle object eviction runs.</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;205</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * &lt;p&gt;</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;206</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * If the configured value of minIdle is greater than the configured value</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;207</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * for maxIdle then the value of maxIdle will be used instead.</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;208</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;209</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * @return The minimum number of objects.</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;210</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;211</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * @see #setMinIdle(int)</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;212</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * @see #setMaxIdle(int)</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;213</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * @see #setTimeBetweenEvictionRunsMillis(long)</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;214</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     */</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;215</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    @Override</pre></td></tr
-<tr>  <td class="numLine">&nbsp;216</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    <span class="keyword">public</span> <span class="keyword">int</span> getMinIdle() {</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;217</td>  <td class="nbHitsCovered">&nbsp;1507</td>  <td class="src"><pre class="src">&nbsp;        <span class="keyword">int</span> maxIdleSave = getMaxIdle();</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;218</td>  <td class="nbHitsCovered"><a title="Line 218: Conditional coverage 100% (2/2).">&nbsp;1507</a></td>  <td class="src"><pre class="src">&nbsp;<a title="Line 218: Conditional coverage 100% (2/2).">        <span class="keyword">if</span> (<span class="keyword">this</span>.minIdle &gt; maxIdleSave) {</a></pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;219</td>  <td class="nbHitsCovered">&nbsp;1378</td>  <td class="src"><pre class="src">&nbsp;            <span class="keyword">return</span> maxIdleSave;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;220</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;        } <span class="keyword">else</span> {</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;221</td>  <td class="nbHitsCovered">&nbsp;129</td>  <td class="src"><pre class="src">&nbsp;            <span class="keyword">return</span> minIdle;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;222</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;        }</pre></td></tr
-<tr>  <td class="numLine">&nbsp;223</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    }</pre></td></tr
-<tr>  <td class="numLine">&nbsp;224</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;225</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    <span class="comment">/**</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;226</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * Whether or not abandoned object removal is configured for this pool.</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;227</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;228</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * @return true if this pool is configured to detect and remove</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;229</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * abandoned objects</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;230</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     */</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;231</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    @Override</pre></td></tr
-<tr>  <td class="numLine">&nbsp;232</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    <span class="keyword">public</span> <span class="keyword">boolean</span> isAbandonedConfig() {</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;233</td>  <td class="nbHitsCovered"><a title="Line 233: Conditional coverage 100% (2/2).">&nbsp;18528</a></td>  <td class="src"><pre class="src">&nbsp;<a title="Line 233: Conditional coverage 100% (2/2).">        <span class="keyword">return</span> abandonedConfig != <span class="keyword">null</span>;</a></pre></td></tr
-<tr>  <td class="numLine">&nbsp;234</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    }</pre></td></tr
-<tr>  <td class="numLine">&nbsp;235</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;236</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    <span class="comment">/**</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;237</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * Will this pool identify and log any abandoned objects?</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;238</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;239</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * @return {@code true} if abandoned object removal is configured for this</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;240</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *         pool and removal events are to be logged otherwise {@code false}</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;241</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;242</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * @see AbandonedConfig#getLogAbandoned()</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;243</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     */</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;244</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    @Override</pre></td></tr
-<tr>  <td class="numLine">&nbsp;245</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    <span class="keyword">public</span> <span class="keyword">boolean</span> getLogAbandoned() {</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;246</td>  <td class="nbHitsUncovered">&nbsp;0</td>  <td class="src"><pre class="src"><span class="srcUncovered">&nbsp;        AbandonedConfig ac = <span class="keyword">this</span>.abandonedConfig;</span></pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;247</td>  <td class="nbHitsUncovered"><a title="Line 247: Conditional coverage 0% (0/4) [each condition: 0%, 0%].">&nbsp;0</a></td>  <td class="src"><pre class="src"><span class="srcUncovered">&nbsp;<a title="Line 247: Conditional coverage 0% (0/4) [each condition: 0%, 0%].">        <span class="keyword">return</span> ac != <span class="keyword">null</span> &amp;&amp; ac.getLogAbandoned();</a></span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;248</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    }</pre></td></tr
-<tr>  <td class="numLine">&nbsp;249</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;250</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    <span class="comment">/**</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;251</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * Will a check be made for abandoned objects when an object is borrowed</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;252</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * from this pool?</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;253</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;254</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * @return {@code true} if abandoned object removal is configured to be</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;255</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *         activated by borrowObject otherwise {@code false}</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;256</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;257</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * @see AbandonedConfig#getRemoveAbandonedOnBorrow()</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;258</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     */</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;259</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    @Override</pre></td></tr
-<tr>  <td class="numLine">&nbsp;260</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    <span class="keyword">public</span> <span class="keyword">boolean</span> getRemoveAbandonedOnBorrow() {</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;261</td>  <td class="nbHitsUncovered">&nbsp;0</td>  <td class="src"><pre class="src"><span class="srcUncovered">&nbsp;        AbandonedConfig ac = <span class="keyword">this</span>.abandonedConfig;</span></pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;262</td>  <td class="nbHitsUncovered"><a title="Line 262: Conditional coverage 0% (0/4) [each condition: 0%, 0%].">&nbsp;0</a></td>  <td class="src"><pre class="src"><span class="srcUncovered">&nbsp;<a title="Line 262: Conditional coverage 0% (0/4) [each condition: 0%, 0%].">        <span class="keyword">return</span> ac != <span class="keyword">null</span> &amp;&amp; ac.getRemoveAbandonedOnBorrow();</a></span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;263</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    }</pre></td></tr
-<tr>  <td class="numLine">&nbsp;264</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;265</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    <span class="comment">/**</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;266</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * Will a check be made for abandoned objects when the evictor runs?</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;267</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;268</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * @return {@code true} if abandoned object removal is configured to be</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;269</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *         activated when the evictor runs otherwise {@code false}</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;270</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;271</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * @see AbandonedConfig#getRemoveAbandonedOnMaintenance()</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;272</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     */</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;273</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    @Override</pre></td></tr
-<tr>  <td class="numLine">&nbsp;274</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    <span class="keyword">public</span> <span class="keyword">boolean</span> getRemoveAbandonedOnMaintenance() {</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;275</td>  <td class="nbHitsUncovered">&nbsp;0</td>  <td class="src"><pre class="src"><span class="srcUncovered">&nbsp;        AbandonedConfig ac = <span class="keyword">this</span>.abandonedConfig;</span></pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;276</td>  <td class="nbHitsUncovered"><a title="Line 276: Conditional coverage 0% (0/4) [each condition: 0%, 0%].">&nbsp;0</a></td>  <td class="src"><pre class="src"><span class="srcUncovered">&nbsp;<a title="Line 276: Conditional coverage 0% (0/4) [each condition: 0%, 0%].">        <span class="keyword">return</span> ac != <span class="keyword">null</span> &amp;&amp; ac.getRemoveAbandonedOnMaintenance();</a></span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;277</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    }</pre></td></tr
-<tr>  <td class="numLine">&nbsp;278</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;279</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    <span class="comment">/**</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;280</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * Obtain the timeout before which an object will be considered to be</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;281</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * abandoned by this pool.</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;282</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;283</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * @return The abandoned object timeout in seconds if abandoned object</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;284</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *         removal is configured for this pool; Integer.MAX_VALUE otherwise.</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;285</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;286</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * @see AbandonedConfig#getRemoveAbandonedTimeout()</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;287</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     */</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;288</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    @Override</pre></td></tr
-<tr>  <td class="numLine">&nbsp;289</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    <span class="keyword">public</span> <span class="keyword">int</span> getRemoveAbandonedTimeout() {</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;290</td>  <td class="nbHitsUncovered">&nbsp;0</td>  <td class="src"><pre class="src"><span class="srcUncovered">&nbsp;        AbandonedConfig ac = <span class="keyword">this</span>.abandonedConfig;</span></pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;291</td>  <td class="nbHitsUncovered"><a title="Line 291: Conditional coverage 0% (0/2).">&nbsp;0</a></td>  <td class="src"><pre class="src"><span class="srcUncovered">&nbsp;<a title="Line 291: Conditional coverage 0% (0/2).">        <span class="keyword">return</span> ac != <span class="keyword">null</span> ? ac.getRemoveAbandonedTimeout() : Integer.MAX_VALUE;</a></span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;292</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    }</pre></td></tr
-<tr>  <td class="numLine">&nbsp;293</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;294</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;295</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    <span class="comment">/**</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;296</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * Sets the base pool configuration.</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;297</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;298</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * @param conf the new configuration to use. This is used by value.</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;299</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;300</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * @see GenericObjectPoolConfig</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;301</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     */</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;302</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    <span class="keyword">public</span> <span class="keyword">void</span> setConfig(GenericObjectPoolConfig conf) {</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;303</td>  <td class="nbHitsCovered">&nbsp;167</td>  <td class="src"><pre class="src">&nbsp;        setLifo(conf.getLifo());</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;304</td>  <td class="nbHitsCovered">&nbsp;167</td>  <td class="src"><pre class="src">&nbsp;        setMaxIdle(conf.getMaxIdle());</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;305</td>  <td class="nbHitsCovered">&nbsp;167</td>  <td class="src"><pre class="src">&nbsp;        setMinIdle(conf.getMinIdle());</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;306</td>  <td class="nbHitsCovered">&nbsp;167</td>  <td class="src"><pre class="src">&nbsp;        setMaxTotal(conf.getMaxTotal());</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;307</td>  <td class="nbHitsCovered">&nbsp;167</td>  <td class="src"><pre class="src">&nbsp;        setMaxWaitMillis(conf.getMaxWaitMillis());</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;308</td>  <td class="nbHitsCovered">&nbsp;167</td>  <td class="src"><pre class="src">&nbsp;        setBlockWhenExhausted(conf.getBlockWhenExhausted());</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;309</td>  <td class="nbHitsCovered">&nbsp;167</td>  <td class="src"><pre class="src">&nbsp;        setTestOnCreate(conf.getTestOnCreate());</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;310</td>  <td class="nbHitsCovered">&nbsp;167</td>  <td class="src"><pre class="src">&nbsp;        setTestOnBorrow(conf.getTestOnBorrow());</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;311</td>  <td class="nbHitsCovered">&nbsp;167</td>  <td class="src"><pre class="src">&nbsp;        setTestOnReturn(conf.getTestOnReturn());</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;312</td>  <td class="nbHitsCovered">&nbsp;167</td>  <td class="src"><pre class="src">&nbsp;        setTestWhileIdle(conf.getTestWhileIdle());</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;313</td>  <td class="nbHitsCovered">&nbsp;167</td>  <td class="src"><pre class="src">&nbsp;        setNumTestsPerEvictionRun(conf.getNumTestsPerEvictionRun());</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;314</td>  <td class="nbHitsCovered">&nbsp;167</td>  <td class="src"><pre class="src">&nbsp;        setMinEvictableIdleTimeMillis(conf.getMinEvictableIdleTimeMillis());</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;315</td>  <td class="nbHitsCovered">&nbsp;167</td>  <td class="src"><pre class="src">&nbsp;        setTimeBetweenEvictionRunsMillis(</pre></td></tr
-<tr>  <td class="numLine">&nbsp;316</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;                conf.getTimeBetweenEvictionRunsMillis());</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;317</td>  <td class="nbHitsCovered">&nbsp;167</td>  <td class="src"><pre class="src">&nbsp;        setSoftMinEvictableIdleTimeMillis(</pre></td></tr
-<tr>  <td class="numLine">&nbsp;318</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;                conf.getSoftMinEvictableIdleTimeMillis());</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;319</td>  <td class="nbHitsCovered">&nbsp;167</td>  <td class="src"><pre class="src">&nbsp;        setEvictionPolicyClassName(conf.getEvictionPolicyClassName());</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;320</td>  <td class="nbHitsCovered">&nbsp;167</td>  <td class="src"><pre class="src">&nbsp;    }</pre></td></tr
-<tr>  <td class="numLine">&nbsp;321</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;322</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    <span class="comment">/**</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;323</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * Sets the abandoned object removal configuration.</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;324</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;325</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * @param abandonedConfig the new configuration to use. This is used by value.</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;326</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;327</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * @see AbandonedConfig</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;328</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     */</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;329</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    <span class="keyword">public</span> <span class="keyword">void</span> setAbandonedConfig(AbandonedConfig abandonedConfig) <span class="keyword">throws</span> IllegalArgumentException {</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;330</td>  <td class="nbHitsUncovered"><a title="Line 330: Conditional coverage 50% (1/2).">&nbsp;22</a></td>  <td class="src"><pre class="src"><span class="srcUncovered">&nbsp;<a title="Line 330: Conditional coverage 50% (1/2).">        <span class="keyword">if</span> (abandonedConfig == <span class="keyword">null</span>) {</a></span></pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;331</td>  <td class="nbHitsUncovered">&nbsp;0</td>  <td class="src"><pre class="src"><span class="srcUncovered">&nbsp;            <span class="keyword">this</span>.abandonedConfig = <span class="keyword">null</span>;</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;332</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;        } <span class="keyword">else</span> {</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;333</td>  <td class="nbHitsCovered">&nbsp;22</td>  <td class="src"><pre class="src">&nbsp;            <span class="keyword">this</span>.abandonedConfig = <span class="keyword">new</span> AbandonedConfig();</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;334</td>  <td class="nbHitsCovered">&nbsp;22</td>  <td class="src"><pre class="src">&nbsp;            <span class="keyword">this</span>.abandonedConfig.setLogAbandoned(abandonedConfig.getLogAbandoned());</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;335</td>  <td class="nbHitsCovered">&nbsp;22</td>  <td class="src"><pre class="src">&nbsp;            <span class="keyword">this</span>.abandonedConfig.setLogWriter(abandonedConfig.getLogWriter());</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;336</td>  <td class="nbHitsCovered">&nbsp;22</td>  <td class="src"><pre class="src">&nbsp;            <span class="keyword">this</span>.abandonedConfig.setRemoveAbandonedOnBorrow(abandonedConfig.getRemoveAbandonedOnBorrow());</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;337</td>  <td class="nbHitsCovered">&nbsp;22</td>  <td class="src"><pre class="src">&nbsp;            <span class="keyword">this</span>.abandonedConfig.setRemoveAbandonedOnMaintenance(abandonedConfig.getRemoveAbandonedOnMaintenance());</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;338</td>  <td class="nbHitsCovered">&nbsp;22</td>  <td class="src"><pre class="src">&nbsp;            <span class="keyword">this</span>.abandonedConfig.setRemoveAbandonedTimeout(abandonedConfig.getRemoveAbandonedTimeout());</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;339</td>  <td class="nbHitsCovered">&nbsp;22</td>  <td class="src"><pre class="src">&nbsp;            <span class="keyword">this</span>.abandonedConfig.setUseUsageTracking(abandonedConfig.getUseUsageTracking());</pre></td></tr
-<tr>  <td class="numLine">&nbsp;340</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;        }</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;341</td>  <td class="nbHitsCovered">&nbsp;22</td>  <td class="src"><pre class="src">&nbsp;    }</pre></td></tr
-<tr>  <td class="numLine">&nbsp;342</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;343</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    <span class="comment">/**</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;344</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * Obtain a reference to the factory used to create, destroy and validate</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;345</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * the objects used by this pool.</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;346</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;347</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * @return the factory</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;348</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     */</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;349</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    <span class="keyword">public</span> PooledObjectFactory&lt;T&gt; getFactory() {</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;350</td>  <td class="nbHitsUncovered">&nbsp;0</td>  <td class="src"><pre class="src"><span class="srcUncovered">&nbsp;        <span class="keyword">return</span> factory;</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;351</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    }</pre></td></tr
-<tr>  <td class="numLine">&nbsp;352</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;353</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    <span class="comment">/**</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;354</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * Equivalent to &lt;code&gt;{@link #borrowObject(long)</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;355</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * borrowObject}({@link #getMaxWaitMillis()})&lt;/code&gt;.</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;356</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * &lt;p&gt;</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;357</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * {@inheritDoc}</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;358</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     */</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;359</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    @Override</pre></td></tr
-<tr>  <td class="numLine">&nbsp;360</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    <span class="keyword">public</span> T borrowObject() <span class="keyword">throws</span> Exception {</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;361</td>  <td class="nbHitsCovered">&nbsp;18806</td>  <td class="src"><pre class="src">&nbsp;        <span class="keyword">return</span> borrowObject(getMaxWaitMillis());</pre></td></tr
-<tr>  <td class="numLine">&nbsp;362</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    }</pre></td></tr
-<tr>  <td class="numLine">&nbsp;363</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;364</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    <span class="comment">/**</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;365</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * Borrow an object from the pool using the specific waiting time which only</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;366</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * applies if {@link #getBlockWhenExhausted()} is true.</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;367</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * &lt;p&gt;</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;368</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * If there is one or more idle instance available in the pool, then an</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;369</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * idle instance will be selected based on the value of {@link #getLifo()},</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;370</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * activated and returned. If activation fails, or {@link #getTestOnBorrow()</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;371</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * testOnBorrow} is set to &lt;code&gt;true&lt;/code&gt; and validation fails, the</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;372</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * instance is destroyed and the next available instance is examined. This</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;373</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * continues until either a valid instance is returned or there are no more</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;374</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * idle instances available.</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;375</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * &lt;p&gt;</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;376</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * If there are no idle instances available in the pool, behavior depends on</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;377</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * the {@link #getMaxTotal() maxTotal}, (if applicable)</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;378</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * {@link #getBlockWhenExhausted()} and the value passed in to the</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;379</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * &lt;code&gt;borrowMaxWaitMillis&lt;/code&gt; parameter. If the number of instances</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;380</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * checked out from the pool is less than &lt;code&gt;maxTotal,&lt;/code&gt; a new</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;381</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * instance is created, activated and (if applicable) validated and returned</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;382</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * to the caller. If validation fails, a &lt;code&gt;NoSuchElementException&lt;/code&gt;</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;383</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * is thrown.</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;384</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * &lt;p&gt;</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;385</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * If the pool is exhausted (no available idle instances and no capacity to</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;386</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * create new ones), this method will either block (if</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;387</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * {@link #getBlockWhenExhausted()} is true) or throw a</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;388</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * &lt;code&gt;NoSuchElementException&lt;/code&gt; (if</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;389</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * {@link #getBlockWhenExhausted()} is false). The length of time that this</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;390</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * method will block when {@link #getBlockWhenExhausted()} is true is</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;391</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * determined by the value passed in to the &lt;code&gt;borrowMaxWaitMillis&lt;/code&gt;</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;392</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * parameter.</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;393</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * &lt;p&gt;</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;394</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * When the pool is exhausted, multiple calling threads may be</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;395</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * simultaneously blocked waiting for instances to become available. A</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;396</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * "fairness" algorithm has been implemented to ensure that threads receive</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;397</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * available instances in request arrival order.</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;398</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;399</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * @param borrowMaxWaitMillis The time to wait in milliseconds for an object</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;400</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *                            to become available</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;401</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;402</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * @return object instance from the pool</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;403</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;404</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * @throws NoSuchElementException if an instance cannot be returned</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;405</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;406</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     * @throws Exception if an object instance cannot be returned due to an</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;407</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     *                   error</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;408</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;<span class="comment">     */</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;409</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;    <span class="keyword">public</span> T borrowObject(<span class="keyword">long</span> borrowMaxWaitMillis) <span class="keyword">throws</span> Exception {</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;410</td>  <td class="nbHitsCovered">&nbsp;18808</td>  <td class="src"><pre class="src">&nbsp;        assertOpen();</pre></td></tr
-<tr>  <td class="numLine">&nbsp;411</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;412</td>  <td class="nbHitsCovered">&nbsp;18806</td>  <td class="src"><pre class="src">&nbsp;        AbandonedConfig ac = <span class="keyword">this</span>.abandonedConfig;</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;413</td>  <td class="nbHitsUncovered"><a title="Line 413: Conditional coverage 87% (7/8) [each condition: 100%, 100%, 50%, 100%].">&nbsp;18806</a></td>  <td class="src"><pre class="src"><span class="srcUncovered">&nbsp;<a title="Line 413: Conditional coverage 87% (7/8) [each condition: 100%, 100%, 50%, 100%].">        <span class="keyword">if</span> (ac != <span class="keyword">null</span> &amp;&amp; ac.getRemoveAbandonedOnBorrow() &amp;&amp;</a></span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;414</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;                (getNumIdle() &lt; 2) &amp;&amp;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;415</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;                (getNumActive() &gt; getMaxTotal() - 3) ) {</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;416</td>  <td class="nbHitsCovered">&nbsp;12</td>  <td class="src"><pre class="src">&nbsp;            removeAbandoned(ac);</pre></td></tr
-<tr>  <td class="numLine">&nbsp;417</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;        }</pre></td></tr
-<tr>  <td class="numLine">&nbsp;418</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;419</td>  <td class="nbHitsCovered">&nbsp;18806</td>  <td class="src"><pre class="src">&nbsp;        PooledObject&lt;T&gt; p = <span class="keyword">null</span>;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;420</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;421</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;        <span class="comment">// Get local copy of current config so it is consistent for entire</span></pre></td></tr
-<tr>  <td class="numLine">&nbsp;422</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;        <span class="comment">// method execution</span></pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;423</td>  <td class="nbHitsCovered">&nbsp;18806</td>  <td class="src"><pre class="src">&nbsp;        <span class="keyword">boolean</span> blockWhenExhausted = getBlockWhenExhausted();</pre></td></tr
-<tr>  <td class="numLine">&nbsp;424</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;425</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;        <span class="keyword">boolean</span> create;</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;426</td>  <td class="nbHitsCovered">&nbsp;18806</td>  <td class="src"><pre class="src">&nbsp;        <span class="keyword">long</span> waitTime = 0;</pre></td></tr
-<tr>  <td class="numLine">&nbsp;427</td>  <td class="nbHits">&nbsp;</td
-  <td class="src"><pre class="src">&nbsp;</pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;428</td>  <td class="nbHitsCovered"><a title="Line 428: Conditional coverage 100% (2/2).">&nbsp;37588</a></td>  <td class="src"><pre class="src">&nbsp;<a title="Line 428: Conditional coverage 100% (2/2).">        <span class="keyword">while</span> (p == <span class="keyword">null</span>) {</a></pre></td></tr
-<tr>  <td class="numLineCover">&nbsp;429</td>  <td class="nbHitsCovered">&nbsp;18811</td>  <td class="src"><pre class="src">&nbsp;            create = <span class="keyword">false</span>;</pre></td></tr

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