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From Stefano Mazzocchi <>
Subject Re: [RT] Concerns surrounding CocoonNG
Date Thu, 12 Aug 2004 15:21:04 GMT
Leo Sutic wrote:

> Niclas,
> the problem I have with Merlin/Metro is this:
>     Do you have ANY idea just how incredibly hard it has been 
>     to develop for Merlin?  I've been trying to get a whole platform 
>     out the door here at Sony and was held up for MONTHS 
>     because of the huge changes between Merlin 3.0 and Merlin 
>     3.3.  
> Perhaps this was just a freak accident, where slight changes turned
> out to have large and unanticipated effects. Nevertheless, it is
> *precisely* the reason why Cocoon is migrating away from Avalon and is
> looking into Pier's kernel. The reason we're interested in it has not
> so much to do with classloading, strong contracts etc., which can be
> implemented if anyone cares enough for them. It's the fact that the
> Kernel is *completely under our control*, so we'll never have the
> system break because of changes to the kernel.
> Therefore I'm +1 on Pier's kernel. I'm sure Merlin/Metro has a place
> somewhere, maybe inside the "blocks", maybe somewhere else, but
> considering switching to it at this point in time is simply reckless.



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