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From Ross Gardler <>
Subject Re: Small CMS on top of the SVN repository
Date Thu, 26 May 2005 00:52:03 GMT
Unico Hommes wrote:
> Hash: SHA1
> Ross Gardler wrote:
>>Unico Hommes wrote:
>>>Hash: SHA1
>>>Linden H van der (MI) wrote:
>>>>>I have a little time on my hands to actually implement some of the
>>>>>things mentioned. My only question is what are others possibly doing
>>>>>in parallel setting up some other system. I'd rather not duplicate
>>>>>efforts when it turns out someone has set up Daisy somewhere by the
>>>>>end of this week. If someone's that close to a working system I say
>>>>>we go with that.
>>>>Daisy already IS set up:
>>>>I now use it for the tutorial only, but I really don't mind if it
>>>>becomes the (temporary?) home of the entire new documentation.
>>>I saw your mail about it right after I hit send :) Well in that case,
>>>perhaps I should better concentrate on other things. I have to say it
>>>looks like exactly what is needed. And if Ross is working on a way to
>>>integrate it with Forrest it seems like our truubles will be over very
>>I would like to encourage you to create a CForms based editor that will
>>write to SVN. There is already a plugin for Forrest that creates an
>>htmlArea editor, however it is not CForms based and only writes to the
>>filesystem. I've been using it for some time with great success on my
>>Learning Object editor (
>>If you create CForms editor here I will replace the existing Forrest
>>plugin with your CForm based editor.
>>This will mean that people will be able to do "forrest run" and edit the
>>content in SVn immediately. As the Daisy plugin matures the same will be
>>true for content in a Daisy repository. Similarly, if PlanetCocoon
>>succeeds we can integrate their content and editing in the same way.
> I'd rather not have people need to install anything at all in order to
> edit documentation but instead be able to log in to an online system.

Forrest will be running on the Forrest zone soon. You could also run it 
on your own zone if you want. In the meantime devs have the option of 
installing locally.

Since the docs are generated by Forrest then devs must already have it 
in order to look at them locally.


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