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From giacomo <>
Subject RE: [how-to] Contribute with my own tutorial
Date Thu, 28 Feb 2002 13:46:41 GMT
On Thu, 28 Feb 2002, TREGAN Fabien wrote:

> >Apologies Fabien for the typo on your name.
> np
> >I see what you mean.  I'm not sure that anything
> >exists that is in the public domain so you may have to
> >write something yourself.
> let's go :)
> >Also, I
> >know from my own experience that if you start
> >developing a Java/XML/XSLT web app yourself you will
> >almost inevitably end up with something that mirrors
> >the functionality of Cocoon.  Think about components,
> >database pooling, object pooling, what you would do
> >about getting a maintainable mix of
> >logic/content/style.
> Main chapters of my tutorial will certainly be :
> I- Why my own servlets would separate content, logic, style
> II- Benefit of using a framework instead of stand-alone classes calling
> each-other
> (existing code, pooling, ...)
> III- How to extend C2 to fit our problem
> (how-easy-it-is to make your own source)
> IV- Why one should avoid using C2
> (few unexisting docs, xsp is boring and having &lt; in java code isn't fun
> and there is not XSPOpenTool for JBuilder)

If you do it the original right way you don't have to do any &lt;. Using
logicsheets and helper classes will do the trick (see request
logicsheet IIRC).


> V- You are the boss, your choose (but you will spend fewer money with
> cocoon)
> Does someone have something to add ?
> fabien.
> ps : sorry for the 'ko'... I start using ko instead of kb when sega/nintendo
> start using kb for kilo-bit instead of kilo-byte... but know i'm an
> engeneer, i earn money and all, I should start considering i18n problems
> instead of video-game problems :)
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