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From "hammett" <hamm...@apache.org>
Subject Re: [RT] Component Persistence
Date Sat, 01 Nov 2003 23:57:41 GMT
----- Original Message ----- 
From: "Alexis Agahi" <alag@users.sf.net>

> For me a compenent is an object like any other, except it features
> interfaces. So I'm trying to imagine if a component could handle
> lifecycle interface.

Do you want some messages like "store" and "load" managed by some external
entity (component)?

Then that can be done by a additional extension, but I don't know why this
should be done this way. Niclas see a persistence engine as a different
component and I see components that can handle their own persistence

I strongly advise you to support persistence that can be plugged in and off,
so please check http://www.prevayler.org/

Few months ago I worked in a simple business model (using avalon) whose
business objects implemented IBusinessObject that exposed save/remove. These
methods ask for their PersistenceManager (as Niclas commented). So, for Unit
testing we could use prevayler, but in our real solution we used a common

 [AvalonService( typeof(IEntity) )]
 [AvalonComponent( "entity", Lifestyle.Transient )]
 [AvalonDependency( typeof(IEntityPersistence), "Persistence",
Optional.False )]
 public class Entity : AbstractBusinessObject, IEntity, ILookupEnabled
  /// <summary>
  /// Saves this object against the storage.
  /// <seealso cref="Keldor.Common.Entity.Persistence.IEntityPersistence"/>
  /// </summary>
  public override void Save()
   IEntityPersistence persistence = (IEntityPersistence)

  /// <summary>
  /// Removes this object from the storage.
  /// <seealso cref="Keldor.Common.Entity.Persistence.IEntityPersistence"/>
  /// </summary>
  public override void Remove()
   IEntityPersistence persistence = (IEntityPersistence)



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